main
Bel LaPointe 2025-10-15 00:28:25 -06:00
parent 215efcd63f
commit eecb67bbaa
45 changed files with 5667 additions and 0 deletions

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# Changelog
## [1.6.0](https://github.com/google/uuid/compare/v1.5.0...v1.6.0) (2024-01-16)
### Features
* add Max UUID constant ([#149](https://github.com/google/uuid/issues/149)) ([c58770e](https://github.com/google/uuid/commit/c58770eb495f55fe2ced6284f93c5158a62e53e3))
### Bug Fixes
* fix typo in version 7 uuid documentation ([#153](https://github.com/google/uuid/issues/153)) ([016b199](https://github.com/google/uuid/commit/016b199544692f745ffc8867b914129ecb47ef06))
* Monotonicity in UUIDv7 ([#150](https://github.com/google/uuid/issues/150)) ([a2b2b32](https://github.com/google/uuid/commit/a2b2b32373ff0b1a312b7fdf6d38a977099698a6))
## [1.5.0](https://github.com/google/uuid/compare/v1.4.0...v1.5.0) (2023-12-12)
### Features
* Validate UUID without creating new UUID ([#141](https://github.com/google/uuid/issues/141)) ([9ee7366](https://github.com/google/uuid/commit/9ee7366e66c9ad96bab89139418a713dc584ae29))
## [1.4.0](https://github.com/google/uuid/compare/v1.3.1...v1.4.0) (2023-10-26)
### Features
* UUIDs slice type with Strings() convenience method ([#133](https://github.com/google/uuid/issues/133)) ([cd5fbbd](https://github.com/google/uuid/commit/cd5fbbdd02f3e3467ac18940e07e062be1f864b4))
### Fixes
* Clarify that Parse's job is to parse but not necessarily validate strings. (Documents current behavior)
## [1.3.1](https://github.com/google/uuid/compare/v1.3.0...v1.3.1) (2023-08-18)
### Bug Fixes
* Use .EqualFold() to parse urn prefixed UUIDs ([#118](https://github.com/google/uuid/issues/118)) ([574e687](https://github.com/google/uuid/commit/574e6874943741fb99d41764c705173ada5293f0))
## Changelog

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# How to contribute
We definitely welcome patches and contribution to this project!
### Tips
Commits must be formatted according to the [Conventional Commits Specification](https://www.conventionalcommits.org).
Always try to include a test case! If it is not possible or not necessary,
please explain why in the pull request description.
### Releasing
Commits that would precipitate a SemVer change, as described in the Conventional
Commits Specification, will trigger [`release-please`](https://github.com/google-github-actions/release-please-action)
to create a release candidate pull request. Once submitted, `release-please`
will create a release.
For tips on how to work with `release-please`, see its documentation.
### Legal requirements
In order to protect both you and ourselves, you will need to sign the
[Contributor License Agreement](https://cla.developers.google.com/clas).
You may have already signed it for other Google projects.

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Paul Borman <borman@google.com>
bmatsuo
shawnps
theory
jboverfelt
dsymonds
cd1
wallclockbuilder
dansouza

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Copyright (c) 2009,2014 Google Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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# uuid
The uuid package generates and inspects UUIDs based on
[RFC 4122](https://datatracker.ietf.org/doc/html/rfc4122)
and DCE 1.1: Authentication and Security Services.
This package is based on the github.com/pborman/uuid package (previously named
code.google.com/p/go-uuid). It differs from these earlier packages in that
a UUID is a 16 byte array rather than a byte slice. One loss due to this
change is the ability to represent an invalid UUID (vs a NIL UUID).
###### Install
```sh
go get github.com/google/uuid
```
###### Documentation
[![Go Reference](https://pkg.go.dev/badge/github.com/google/uuid.svg)](https://pkg.go.dev/github.com/google/uuid)
Full `go doc` style documentation for the package can be viewed online without
installing this package by using the GoDoc site here:
http://pkg.go.dev/github.com/google/uuid

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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
"fmt"
"os"
)
// A Domain represents a Version 2 domain
type Domain byte
// Domain constants for DCE Security (Version 2) UUIDs.
const (
Person = Domain(0)
Group = Domain(1)
Org = Domain(2)
)
// NewDCESecurity returns a DCE Security (Version 2) UUID.
//
// The domain should be one of Person, Group or Org.
// On a POSIX system the id should be the users UID for the Person
// domain and the users GID for the Group. The meaning of id for
// the domain Org or on non-POSIX systems is site defined.
//
// For a given domain/id pair the same token may be returned for up to
// 7 minutes and 10 seconds.
func NewDCESecurity(domain Domain, id uint32) (UUID, error) {
uuid, err := NewUUID()
if err == nil {
uuid[6] = (uuid[6] & 0x0f) | 0x20 // Version 2
uuid[9] = byte(domain)
binary.BigEndian.PutUint32(uuid[0:], id)
}
return uuid, err
}
// NewDCEPerson returns a DCE Security (Version 2) UUID in the person
// domain with the id returned by os.Getuid.
//
// NewDCESecurity(Person, uint32(os.Getuid()))
func NewDCEPerson() (UUID, error) {
return NewDCESecurity(Person, uint32(os.Getuid()))
}
// NewDCEGroup returns a DCE Security (Version 2) UUID in the group
// domain with the id returned by os.Getgid.
//
// NewDCESecurity(Group, uint32(os.Getgid()))
func NewDCEGroup() (UUID, error) {
return NewDCESecurity(Group, uint32(os.Getgid()))
}
// Domain returns the domain for a Version 2 UUID. Domains are only defined
// for Version 2 UUIDs.
func (uuid UUID) Domain() Domain {
return Domain(uuid[9])
}
// ID returns the id for a Version 2 UUID. IDs are only defined for Version 2
// UUIDs.
func (uuid UUID) ID() uint32 {
return binary.BigEndian.Uint32(uuid[0:4])
}
func (d Domain) String() string {
switch d {
case Person:
return "Person"
case Group:
return "Group"
case Org:
return "Org"
}
return fmt.Sprintf("Domain%d", int(d))
}

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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package uuid generates and inspects UUIDs.
//
// UUIDs are based on RFC 4122 and DCE 1.1: Authentication and Security
// Services.
//
// A UUID is a 16 byte (128 bit) array. UUIDs may be used as keys to
// maps or compared directly.
package uuid

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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"crypto/md5"
"crypto/sha1"
"hash"
)
// Well known namespace IDs and UUIDs
var (
NameSpaceDNS = Must(Parse("6ba7b810-9dad-11d1-80b4-00c04fd430c8"))
NameSpaceURL = Must(Parse("6ba7b811-9dad-11d1-80b4-00c04fd430c8"))
NameSpaceOID = Must(Parse("6ba7b812-9dad-11d1-80b4-00c04fd430c8"))
NameSpaceX500 = Must(Parse("6ba7b814-9dad-11d1-80b4-00c04fd430c8"))
Nil UUID // empty UUID, all zeros
// The Max UUID is special form of UUID that is specified to have all 128 bits set to 1.
Max = UUID{
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
}
)
// NewHash returns a new UUID derived from the hash of space concatenated with
// data generated by h. The hash should be at least 16 byte in length. The
// first 16 bytes of the hash are used to form the UUID. The version of the
// UUID will be the lower 4 bits of version. NewHash is used to implement
// NewMD5 and NewSHA1.
func NewHash(h hash.Hash, space UUID, data []byte, version int) UUID {
h.Reset()
h.Write(space[:]) //nolint:errcheck
h.Write(data) //nolint:errcheck
s := h.Sum(nil)
var uuid UUID
copy(uuid[:], s)
uuid[6] = (uuid[6] & 0x0f) | uint8((version&0xf)<<4)
uuid[8] = (uuid[8] & 0x3f) | 0x80 // RFC 4122 variant
return uuid
}
// NewMD5 returns a new MD5 (Version 3) UUID based on the
// supplied name space and data. It is the same as calling:
//
// NewHash(md5.New(), space, data, 3)
func NewMD5(space UUID, data []byte) UUID {
return NewHash(md5.New(), space, data, 3)
}
// NewSHA1 returns a new SHA1 (Version 5) UUID based on the
// supplied name space and data. It is the same as calling:
//
// NewHash(sha1.New(), space, data, 5)
func NewSHA1(space UUID, data []byte) UUID {
return NewHash(sha1.New(), space, data, 5)
}

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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import "fmt"
// MarshalText implements encoding.TextMarshaler.
func (uuid UUID) MarshalText() ([]byte, error) {
var js [36]byte
encodeHex(js[:], uuid)
return js[:], nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (uuid *UUID) UnmarshalText(data []byte) error {
id, err := ParseBytes(data)
if err != nil {
return err
}
*uuid = id
return nil
}
// MarshalBinary implements encoding.BinaryMarshaler.
func (uuid UUID) MarshalBinary() ([]byte, error) {
return uuid[:], nil
}
// UnmarshalBinary implements encoding.BinaryUnmarshaler.
func (uuid *UUID) UnmarshalBinary(data []byte) error {
if len(data) != 16 {
return fmt.Errorf("invalid UUID (got %d bytes)", len(data))
}
copy(uuid[:], data)
return nil
}

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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"sync"
)
var (
nodeMu sync.Mutex
ifname string // name of interface being used
nodeID [6]byte // hardware for version 1 UUIDs
zeroID [6]byte // nodeID with only 0's
)
// NodeInterface returns the name of the interface from which the NodeID was
// derived. The interface "user" is returned if the NodeID was set by
// SetNodeID.
func NodeInterface() string {
defer nodeMu.Unlock()
nodeMu.Lock()
return ifname
}
// SetNodeInterface selects the hardware address to be used for Version 1 UUIDs.
// If name is "" then the first usable interface found will be used or a random
// Node ID will be generated. If a named interface cannot be found then false
// is returned.
//
// SetNodeInterface never fails when name is "".
func SetNodeInterface(name string) bool {
defer nodeMu.Unlock()
nodeMu.Lock()
return setNodeInterface(name)
}
func setNodeInterface(name string) bool {
iname, addr := getHardwareInterface(name) // null implementation for js
if iname != "" && addr != nil {
ifname = iname
copy(nodeID[:], addr)
return true
}
// We found no interfaces with a valid hardware address. If name
// does not specify a specific interface generate a random Node ID
// (section 4.1.6)
if name == "" {
ifname = "random"
randomBits(nodeID[:])
return true
}
return false
}
// NodeID returns a slice of a copy of the current Node ID, setting the Node ID
// if not already set.
func NodeID() []byte {
defer nodeMu.Unlock()
nodeMu.Lock()
if nodeID == zeroID {
setNodeInterface("")
}
nid := nodeID
return nid[:]
}
// SetNodeID sets the Node ID to be used for Version 1 UUIDs. The first 6 bytes
// of id are used. If id is less than 6 bytes then false is returned and the
// Node ID is not set.
func SetNodeID(id []byte) bool {
if len(id) < 6 {
return false
}
defer nodeMu.Unlock()
nodeMu.Lock()
copy(nodeID[:], id)
ifname = "user"
return true
}
// NodeID returns the 6 byte node id encoded in uuid. It returns nil if uuid is
// not valid. The NodeID is only well defined for version 1 and 2 UUIDs.
func (uuid UUID) NodeID() []byte {
var node [6]byte
copy(node[:], uuid[10:])
return node[:]
}

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// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build js
package uuid
// getHardwareInterface returns nil values for the JS version of the code.
// This removes the "net" dependency, because it is not used in the browser.
// Using the "net" library inflates the size of the transpiled JS code by 673k bytes.
func getHardwareInterface(name string) (string, []byte) { return "", nil }

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// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !js
package uuid
import "net"
var interfaces []net.Interface // cached list of interfaces
// getHardwareInterface returns the name and hardware address of interface name.
// If name is "" then the name and hardware address of one of the system's
// interfaces is returned. If no interfaces are found (name does not exist or
// there are no interfaces) then "", nil is returned.
//
// Only addresses of at least 6 bytes are returned.
func getHardwareInterface(name string) (string, []byte) {
if interfaces == nil {
var err error
interfaces, err = net.Interfaces()
if err != nil {
return "", nil
}
}
for _, ifs := range interfaces {
if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) {
return ifs.Name, ifs.HardwareAddr
}
}
return "", nil
}

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// Copyright 2021 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"bytes"
"database/sql/driver"
"encoding/json"
"fmt"
)
var jsonNull = []byte("null")
// NullUUID represents a UUID that may be null.
// NullUUID implements the SQL driver.Scanner interface so
// it can be used as a scan destination:
//
// var u uuid.NullUUID
// err := db.QueryRow("SELECT name FROM foo WHERE id=?", id).Scan(&u)
// ...
// if u.Valid {
// // use u.UUID
// } else {
// // NULL value
// }
//
type NullUUID struct {
UUID UUID
Valid bool // Valid is true if UUID is not NULL
}
// Scan implements the SQL driver.Scanner interface.
func (nu *NullUUID) Scan(value interface{}) error {
if value == nil {
nu.UUID, nu.Valid = Nil, false
return nil
}
err := nu.UUID.Scan(value)
if err != nil {
nu.Valid = false
return err
}
nu.Valid = true
return nil
}
// Value implements the driver Valuer interface.
func (nu NullUUID) Value() (driver.Value, error) {
if !nu.Valid {
return nil, nil
}
// Delegate to UUID Value function
return nu.UUID.Value()
}
// MarshalBinary implements encoding.BinaryMarshaler.
func (nu NullUUID) MarshalBinary() ([]byte, error) {
if nu.Valid {
return nu.UUID[:], nil
}
return []byte(nil), nil
}
// UnmarshalBinary implements encoding.BinaryUnmarshaler.
func (nu *NullUUID) UnmarshalBinary(data []byte) error {
if len(data) != 16 {
return fmt.Errorf("invalid UUID (got %d bytes)", len(data))
}
copy(nu.UUID[:], data)
nu.Valid = true
return nil
}
// MarshalText implements encoding.TextMarshaler.
func (nu NullUUID) MarshalText() ([]byte, error) {
if nu.Valid {
return nu.UUID.MarshalText()
}
return jsonNull, nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (nu *NullUUID) UnmarshalText(data []byte) error {
id, err := ParseBytes(data)
if err != nil {
nu.Valid = false
return err
}
nu.UUID = id
nu.Valid = true
return nil
}
// MarshalJSON implements json.Marshaler.
func (nu NullUUID) MarshalJSON() ([]byte, error) {
if nu.Valid {
return json.Marshal(nu.UUID)
}
return jsonNull, nil
}
// UnmarshalJSON implements json.Unmarshaler.
func (nu *NullUUID) UnmarshalJSON(data []byte) error {
if bytes.Equal(data, jsonNull) {
*nu = NullUUID{}
return nil // valid null UUID
}
err := json.Unmarshal(data, &nu.UUID)
nu.Valid = err == nil
return err
}

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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"database/sql/driver"
"fmt"
)
// Scan implements sql.Scanner so UUIDs can be read from databases transparently.
// Currently, database types that map to string and []byte are supported. Please
// consult database-specific driver documentation for matching types.
func (uuid *UUID) Scan(src interface{}) error {
switch src := src.(type) {
case nil:
return nil
case string:
// if an empty UUID comes from a table, we return a null UUID
if src == "" {
return nil
}
// see Parse for required string format
u, err := Parse(src)
if err != nil {
return fmt.Errorf("Scan: %v", err)
}
*uuid = u
case []byte:
// if an empty UUID comes from a table, we return a null UUID
if len(src) == 0 {
return nil
}
// assumes a simple slice of bytes if 16 bytes
// otherwise attempts to parse
if len(src) != 16 {
return uuid.Scan(string(src))
}
copy((*uuid)[:], src)
default:
return fmt.Errorf("Scan: unable to scan type %T into UUID", src)
}
return nil
}
// Value implements sql.Valuer so that UUIDs can be written to databases
// transparently. Currently, UUIDs map to strings. Please consult
// database-specific driver documentation for matching types.
func (uuid UUID) Value() (driver.Value, error) {
return uuid.String(), nil
}

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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
"sync"
"time"
)
// A Time represents a time as the number of 100's of nanoseconds since 15 Oct
// 1582.
type Time int64
const (
lillian = 2299160 // Julian day of 15 Oct 1582
unix = 2440587 // Julian day of 1 Jan 1970
epoch = unix - lillian // Days between epochs
g1582 = epoch * 86400 // seconds between epochs
g1582ns100 = g1582 * 10000000 // 100s of a nanoseconds between epochs
)
var (
timeMu sync.Mutex
lasttime uint64 // last time we returned
clockSeq uint16 // clock sequence for this run
timeNow = time.Now // for testing
)
// UnixTime converts t the number of seconds and nanoseconds using the Unix
// epoch of 1 Jan 1970.
func (t Time) UnixTime() (sec, nsec int64) {
sec = int64(t - g1582ns100)
nsec = (sec % 10000000) * 100
sec /= 10000000
return sec, nsec
}
// GetTime returns the current Time (100s of nanoseconds since 15 Oct 1582) and
// clock sequence as well as adjusting the clock sequence as needed. An error
// is returned if the current time cannot be determined.
func GetTime() (Time, uint16, error) {
defer timeMu.Unlock()
timeMu.Lock()
return getTime()
}
func getTime() (Time, uint16, error) {
t := timeNow()
// If we don't have a clock sequence already, set one.
if clockSeq == 0 {
setClockSequence(-1)
}
now := uint64(t.UnixNano()/100) + g1582ns100
// If time has gone backwards with this clock sequence then we
// increment the clock sequence
if now <= lasttime {
clockSeq = ((clockSeq + 1) & 0x3fff) | 0x8000
}
lasttime = now
return Time(now), clockSeq, nil
}
// ClockSequence returns the current clock sequence, generating one if not
// already set. The clock sequence is only used for Version 1 UUIDs.
//
// The uuid package does not use global static storage for the clock sequence or
// the last time a UUID was generated. Unless SetClockSequence is used, a new
// random clock sequence is generated the first time a clock sequence is
// requested by ClockSequence, GetTime, or NewUUID. (section 4.2.1.1)
func ClockSequence() int {
defer timeMu.Unlock()
timeMu.Lock()
return clockSequence()
}
func clockSequence() int {
if clockSeq == 0 {
setClockSequence(-1)
}
return int(clockSeq & 0x3fff)
}
// SetClockSequence sets the clock sequence to the lower 14 bits of seq. Setting to
// -1 causes a new sequence to be generated.
func SetClockSequence(seq int) {
defer timeMu.Unlock()
timeMu.Lock()
setClockSequence(seq)
}
func setClockSequence(seq int) {
if seq == -1 {
var b [2]byte
randomBits(b[:]) // clock sequence
seq = int(b[0])<<8 | int(b[1])
}
oldSeq := clockSeq
clockSeq = uint16(seq&0x3fff) | 0x8000 // Set our variant
if oldSeq != clockSeq {
lasttime = 0
}
}
// Time returns the time in 100s of nanoseconds since 15 Oct 1582 encoded in
// uuid. The time is only defined for version 1, 2, 6 and 7 UUIDs.
func (uuid UUID) Time() Time {
var t Time
switch uuid.Version() {
case 6:
time := binary.BigEndian.Uint64(uuid[:8]) // Ignore uuid[6] version b0110
t = Time(time)
case 7:
time := binary.BigEndian.Uint64(uuid[:8])
t = Time((time>>16)*10000 + g1582ns100)
default: // forward compatible
time := int64(binary.BigEndian.Uint32(uuid[0:4]))
time |= int64(binary.BigEndian.Uint16(uuid[4:6])) << 32
time |= int64(binary.BigEndian.Uint16(uuid[6:8])&0xfff) << 48
t = Time(time)
}
return t
}
// ClockSequence returns the clock sequence encoded in uuid.
// The clock sequence is only well defined for version 1 and 2 UUIDs.
func (uuid UUID) ClockSequence() int {
return int(binary.BigEndian.Uint16(uuid[8:10])) & 0x3fff
}

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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"io"
)
// randomBits completely fills slice b with random data.
func randomBits(b []byte) {
if _, err := io.ReadFull(rander, b); err != nil {
panic(err.Error()) // rand should never fail
}
}
// xvalues returns the value of a byte as a hexadecimal digit or 255.
var xvalues = [256]byte{
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 255, 255, 255, 255, 255, 255,
255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
}
// xtob converts hex characters x1 and x2 into a byte.
func xtob(x1, x2 byte) (byte, bool) {
b1 := xvalues[x1]
b2 := xvalues[x2]
return (b1 << 4) | b2, b1 != 255 && b2 != 255
}

365
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// Copyright 2018 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"bytes"
"crypto/rand"
"encoding/hex"
"errors"
"fmt"
"io"
"strings"
"sync"
)
// A UUID is a 128 bit (16 byte) Universal Unique IDentifier as defined in RFC
// 4122.
type UUID [16]byte
// A Version represents a UUID's version.
type Version byte
// A Variant represents a UUID's variant.
type Variant byte
// Constants returned by Variant.
const (
Invalid = Variant(iota) // Invalid UUID
RFC4122 // The variant specified in RFC4122
Reserved // Reserved, NCS backward compatibility.
Microsoft // Reserved, Microsoft Corporation backward compatibility.
Future // Reserved for future definition.
)
const randPoolSize = 16 * 16
var (
rander = rand.Reader // random function
poolEnabled = false
poolMu sync.Mutex
poolPos = randPoolSize // protected with poolMu
pool [randPoolSize]byte // protected with poolMu
)
type invalidLengthError struct{ len int }
func (err invalidLengthError) Error() string {
return fmt.Sprintf("invalid UUID length: %d", err.len)
}
// IsInvalidLengthError is matcher function for custom error invalidLengthError
func IsInvalidLengthError(err error) bool {
_, ok := err.(invalidLengthError)
return ok
}
// Parse decodes s into a UUID or returns an error if it cannot be parsed. Both
// the standard UUID forms defined in RFC 4122
// (xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx and
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx) are decoded. In addition,
// Parse accepts non-standard strings such as the raw hex encoding
// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx and 38 byte "Microsoft style" encodings,
// e.g. {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}. Only the middle 36 bytes are
// examined in the latter case. Parse should not be used to validate strings as
// it parses non-standard encodings as indicated above.
func Parse(s string) (UUID, error) {
var uuid UUID
switch len(s) {
// xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
case 36:
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
case 36 + 9:
if !strings.EqualFold(s[:9], "urn:uuid:") {
return uuid, fmt.Errorf("invalid urn prefix: %q", s[:9])
}
s = s[9:]
// {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}
case 36 + 2:
s = s[1:]
// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
case 32:
var ok bool
for i := range uuid {
uuid[i], ok = xtob(s[i*2], s[i*2+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
}
return uuid, nil
default:
return uuid, invalidLengthError{len(s)}
}
// s is now at least 36 bytes long
// it must be of the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' {
return uuid, errors.New("invalid UUID format")
}
for i, x := range [16]int{
0, 2, 4, 6,
9, 11,
14, 16,
19, 21,
24, 26, 28, 30, 32, 34,
} {
v, ok := xtob(s[x], s[x+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
uuid[i] = v
}
return uuid, nil
}
// ParseBytes is like Parse, except it parses a byte slice instead of a string.
func ParseBytes(b []byte) (UUID, error) {
var uuid UUID
switch len(b) {
case 36: // xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
case 36 + 9: // urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
if !bytes.EqualFold(b[:9], []byte("urn:uuid:")) {
return uuid, fmt.Errorf("invalid urn prefix: %q", b[:9])
}
b = b[9:]
case 36 + 2: // {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}
b = b[1:]
case 32: // xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
var ok bool
for i := 0; i < 32; i += 2 {
uuid[i/2], ok = xtob(b[i], b[i+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
}
return uuid, nil
default:
return uuid, invalidLengthError{len(b)}
}
// s is now at least 36 bytes long
// it must be of the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
if b[8] != '-' || b[13] != '-' || b[18] != '-' || b[23] != '-' {
return uuid, errors.New("invalid UUID format")
}
for i, x := range [16]int{
0, 2, 4, 6,
9, 11,
14, 16,
19, 21,
24, 26, 28, 30, 32, 34,
} {
v, ok := xtob(b[x], b[x+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
uuid[i] = v
}
return uuid, nil
}
// MustParse is like Parse but panics if the string cannot be parsed.
// It simplifies safe initialization of global variables holding compiled UUIDs.
func MustParse(s string) UUID {
uuid, err := Parse(s)
if err != nil {
panic(`uuid: Parse(` + s + `): ` + err.Error())
}
return uuid
}
// FromBytes creates a new UUID from a byte slice. Returns an error if the slice
// does not have a length of 16. The bytes are copied from the slice.
func FromBytes(b []byte) (uuid UUID, err error) {
err = uuid.UnmarshalBinary(b)
return uuid, err
}
// Must returns uuid if err is nil and panics otherwise.
func Must(uuid UUID, err error) UUID {
if err != nil {
panic(err)
}
return uuid
}
// Validate returns an error if s is not a properly formatted UUID in one of the following formats:
// xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
// {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}
// It returns an error if the format is invalid, otherwise nil.
func Validate(s string) error {
switch len(s) {
// Standard UUID format
case 36:
// UUID with "urn:uuid:" prefix
case 36 + 9:
if !strings.EqualFold(s[:9], "urn:uuid:") {
return fmt.Errorf("invalid urn prefix: %q", s[:9])
}
s = s[9:]
// UUID enclosed in braces
case 36 + 2:
if s[0] != '{' || s[len(s)-1] != '}' {
return fmt.Errorf("invalid bracketed UUID format")
}
s = s[1 : len(s)-1]
// UUID without hyphens
case 32:
for i := 0; i < len(s); i += 2 {
_, ok := xtob(s[i], s[i+1])
if !ok {
return errors.New("invalid UUID format")
}
}
default:
return invalidLengthError{len(s)}
}
// Check for standard UUID format
if len(s) == 36 {
if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' {
return errors.New("invalid UUID format")
}
for _, x := range []int{0, 2, 4, 6, 9, 11, 14, 16, 19, 21, 24, 26, 28, 30, 32, 34} {
if _, ok := xtob(s[x], s[x+1]); !ok {
return errors.New("invalid UUID format")
}
}
}
return nil
}
// String returns the string form of uuid, xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
// , or "" if uuid is invalid.
func (uuid UUID) String() string {
var buf [36]byte
encodeHex(buf[:], uuid)
return string(buf[:])
}
// URN returns the RFC 2141 URN form of uuid,
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx, or "" if uuid is invalid.
func (uuid UUID) URN() string {
var buf [36 + 9]byte
copy(buf[:], "urn:uuid:")
encodeHex(buf[9:], uuid)
return string(buf[:])
}
func encodeHex(dst []byte, uuid UUID) {
hex.Encode(dst, uuid[:4])
dst[8] = '-'
hex.Encode(dst[9:13], uuid[4:6])
dst[13] = '-'
hex.Encode(dst[14:18], uuid[6:8])
dst[18] = '-'
hex.Encode(dst[19:23], uuid[8:10])
dst[23] = '-'
hex.Encode(dst[24:], uuid[10:])
}
// Variant returns the variant encoded in uuid.
func (uuid UUID) Variant() Variant {
switch {
case (uuid[8] & 0xc0) == 0x80:
return RFC4122
case (uuid[8] & 0xe0) == 0xc0:
return Microsoft
case (uuid[8] & 0xe0) == 0xe0:
return Future
default:
return Reserved
}
}
// Version returns the version of uuid.
func (uuid UUID) Version() Version {
return Version(uuid[6] >> 4)
}
func (v Version) String() string {
if v > 15 {
return fmt.Sprintf("BAD_VERSION_%d", v)
}
return fmt.Sprintf("VERSION_%d", v)
}
func (v Variant) String() string {
switch v {
case RFC4122:
return "RFC4122"
case Reserved:
return "Reserved"
case Microsoft:
return "Microsoft"
case Future:
return "Future"
case Invalid:
return "Invalid"
}
return fmt.Sprintf("BadVariant%d", int(v))
}
// SetRand sets the random number generator to r, which implements io.Reader.
// If r.Read returns an error when the package requests random data then
// a panic will be issued.
//
// Calling SetRand with nil sets the random number generator to the default
// generator.
func SetRand(r io.Reader) {
if r == nil {
rander = rand.Reader
return
}
rander = r
}
// EnableRandPool enables internal randomness pool used for Random
// (Version 4) UUID generation. The pool contains random bytes read from
// the random number generator on demand in batches. Enabling the pool
// may improve the UUID generation throughput significantly.
//
// Since the pool is stored on the Go heap, this feature may be a bad fit
// for security sensitive applications.
//
// Both EnableRandPool and DisableRandPool are not thread-safe and should
// only be called when there is no possibility that New or any other
// UUID Version 4 generation function will be called concurrently.
func EnableRandPool() {
poolEnabled = true
}
// DisableRandPool disables the randomness pool if it was previously
// enabled with EnableRandPool.
//
// Both EnableRandPool and DisableRandPool are not thread-safe and should
// only be called when there is no possibility that New or any other
// UUID Version 4 generation function will be called concurrently.
func DisableRandPool() {
poolEnabled = false
defer poolMu.Unlock()
poolMu.Lock()
poolPos = randPoolSize
}
// UUIDs is a slice of UUID types.
type UUIDs []UUID
// Strings returns a string slice containing the string form of each UUID in uuids.
func (uuids UUIDs) Strings() []string {
var uuidStrs = make([]string, len(uuids))
for i, uuid := range uuids {
uuidStrs[i] = uuid.String()
}
return uuidStrs
}

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vendor/github.com/google/uuid/version1.go generated vendored Normal file
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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
)
// NewUUID returns a Version 1 UUID based on the current NodeID and clock
// sequence, and the current time. If the NodeID has not been set by SetNodeID
// or SetNodeInterface then it will be set automatically. If the NodeID cannot
// be set NewUUID returns nil. If clock sequence has not been set by
// SetClockSequence then it will be set automatically. If GetTime fails to
// return the current NewUUID returns nil and an error.
//
// In most cases, New should be used.
func NewUUID() (UUID, error) {
var uuid UUID
now, seq, err := GetTime()
if err != nil {
return uuid, err
}
timeLow := uint32(now & 0xffffffff)
timeMid := uint16((now >> 32) & 0xffff)
timeHi := uint16((now >> 48) & 0x0fff)
timeHi |= 0x1000 // Version 1
binary.BigEndian.PutUint32(uuid[0:], timeLow)
binary.BigEndian.PutUint16(uuid[4:], timeMid)
binary.BigEndian.PutUint16(uuid[6:], timeHi)
binary.BigEndian.PutUint16(uuid[8:], seq)
nodeMu.Lock()
if nodeID == zeroID {
setNodeInterface("")
}
copy(uuid[10:], nodeID[:])
nodeMu.Unlock()
return uuid, nil
}

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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import "io"
// New creates a new random UUID or panics. New is equivalent to
// the expression
//
// uuid.Must(uuid.NewRandom())
func New() UUID {
return Must(NewRandom())
}
// NewString creates a new random UUID and returns it as a string or panics.
// NewString is equivalent to the expression
//
// uuid.New().String()
func NewString() string {
return Must(NewRandom()).String()
}
// NewRandom returns a Random (Version 4) UUID.
//
// The strength of the UUIDs is based on the strength of the crypto/rand
// package.
//
// Uses the randomness pool if it was enabled with EnableRandPool.
//
// A note about uniqueness derived from the UUID Wikipedia entry:
//
// Randomly generated UUIDs have 122 random bits. One's annual risk of being
// hit by a meteorite is estimated to be one chance in 17 billion, that
// means the probability is about 0.00000000006 (6 × 1011),
// equivalent to the odds of creating a few tens of trillions of UUIDs in a
// year and having one duplicate.
func NewRandom() (UUID, error) {
if !poolEnabled {
return NewRandomFromReader(rander)
}
return newRandomFromPool()
}
// NewRandomFromReader returns a UUID based on bytes read from a given io.Reader.
func NewRandomFromReader(r io.Reader) (UUID, error) {
var uuid UUID
_, err := io.ReadFull(r, uuid[:])
if err != nil {
return Nil, err
}
uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4
uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10
return uuid, nil
}
func newRandomFromPool() (UUID, error) {
var uuid UUID
poolMu.Lock()
if poolPos == randPoolSize {
_, err := io.ReadFull(rander, pool[:])
if err != nil {
poolMu.Unlock()
return Nil, err
}
poolPos = 0
}
copy(uuid[:], pool[poolPos:(poolPos+16)])
poolPos += 16
poolMu.Unlock()
uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4
uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10
return uuid, nil
}

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vendor/github.com/google/uuid/version6.go generated vendored Normal file
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// Copyright 2023 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import "encoding/binary"
// UUID version 6 is a field-compatible version of UUIDv1, reordered for improved DB locality.
// It is expected that UUIDv6 will primarily be used in contexts where there are existing v1 UUIDs.
// Systems that do not involve legacy UUIDv1 SHOULD consider using UUIDv7 instead.
//
// see https://datatracker.ietf.org/doc/html/draft-peabody-dispatch-new-uuid-format-03#uuidv6
//
// NewV6 returns a Version 6 UUID based on the current NodeID and clock
// sequence, and the current time. If the NodeID has not been set by SetNodeID
// or SetNodeInterface then it will be set automatically. If the NodeID cannot
// be set NewV6 set NodeID is random bits automatically . If clock sequence has not been set by
// SetClockSequence then it will be set automatically. If GetTime fails to
// return the current NewV6 returns Nil and an error.
func NewV6() (UUID, error) {
var uuid UUID
now, seq, err := GetTime()
if err != nil {
return uuid, err
}
/*
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| time_high |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| time_mid | time_low_and_version |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|clk_seq_hi_res | clk_seq_low | node (0-1) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| node (2-5) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
*/
binary.BigEndian.PutUint64(uuid[0:], uint64(now))
binary.BigEndian.PutUint16(uuid[8:], seq)
uuid[6] = 0x60 | (uuid[6] & 0x0F)
uuid[8] = 0x80 | (uuid[8] & 0x3F)
nodeMu.Lock()
if nodeID == zeroID {
setNodeInterface("")
}
copy(uuid[10:], nodeID[:])
nodeMu.Unlock()
return uuid, nil
}

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// Copyright 2023 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"io"
)
// UUID version 7 features a time-ordered value field derived from the widely
// implemented and well known Unix Epoch timestamp source,
// the number of milliseconds seconds since midnight 1 Jan 1970 UTC, leap seconds excluded.
// As well as improved entropy characteristics over versions 1 or 6.
//
// see https://datatracker.ietf.org/doc/html/draft-peabody-dispatch-new-uuid-format-03#name-uuid-version-7
//
// Implementations SHOULD utilize UUID version 7 over UUID version 1 and 6 if possible.
//
// NewV7 returns a Version 7 UUID based on the current time(Unix Epoch).
// Uses the randomness pool if it was enabled with EnableRandPool.
// On error, NewV7 returns Nil and an error
func NewV7() (UUID, error) {
uuid, err := NewRandom()
if err != nil {
return uuid, err
}
makeV7(uuid[:])
return uuid, nil
}
// NewV7FromReader returns a Version 7 UUID based on the current time(Unix Epoch).
// it use NewRandomFromReader fill random bits.
// On error, NewV7FromReader returns Nil and an error.
func NewV7FromReader(r io.Reader) (UUID, error) {
uuid, err := NewRandomFromReader(r)
if err != nil {
return uuid, err
}
makeV7(uuid[:])
return uuid, nil
}
// makeV7 fill 48 bits time (uuid[0] - uuid[5]), set version b0111 (uuid[6])
// uuid[8] already has the right version number (Variant is 10)
// see function NewV7 and NewV7FromReader
func makeV7(uuid []byte) {
/*
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| unix_ts_ms |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| unix_ts_ms | ver | rand_a (12 bit seq) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|var| rand_b |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| rand_b |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
*/
_ = uuid[15] // bounds check
t, s := getV7Time()
uuid[0] = byte(t >> 40)
uuid[1] = byte(t >> 32)
uuid[2] = byte(t >> 24)
uuid[3] = byte(t >> 16)
uuid[4] = byte(t >> 8)
uuid[5] = byte(t)
uuid[6] = 0x70 | (0x0F & byte(s>>8))
uuid[7] = byte(s)
}
// lastV7time is the last time we returned stored as:
//
// 52 bits of time in milliseconds since epoch
// 12 bits of (fractional nanoseconds) >> 8
var lastV7time int64
const nanoPerMilli = 1000000
// getV7Time returns the time in milliseconds and nanoseconds / 256.
// The returned (milli << 12 + seq) is guarenteed to be greater than
// (milli << 12 + seq) returned by any previous call to getV7Time.
func getV7Time() (milli, seq int64) {
timeMu.Lock()
defer timeMu.Unlock()
nano := timeNow().UnixNano()
milli = nano / nanoPerMilli
// Sequence number is between 0 and 3906 (nanoPerMilli>>8)
seq = (nano - milli*nanoPerMilli) >> 8
now := milli<<12 + seq
if now <= lastV7time {
now = lastV7time + 1
milli = now >> 12
seq = now & 0xfff
}
lastV7time = now
return milli, seq
}

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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
.idea/
*.iml

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vendor/github.com/gorilla/websocket/AUTHORS generated vendored Normal file
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# This is the official list of Gorilla WebSocket authors for copyright
# purposes.
#
# Please keep the list sorted.
Gary Burd <gary@beagledreams.com>
Google LLC (https://opensource.google.com/)
Joachim Bauch <mail@joachim-bauch.de>

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vendor/github.com/gorilla/websocket/LICENSE generated vendored Normal file
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Copyright (c) 2013 The Gorilla WebSocket Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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# Gorilla WebSocket
[![GoDoc](https://godoc.org/github.com/gorilla/websocket?status.svg)](https://godoc.org/github.com/gorilla/websocket)
[![CircleCI](https://circleci.com/gh/gorilla/websocket.svg?style=svg)](https://circleci.com/gh/gorilla/websocket)
Gorilla WebSocket is a [Go](http://golang.org/) implementation of the
[WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol.
### Documentation
* [API Reference](https://pkg.go.dev/github.com/gorilla/websocket?tab=doc)
* [Chat example](https://github.com/gorilla/websocket/tree/master/examples/chat)
* [Command example](https://github.com/gorilla/websocket/tree/master/examples/command)
* [Client and server example](https://github.com/gorilla/websocket/tree/master/examples/echo)
* [File watch example](https://github.com/gorilla/websocket/tree/master/examples/filewatch)
### Status
The Gorilla WebSocket package provides a complete and tested implementation of
the [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. The
package API is stable.
### Installation
go get github.com/gorilla/websocket
### Protocol Compliance
The Gorilla WebSocket package passes the server tests in the [Autobahn Test
Suite](https://github.com/crossbario/autobahn-testsuite) using the application in the [examples/autobahn
subdirectory](https://github.com/gorilla/websocket/tree/master/examples/autobahn).

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// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bytes"
"context"
"crypto/tls"
"errors"
"fmt"
"io"
"io/ioutil"
"net"
"net/http"
"net/http/httptrace"
"net/url"
"strings"
"time"
)
// ErrBadHandshake is returned when the server response to opening handshake is
// invalid.
var ErrBadHandshake = errors.New("websocket: bad handshake")
var errInvalidCompression = errors.New("websocket: invalid compression negotiation")
// NewClient creates a new client connection using the given net connection.
// The URL u specifies the host and request URI. Use requestHeader to specify
// the origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies
// (Cookie). Use the response.Header to get the selected subprotocol
// (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
//
// If the WebSocket handshake fails, ErrBadHandshake is returned along with a
// non-nil *http.Response so that callers can handle redirects, authentication,
// etc.
//
// Deprecated: Use Dialer instead.
func NewClient(netConn net.Conn, u *url.URL, requestHeader http.Header, readBufSize, writeBufSize int) (c *Conn, response *http.Response, err error) {
d := Dialer{
ReadBufferSize: readBufSize,
WriteBufferSize: writeBufSize,
NetDial: func(net, addr string) (net.Conn, error) {
return netConn, nil
},
}
return d.Dial(u.String(), requestHeader)
}
// A Dialer contains options for connecting to WebSocket server.
//
// It is safe to call Dialer's methods concurrently.
type Dialer struct {
// NetDial specifies the dial function for creating TCP connections. If
// NetDial is nil, net.Dial is used.
NetDial func(network, addr string) (net.Conn, error)
// NetDialContext specifies the dial function for creating TCP connections. If
// NetDialContext is nil, NetDial is used.
NetDialContext func(ctx context.Context, network, addr string) (net.Conn, error)
// NetDialTLSContext specifies the dial function for creating TLS/TCP connections. If
// NetDialTLSContext is nil, NetDialContext is used.
// If NetDialTLSContext is set, Dial assumes the TLS handshake is done there and
// TLSClientConfig is ignored.
NetDialTLSContext func(ctx context.Context, network, addr string) (net.Conn, error)
// Proxy specifies a function to return a proxy for a given
// Request. If the function returns a non-nil error, the
// request is aborted with the provided error.
// If Proxy is nil or returns a nil *URL, no proxy is used.
Proxy func(*http.Request) (*url.URL, error)
// TLSClientConfig specifies the TLS configuration to use with tls.Client.
// If nil, the default configuration is used.
// If either NetDialTLS or NetDialTLSContext are set, Dial assumes the TLS handshake
// is done there and TLSClientConfig is ignored.
TLSClientConfig *tls.Config
// HandshakeTimeout specifies the duration for the handshake to complete.
HandshakeTimeout time.Duration
// ReadBufferSize and WriteBufferSize specify I/O buffer sizes in bytes. If a buffer
// size is zero, then a useful default size is used. The I/O buffer sizes
// do not limit the size of the messages that can be sent or received.
ReadBufferSize, WriteBufferSize int
// WriteBufferPool is a pool of buffers for write operations. If the value
// is not set, then write buffers are allocated to the connection for the
// lifetime of the connection.
//
// A pool is most useful when the application has a modest volume of writes
// across a large number of connections.
//
// Applications should use a single pool for each unique value of
// WriteBufferSize.
WriteBufferPool BufferPool
// Subprotocols specifies the client's requested subprotocols.
Subprotocols []string
// EnableCompression specifies if the client should attempt to negotiate
// per message compression (RFC 7692). Setting this value to true does not
// guarantee that compression will be supported. Currently only "no context
// takeover" modes are supported.
EnableCompression bool
// Jar specifies the cookie jar.
// If Jar is nil, cookies are not sent in requests and ignored
// in responses.
Jar http.CookieJar
}
// Dial creates a new client connection by calling DialContext with a background context.
func (d *Dialer) Dial(urlStr string, requestHeader http.Header) (*Conn, *http.Response, error) {
return d.DialContext(context.Background(), urlStr, requestHeader)
}
var errMalformedURL = errors.New("malformed ws or wss URL")
func hostPortNoPort(u *url.URL) (hostPort, hostNoPort string) {
hostPort = u.Host
hostNoPort = u.Host
if i := strings.LastIndex(u.Host, ":"); i > strings.LastIndex(u.Host, "]") {
hostNoPort = hostNoPort[:i]
} else {
switch u.Scheme {
case "wss":
hostPort += ":443"
case "https":
hostPort += ":443"
default:
hostPort += ":80"
}
}
return hostPort, hostNoPort
}
// DefaultDialer is a dialer with all fields set to the default values.
var DefaultDialer = &Dialer{
Proxy: http.ProxyFromEnvironment,
HandshakeTimeout: 45 * time.Second,
}
// nilDialer is dialer to use when receiver is nil.
var nilDialer = *DefaultDialer
// DialContext creates a new client connection. Use requestHeader to specify the
// origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies (Cookie).
// Use the response.Header to get the selected subprotocol
// (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
//
// The context will be used in the request and in the Dialer.
//
// If the WebSocket handshake fails, ErrBadHandshake is returned along with a
// non-nil *http.Response so that callers can handle redirects, authentication,
// etcetera. The response body may not contain the entire response and does not
// need to be closed by the application.
func (d *Dialer) DialContext(ctx context.Context, urlStr string, requestHeader http.Header) (*Conn, *http.Response, error) {
if d == nil {
d = &nilDialer
}
challengeKey, err := generateChallengeKey()
if err != nil {
return nil, nil, err
}
u, err := url.Parse(urlStr)
if err != nil {
return nil, nil, err
}
switch u.Scheme {
case "ws":
u.Scheme = "http"
case "wss":
u.Scheme = "https"
default:
return nil, nil, errMalformedURL
}
if u.User != nil {
// User name and password are not allowed in websocket URIs.
return nil, nil, errMalformedURL
}
req := &http.Request{
Method: http.MethodGet,
URL: u,
Proto: "HTTP/1.1",
ProtoMajor: 1,
ProtoMinor: 1,
Header: make(http.Header),
Host: u.Host,
}
req = req.WithContext(ctx)
// Set the cookies present in the cookie jar of the dialer
if d.Jar != nil {
for _, cookie := range d.Jar.Cookies(u) {
req.AddCookie(cookie)
}
}
// Set the request headers using the capitalization for names and values in
// RFC examples. Although the capitalization shouldn't matter, there are
// servers that depend on it. The Header.Set method is not used because the
// method canonicalizes the header names.
req.Header["Upgrade"] = []string{"websocket"}
req.Header["Connection"] = []string{"Upgrade"}
req.Header["Sec-WebSocket-Key"] = []string{challengeKey}
req.Header["Sec-WebSocket-Version"] = []string{"13"}
if len(d.Subprotocols) > 0 {
req.Header["Sec-WebSocket-Protocol"] = []string{strings.Join(d.Subprotocols, ", ")}
}
for k, vs := range requestHeader {
switch {
case k == "Host":
if len(vs) > 0 {
req.Host = vs[0]
}
case k == "Upgrade" ||
k == "Connection" ||
k == "Sec-Websocket-Key" ||
k == "Sec-Websocket-Version" ||
k == "Sec-Websocket-Extensions" ||
(k == "Sec-Websocket-Protocol" && len(d.Subprotocols) > 0):
return nil, nil, errors.New("websocket: duplicate header not allowed: " + k)
case k == "Sec-Websocket-Protocol":
req.Header["Sec-WebSocket-Protocol"] = vs
default:
req.Header[k] = vs
}
}
if d.EnableCompression {
req.Header["Sec-WebSocket-Extensions"] = []string{"permessage-deflate; server_no_context_takeover; client_no_context_takeover"}
}
if d.HandshakeTimeout != 0 {
var cancel func()
ctx, cancel = context.WithTimeout(ctx, d.HandshakeTimeout)
defer cancel()
}
// Get network dial function.
var netDial func(network, add string) (net.Conn, error)
switch u.Scheme {
case "http":
if d.NetDialContext != nil {
netDial = func(network, addr string) (net.Conn, error) {
return d.NetDialContext(ctx, network, addr)
}
} else if d.NetDial != nil {
netDial = d.NetDial
}
case "https":
if d.NetDialTLSContext != nil {
netDial = func(network, addr string) (net.Conn, error) {
return d.NetDialTLSContext(ctx, network, addr)
}
} else if d.NetDialContext != nil {
netDial = func(network, addr string) (net.Conn, error) {
return d.NetDialContext(ctx, network, addr)
}
} else if d.NetDial != nil {
netDial = d.NetDial
}
default:
return nil, nil, errMalformedURL
}
if netDial == nil {
netDialer := &net.Dialer{}
netDial = func(network, addr string) (net.Conn, error) {
return netDialer.DialContext(ctx, network, addr)
}
}
// If needed, wrap the dial function to set the connection deadline.
if deadline, ok := ctx.Deadline(); ok {
forwardDial := netDial
netDial = func(network, addr string) (net.Conn, error) {
c, err := forwardDial(network, addr)
if err != nil {
return nil, err
}
err = c.SetDeadline(deadline)
if err != nil {
c.Close()
return nil, err
}
return c, nil
}
}
// If needed, wrap the dial function to connect through a proxy.
if d.Proxy != nil {
proxyURL, err := d.Proxy(req)
if err != nil {
return nil, nil, err
}
if proxyURL != nil {
dialer, err := proxy_FromURL(proxyURL, netDialerFunc(netDial))
if err != nil {
return nil, nil, err
}
netDial = dialer.Dial
}
}
hostPort, hostNoPort := hostPortNoPort(u)
trace := httptrace.ContextClientTrace(ctx)
if trace != nil && trace.GetConn != nil {
trace.GetConn(hostPort)
}
netConn, err := netDial("tcp", hostPort)
if err != nil {
return nil, nil, err
}
if trace != nil && trace.GotConn != nil {
trace.GotConn(httptrace.GotConnInfo{
Conn: netConn,
})
}
defer func() {
if netConn != nil {
netConn.Close()
}
}()
if u.Scheme == "https" && d.NetDialTLSContext == nil {
// If NetDialTLSContext is set, assume that the TLS handshake has already been done
cfg := cloneTLSConfig(d.TLSClientConfig)
if cfg.ServerName == "" {
cfg.ServerName = hostNoPort
}
tlsConn := tls.Client(netConn, cfg)
netConn = tlsConn
if trace != nil && trace.TLSHandshakeStart != nil {
trace.TLSHandshakeStart()
}
err := doHandshake(ctx, tlsConn, cfg)
if trace != nil && trace.TLSHandshakeDone != nil {
trace.TLSHandshakeDone(tlsConn.ConnectionState(), err)
}
if err != nil {
return nil, nil, err
}
}
conn := newConn(netConn, false, d.ReadBufferSize, d.WriteBufferSize, d.WriteBufferPool, nil, nil)
if err := req.Write(netConn); err != nil {
return nil, nil, err
}
if trace != nil && trace.GotFirstResponseByte != nil {
if peek, err := conn.br.Peek(1); err == nil && len(peek) == 1 {
trace.GotFirstResponseByte()
}
}
resp, err := http.ReadResponse(conn.br, req)
if err != nil {
if d.TLSClientConfig != nil {
for _, proto := range d.TLSClientConfig.NextProtos {
if proto != "http/1.1" {
return nil, nil, fmt.Errorf(
"websocket: protocol %q was given but is not supported;"+
"sharing tls.Config with net/http Transport can cause this error: %w",
proto, err,
)
}
}
}
return nil, nil, err
}
if d.Jar != nil {
if rc := resp.Cookies(); len(rc) > 0 {
d.Jar.SetCookies(u, rc)
}
}
if resp.StatusCode != 101 ||
!tokenListContainsValue(resp.Header, "Upgrade", "websocket") ||
!tokenListContainsValue(resp.Header, "Connection", "upgrade") ||
resp.Header.Get("Sec-Websocket-Accept") != computeAcceptKey(challengeKey) {
// Before closing the network connection on return from this
// function, slurp up some of the response to aid application
// debugging.
buf := make([]byte, 1024)
n, _ := io.ReadFull(resp.Body, buf)
resp.Body = ioutil.NopCloser(bytes.NewReader(buf[:n]))
return nil, resp, ErrBadHandshake
}
for _, ext := range parseExtensions(resp.Header) {
if ext[""] != "permessage-deflate" {
continue
}
_, snct := ext["server_no_context_takeover"]
_, cnct := ext["client_no_context_takeover"]
if !snct || !cnct {
return nil, resp, errInvalidCompression
}
conn.newCompressionWriter = compressNoContextTakeover
conn.newDecompressionReader = decompressNoContextTakeover
break
}
resp.Body = ioutil.NopCloser(bytes.NewReader([]byte{}))
conn.subprotocol = resp.Header.Get("Sec-Websocket-Protocol")
netConn.SetDeadline(time.Time{})
netConn = nil // to avoid close in defer.
return conn, resp, nil
}
func cloneTLSConfig(cfg *tls.Config) *tls.Config {
if cfg == nil {
return &tls.Config{}
}
return cfg.Clone()
}

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// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"compress/flate"
"errors"
"io"
"strings"
"sync"
)
const (
minCompressionLevel = -2 // flate.HuffmanOnly not defined in Go < 1.6
maxCompressionLevel = flate.BestCompression
defaultCompressionLevel = 1
)
var (
flateWriterPools [maxCompressionLevel - minCompressionLevel + 1]sync.Pool
flateReaderPool = sync.Pool{New: func() interface{} {
return flate.NewReader(nil)
}}
)
func decompressNoContextTakeover(r io.Reader) io.ReadCloser {
const tail =
// Add four bytes as specified in RFC
"\x00\x00\xff\xff" +
// Add final block to squelch unexpected EOF error from flate reader.
"\x01\x00\x00\xff\xff"
fr, _ := flateReaderPool.Get().(io.ReadCloser)
fr.(flate.Resetter).Reset(io.MultiReader(r, strings.NewReader(tail)), nil)
return &flateReadWrapper{fr}
}
func isValidCompressionLevel(level int) bool {
return minCompressionLevel <= level && level <= maxCompressionLevel
}
func compressNoContextTakeover(w io.WriteCloser, level int) io.WriteCloser {
p := &flateWriterPools[level-minCompressionLevel]
tw := &truncWriter{w: w}
fw, _ := p.Get().(*flate.Writer)
if fw == nil {
fw, _ = flate.NewWriter(tw, level)
} else {
fw.Reset(tw)
}
return &flateWriteWrapper{fw: fw, tw: tw, p: p}
}
// truncWriter is an io.Writer that writes all but the last four bytes of the
// stream to another io.Writer.
type truncWriter struct {
w io.WriteCloser
n int
p [4]byte
}
func (w *truncWriter) Write(p []byte) (int, error) {
n := 0
// fill buffer first for simplicity.
if w.n < len(w.p) {
n = copy(w.p[w.n:], p)
p = p[n:]
w.n += n
if len(p) == 0 {
return n, nil
}
}
m := len(p)
if m > len(w.p) {
m = len(w.p)
}
if nn, err := w.w.Write(w.p[:m]); err != nil {
return n + nn, err
}
copy(w.p[:], w.p[m:])
copy(w.p[len(w.p)-m:], p[len(p)-m:])
nn, err := w.w.Write(p[:len(p)-m])
return n + nn, err
}
type flateWriteWrapper struct {
fw *flate.Writer
tw *truncWriter
p *sync.Pool
}
func (w *flateWriteWrapper) Write(p []byte) (int, error) {
if w.fw == nil {
return 0, errWriteClosed
}
return w.fw.Write(p)
}
func (w *flateWriteWrapper) Close() error {
if w.fw == nil {
return errWriteClosed
}
err1 := w.fw.Flush()
w.p.Put(w.fw)
w.fw = nil
if w.tw.p != [4]byte{0, 0, 0xff, 0xff} {
return errors.New("websocket: internal error, unexpected bytes at end of flate stream")
}
err2 := w.tw.w.Close()
if err1 != nil {
return err1
}
return err2
}
type flateReadWrapper struct {
fr io.ReadCloser
}
func (r *flateReadWrapper) Read(p []byte) (int, error) {
if r.fr == nil {
return 0, io.ErrClosedPipe
}
n, err := r.fr.Read(p)
if err == io.EOF {
// Preemptively place the reader back in the pool. This helps with
// scenarios where the application does not call NextReader() soon after
// this final read.
r.Close()
}
return n, err
}
func (r *flateReadWrapper) Close() error {
if r.fr == nil {
return io.ErrClosedPipe
}
err := r.fr.Close()
flateReaderPool.Put(r.fr)
r.fr = nil
return err
}

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// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package websocket implements the WebSocket protocol defined in RFC 6455.
//
// Overview
//
// The Conn type represents a WebSocket connection. A server application calls
// the Upgrader.Upgrade method from an HTTP request handler to get a *Conn:
//
// var upgrader = websocket.Upgrader{
// ReadBufferSize: 1024,
// WriteBufferSize: 1024,
// }
//
// func handler(w http.ResponseWriter, r *http.Request) {
// conn, err := upgrader.Upgrade(w, r, nil)
// if err != nil {
// log.Println(err)
// return
// }
// ... Use conn to send and receive messages.
// }
//
// Call the connection's WriteMessage and ReadMessage methods to send and
// receive messages as a slice of bytes. This snippet of code shows how to echo
// messages using these methods:
//
// for {
// messageType, p, err := conn.ReadMessage()
// if err != nil {
// log.Println(err)
// return
// }
// if err := conn.WriteMessage(messageType, p); err != nil {
// log.Println(err)
// return
// }
// }
//
// In above snippet of code, p is a []byte and messageType is an int with value
// websocket.BinaryMessage or websocket.TextMessage.
//
// An application can also send and receive messages using the io.WriteCloser
// and io.Reader interfaces. To send a message, call the connection NextWriter
// method to get an io.WriteCloser, write the message to the writer and close
// the writer when done. To receive a message, call the connection NextReader
// method to get an io.Reader and read until io.EOF is returned. This snippet
// shows how to echo messages using the NextWriter and NextReader methods:
//
// for {
// messageType, r, err := conn.NextReader()
// if err != nil {
// return
// }
// w, err := conn.NextWriter(messageType)
// if err != nil {
// return err
// }
// if _, err := io.Copy(w, r); err != nil {
// return err
// }
// if err := w.Close(); err != nil {
// return err
// }
// }
//
// Data Messages
//
// The WebSocket protocol distinguishes between text and binary data messages.
// Text messages are interpreted as UTF-8 encoded text. The interpretation of
// binary messages is left to the application.
//
// This package uses the TextMessage and BinaryMessage integer constants to
// identify the two data message types. The ReadMessage and NextReader methods
// return the type of the received message. The messageType argument to the
// WriteMessage and NextWriter methods specifies the type of a sent message.
//
// It is the application's responsibility to ensure that text messages are
// valid UTF-8 encoded text.
//
// Control Messages
//
// The WebSocket protocol defines three types of control messages: close, ping
// and pong. Call the connection WriteControl, WriteMessage or NextWriter
// methods to send a control message to the peer.
//
// Connections handle received close messages by calling the handler function
// set with the SetCloseHandler method and by returning a *CloseError from the
// NextReader, ReadMessage or the message Read method. The default close
// handler sends a close message to the peer.
//
// Connections handle received ping messages by calling the handler function
// set with the SetPingHandler method. The default ping handler sends a pong
// message to the peer.
//
// Connections handle received pong messages by calling the handler function
// set with the SetPongHandler method. The default pong handler does nothing.
// If an application sends ping messages, then the application should set a
// pong handler to receive the corresponding pong.
//
// The control message handler functions are called from the NextReader,
// ReadMessage and message reader Read methods. The default close and ping
// handlers can block these methods for a short time when the handler writes to
// the connection.
//
// The application must read the connection to process close, ping and pong
// messages sent from the peer. If the application is not otherwise interested
// in messages from the peer, then the application should start a goroutine to
// read and discard messages from the peer. A simple example is:
//
// func readLoop(c *websocket.Conn) {
// for {
// if _, _, err := c.NextReader(); err != nil {
// c.Close()
// break
// }
// }
// }
//
// Concurrency
//
// Connections support one concurrent reader and one concurrent writer.
//
// Applications are responsible for ensuring that no more than one goroutine
// calls the write methods (NextWriter, SetWriteDeadline, WriteMessage,
// WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and
// that no more than one goroutine calls the read methods (NextReader,
// SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler)
// concurrently.
//
// The Close and WriteControl methods can be called concurrently with all other
// methods.
//
// Origin Considerations
//
// Web browsers allow Javascript applications to open a WebSocket connection to
// any host. It's up to the server to enforce an origin policy using the Origin
// request header sent by the browser.
//
// The Upgrader calls the function specified in the CheckOrigin field to check
// the origin. If the CheckOrigin function returns false, then the Upgrade
// method fails the WebSocket handshake with HTTP status 403.
//
// If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail
// the handshake if the Origin request header is present and the Origin host is
// not equal to the Host request header.
//
// The deprecated package-level Upgrade function does not perform origin
// checking. The application is responsible for checking the Origin header
// before calling the Upgrade function.
//
// Buffers
//
// Connections buffer network input and output to reduce the number
// of system calls when reading or writing messages.
//
// Write buffers are also used for constructing WebSocket frames. See RFC 6455,
// Section 5 for a discussion of message framing. A WebSocket frame header is
// written to the network each time a write buffer is flushed to the network.
// Decreasing the size of the write buffer can increase the amount of framing
// overhead on the connection.
//
// The buffer sizes in bytes are specified by the ReadBufferSize and
// WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default
// size of 4096 when a buffer size field is set to zero. The Upgrader reuses
// buffers created by the HTTP server when a buffer size field is set to zero.
// The HTTP server buffers have a size of 4096 at the time of this writing.
//
// The buffer sizes do not limit the size of a message that can be read or
// written by a connection.
//
// Buffers are held for the lifetime of the connection by default. If the
// Dialer or Upgrader WriteBufferPool field is set, then a connection holds the
// write buffer only when writing a message.
//
// Applications should tune the buffer sizes to balance memory use and
// performance. Increasing the buffer size uses more memory, but can reduce the
// number of system calls to read or write the network. In the case of writing,
// increasing the buffer size can reduce the number of frame headers written to
// the network.
//
// Some guidelines for setting buffer parameters are:
//
// Limit the buffer sizes to the maximum expected message size. Buffers larger
// than the largest message do not provide any benefit.
//
// Depending on the distribution of message sizes, setting the buffer size to
// a value less than the maximum expected message size can greatly reduce memory
// use with a small impact on performance. Here's an example: If 99% of the
// messages are smaller than 256 bytes and the maximum message size is 512
// bytes, then a buffer size of 256 bytes will result in 1.01 more system calls
// than a buffer size of 512 bytes. The memory savings is 50%.
//
// A write buffer pool is useful when the application has a modest number
// writes over a large number of connections. when buffers are pooled, a larger
// buffer size has a reduced impact on total memory use and has the benefit of
// reducing system calls and frame overhead.
//
// Compression EXPERIMENTAL
//
// Per message compression extensions (RFC 7692) are experimentally supported
// by this package in a limited capacity. Setting the EnableCompression option
// to true in Dialer or Upgrader will attempt to negotiate per message deflate
// support.
//
// var upgrader = websocket.Upgrader{
// EnableCompression: true,
// }
//
// If compression was successfully negotiated with the connection's peer, any
// message received in compressed form will be automatically decompressed.
// All Read methods will return uncompressed bytes.
//
// Per message compression of messages written to a connection can be enabled
// or disabled by calling the corresponding Conn method:
//
// conn.EnableWriteCompression(false)
//
// Currently this package does not support compression with "context takeover".
// This means that messages must be compressed and decompressed in isolation,
// without retaining sliding window or dictionary state across messages. For
// more details refer to RFC 7692.
//
// Use of compression is experimental and may result in decreased performance.
package websocket

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vendor/github.com/gorilla/websocket/join.go generated vendored Normal file
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// Copyright 2019 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"io"
"strings"
)
// JoinMessages concatenates received messages to create a single io.Reader.
// The string term is appended to each message. The returned reader does not
// support concurrent calls to the Read method.
func JoinMessages(c *Conn, term string) io.Reader {
return &joinReader{c: c, term: term}
}
type joinReader struct {
c *Conn
term string
r io.Reader
}
func (r *joinReader) Read(p []byte) (int, error) {
if r.r == nil {
var err error
_, r.r, err = r.c.NextReader()
if err != nil {
return 0, err
}
if r.term != "" {
r.r = io.MultiReader(r.r, strings.NewReader(r.term))
}
}
n, err := r.r.Read(p)
if err == io.EOF {
err = nil
r.r = nil
}
return n, err
}

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vendor/github.com/gorilla/websocket/json.go generated vendored Normal file
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// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"encoding/json"
"io"
)
// WriteJSON writes the JSON encoding of v as a message.
//
// Deprecated: Use c.WriteJSON instead.
func WriteJSON(c *Conn, v interface{}) error {
return c.WriteJSON(v)
}
// WriteJSON writes the JSON encoding of v as a message.
//
// See the documentation for encoding/json Marshal for details about the
// conversion of Go values to JSON.
func (c *Conn) WriteJSON(v interface{}) error {
w, err := c.NextWriter(TextMessage)
if err != nil {
return err
}
err1 := json.NewEncoder(w).Encode(v)
err2 := w.Close()
if err1 != nil {
return err1
}
return err2
}
// ReadJSON reads the next JSON-encoded message from the connection and stores
// it in the value pointed to by v.
//
// Deprecated: Use c.ReadJSON instead.
func ReadJSON(c *Conn, v interface{}) error {
return c.ReadJSON(v)
}
// ReadJSON reads the next JSON-encoded message from the connection and stores
// it in the value pointed to by v.
//
// See the documentation for the encoding/json Unmarshal function for details
// about the conversion of JSON to a Go value.
func (c *Conn) ReadJSON(v interface{}) error {
_, r, err := c.NextReader()
if err != nil {
return err
}
err = json.NewDecoder(r).Decode(v)
if err == io.EOF {
// One value is expected in the message.
err = io.ErrUnexpectedEOF
}
return err
}

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vendor/github.com/gorilla/websocket/mask.go generated vendored Normal file
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// Copyright 2016 The Gorilla WebSocket Authors. All rights reserved. Use of
// this source code is governed by a BSD-style license that can be found in the
// LICENSE file.
//go:build !appengine
// +build !appengine
package websocket
import "unsafe"
const wordSize = int(unsafe.Sizeof(uintptr(0)))
func maskBytes(key [4]byte, pos int, b []byte) int {
// Mask one byte at a time for small buffers.
if len(b) < 2*wordSize {
for i := range b {
b[i] ^= key[pos&3]
pos++
}
return pos & 3
}
// Mask one byte at a time to word boundary.
if n := int(uintptr(unsafe.Pointer(&b[0]))) % wordSize; n != 0 {
n = wordSize - n
for i := range b[:n] {
b[i] ^= key[pos&3]
pos++
}
b = b[n:]
}
// Create aligned word size key.
var k [wordSize]byte
for i := range k {
k[i] = key[(pos+i)&3]
}
kw := *(*uintptr)(unsafe.Pointer(&k))
// Mask one word at a time.
n := (len(b) / wordSize) * wordSize
for i := 0; i < n; i += wordSize {
*(*uintptr)(unsafe.Pointer(uintptr(unsafe.Pointer(&b[0])) + uintptr(i))) ^= kw
}
// Mask one byte at a time for remaining bytes.
b = b[n:]
for i := range b {
b[i] ^= key[pos&3]
pos++
}
return pos & 3
}

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vendor/github.com/gorilla/websocket/mask_safe.go generated vendored Normal file
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// Copyright 2016 The Gorilla WebSocket Authors. All rights reserved. Use of
// this source code is governed by a BSD-style license that can be found in the
// LICENSE file.
//go:build appengine
// +build appengine
package websocket
func maskBytes(key [4]byte, pos int, b []byte) int {
for i := range b {
b[i] ^= key[pos&3]
pos++
}
return pos & 3
}

102
vendor/github.com/gorilla/websocket/prepared.go generated vendored Normal file
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// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bytes"
"net"
"sync"
"time"
)
// PreparedMessage caches on the wire representations of a message payload.
// Use PreparedMessage to efficiently send a message payload to multiple
// connections. PreparedMessage is especially useful when compression is used
// because the CPU and memory expensive compression operation can be executed
// once for a given set of compression options.
type PreparedMessage struct {
messageType int
data []byte
mu sync.Mutex
frames map[prepareKey]*preparedFrame
}
// prepareKey defines a unique set of options to cache prepared frames in PreparedMessage.
type prepareKey struct {
isServer bool
compress bool
compressionLevel int
}
// preparedFrame contains data in wire representation.
type preparedFrame struct {
once sync.Once
data []byte
}
// NewPreparedMessage returns an initialized PreparedMessage. You can then send
// it to connection using WritePreparedMessage method. Valid wire
// representation will be calculated lazily only once for a set of current
// connection options.
func NewPreparedMessage(messageType int, data []byte) (*PreparedMessage, error) {
pm := &PreparedMessage{
messageType: messageType,
frames: make(map[prepareKey]*preparedFrame),
data: data,
}
// Prepare a plain server frame.
_, frameData, err := pm.frame(prepareKey{isServer: true, compress: false})
if err != nil {
return nil, err
}
// To protect against caller modifying the data argument, remember the data
// copied to the plain server frame.
pm.data = frameData[len(frameData)-len(data):]
return pm, nil
}
func (pm *PreparedMessage) frame(key prepareKey) (int, []byte, error) {
pm.mu.Lock()
frame, ok := pm.frames[key]
if !ok {
frame = &preparedFrame{}
pm.frames[key] = frame
}
pm.mu.Unlock()
var err error
frame.once.Do(func() {
// Prepare a frame using a 'fake' connection.
// TODO: Refactor code in conn.go to allow more direct construction of
// the frame.
mu := make(chan struct{}, 1)
mu <- struct{}{}
var nc prepareConn
c := &Conn{
conn: &nc,
mu: mu,
isServer: key.isServer,
compressionLevel: key.compressionLevel,
enableWriteCompression: true,
writeBuf: make([]byte, defaultWriteBufferSize+maxFrameHeaderSize),
}
if key.compress {
c.newCompressionWriter = compressNoContextTakeover
}
err = c.WriteMessage(pm.messageType, pm.data)
frame.data = nc.buf.Bytes()
})
return pm.messageType, frame.data, err
}
type prepareConn struct {
buf bytes.Buffer
net.Conn
}
func (pc *prepareConn) Write(p []byte) (int, error) { return pc.buf.Write(p) }
func (pc *prepareConn) SetWriteDeadline(t time.Time) error { return nil }

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vendor/github.com/gorilla/websocket/proxy.go generated vendored Normal file
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// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"encoding/base64"
"errors"
"net"
"net/http"
"net/url"
"strings"
)
type netDialerFunc func(network, addr string) (net.Conn, error)
func (fn netDialerFunc) Dial(network, addr string) (net.Conn, error) {
return fn(network, addr)
}
func init() {
proxy_RegisterDialerType("http", func(proxyURL *url.URL, forwardDialer proxy_Dialer) (proxy_Dialer, error) {
return &httpProxyDialer{proxyURL: proxyURL, forwardDial: forwardDialer.Dial}, nil
})
}
type httpProxyDialer struct {
proxyURL *url.URL
forwardDial func(network, addr string) (net.Conn, error)
}
func (hpd *httpProxyDialer) Dial(network string, addr string) (net.Conn, error) {
hostPort, _ := hostPortNoPort(hpd.proxyURL)
conn, err := hpd.forwardDial(network, hostPort)
if err != nil {
return nil, err
}
connectHeader := make(http.Header)
if user := hpd.proxyURL.User; user != nil {
proxyUser := user.Username()
if proxyPassword, passwordSet := user.Password(); passwordSet {
credential := base64.StdEncoding.EncodeToString([]byte(proxyUser + ":" + proxyPassword))
connectHeader.Set("Proxy-Authorization", "Basic "+credential)
}
}
connectReq := &http.Request{
Method: http.MethodConnect,
URL: &url.URL{Opaque: addr},
Host: addr,
Header: connectHeader,
}
if err := connectReq.Write(conn); err != nil {
conn.Close()
return nil, err
}
// Read response. It's OK to use and discard buffered reader here becaue
// the remote server does not speak until spoken to.
br := bufio.NewReader(conn)
resp, err := http.ReadResponse(br, connectReq)
if err != nil {
conn.Close()
return nil, err
}
if resp.StatusCode != 200 {
conn.Close()
f := strings.SplitN(resp.Status, " ", 2)
return nil, errors.New(f[1])
}
return conn, nil
}

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vendor/github.com/gorilla/websocket/server.go generated vendored Normal file
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// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"errors"
"io"
"net/http"
"net/url"
"strings"
"time"
)
// HandshakeError describes an error with the handshake from the peer.
type HandshakeError struct {
message string
}
func (e HandshakeError) Error() string { return e.message }
// Upgrader specifies parameters for upgrading an HTTP connection to a
// WebSocket connection.
//
// It is safe to call Upgrader's methods concurrently.
type Upgrader struct {
// HandshakeTimeout specifies the duration for the handshake to complete.
HandshakeTimeout time.Duration
// ReadBufferSize and WriteBufferSize specify I/O buffer sizes in bytes. If a buffer
// size is zero, then buffers allocated by the HTTP server are used. The
// I/O buffer sizes do not limit the size of the messages that can be sent
// or received.
ReadBufferSize, WriteBufferSize int
// WriteBufferPool is a pool of buffers for write operations. If the value
// is not set, then write buffers are allocated to the connection for the
// lifetime of the connection.
//
// A pool is most useful when the application has a modest volume of writes
// across a large number of connections.
//
// Applications should use a single pool for each unique value of
// WriteBufferSize.
WriteBufferPool BufferPool
// Subprotocols specifies the server's supported protocols in order of
// preference. If this field is not nil, then the Upgrade method negotiates a
// subprotocol by selecting the first match in this list with a protocol
// requested by the client. If there's no match, then no protocol is
// negotiated (the Sec-Websocket-Protocol header is not included in the
// handshake response).
Subprotocols []string
// Error specifies the function for generating HTTP error responses. If Error
// is nil, then http.Error is used to generate the HTTP response.
Error func(w http.ResponseWriter, r *http.Request, status int, reason error)
// CheckOrigin returns true if the request Origin header is acceptable. If
// CheckOrigin is nil, then a safe default is used: return false if the
// Origin request header is present and the origin host is not equal to
// request Host header.
//
// A CheckOrigin function should carefully validate the request origin to
// prevent cross-site request forgery.
CheckOrigin func(r *http.Request) bool
// EnableCompression specify if the server should attempt to negotiate per
// message compression (RFC 7692). Setting this value to true does not
// guarantee that compression will be supported. Currently only "no context
// takeover" modes are supported.
EnableCompression bool
}
func (u *Upgrader) returnError(w http.ResponseWriter, r *http.Request, status int, reason string) (*Conn, error) {
err := HandshakeError{reason}
if u.Error != nil {
u.Error(w, r, status, err)
} else {
w.Header().Set("Sec-Websocket-Version", "13")
http.Error(w, http.StatusText(status), status)
}
return nil, err
}
// checkSameOrigin returns true if the origin is not set or is equal to the request host.
func checkSameOrigin(r *http.Request) bool {
origin := r.Header["Origin"]
if len(origin) == 0 {
return true
}
u, err := url.Parse(origin[0])
if err != nil {
return false
}
return equalASCIIFold(u.Host, r.Host)
}
func (u *Upgrader) selectSubprotocol(r *http.Request, responseHeader http.Header) string {
if u.Subprotocols != nil {
clientProtocols := Subprotocols(r)
for _, serverProtocol := range u.Subprotocols {
for _, clientProtocol := range clientProtocols {
if clientProtocol == serverProtocol {
return clientProtocol
}
}
}
} else if responseHeader != nil {
return responseHeader.Get("Sec-Websocket-Protocol")
}
return ""
}
// Upgrade upgrades the HTTP server connection to the WebSocket protocol.
//
// The responseHeader is included in the response to the client's upgrade
// request. Use the responseHeader to specify cookies (Set-Cookie). To specify
// subprotocols supported by the server, set Upgrader.Subprotocols directly.
//
// If the upgrade fails, then Upgrade replies to the client with an HTTP error
// response.
func (u *Upgrader) Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header) (*Conn, error) {
const badHandshake = "websocket: the client is not using the websocket protocol: "
if !tokenListContainsValue(r.Header, "Connection", "upgrade") {
return u.returnError(w, r, http.StatusBadRequest, badHandshake+"'upgrade' token not found in 'Connection' header")
}
if !tokenListContainsValue(r.Header, "Upgrade", "websocket") {
return u.returnError(w, r, http.StatusBadRequest, badHandshake+"'websocket' token not found in 'Upgrade' header")
}
if r.Method != http.MethodGet {
return u.returnError(w, r, http.StatusMethodNotAllowed, badHandshake+"request method is not GET")
}
if !tokenListContainsValue(r.Header, "Sec-Websocket-Version", "13") {
return u.returnError(w, r, http.StatusBadRequest, "websocket: unsupported version: 13 not found in 'Sec-Websocket-Version' header")
}
if _, ok := responseHeader["Sec-Websocket-Extensions"]; ok {
return u.returnError(w, r, http.StatusInternalServerError, "websocket: application specific 'Sec-WebSocket-Extensions' headers are unsupported")
}
checkOrigin := u.CheckOrigin
if checkOrigin == nil {
checkOrigin = checkSameOrigin
}
if !checkOrigin(r) {
return u.returnError(w, r, http.StatusForbidden, "websocket: request origin not allowed by Upgrader.CheckOrigin")
}
challengeKey := r.Header.Get("Sec-Websocket-Key")
if !isValidChallengeKey(challengeKey) {
return u.returnError(w, r, http.StatusBadRequest, "websocket: not a websocket handshake: 'Sec-WebSocket-Key' header must be Base64 encoded value of 16-byte in length")
}
subprotocol := u.selectSubprotocol(r, responseHeader)
// Negotiate PMCE
var compress bool
if u.EnableCompression {
for _, ext := range parseExtensions(r.Header) {
if ext[""] != "permessage-deflate" {
continue
}
compress = true
break
}
}
h, ok := w.(http.Hijacker)
if !ok {
return u.returnError(w, r, http.StatusInternalServerError, "websocket: response does not implement http.Hijacker")
}
var brw *bufio.ReadWriter
netConn, brw, err := h.Hijack()
if err != nil {
return u.returnError(w, r, http.StatusInternalServerError, err.Error())
}
if brw.Reader.Buffered() > 0 {
netConn.Close()
return nil, errors.New("websocket: client sent data before handshake is complete")
}
var br *bufio.Reader
if u.ReadBufferSize == 0 && bufioReaderSize(netConn, brw.Reader) > 256 {
// Reuse hijacked buffered reader as connection reader.
br = brw.Reader
}
buf := bufioWriterBuffer(netConn, brw.Writer)
var writeBuf []byte
if u.WriteBufferPool == nil && u.WriteBufferSize == 0 && len(buf) >= maxFrameHeaderSize+256 {
// Reuse hijacked write buffer as connection buffer.
writeBuf = buf
}
c := newConn(netConn, true, u.ReadBufferSize, u.WriteBufferSize, u.WriteBufferPool, br, writeBuf)
c.subprotocol = subprotocol
if compress {
c.newCompressionWriter = compressNoContextTakeover
c.newDecompressionReader = decompressNoContextTakeover
}
// Use larger of hijacked buffer and connection write buffer for header.
p := buf
if len(c.writeBuf) > len(p) {
p = c.writeBuf
}
p = p[:0]
p = append(p, "HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Accept: "...)
p = append(p, computeAcceptKey(challengeKey)...)
p = append(p, "\r\n"...)
if c.subprotocol != "" {
p = append(p, "Sec-WebSocket-Protocol: "...)
p = append(p, c.subprotocol...)
p = append(p, "\r\n"...)
}
if compress {
p = append(p, "Sec-WebSocket-Extensions: permessage-deflate; server_no_context_takeover; client_no_context_takeover\r\n"...)
}
for k, vs := range responseHeader {
if k == "Sec-Websocket-Protocol" {
continue
}
for _, v := range vs {
p = append(p, k...)
p = append(p, ": "...)
for i := 0; i < len(v); i++ {
b := v[i]
if b <= 31 {
// prevent response splitting.
b = ' '
}
p = append(p, b)
}
p = append(p, "\r\n"...)
}
}
p = append(p, "\r\n"...)
// Clear deadlines set by HTTP server.
netConn.SetDeadline(time.Time{})
if u.HandshakeTimeout > 0 {
netConn.SetWriteDeadline(time.Now().Add(u.HandshakeTimeout))
}
if _, err = netConn.Write(p); err != nil {
netConn.Close()
return nil, err
}
if u.HandshakeTimeout > 0 {
netConn.SetWriteDeadline(time.Time{})
}
return c, nil
}
// Upgrade upgrades the HTTP server connection to the WebSocket protocol.
//
// Deprecated: Use websocket.Upgrader instead.
//
// Upgrade does not perform origin checking. The application is responsible for
// checking the Origin header before calling Upgrade. An example implementation
// of the same origin policy check is:
//
// if req.Header.Get("Origin") != "http://"+req.Host {
// http.Error(w, "Origin not allowed", http.StatusForbidden)
// return
// }
//
// If the endpoint supports subprotocols, then the application is responsible
// for negotiating the protocol used on the connection. Use the Subprotocols()
// function to get the subprotocols requested by the client. Use the
// Sec-Websocket-Protocol response header to specify the subprotocol selected
// by the application.
//
// The responseHeader is included in the response to the client's upgrade
// request. Use the responseHeader to specify cookies (Set-Cookie) and the
// negotiated subprotocol (Sec-Websocket-Protocol).
//
// The connection buffers IO to the underlying network connection. The
// readBufSize and writeBufSize parameters specify the size of the buffers to
// use. Messages can be larger than the buffers.
//
// If the request is not a valid WebSocket handshake, then Upgrade returns an
// error of type HandshakeError. Applications should handle this error by
// replying to the client with an HTTP error response.
func Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header, readBufSize, writeBufSize int) (*Conn, error) {
u := Upgrader{ReadBufferSize: readBufSize, WriteBufferSize: writeBufSize}
u.Error = func(w http.ResponseWriter, r *http.Request, status int, reason error) {
// don't return errors to maintain backwards compatibility
}
u.CheckOrigin = func(r *http.Request) bool {
// allow all connections by default
return true
}
return u.Upgrade(w, r, responseHeader)
}
// Subprotocols returns the subprotocols requested by the client in the
// Sec-Websocket-Protocol header.
func Subprotocols(r *http.Request) []string {
h := strings.TrimSpace(r.Header.Get("Sec-Websocket-Protocol"))
if h == "" {
return nil
}
protocols := strings.Split(h, ",")
for i := range protocols {
protocols[i] = strings.TrimSpace(protocols[i])
}
return protocols
}
// IsWebSocketUpgrade returns true if the client requested upgrade to the
// WebSocket protocol.
func IsWebSocketUpgrade(r *http.Request) bool {
return tokenListContainsValue(r.Header, "Connection", "upgrade") &&
tokenListContainsValue(r.Header, "Upgrade", "websocket")
}
// bufioReaderSize size returns the size of a bufio.Reader.
func bufioReaderSize(originalReader io.Reader, br *bufio.Reader) int {
// This code assumes that peek on a reset reader returns
// bufio.Reader.buf[:0].
// TODO: Use bufio.Reader.Size() after Go 1.10
br.Reset(originalReader)
if p, err := br.Peek(0); err == nil {
return cap(p)
}
return 0
}
// writeHook is an io.Writer that records the last slice passed to it vio
// io.Writer.Write.
type writeHook struct {
p []byte
}
func (wh *writeHook) Write(p []byte) (int, error) {
wh.p = p
return len(p), nil
}
// bufioWriterBuffer grabs the buffer from a bufio.Writer.
func bufioWriterBuffer(originalWriter io.Writer, bw *bufio.Writer) []byte {
// This code assumes that bufio.Writer.buf[:1] is passed to the
// bufio.Writer's underlying writer.
var wh writeHook
bw.Reset(&wh)
bw.WriteByte(0)
bw.Flush()
bw.Reset(originalWriter)
return wh.p[:cap(wh.p)]
}

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vendor/github.com/gorilla/websocket/tls_handshake.go generated vendored Normal file
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//go:build go1.17
// +build go1.17
package websocket
import (
"context"
"crypto/tls"
)
func doHandshake(ctx context.Context, tlsConn *tls.Conn, cfg *tls.Config) error {
if err := tlsConn.HandshakeContext(ctx); err != nil {
return err
}
if !cfg.InsecureSkipVerify {
if err := tlsConn.VerifyHostname(cfg.ServerName); err != nil {
return err
}
}
return nil
}

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//go:build !go1.17
// +build !go1.17
package websocket
import (
"context"
"crypto/tls"
)
func doHandshake(ctx context.Context, tlsConn *tls.Conn, cfg *tls.Config) error {
if err := tlsConn.Handshake(); err != nil {
return err
}
if !cfg.InsecureSkipVerify {
if err := tlsConn.VerifyHostname(cfg.ServerName); err != nil {
return err
}
}
return nil
}

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vendor/github.com/gorilla/websocket/util.go generated vendored Normal file
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// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"crypto/rand"
"crypto/sha1"
"encoding/base64"
"io"
"net/http"
"strings"
"unicode/utf8"
)
var keyGUID = []byte("258EAFA5-E914-47DA-95CA-C5AB0DC85B11")
func computeAcceptKey(challengeKey string) string {
h := sha1.New()
h.Write([]byte(challengeKey))
h.Write(keyGUID)
return base64.StdEncoding.EncodeToString(h.Sum(nil))
}
func generateChallengeKey() (string, error) {
p := make([]byte, 16)
if _, err := io.ReadFull(rand.Reader, p); err != nil {
return "", err
}
return base64.StdEncoding.EncodeToString(p), nil
}
// Token octets per RFC 2616.
var isTokenOctet = [256]bool{
'!': true,
'#': true,
'$': true,
'%': true,
'&': true,
'\'': true,
'*': true,
'+': true,
'-': true,
'.': true,
'0': true,
'1': true,
'2': true,
'3': true,
'4': true,
'5': true,
'6': true,
'7': true,
'8': true,
'9': true,
'A': true,
'B': true,
'C': true,
'D': true,
'E': true,
'F': true,
'G': true,
'H': true,
'I': true,
'J': true,
'K': true,
'L': true,
'M': true,
'N': true,
'O': true,
'P': true,
'Q': true,
'R': true,
'S': true,
'T': true,
'U': true,
'W': true,
'V': true,
'X': true,
'Y': true,
'Z': true,
'^': true,
'_': true,
'`': true,
'a': true,
'b': true,
'c': true,
'd': true,
'e': true,
'f': true,
'g': true,
'h': true,
'i': true,
'j': true,
'k': true,
'l': true,
'm': true,
'n': true,
'o': true,
'p': true,
'q': true,
'r': true,
's': true,
't': true,
'u': true,
'v': true,
'w': true,
'x': true,
'y': true,
'z': true,
'|': true,
'~': true,
}
// skipSpace returns a slice of the string s with all leading RFC 2616 linear
// whitespace removed.
func skipSpace(s string) (rest string) {
i := 0
for ; i < len(s); i++ {
if b := s[i]; b != ' ' && b != '\t' {
break
}
}
return s[i:]
}
// nextToken returns the leading RFC 2616 token of s and the string following
// the token.
func nextToken(s string) (token, rest string) {
i := 0
for ; i < len(s); i++ {
if !isTokenOctet[s[i]] {
break
}
}
return s[:i], s[i:]
}
// nextTokenOrQuoted returns the leading token or quoted string per RFC 2616
// and the string following the token or quoted string.
func nextTokenOrQuoted(s string) (value string, rest string) {
if !strings.HasPrefix(s, "\"") {
return nextToken(s)
}
s = s[1:]
for i := 0; i < len(s); i++ {
switch s[i] {
case '"':
return s[:i], s[i+1:]
case '\\':
p := make([]byte, len(s)-1)
j := copy(p, s[:i])
escape := true
for i = i + 1; i < len(s); i++ {
b := s[i]
switch {
case escape:
escape = false
p[j] = b
j++
case b == '\\':
escape = true
case b == '"':
return string(p[:j]), s[i+1:]
default:
p[j] = b
j++
}
}
return "", ""
}
}
return "", ""
}
// equalASCIIFold returns true if s is equal to t with ASCII case folding as
// defined in RFC 4790.
func equalASCIIFold(s, t string) bool {
for s != "" && t != "" {
sr, size := utf8.DecodeRuneInString(s)
s = s[size:]
tr, size := utf8.DecodeRuneInString(t)
t = t[size:]
if sr == tr {
continue
}
if 'A' <= sr && sr <= 'Z' {
sr = sr + 'a' - 'A'
}
if 'A' <= tr && tr <= 'Z' {
tr = tr + 'a' - 'A'
}
if sr != tr {
return false
}
}
return s == t
}
// tokenListContainsValue returns true if the 1#token header with the given
// name contains a token equal to value with ASCII case folding.
func tokenListContainsValue(header http.Header, name string, value string) bool {
headers:
for _, s := range header[name] {
for {
var t string
t, s = nextToken(skipSpace(s))
if t == "" {
continue headers
}
s = skipSpace(s)
if s != "" && s[0] != ',' {
continue headers
}
if equalASCIIFold(t, value) {
return true
}
if s == "" {
continue headers
}
s = s[1:]
}
}
return false
}
// parseExtensions parses WebSocket extensions from a header.
func parseExtensions(header http.Header) []map[string]string {
// From RFC 6455:
//
// Sec-WebSocket-Extensions = extension-list
// extension-list = 1#extension
// extension = extension-token *( ";" extension-param )
// extension-token = registered-token
// registered-token = token
// extension-param = token [ "=" (token | quoted-string) ]
// ;When using the quoted-string syntax variant, the value
// ;after quoted-string unescaping MUST conform to the
// ;'token' ABNF.
var result []map[string]string
headers:
for _, s := range header["Sec-Websocket-Extensions"] {
for {
var t string
t, s = nextToken(skipSpace(s))
if t == "" {
continue headers
}
ext := map[string]string{"": t}
for {
s = skipSpace(s)
if !strings.HasPrefix(s, ";") {
break
}
var k string
k, s = nextToken(skipSpace(s[1:]))
if k == "" {
continue headers
}
s = skipSpace(s)
var v string
if strings.HasPrefix(s, "=") {
v, s = nextTokenOrQuoted(skipSpace(s[1:]))
s = skipSpace(s)
}
if s != "" && s[0] != ',' && s[0] != ';' {
continue headers
}
ext[k] = v
}
if s != "" && s[0] != ',' {
continue headers
}
result = append(result, ext)
if s == "" {
continue headers
}
s = s[1:]
}
}
return result
}
// isValidChallengeKey checks if the argument meets RFC6455 specification.
func isValidChallengeKey(s string) bool {
// From RFC6455:
//
// A |Sec-WebSocket-Key| header field with a base64-encoded (see
// Section 4 of [RFC4648]) value that, when decoded, is 16 bytes in
// length.
if s == "" {
return false
}
decoded, err := base64.StdEncoding.DecodeString(s)
return err == nil && len(decoded) == 16
}

473
vendor/github.com/gorilla/websocket/x_net_proxy.go generated vendored Normal file
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// Code generated by golang.org/x/tools/cmd/bundle. DO NOT EDIT.
//go:generate bundle -o x_net_proxy.go golang.org/x/net/proxy
// Package proxy provides support for a variety of protocols to proxy network
// data.
//
package websocket
import (
"errors"
"io"
"net"
"net/url"
"os"
"strconv"
"strings"
"sync"
)
type proxy_direct struct{}
// Direct is a direct proxy: one that makes network connections directly.
var proxy_Direct = proxy_direct{}
func (proxy_direct) Dial(network, addr string) (net.Conn, error) {
return net.Dial(network, addr)
}
// A PerHost directs connections to a default Dialer unless the host name
// requested matches one of a number of exceptions.
type proxy_PerHost struct {
def, bypass proxy_Dialer
bypassNetworks []*net.IPNet
bypassIPs []net.IP
bypassZones []string
bypassHosts []string
}
// NewPerHost returns a PerHost Dialer that directs connections to either
// defaultDialer or bypass, depending on whether the connection matches one of
// the configured rules.
func proxy_NewPerHost(defaultDialer, bypass proxy_Dialer) *proxy_PerHost {
return &proxy_PerHost{
def: defaultDialer,
bypass: bypass,
}
}
// Dial connects to the address addr on the given network through either
// defaultDialer or bypass.
func (p *proxy_PerHost) Dial(network, addr string) (c net.Conn, err error) {
host, _, err := net.SplitHostPort(addr)
if err != nil {
return nil, err
}
return p.dialerForRequest(host).Dial(network, addr)
}
func (p *proxy_PerHost) dialerForRequest(host string) proxy_Dialer {
if ip := net.ParseIP(host); ip != nil {
for _, net := range p.bypassNetworks {
if net.Contains(ip) {
return p.bypass
}
}
for _, bypassIP := range p.bypassIPs {
if bypassIP.Equal(ip) {
return p.bypass
}
}
return p.def
}
for _, zone := range p.bypassZones {
if strings.HasSuffix(host, zone) {
return p.bypass
}
if host == zone[1:] {
// For a zone ".example.com", we match "example.com"
// too.
return p.bypass
}
}
for _, bypassHost := range p.bypassHosts {
if bypassHost == host {
return p.bypass
}
}
return p.def
}
// AddFromString parses a string that contains comma-separated values
// specifying hosts that should use the bypass proxy. Each value is either an
// IP address, a CIDR range, a zone (*.example.com) or a host name
// (localhost). A best effort is made to parse the string and errors are
// ignored.
func (p *proxy_PerHost) AddFromString(s string) {
hosts := strings.Split(s, ",")
for _, host := range hosts {
host = strings.TrimSpace(host)
if len(host) == 0 {
continue
}
if strings.Contains(host, "/") {
// We assume that it's a CIDR address like 127.0.0.0/8
if _, net, err := net.ParseCIDR(host); err == nil {
p.AddNetwork(net)
}
continue
}
if ip := net.ParseIP(host); ip != nil {
p.AddIP(ip)
continue
}
if strings.HasPrefix(host, "*.") {
p.AddZone(host[1:])
continue
}
p.AddHost(host)
}
}
// AddIP specifies an IP address that will use the bypass proxy. Note that
// this will only take effect if a literal IP address is dialed. A connection
// to a named host will never match an IP.
func (p *proxy_PerHost) AddIP(ip net.IP) {
p.bypassIPs = append(p.bypassIPs, ip)
}
// AddNetwork specifies an IP range that will use the bypass proxy. Note that
// this will only take effect if a literal IP address is dialed. A connection
// to a named host will never match.
func (p *proxy_PerHost) AddNetwork(net *net.IPNet) {
p.bypassNetworks = append(p.bypassNetworks, net)
}
// AddZone specifies a DNS suffix that will use the bypass proxy. A zone of
// "example.com" matches "example.com" and all of its subdomains.
func (p *proxy_PerHost) AddZone(zone string) {
if strings.HasSuffix(zone, ".") {
zone = zone[:len(zone)-1]
}
if !strings.HasPrefix(zone, ".") {
zone = "." + zone
}
p.bypassZones = append(p.bypassZones, zone)
}
// AddHost specifies a host name that will use the bypass proxy.
func (p *proxy_PerHost) AddHost(host string) {
if strings.HasSuffix(host, ".") {
host = host[:len(host)-1]
}
p.bypassHosts = append(p.bypassHosts, host)
}
// A Dialer is a means to establish a connection.
type proxy_Dialer interface {
// Dial connects to the given address via the proxy.
Dial(network, addr string) (c net.Conn, err error)
}
// Auth contains authentication parameters that specific Dialers may require.
type proxy_Auth struct {
User, Password string
}
// FromEnvironment returns the dialer specified by the proxy related variables in
// the environment.
func proxy_FromEnvironment() proxy_Dialer {
allProxy := proxy_allProxyEnv.Get()
if len(allProxy) == 0 {
return proxy_Direct
}
proxyURL, err := url.Parse(allProxy)
if err != nil {
return proxy_Direct
}
proxy, err := proxy_FromURL(proxyURL, proxy_Direct)
if err != nil {
return proxy_Direct
}
noProxy := proxy_noProxyEnv.Get()
if len(noProxy) == 0 {
return proxy
}
perHost := proxy_NewPerHost(proxy, proxy_Direct)
perHost.AddFromString(noProxy)
return perHost
}
// proxySchemes is a map from URL schemes to a function that creates a Dialer
// from a URL with such a scheme.
var proxy_proxySchemes map[string]func(*url.URL, proxy_Dialer) (proxy_Dialer, error)
// RegisterDialerType takes a URL scheme and a function to generate Dialers from
// a URL with that scheme and a forwarding Dialer. Registered schemes are used
// by FromURL.
func proxy_RegisterDialerType(scheme string, f func(*url.URL, proxy_Dialer) (proxy_Dialer, error)) {
if proxy_proxySchemes == nil {
proxy_proxySchemes = make(map[string]func(*url.URL, proxy_Dialer) (proxy_Dialer, error))
}
proxy_proxySchemes[scheme] = f
}
// FromURL returns a Dialer given a URL specification and an underlying
// Dialer for it to make network requests.
func proxy_FromURL(u *url.URL, forward proxy_Dialer) (proxy_Dialer, error) {
var auth *proxy_Auth
if u.User != nil {
auth = new(proxy_Auth)
auth.User = u.User.Username()
if p, ok := u.User.Password(); ok {
auth.Password = p
}
}
switch u.Scheme {
case "socks5":
return proxy_SOCKS5("tcp", u.Host, auth, forward)
}
// If the scheme doesn't match any of the built-in schemes, see if it
// was registered by another package.
if proxy_proxySchemes != nil {
if f, ok := proxy_proxySchemes[u.Scheme]; ok {
return f(u, forward)
}
}
return nil, errors.New("proxy: unknown scheme: " + u.Scheme)
}
var (
proxy_allProxyEnv = &proxy_envOnce{
names: []string{"ALL_PROXY", "all_proxy"},
}
proxy_noProxyEnv = &proxy_envOnce{
names: []string{"NO_PROXY", "no_proxy"},
}
)
// envOnce looks up an environment variable (optionally by multiple
// names) once. It mitigates expensive lookups on some platforms
// (e.g. Windows).
// (Borrowed from net/http/transport.go)
type proxy_envOnce struct {
names []string
once sync.Once
val string
}
func (e *proxy_envOnce) Get() string {
e.once.Do(e.init)
return e.val
}
func (e *proxy_envOnce) init() {
for _, n := range e.names {
e.val = os.Getenv(n)
if e.val != "" {
return
}
}
}
// SOCKS5 returns a Dialer that makes SOCKSv5 connections to the given address
// with an optional username and password. See RFC 1928 and RFC 1929.
func proxy_SOCKS5(network, addr string, auth *proxy_Auth, forward proxy_Dialer) (proxy_Dialer, error) {
s := &proxy_socks5{
network: network,
addr: addr,
forward: forward,
}
if auth != nil {
s.user = auth.User
s.password = auth.Password
}
return s, nil
}
type proxy_socks5 struct {
user, password string
network, addr string
forward proxy_Dialer
}
const proxy_socks5Version = 5
const (
proxy_socks5AuthNone = 0
proxy_socks5AuthPassword = 2
)
const proxy_socks5Connect = 1
const (
proxy_socks5IP4 = 1
proxy_socks5Domain = 3
proxy_socks5IP6 = 4
)
var proxy_socks5Errors = []string{
"",
"general failure",
"connection forbidden",
"network unreachable",
"host unreachable",
"connection refused",
"TTL expired",
"command not supported",
"address type not supported",
}
// Dial connects to the address addr on the given network via the SOCKS5 proxy.
func (s *proxy_socks5) Dial(network, addr string) (net.Conn, error) {
switch network {
case "tcp", "tcp6", "tcp4":
default:
return nil, errors.New("proxy: no support for SOCKS5 proxy connections of type " + network)
}
conn, err := s.forward.Dial(s.network, s.addr)
if err != nil {
return nil, err
}
if err := s.connect(conn, addr); err != nil {
conn.Close()
return nil, err
}
return conn, nil
}
// connect takes an existing connection to a socks5 proxy server,
// and commands the server to extend that connection to target,
// which must be a canonical address with a host and port.
func (s *proxy_socks5) connect(conn net.Conn, target string) error {
host, portStr, err := net.SplitHostPort(target)
if err != nil {
return err
}
port, err := strconv.Atoi(portStr)
if err != nil {
return errors.New("proxy: failed to parse port number: " + portStr)
}
if port < 1 || port > 0xffff {
return errors.New("proxy: port number out of range: " + portStr)
}
// the size here is just an estimate
buf := make([]byte, 0, 6+len(host))
buf = append(buf, proxy_socks5Version)
if len(s.user) > 0 && len(s.user) < 256 && len(s.password) < 256 {
buf = append(buf, 2 /* num auth methods */, proxy_socks5AuthNone, proxy_socks5AuthPassword)
} else {
buf = append(buf, 1 /* num auth methods */, proxy_socks5AuthNone)
}
if _, err := conn.Write(buf); err != nil {
return errors.New("proxy: failed to write greeting to SOCKS5 proxy at " + s.addr + ": " + err.Error())
}
if _, err := io.ReadFull(conn, buf[:2]); err != nil {
return errors.New("proxy: failed to read greeting from SOCKS5 proxy at " + s.addr + ": " + err.Error())
}
if buf[0] != 5 {
return errors.New("proxy: SOCKS5 proxy at " + s.addr + " has unexpected version " + strconv.Itoa(int(buf[0])))
}
if buf[1] == 0xff {
return errors.New("proxy: SOCKS5 proxy at " + s.addr + " requires authentication")
}
// See RFC 1929
if buf[1] == proxy_socks5AuthPassword {
buf = buf[:0]
buf = append(buf, 1 /* password protocol version */)
buf = append(buf, uint8(len(s.user)))
buf = append(buf, s.user...)
buf = append(buf, uint8(len(s.password)))
buf = append(buf, s.password...)
if _, err := conn.Write(buf); err != nil {
return errors.New("proxy: failed to write authentication request to SOCKS5 proxy at " + s.addr + ": " + err.Error())
}
if _, err := io.ReadFull(conn, buf[:2]); err != nil {
return errors.New("proxy: failed to read authentication reply from SOCKS5 proxy at " + s.addr + ": " + err.Error())
}
if buf[1] != 0 {
return errors.New("proxy: SOCKS5 proxy at " + s.addr + " rejected username/password")
}
}
buf = buf[:0]
buf = append(buf, proxy_socks5Version, proxy_socks5Connect, 0 /* reserved */)
if ip := net.ParseIP(host); ip != nil {
if ip4 := ip.To4(); ip4 != nil {
buf = append(buf, proxy_socks5IP4)
ip = ip4
} else {
buf = append(buf, proxy_socks5IP6)
}
buf = append(buf, ip...)
} else {
if len(host) > 255 {
return errors.New("proxy: destination host name too long: " + host)
}
buf = append(buf, proxy_socks5Domain)
buf = append(buf, byte(len(host)))
buf = append(buf, host...)
}
buf = append(buf, byte(port>>8), byte(port))
if _, err := conn.Write(buf); err != nil {
return errors.New("proxy: failed to write connect request to SOCKS5 proxy at " + s.addr + ": " + err.Error())
}
if _, err := io.ReadFull(conn, buf[:4]); err != nil {
return errors.New("proxy: failed to read connect reply from SOCKS5 proxy at " + s.addr + ": " + err.Error())
}
failure := "unknown error"
if int(buf[1]) < len(proxy_socks5Errors) {
failure = proxy_socks5Errors[buf[1]]
}
if len(failure) > 0 {
return errors.New("proxy: SOCKS5 proxy at " + s.addr + " failed to connect: " + failure)
}
bytesToDiscard := 0
switch buf[3] {
case proxy_socks5IP4:
bytesToDiscard = net.IPv4len
case proxy_socks5IP6:
bytesToDiscard = net.IPv6len
case proxy_socks5Domain:
_, err := io.ReadFull(conn, buf[:1])
if err != nil {
return errors.New("proxy: failed to read domain length from SOCKS5 proxy at " + s.addr + ": " + err.Error())
}
bytesToDiscard = int(buf[0])
default:
return errors.New("proxy: got unknown address type " + strconv.Itoa(int(buf[3])) + " from SOCKS5 proxy at " + s.addr)
}
if cap(buf) < bytesToDiscard {
buf = make([]byte, bytesToDiscard)
} else {
buf = buf[:bytesToDiscard]
}
if _, err := io.ReadFull(conn, buf); err != nil {
return errors.New("proxy: failed to read address from SOCKS5 proxy at " + s.addr + ": " + err.Error())
}
// Also need to discard the port number
if _, err := io.ReadFull(conn, buf[:2]); err != nil {
return errors.New("proxy: failed to read port from SOCKS5 proxy at " + s.addr + ": " + err.Error())
}
return nil
}

27
vendor/golang.org/x/time/LICENSE generated vendored Normal file
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Copyright 2009 The Go Authors.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google LLC nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

22
vendor/golang.org/x/time/PATENTS generated vendored Normal file
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@ -0,0 +1,22 @@
Additional IP Rights Grant (Patents)
"This implementation" means the copyrightable works distributed by
Google as part of the Go project.
Google hereby grants to You a perpetual, worldwide, non-exclusive,
no-charge, royalty-free, irrevocable (except as stated in this section)
patent license to make, have made, use, offer to sell, sell, import,
transfer and otherwise run, modify and propagate the contents of this
implementation of Go, where such license applies only to those patent
claims, both currently owned or controlled by Google and acquired in
the future, licensable by Google that are necessarily infringed by this
implementation of Go. This grant does not include claims that would be
infringed only as a consequence of further modification of this
implementation. If you or your agent or exclusive licensee institute or
order or agree to the institution of patent litigation against any
entity (including a cross-claim or counterclaim in a lawsuit) alleging
that this implementation of Go or any code incorporated within this
implementation of Go constitutes direct or contributory patent
infringement, or inducement of patent infringement, then any patent
rights granted to you under this License for this implementation of Go
shall terminate as of the date such litigation is filed.

427
vendor/golang.org/x/time/rate/rate.go generated vendored Normal file
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package rate provides a rate limiter.
package rate
import (
"context"
"fmt"
"math"
"sync"
"time"
)
// Limit defines the maximum frequency of some events.
// Limit is represented as number of events per second.
// A zero Limit allows no events.
type Limit float64
// Inf is the infinite rate limit; it allows all events (even if burst is zero).
const Inf = Limit(math.MaxFloat64)
// Every converts a minimum time interval between events to a Limit.
func Every(interval time.Duration) Limit {
if interval <= 0 {
return Inf
}
return 1 / Limit(interval.Seconds())
}
// A Limiter controls how frequently events are allowed to happen.
// It implements a "token bucket" of size b, initially full and refilled
// at rate r tokens per second.
// Informally, in any large enough time interval, the Limiter limits the
// rate to r tokens per second, with a maximum burst size of b events.
// As a special case, if r == Inf (the infinite rate), b is ignored.
// See https://en.wikipedia.org/wiki/Token_bucket for more about token buckets.
//
// The zero value is a valid Limiter, but it will reject all events.
// Use NewLimiter to create non-zero Limiters.
//
// Limiter has three main methods, Allow, Reserve, and Wait.
// Most callers should use Wait.
//
// Each of the three methods consumes a single token.
// They differ in their behavior when no token is available.
// If no token is available, Allow returns false.
// If no token is available, Reserve returns a reservation for a future token
// and the amount of time the caller must wait before using it.
// If no token is available, Wait blocks until one can be obtained
// or its associated context.Context is canceled.
//
// The methods AllowN, ReserveN, and WaitN consume n tokens.
//
// Limiter is safe for simultaneous use by multiple goroutines.
type Limiter struct {
mu sync.Mutex
limit Limit
burst int
tokens float64
// last is the last time the limiter's tokens field was updated
last time.Time
// lastEvent is the latest time of a rate-limited event (past or future)
lastEvent time.Time
}
// Limit returns the maximum overall event rate.
func (lim *Limiter) Limit() Limit {
lim.mu.Lock()
defer lim.mu.Unlock()
return lim.limit
}
// Burst returns the maximum burst size. Burst is the maximum number of tokens
// that can be consumed in a single call to Allow, Reserve, or Wait, so higher
// Burst values allow more events to happen at once.
// A zero Burst allows no events, unless limit == Inf.
func (lim *Limiter) Burst() int {
lim.mu.Lock()
defer lim.mu.Unlock()
return lim.burst
}
// TokensAt returns the number of tokens available at time t.
func (lim *Limiter) TokensAt(t time.Time) float64 {
lim.mu.Lock()
tokens := lim.advance(t) // does not mutate lim
lim.mu.Unlock()
return tokens
}
// Tokens returns the number of tokens available now.
func (lim *Limiter) Tokens() float64 {
return lim.TokensAt(time.Now())
}
// NewLimiter returns a new Limiter that allows events up to rate r and permits
// bursts of at most b tokens.
func NewLimiter(r Limit, b int) *Limiter {
return &Limiter{
limit: r,
burst: b,
tokens: float64(b),
}
}
// Allow reports whether an event may happen now.
func (lim *Limiter) Allow() bool {
return lim.AllowN(time.Now(), 1)
}
// AllowN reports whether n events may happen at time t.
// Use this method if you intend to drop / skip events that exceed the rate limit.
// Otherwise use Reserve or Wait.
func (lim *Limiter) AllowN(t time.Time, n int) bool {
return lim.reserveN(t, n, 0).ok
}
// A Reservation holds information about events that are permitted by a Limiter to happen after a delay.
// A Reservation may be canceled, which may enable the Limiter to permit additional events.
type Reservation struct {
ok bool
lim *Limiter
tokens int
timeToAct time.Time
// This is the Limit at reservation time, it can change later.
limit Limit
}
// OK returns whether the limiter can provide the requested number of tokens
// within the maximum wait time. If OK is false, Delay returns InfDuration, and
// Cancel does nothing.
func (r *Reservation) OK() bool {
return r.ok
}
// Delay is shorthand for DelayFrom(time.Now()).
func (r *Reservation) Delay() time.Duration {
return r.DelayFrom(time.Now())
}
// InfDuration is the duration returned by Delay when a Reservation is not OK.
const InfDuration = time.Duration(math.MaxInt64)
// DelayFrom returns the duration for which the reservation holder must wait
// before taking the reserved action. Zero duration means act immediately.
// InfDuration means the limiter cannot grant the tokens requested in this
// Reservation within the maximum wait time.
func (r *Reservation) DelayFrom(t time.Time) time.Duration {
if !r.ok {
return InfDuration
}
delay := r.timeToAct.Sub(t)
if delay < 0 {
return 0
}
return delay
}
// Cancel is shorthand for CancelAt(time.Now()).
func (r *Reservation) Cancel() {
r.CancelAt(time.Now())
}
// CancelAt indicates that the reservation holder will not perform the reserved action
// and reverses the effects of this Reservation on the rate limit as much as possible,
// considering that other reservations may have already been made.
func (r *Reservation) CancelAt(t time.Time) {
if !r.ok {
return
}
r.lim.mu.Lock()
defer r.lim.mu.Unlock()
if r.lim.limit == Inf || r.tokens == 0 || r.timeToAct.Before(t) {
return
}
// calculate tokens to restore
// The duration between lim.lastEvent and r.timeToAct tells us how many tokens were reserved
// after r was obtained. These tokens should not be restored.
restoreTokens := float64(r.tokens) - r.limit.tokensFromDuration(r.lim.lastEvent.Sub(r.timeToAct))
if restoreTokens <= 0 {
return
}
// advance time to now
tokens := r.lim.advance(t)
// calculate new number of tokens
tokens += restoreTokens
if burst := float64(r.lim.burst); tokens > burst {
tokens = burst
}
// update state
r.lim.last = t
r.lim.tokens = tokens
if r.timeToAct.Equal(r.lim.lastEvent) {
prevEvent := r.timeToAct.Add(r.limit.durationFromTokens(float64(-r.tokens)))
if !prevEvent.Before(t) {
r.lim.lastEvent = prevEvent
}
}
}
// Reserve is shorthand for ReserveN(time.Now(), 1).
func (lim *Limiter) Reserve() *Reservation {
return lim.ReserveN(time.Now(), 1)
}
// ReserveN returns a Reservation that indicates how long the caller must wait before n events happen.
// The Limiter takes this Reservation into account when allowing future events.
// The returned Reservations OK() method returns false if n exceeds the Limiter's burst size.
// Usage example:
//
// r := lim.ReserveN(time.Now(), 1)
// if !r.OK() {
// // Not allowed to act! Did you remember to set lim.burst to be > 0 ?
// return
// }
// time.Sleep(r.Delay())
// Act()
//
// Use this method if you wish to wait and slow down in accordance with the rate limit without dropping events.
// If you need to respect a deadline or cancel the delay, use Wait instead.
// To drop or skip events exceeding rate limit, use Allow instead.
func (lim *Limiter) ReserveN(t time.Time, n int) *Reservation {
r := lim.reserveN(t, n, InfDuration)
return &r
}
// Wait is shorthand for WaitN(ctx, 1).
func (lim *Limiter) Wait(ctx context.Context) (err error) {
return lim.WaitN(ctx, 1)
}
// WaitN blocks until lim permits n events to happen.
// It returns an error if n exceeds the Limiter's burst size, the Context is
// canceled, or the expected wait time exceeds the Context's Deadline.
// The burst limit is ignored if the rate limit is Inf.
func (lim *Limiter) WaitN(ctx context.Context, n int) (err error) {
// The test code calls lim.wait with a fake timer generator.
// This is the real timer generator.
newTimer := func(d time.Duration) (<-chan time.Time, func() bool, func()) {
timer := time.NewTimer(d)
return timer.C, timer.Stop, func() {}
}
return lim.wait(ctx, n, time.Now(), newTimer)
}
// wait is the internal implementation of WaitN.
func (lim *Limiter) wait(ctx context.Context, n int, t time.Time, newTimer func(d time.Duration) (<-chan time.Time, func() bool, func())) error {
lim.mu.Lock()
burst := lim.burst
limit := lim.limit
lim.mu.Unlock()
if n > burst && limit != Inf {
return fmt.Errorf("rate: Wait(n=%d) exceeds limiter's burst %d", n, burst)
}
// Check if ctx is already cancelled
select {
case <-ctx.Done():
return ctx.Err()
default:
}
// Determine wait limit
waitLimit := InfDuration
if deadline, ok := ctx.Deadline(); ok {
waitLimit = deadline.Sub(t)
}
// Reserve
r := lim.reserveN(t, n, waitLimit)
if !r.ok {
return fmt.Errorf("rate: Wait(n=%d) would exceed context deadline", n)
}
// Wait if necessary
delay := r.DelayFrom(t)
if delay == 0 {
return nil
}
ch, stop, advance := newTimer(delay)
defer stop()
advance() // only has an effect when testing
select {
case <-ch:
// We can proceed.
return nil
case <-ctx.Done():
// Context was canceled before we could proceed. Cancel the
// reservation, which may permit other events to proceed sooner.
r.Cancel()
return ctx.Err()
}
}
// SetLimit is shorthand for SetLimitAt(time.Now(), newLimit).
func (lim *Limiter) SetLimit(newLimit Limit) {
lim.SetLimitAt(time.Now(), newLimit)
}
// SetLimitAt sets a new Limit for the limiter. The new Limit, and Burst, may be violated
// or underutilized by those which reserved (using Reserve or Wait) but did not yet act
// before SetLimitAt was called.
func (lim *Limiter) SetLimitAt(t time.Time, newLimit Limit) {
lim.mu.Lock()
defer lim.mu.Unlock()
tokens := lim.advance(t)
lim.last = t
lim.tokens = tokens
lim.limit = newLimit
}
// SetBurst is shorthand for SetBurstAt(time.Now(), newBurst).
func (lim *Limiter) SetBurst(newBurst int) {
lim.SetBurstAt(time.Now(), newBurst)
}
// SetBurstAt sets a new burst size for the limiter.
func (lim *Limiter) SetBurstAt(t time.Time, newBurst int) {
lim.mu.Lock()
defer lim.mu.Unlock()
tokens := lim.advance(t)
lim.last = t
lim.tokens = tokens
lim.burst = newBurst
}
// reserveN is a helper method for AllowN, ReserveN, and WaitN.
// maxFutureReserve specifies the maximum reservation wait duration allowed.
// reserveN returns Reservation, not *Reservation, to avoid allocation in AllowN and WaitN.
func (lim *Limiter) reserveN(t time.Time, n int, maxFutureReserve time.Duration) Reservation {
lim.mu.Lock()
defer lim.mu.Unlock()
if lim.limit == Inf {
return Reservation{
ok: true,
lim: lim,
tokens: n,
timeToAct: t,
}
}
tokens := lim.advance(t)
// Calculate the remaining number of tokens resulting from the request.
tokens -= float64(n)
// Calculate the wait duration
var waitDuration time.Duration
if tokens < 0 {
waitDuration = lim.limit.durationFromTokens(-tokens)
}
// Decide result
ok := n <= lim.burst && waitDuration <= maxFutureReserve
// Prepare reservation
r := Reservation{
ok: ok,
lim: lim,
limit: lim.limit,
}
if ok {
r.tokens = n
r.timeToAct = t.Add(waitDuration)
// Update state
lim.last = t
lim.tokens = tokens
lim.lastEvent = r.timeToAct
}
return r
}
// advance calculates and returns an updated number of tokens for lim
// resulting from the passage of time.
// lim is not changed.
// advance requires that lim.mu is held.
func (lim *Limiter) advance(t time.Time) (newTokens float64) {
last := lim.last
if t.Before(last) {
last = t
}
// Calculate the new number of tokens, due to time that passed.
elapsed := t.Sub(last)
delta := lim.limit.tokensFromDuration(elapsed)
tokens := lim.tokens + delta
if burst := float64(lim.burst); tokens > burst {
tokens = burst
}
return tokens
}
// durationFromTokens is a unit conversion function from the number of tokens to the duration
// of time it takes to accumulate them at a rate of limit tokens per second.
func (limit Limit) durationFromTokens(tokens float64) time.Duration {
if limit <= 0 {
return InfDuration
}
duration := (tokens / float64(limit)) * float64(time.Second)
// Cap the duration to the maximum representable int64 value, to avoid overflow.
if duration > float64(math.MaxInt64) {
return InfDuration
}
return time.Duration(duration)
}
// tokensFromDuration is a unit conversion function from a time duration to the number of tokens
// which could be accumulated during that duration at a rate of limit tokens per second.
func (limit Limit) tokensFromDuration(d time.Duration) float64 {
if limit <= 0 {
return 0
}
return d.Seconds() * float64(limit)
}

69
vendor/golang.org/x/time/rate/sometimes.go generated vendored Normal file
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@ -0,0 +1,69 @@
// Copyright 2022 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package rate
import (
"sync"
"time"
)
// Sometimes will perform an action occasionally. The First, Every, and
// Interval fields govern the behavior of Do, which performs the action.
// A zero Sometimes value will perform an action exactly once.
//
// # Example: logging with rate limiting
//
// var sometimes = rate.Sometimes{First: 3, Interval: 10*time.Second}
// func Spammy() {
// sometimes.Do(func() { log.Info("here I am!") })
// }
type Sometimes struct {
First int // if non-zero, the first N calls to Do will run f.
Every int // if non-zero, every Nth call to Do will run f.
Interval time.Duration // if non-zero and Interval has elapsed since f's last run, Do will run f.
mu sync.Mutex
count int // number of Do calls
last time.Time // last time f was run
}
// Do runs the function f as allowed by First, Every, and Interval.
//
// The model is a union (not intersection) of filters. The first call to Do
// always runs f. Subsequent calls to Do run f if allowed by First or Every or
// Interval.
//
// A non-zero First:N causes the first N Do(f) calls to run f.
//
// A non-zero Every:M causes every Mth Do(f) call, starting with the first, to
// run f.
//
// A non-zero Interval causes Do(f) to run f if Interval has elapsed since
// Do last ran f.
//
// Specifying multiple filters produces the union of these execution streams.
// For example, specifying both First:N and Every:M causes the first N Do(f)
// calls and every Mth Do(f) call, starting with the first, to run f. See
// Examples for more.
//
// If Do is called multiple times simultaneously, the calls will block and run
// serially. Therefore, Do is intended for lightweight operations.
//
// Because a call to Do may block until f returns, if f causes Do to be called,
// it will deadlock.
func (s *Sometimes) Do(f func()) {
s.mu.Lock()
defer s.mu.Unlock()
if s.count == 0 ||
(s.First > 0 && s.count < s.First) ||
(s.Every > 0 && s.count%s.Every == 0) ||
(s.Interval > 0 && time.Since(s.last) >= s.Interval) {
f()
if s.Interval > 0 {
s.last = time.Now()
}
}
s.count++
}

9
vendor/modules.txt vendored Normal file
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# github.com/google/uuid v1.6.0
## explicit
github.com/google/uuid
# github.com/gorilla/websocket v1.5.3
## explicit; go 1.12
github.com/gorilla/websocket
# golang.org/x/time v0.14.0
## explicit; go 1.24.0
golang.org/x/time/rate