From eecb67bbaa6d434fa3dc057ce91cd231b24b6336 Mon Sep 17 00:00:00 2001 From: Bel LaPointe <153096461+breel-render@users.noreply.github.com> Date: Wed, 15 Oct 2025 00:28:25 -0600 Subject: [PATCH] vend --- vendor/github.com/google/uuid/CHANGELOG.md | 41 + vendor/github.com/google/uuid/CONTRIBUTING.md | 26 + vendor/github.com/google/uuid/CONTRIBUTORS | 9 + vendor/github.com/google/uuid/LICENSE | 27 + vendor/github.com/google/uuid/README.md | 21 + vendor/github.com/google/uuid/dce.go | 80 ++ vendor/github.com/google/uuid/doc.go | 12 + vendor/github.com/google/uuid/hash.go | 59 + vendor/github.com/google/uuid/marshal.go | 38 + vendor/github.com/google/uuid/node.go | 90 ++ vendor/github.com/google/uuid/node_js.go | 12 + vendor/github.com/google/uuid/node_net.go | 33 + vendor/github.com/google/uuid/null.go | 118 ++ vendor/github.com/google/uuid/sql.go | 59 + vendor/github.com/google/uuid/time.go | 134 ++ vendor/github.com/google/uuid/util.go | 43 + vendor/github.com/google/uuid/uuid.go | 365 +++++ vendor/github.com/google/uuid/version1.go | 44 + vendor/github.com/google/uuid/version4.go | 76 + vendor/github.com/google/uuid/version6.go | 56 + vendor/github.com/google/uuid/version7.go | 104 ++ .../github.com/gorilla/websocket/.gitignore | 25 + vendor/github.com/gorilla/websocket/AUTHORS | 9 + vendor/github.com/gorilla/websocket/LICENSE | 22 + vendor/github.com/gorilla/websocket/README.md | 33 + vendor/github.com/gorilla/websocket/client.go | 434 ++++++ .../gorilla/websocket/compression.go | 148 ++ vendor/github.com/gorilla/websocket/conn.go | 1238 +++++++++++++++++ vendor/github.com/gorilla/websocket/doc.go | 227 +++ vendor/github.com/gorilla/websocket/join.go | 42 + vendor/github.com/gorilla/websocket/json.go | 60 + vendor/github.com/gorilla/websocket/mask.go | 55 + .../github.com/gorilla/websocket/mask_safe.go | 16 + .../github.com/gorilla/websocket/prepared.go | 102 ++ vendor/github.com/gorilla/websocket/proxy.go | 77 + vendor/github.com/gorilla/websocket/server.go | 365 +++++ .../gorilla/websocket/tls_handshake.go | 21 + .../gorilla/websocket/tls_handshake_116.go | 21 + vendor/github.com/gorilla/websocket/util.go | 298 ++++ .../gorilla/websocket/x_net_proxy.go | 473 +++++++ vendor/golang.org/x/time/LICENSE | 27 + vendor/golang.org/x/time/PATENTS | 22 + vendor/golang.org/x/time/rate/rate.go | 427 ++++++ vendor/golang.org/x/time/rate/sometimes.go | 69 + vendor/modules.txt | 9 + 45 files changed, 5667 insertions(+) create mode 100644 vendor/github.com/google/uuid/CHANGELOG.md create mode 100644 vendor/github.com/google/uuid/CONTRIBUTING.md create mode 100644 vendor/github.com/google/uuid/CONTRIBUTORS create mode 100644 vendor/github.com/google/uuid/LICENSE create mode 100644 vendor/github.com/google/uuid/README.md create mode 100644 vendor/github.com/google/uuid/dce.go create mode 100644 vendor/github.com/google/uuid/doc.go create mode 100644 vendor/github.com/google/uuid/hash.go create mode 100644 vendor/github.com/google/uuid/marshal.go create mode 100644 vendor/github.com/google/uuid/node.go create mode 100644 vendor/github.com/google/uuid/node_js.go create mode 100644 vendor/github.com/google/uuid/node_net.go create mode 100644 vendor/github.com/google/uuid/null.go create mode 100644 vendor/github.com/google/uuid/sql.go create mode 100644 vendor/github.com/google/uuid/time.go create mode 100644 vendor/github.com/google/uuid/util.go create mode 100644 vendor/github.com/google/uuid/uuid.go create mode 100644 vendor/github.com/google/uuid/version1.go create mode 100644 vendor/github.com/google/uuid/version4.go create mode 100644 vendor/github.com/google/uuid/version6.go create mode 100644 vendor/github.com/google/uuid/version7.go create mode 100644 vendor/github.com/gorilla/websocket/.gitignore create mode 100644 vendor/github.com/gorilla/websocket/AUTHORS create mode 100644 vendor/github.com/gorilla/websocket/LICENSE create mode 100644 vendor/github.com/gorilla/websocket/README.md create mode 100644 vendor/github.com/gorilla/websocket/client.go create mode 100644 vendor/github.com/gorilla/websocket/compression.go create mode 100644 vendor/github.com/gorilla/websocket/conn.go create mode 100644 vendor/github.com/gorilla/websocket/doc.go create mode 100644 vendor/github.com/gorilla/websocket/join.go create mode 100644 vendor/github.com/gorilla/websocket/json.go create mode 100644 vendor/github.com/gorilla/websocket/mask.go create mode 100644 vendor/github.com/gorilla/websocket/mask_safe.go create mode 100644 vendor/github.com/gorilla/websocket/prepared.go create mode 100644 vendor/github.com/gorilla/websocket/proxy.go create mode 100644 vendor/github.com/gorilla/websocket/server.go create mode 100644 vendor/github.com/gorilla/websocket/tls_handshake.go create mode 100644 vendor/github.com/gorilla/websocket/tls_handshake_116.go create mode 100644 vendor/github.com/gorilla/websocket/util.go create mode 100644 vendor/github.com/gorilla/websocket/x_net_proxy.go create mode 100644 vendor/golang.org/x/time/LICENSE create mode 100644 vendor/golang.org/x/time/PATENTS create mode 100644 vendor/golang.org/x/time/rate/rate.go create mode 100644 vendor/golang.org/x/time/rate/sometimes.go create mode 100644 vendor/modules.txt diff --git a/vendor/github.com/google/uuid/CHANGELOG.md b/vendor/github.com/google/uuid/CHANGELOG.md new file mode 100644 index 0000000..7ec5ac7 --- /dev/null +++ b/vendor/github.com/google/uuid/CHANGELOG.md @@ -0,0 +1,41 @@ +# Changelog + +## [1.6.0](https://github.com/google/uuid/compare/v1.5.0...v1.6.0) (2024-01-16) + + +### Features + +* add Max UUID constant ([#149](https://github.com/google/uuid/issues/149)) ([c58770e](https://github.com/google/uuid/commit/c58770eb495f55fe2ced6284f93c5158a62e53e3)) + + +### Bug Fixes + +* fix typo in version 7 uuid documentation ([#153](https://github.com/google/uuid/issues/153)) ([016b199](https://github.com/google/uuid/commit/016b199544692f745ffc8867b914129ecb47ef06)) +* Monotonicity in UUIDv7 ([#150](https://github.com/google/uuid/issues/150)) ([a2b2b32](https://github.com/google/uuid/commit/a2b2b32373ff0b1a312b7fdf6d38a977099698a6)) + +## [1.5.0](https://github.com/google/uuid/compare/v1.4.0...v1.5.0) (2023-12-12) + + +### Features + +* Validate UUID without creating new UUID ([#141](https://github.com/google/uuid/issues/141)) ([9ee7366](https://github.com/google/uuid/commit/9ee7366e66c9ad96bab89139418a713dc584ae29)) + +## [1.4.0](https://github.com/google/uuid/compare/v1.3.1...v1.4.0) (2023-10-26) + + +### Features + +* UUIDs slice type with Strings() convenience method ([#133](https://github.com/google/uuid/issues/133)) ([cd5fbbd](https://github.com/google/uuid/commit/cd5fbbdd02f3e3467ac18940e07e062be1f864b4)) + +### Fixes + +* Clarify that Parse's job is to parse but not necessarily validate strings. (Documents current behavior) + +## [1.3.1](https://github.com/google/uuid/compare/v1.3.0...v1.3.1) (2023-08-18) + + +### Bug Fixes + +* Use .EqualFold() to parse urn prefixed UUIDs ([#118](https://github.com/google/uuid/issues/118)) ([574e687](https://github.com/google/uuid/commit/574e6874943741fb99d41764c705173ada5293f0)) + +## Changelog diff --git a/vendor/github.com/google/uuid/CONTRIBUTING.md b/vendor/github.com/google/uuid/CONTRIBUTING.md new file mode 100644 index 0000000..a502fdc --- /dev/null +++ b/vendor/github.com/google/uuid/CONTRIBUTING.md @@ -0,0 +1,26 @@ +# How to contribute + +We definitely welcome patches and contribution to this project! + +### Tips + +Commits must be formatted according to the [Conventional Commits Specification](https://www.conventionalcommits.org). + +Always try to include a test case! If it is not possible or not necessary, +please explain why in the pull request description. + +### Releasing + +Commits that would precipitate a SemVer change, as described in the Conventional +Commits Specification, will trigger [`release-please`](https://github.com/google-github-actions/release-please-action) +to create a release candidate pull request. Once submitted, `release-please` +will create a release. + +For tips on how to work with `release-please`, see its documentation. + +### Legal requirements + +In order to protect both you and ourselves, you will need to sign the +[Contributor License Agreement](https://cla.developers.google.com/clas). + +You may have already signed it for other Google projects. diff --git a/vendor/github.com/google/uuid/CONTRIBUTORS b/vendor/github.com/google/uuid/CONTRIBUTORS new file mode 100644 index 0000000..b4bb97f --- /dev/null +++ b/vendor/github.com/google/uuid/CONTRIBUTORS @@ -0,0 +1,9 @@ +Paul Borman +bmatsuo +shawnps +theory +jboverfelt +dsymonds +cd1 +wallclockbuilder +dansouza diff --git a/vendor/github.com/google/uuid/LICENSE b/vendor/github.com/google/uuid/LICENSE new file mode 100644 index 0000000..5dc6826 --- /dev/null +++ b/vendor/github.com/google/uuid/LICENSE @@ -0,0 +1,27 @@ +Copyright (c) 2009,2014 Google Inc. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the following disclaimer +in the documentation and/or other materials provided with the +distribution. + * Neither the name of Google Inc. nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/vendor/github.com/google/uuid/README.md b/vendor/github.com/google/uuid/README.md new file mode 100644 index 0000000..3e9a618 --- /dev/null +++ b/vendor/github.com/google/uuid/README.md @@ -0,0 +1,21 @@ +# uuid +The uuid package generates and inspects UUIDs based on +[RFC 4122](https://datatracker.ietf.org/doc/html/rfc4122) +and DCE 1.1: Authentication and Security Services. + +This package is based on the github.com/pborman/uuid package (previously named +code.google.com/p/go-uuid). It differs from these earlier packages in that +a UUID is a 16 byte array rather than a byte slice. One loss due to this +change is the ability to represent an invalid UUID (vs a NIL UUID). + +###### Install +```sh +go get github.com/google/uuid +``` + +###### Documentation +[![Go Reference](https://pkg.go.dev/badge/github.com/google/uuid.svg)](https://pkg.go.dev/github.com/google/uuid) + +Full `go doc` style documentation for the package can be viewed online without +installing this package by using the GoDoc site here: +http://pkg.go.dev/github.com/google/uuid diff --git a/vendor/github.com/google/uuid/dce.go b/vendor/github.com/google/uuid/dce.go new file mode 100644 index 0000000..fa820b9 --- /dev/null +++ b/vendor/github.com/google/uuid/dce.go @@ -0,0 +1,80 @@ +// Copyright 2016 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "encoding/binary" + "fmt" + "os" +) + +// A Domain represents a Version 2 domain +type Domain byte + +// Domain constants for DCE Security (Version 2) UUIDs. +const ( + Person = Domain(0) + Group = Domain(1) + Org = Domain(2) +) + +// NewDCESecurity returns a DCE Security (Version 2) UUID. +// +// The domain should be one of Person, Group or Org. +// On a POSIX system the id should be the users UID for the Person +// domain and the users GID for the Group. The meaning of id for +// the domain Org or on non-POSIX systems is site defined. +// +// For a given domain/id pair the same token may be returned for up to +// 7 minutes and 10 seconds. +func NewDCESecurity(domain Domain, id uint32) (UUID, error) { + uuid, err := NewUUID() + if err == nil { + uuid[6] = (uuid[6] & 0x0f) | 0x20 // Version 2 + uuid[9] = byte(domain) + binary.BigEndian.PutUint32(uuid[0:], id) + } + return uuid, err +} + +// NewDCEPerson returns a DCE Security (Version 2) UUID in the person +// domain with the id returned by os.Getuid. +// +// NewDCESecurity(Person, uint32(os.Getuid())) +func NewDCEPerson() (UUID, error) { + return NewDCESecurity(Person, uint32(os.Getuid())) +} + +// NewDCEGroup returns a DCE Security (Version 2) UUID in the group +// domain with the id returned by os.Getgid. +// +// NewDCESecurity(Group, uint32(os.Getgid())) +func NewDCEGroup() (UUID, error) { + return NewDCESecurity(Group, uint32(os.Getgid())) +} + +// Domain returns the domain for a Version 2 UUID. Domains are only defined +// for Version 2 UUIDs. +func (uuid UUID) Domain() Domain { + return Domain(uuid[9]) +} + +// ID returns the id for a Version 2 UUID. IDs are only defined for Version 2 +// UUIDs. +func (uuid UUID) ID() uint32 { + return binary.BigEndian.Uint32(uuid[0:4]) +} + +func (d Domain) String() string { + switch d { + case Person: + return "Person" + case Group: + return "Group" + case Org: + return "Org" + } + return fmt.Sprintf("Domain%d", int(d)) +} diff --git a/vendor/github.com/google/uuid/doc.go b/vendor/github.com/google/uuid/doc.go new file mode 100644 index 0000000..5b8a4b9 --- /dev/null +++ b/vendor/github.com/google/uuid/doc.go @@ -0,0 +1,12 @@ +// Copyright 2016 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Package uuid generates and inspects UUIDs. +// +// UUIDs are based on RFC 4122 and DCE 1.1: Authentication and Security +// Services. +// +// A UUID is a 16 byte (128 bit) array. UUIDs may be used as keys to +// maps or compared directly. +package uuid diff --git a/vendor/github.com/google/uuid/hash.go b/vendor/github.com/google/uuid/hash.go new file mode 100644 index 0000000..dc60082 --- /dev/null +++ b/vendor/github.com/google/uuid/hash.go @@ -0,0 +1,59 @@ +// Copyright 2016 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "crypto/md5" + "crypto/sha1" + "hash" +) + +// Well known namespace IDs and UUIDs +var ( + NameSpaceDNS = Must(Parse("6ba7b810-9dad-11d1-80b4-00c04fd430c8")) + NameSpaceURL = Must(Parse("6ba7b811-9dad-11d1-80b4-00c04fd430c8")) + NameSpaceOID = Must(Parse("6ba7b812-9dad-11d1-80b4-00c04fd430c8")) + NameSpaceX500 = Must(Parse("6ba7b814-9dad-11d1-80b4-00c04fd430c8")) + Nil UUID // empty UUID, all zeros + + // The Max UUID is special form of UUID that is specified to have all 128 bits set to 1. + Max = UUID{ + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + } +) + +// NewHash returns a new UUID derived from the hash of space concatenated with +// data generated by h. The hash should be at least 16 byte in length. The +// first 16 bytes of the hash are used to form the UUID. The version of the +// UUID will be the lower 4 bits of version. NewHash is used to implement +// NewMD5 and NewSHA1. +func NewHash(h hash.Hash, space UUID, data []byte, version int) UUID { + h.Reset() + h.Write(space[:]) //nolint:errcheck + h.Write(data) //nolint:errcheck + s := h.Sum(nil) + var uuid UUID + copy(uuid[:], s) + uuid[6] = (uuid[6] & 0x0f) | uint8((version&0xf)<<4) + uuid[8] = (uuid[8] & 0x3f) | 0x80 // RFC 4122 variant + return uuid +} + +// NewMD5 returns a new MD5 (Version 3) UUID based on the +// supplied name space and data. It is the same as calling: +// +// NewHash(md5.New(), space, data, 3) +func NewMD5(space UUID, data []byte) UUID { + return NewHash(md5.New(), space, data, 3) +} + +// NewSHA1 returns a new SHA1 (Version 5) UUID based on the +// supplied name space and data. It is the same as calling: +// +// NewHash(sha1.New(), space, data, 5) +func NewSHA1(space UUID, data []byte) UUID { + return NewHash(sha1.New(), space, data, 5) +} diff --git a/vendor/github.com/google/uuid/marshal.go b/vendor/github.com/google/uuid/marshal.go new file mode 100644 index 0000000..14bd340 --- /dev/null +++ b/vendor/github.com/google/uuid/marshal.go @@ -0,0 +1,38 @@ +// Copyright 2016 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import "fmt" + +// MarshalText implements encoding.TextMarshaler. +func (uuid UUID) MarshalText() ([]byte, error) { + var js [36]byte + encodeHex(js[:], uuid) + return js[:], nil +} + +// UnmarshalText implements encoding.TextUnmarshaler. +func (uuid *UUID) UnmarshalText(data []byte) error { + id, err := ParseBytes(data) + if err != nil { + return err + } + *uuid = id + return nil +} + +// MarshalBinary implements encoding.BinaryMarshaler. +func (uuid UUID) MarshalBinary() ([]byte, error) { + return uuid[:], nil +} + +// UnmarshalBinary implements encoding.BinaryUnmarshaler. +func (uuid *UUID) UnmarshalBinary(data []byte) error { + if len(data) != 16 { + return fmt.Errorf("invalid UUID (got %d bytes)", len(data)) + } + copy(uuid[:], data) + return nil +} diff --git a/vendor/github.com/google/uuid/node.go b/vendor/github.com/google/uuid/node.go new file mode 100644 index 0000000..d651a2b --- /dev/null +++ b/vendor/github.com/google/uuid/node.go @@ -0,0 +1,90 @@ +// Copyright 2016 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "sync" +) + +var ( + nodeMu sync.Mutex + ifname string // name of interface being used + nodeID [6]byte // hardware for version 1 UUIDs + zeroID [6]byte // nodeID with only 0's +) + +// NodeInterface returns the name of the interface from which the NodeID was +// derived. The interface "user" is returned if the NodeID was set by +// SetNodeID. +func NodeInterface() string { + defer nodeMu.Unlock() + nodeMu.Lock() + return ifname +} + +// SetNodeInterface selects the hardware address to be used for Version 1 UUIDs. +// If name is "" then the first usable interface found will be used or a random +// Node ID will be generated. If a named interface cannot be found then false +// is returned. +// +// SetNodeInterface never fails when name is "". +func SetNodeInterface(name string) bool { + defer nodeMu.Unlock() + nodeMu.Lock() + return setNodeInterface(name) +} + +func setNodeInterface(name string) bool { + iname, addr := getHardwareInterface(name) // null implementation for js + if iname != "" && addr != nil { + ifname = iname + copy(nodeID[:], addr) + return true + } + + // We found no interfaces with a valid hardware address. If name + // does not specify a specific interface generate a random Node ID + // (section 4.1.6) + if name == "" { + ifname = "random" + randomBits(nodeID[:]) + return true + } + return false +} + +// NodeID returns a slice of a copy of the current Node ID, setting the Node ID +// if not already set. +func NodeID() []byte { + defer nodeMu.Unlock() + nodeMu.Lock() + if nodeID == zeroID { + setNodeInterface("") + } + nid := nodeID + return nid[:] +} + +// SetNodeID sets the Node ID to be used for Version 1 UUIDs. The first 6 bytes +// of id are used. If id is less than 6 bytes then false is returned and the +// Node ID is not set. +func SetNodeID(id []byte) bool { + if len(id) < 6 { + return false + } + defer nodeMu.Unlock() + nodeMu.Lock() + copy(nodeID[:], id) + ifname = "user" + return true +} + +// NodeID returns the 6 byte node id encoded in uuid. It returns nil if uuid is +// not valid. The NodeID is only well defined for version 1 and 2 UUIDs. +func (uuid UUID) NodeID() []byte { + var node [6]byte + copy(node[:], uuid[10:]) + return node[:] +} diff --git a/vendor/github.com/google/uuid/node_js.go b/vendor/github.com/google/uuid/node_js.go new file mode 100644 index 0000000..b2a0bc8 --- /dev/null +++ b/vendor/github.com/google/uuid/node_js.go @@ -0,0 +1,12 @@ +// Copyright 2017 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// +build js + +package uuid + +// getHardwareInterface returns nil values for the JS version of the code. +// This removes the "net" dependency, because it is not used in the browser. +// Using the "net" library inflates the size of the transpiled JS code by 673k bytes. +func getHardwareInterface(name string) (string, []byte) { return "", nil } diff --git a/vendor/github.com/google/uuid/node_net.go b/vendor/github.com/google/uuid/node_net.go new file mode 100644 index 0000000..0cbbcdd --- /dev/null +++ b/vendor/github.com/google/uuid/node_net.go @@ -0,0 +1,33 @@ +// Copyright 2017 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// +build !js + +package uuid + +import "net" + +var interfaces []net.Interface // cached list of interfaces + +// getHardwareInterface returns the name and hardware address of interface name. +// If name is "" then the name and hardware address of one of the system's +// interfaces is returned. If no interfaces are found (name does not exist or +// there are no interfaces) then "", nil is returned. +// +// Only addresses of at least 6 bytes are returned. +func getHardwareInterface(name string) (string, []byte) { + if interfaces == nil { + var err error + interfaces, err = net.Interfaces() + if err != nil { + return "", nil + } + } + for _, ifs := range interfaces { + if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) { + return ifs.Name, ifs.HardwareAddr + } + } + return "", nil +} diff --git a/vendor/github.com/google/uuid/null.go b/vendor/github.com/google/uuid/null.go new file mode 100644 index 0000000..d7fcbf2 --- /dev/null +++ b/vendor/github.com/google/uuid/null.go @@ -0,0 +1,118 @@ +// Copyright 2021 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "bytes" + "database/sql/driver" + "encoding/json" + "fmt" +) + +var jsonNull = []byte("null") + +// NullUUID represents a UUID that may be null. +// NullUUID implements the SQL driver.Scanner interface so +// it can be used as a scan destination: +// +// var u uuid.NullUUID +// err := db.QueryRow("SELECT name FROM foo WHERE id=?", id).Scan(&u) +// ... +// if u.Valid { +// // use u.UUID +// } else { +// // NULL value +// } +// +type NullUUID struct { + UUID UUID + Valid bool // Valid is true if UUID is not NULL +} + +// Scan implements the SQL driver.Scanner interface. +func (nu *NullUUID) Scan(value interface{}) error { + if value == nil { + nu.UUID, nu.Valid = Nil, false + return nil + } + + err := nu.UUID.Scan(value) + if err != nil { + nu.Valid = false + return err + } + + nu.Valid = true + return nil +} + +// Value implements the driver Valuer interface. +func (nu NullUUID) Value() (driver.Value, error) { + if !nu.Valid { + return nil, nil + } + // Delegate to UUID Value function + return nu.UUID.Value() +} + +// MarshalBinary implements encoding.BinaryMarshaler. +func (nu NullUUID) MarshalBinary() ([]byte, error) { + if nu.Valid { + return nu.UUID[:], nil + } + + return []byte(nil), nil +} + +// UnmarshalBinary implements encoding.BinaryUnmarshaler. +func (nu *NullUUID) UnmarshalBinary(data []byte) error { + if len(data) != 16 { + return fmt.Errorf("invalid UUID (got %d bytes)", len(data)) + } + copy(nu.UUID[:], data) + nu.Valid = true + return nil +} + +// MarshalText implements encoding.TextMarshaler. +func (nu NullUUID) MarshalText() ([]byte, error) { + if nu.Valid { + return nu.UUID.MarshalText() + } + + return jsonNull, nil +} + +// UnmarshalText implements encoding.TextUnmarshaler. +func (nu *NullUUID) UnmarshalText(data []byte) error { + id, err := ParseBytes(data) + if err != nil { + nu.Valid = false + return err + } + nu.UUID = id + nu.Valid = true + return nil +} + +// MarshalJSON implements json.Marshaler. +func (nu NullUUID) MarshalJSON() ([]byte, error) { + if nu.Valid { + return json.Marshal(nu.UUID) + } + + return jsonNull, nil +} + +// UnmarshalJSON implements json.Unmarshaler. +func (nu *NullUUID) UnmarshalJSON(data []byte) error { + if bytes.Equal(data, jsonNull) { + *nu = NullUUID{} + return nil // valid null UUID + } + err := json.Unmarshal(data, &nu.UUID) + nu.Valid = err == nil + return err +} diff --git a/vendor/github.com/google/uuid/sql.go b/vendor/github.com/google/uuid/sql.go new file mode 100644 index 0000000..2e02ec0 --- /dev/null +++ b/vendor/github.com/google/uuid/sql.go @@ -0,0 +1,59 @@ +// Copyright 2016 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "database/sql/driver" + "fmt" +) + +// Scan implements sql.Scanner so UUIDs can be read from databases transparently. +// Currently, database types that map to string and []byte are supported. Please +// consult database-specific driver documentation for matching types. +func (uuid *UUID) Scan(src interface{}) error { + switch src := src.(type) { + case nil: + return nil + + case string: + // if an empty UUID comes from a table, we return a null UUID + if src == "" { + return nil + } + + // see Parse for required string format + u, err := Parse(src) + if err != nil { + return fmt.Errorf("Scan: %v", err) + } + + *uuid = u + + case []byte: + // if an empty UUID comes from a table, we return a null UUID + if len(src) == 0 { + return nil + } + + // assumes a simple slice of bytes if 16 bytes + // otherwise attempts to parse + if len(src) != 16 { + return uuid.Scan(string(src)) + } + copy((*uuid)[:], src) + + default: + return fmt.Errorf("Scan: unable to scan type %T into UUID", src) + } + + return nil +} + +// Value implements sql.Valuer so that UUIDs can be written to databases +// transparently. Currently, UUIDs map to strings. Please consult +// database-specific driver documentation for matching types. +func (uuid UUID) Value() (driver.Value, error) { + return uuid.String(), nil +} diff --git a/vendor/github.com/google/uuid/time.go b/vendor/github.com/google/uuid/time.go new file mode 100644 index 0000000..c351129 --- /dev/null +++ b/vendor/github.com/google/uuid/time.go @@ -0,0 +1,134 @@ +// Copyright 2016 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "encoding/binary" + "sync" + "time" +) + +// A Time represents a time as the number of 100's of nanoseconds since 15 Oct +// 1582. +type Time int64 + +const ( + lillian = 2299160 // Julian day of 15 Oct 1582 + unix = 2440587 // Julian day of 1 Jan 1970 + epoch = unix - lillian // Days between epochs + g1582 = epoch * 86400 // seconds between epochs + g1582ns100 = g1582 * 10000000 // 100s of a nanoseconds between epochs +) + +var ( + timeMu sync.Mutex + lasttime uint64 // last time we returned + clockSeq uint16 // clock sequence for this run + + timeNow = time.Now // for testing +) + +// UnixTime converts t the number of seconds and nanoseconds using the Unix +// epoch of 1 Jan 1970. +func (t Time) UnixTime() (sec, nsec int64) { + sec = int64(t - g1582ns100) + nsec = (sec % 10000000) * 100 + sec /= 10000000 + return sec, nsec +} + +// GetTime returns the current Time (100s of nanoseconds since 15 Oct 1582) and +// clock sequence as well as adjusting the clock sequence as needed. An error +// is returned if the current time cannot be determined. +func GetTime() (Time, uint16, error) { + defer timeMu.Unlock() + timeMu.Lock() + return getTime() +} + +func getTime() (Time, uint16, error) { + t := timeNow() + + // If we don't have a clock sequence already, set one. + if clockSeq == 0 { + setClockSequence(-1) + } + now := uint64(t.UnixNano()/100) + g1582ns100 + + // If time has gone backwards with this clock sequence then we + // increment the clock sequence + if now <= lasttime { + clockSeq = ((clockSeq + 1) & 0x3fff) | 0x8000 + } + lasttime = now + return Time(now), clockSeq, nil +} + +// ClockSequence returns the current clock sequence, generating one if not +// already set. The clock sequence is only used for Version 1 UUIDs. +// +// The uuid package does not use global static storage for the clock sequence or +// the last time a UUID was generated. Unless SetClockSequence is used, a new +// random clock sequence is generated the first time a clock sequence is +// requested by ClockSequence, GetTime, or NewUUID. (section 4.2.1.1) +func ClockSequence() int { + defer timeMu.Unlock() + timeMu.Lock() + return clockSequence() +} + +func clockSequence() int { + if clockSeq == 0 { + setClockSequence(-1) + } + return int(clockSeq & 0x3fff) +} + +// SetClockSequence sets the clock sequence to the lower 14 bits of seq. Setting to +// -1 causes a new sequence to be generated. +func SetClockSequence(seq int) { + defer timeMu.Unlock() + timeMu.Lock() + setClockSequence(seq) +} + +func setClockSequence(seq int) { + if seq == -1 { + var b [2]byte + randomBits(b[:]) // clock sequence + seq = int(b[0])<<8 | int(b[1]) + } + oldSeq := clockSeq + clockSeq = uint16(seq&0x3fff) | 0x8000 // Set our variant + if oldSeq != clockSeq { + lasttime = 0 + } +} + +// Time returns the time in 100s of nanoseconds since 15 Oct 1582 encoded in +// uuid. The time is only defined for version 1, 2, 6 and 7 UUIDs. +func (uuid UUID) Time() Time { + var t Time + switch uuid.Version() { + case 6: + time := binary.BigEndian.Uint64(uuid[:8]) // Ignore uuid[6] version b0110 + t = Time(time) + case 7: + time := binary.BigEndian.Uint64(uuid[:8]) + t = Time((time>>16)*10000 + g1582ns100) + default: // forward compatible + time := int64(binary.BigEndian.Uint32(uuid[0:4])) + time |= int64(binary.BigEndian.Uint16(uuid[4:6])) << 32 + time |= int64(binary.BigEndian.Uint16(uuid[6:8])&0xfff) << 48 + t = Time(time) + } + return t +} + +// ClockSequence returns the clock sequence encoded in uuid. +// The clock sequence is only well defined for version 1 and 2 UUIDs. +func (uuid UUID) ClockSequence() int { + return int(binary.BigEndian.Uint16(uuid[8:10])) & 0x3fff +} diff --git a/vendor/github.com/google/uuid/util.go b/vendor/github.com/google/uuid/util.go new file mode 100644 index 0000000..5ea6c73 --- /dev/null +++ b/vendor/github.com/google/uuid/util.go @@ -0,0 +1,43 @@ +// Copyright 2016 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "io" +) + +// randomBits completely fills slice b with random data. +func randomBits(b []byte) { + if _, err := io.ReadFull(rander, b); err != nil { + panic(err.Error()) // rand should never fail + } +} + +// xvalues returns the value of a byte as a hexadecimal digit or 255. +var xvalues = [256]byte{ + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 255, 255, 255, 255, 255, 255, + 255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, +} + +// xtob converts hex characters x1 and x2 into a byte. +func xtob(x1, x2 byte) (byte, bool) { + b1 := xvalues[x1] + b2 := xvalues[x2] + return (b1 << 4) | b2, b1 != 255 && b2 != 255 +} diff --git a/vendor/github.com/google/uuid/uuid.go b/vendor/github.com/google/uuid/uuid.go new file mode 100644 index 0000000..5232b48 --- /dev/null +++ b/vendor/github.com/google/uuid/uuid.go @@ -0,0 +1,365 @@ +// Copyright 2018 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "bytes" + "crypto/rand" + "encoding/hex" + "errors" + "fmt" + "io" + "strings" + "sync" +) + +// A UUID is a 128 bit (16 byte) Universal Unique IDentifier as defined in RFC +// 4122. +type UUID [16]byte + +// A Version represents a UUID's version. +type Version byte + +// A Variant represents a UUID's variant. +type Variant byte + +// Constants returned by Variant. +const ( + Invalid = Variant(iota) // Invalid UUID + RFC4122 // The variant specified in RFC4122 + Reserved // Reserved, NCS backward compatibility. + Microsoft // Reserved, Microsoft Corporation backward compatibility. + Future // Reserved for future definition. +) + +const randPoolSize = 16 * 16 + +var ( + rander = rand.Reader // random function + poolEnabled = false + poolMu sync.Mutex + poolPos = randPoolSize // protected with poolMu + pool [randPoolSize]byte // protected with poolMu +) + +type invalidLengthError struct{ len int } + +func (err invalidLengthError) Error() string { + return fmt.Sprintf("invalid UUID length: %d", err.len) +} + +// IsInvalidLengthError is matcher function for custom error invalidLengthError +func IsInvalidLengthError(err error) bool { + _, ok := err.(invalidLengthError) + return ok +} + +// Parse decodes s into a UUID or returns an error if it cannot be parsed. Both +// the standard UUID forms defined in RFC 4122 +// (xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx and +// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx) are decoded. In addition, +// Parse accepts non-standard strings such as the raw hex encoding +// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx and 38 byte "Microsoft style" encodings, +// e.g. {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}. Only the middle 36 bytes are +// examined in the latter case. Parse should not be used to validate strings as +// it parses non-standard encodings as indicated above. +func Parse(s string) (UUID, error) { + var uuid UUID + switch len(s) { + // xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx + case 36: + + // urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx + case 36 + 9: + if !strings.EqualFold(s[:9], "urn:uuid:") { + return uuid, fmt.Errorf("invalid urn prefix: %q", s[:9]) + } + s = s[9:] + + // {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx} + case 36 + 2: + s = s[1:] + + // xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx + case 32: + var ok bool + for i := range uuid { + uuid[i], ok = xtob(s[i*2], s[i*2+1]) + if !ok { + return uuid, errors.New("invalid UUID format") + } + } + return uuid, nil + default: + return uuid, invalidLengthError{len(s)} + } + // s is now at least 36 bytes long + // it must be of the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx + if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' { + return uuid, errors.New("invalid UUID format") + } + for i, x := range [16]int{ + 0, 2, 4, 6, + 9, 11, + 14, 16, + 19, 21, + 24, 26, 28, 30, 32, 34, + } { + v, ok := xtob(s[x], s[x+1]) + if !ok { + return uuid, errors.New("invalid UUID format") + } + uuid[i] = v + } + return uuid, nil +} + +// ParseBytes is like Parse, except it parses a byte slice instead of a string. +func ParseBytes(b []byte) (UUID, error) { + var uuid UUID + switch len(b) { + case 36: // xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx + case 36 + 9: // urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx + if !bytes.EqualFold(b[:9], []byte("urn:uuid:")) { + return uuid, fmt.Errorf("invalid urn prefix: %q", b[:9]) + } + b = b[9:] + case 36 + 2: // {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx} + b = b[1:] + case 32: // xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx + var ok bool + for i := 0; i < 32; i += 2 { + uuid[i/2], ok = xtob(b[i], b[i+1]) + if !ok { + return uuid, errors.New("invalid UUID format") + } + } + return uuid, nil + default: + return uuid, invalidLengthError{len(b)} + } + // s is now at least 36 bytes long + // it must be of the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx + if b[8] != '-' || b[13] != '-' || b[18] != '-' || b[23] != '-' { + return uuid, errors.New("invalid UUID format") + } + for i, x := range [16]int{ + 0, 2, 4, 6, + 9, 11, + 14, 16, + 19, 21, + 24, 26, 28, 30, 32, 34, + } { + v, ok := xtob(b[x], b[x+1]) + if !ok { + return uuid, errors.New("invalid UUID format") + } + uuid[i] = v + } + return uuid, nil +} + +// MustParse is like Parse but panics if the string cannot be parsed. +// It simplifies safe initialization of global variables holding compiled UUIDs. +func MustParse(s string) UUID { + uuid, err := Parse(s) + if err != nil { + panic(`uuid: Parse(` + s + `): ` + err.Error()) + } + return uuid +} + +// FromBytes creates a new UUID from a byte slice. Returns an error if the slice +// does not have a length of 16. The bytes are copied from the slice. +func FromBytes(b []byte) (uuid UUID, err error) { + err = uuid.UnmarshalBinary(b) + return uuid, err +} + +// Must returns uuid if err is nil and panics otherwise. +func Must(uuid UUID, err error) UUID { + if err != nil { + panic(err) + } + return uuid +} + +// Validate returns an error if s is not a properly formatted UUID in one of the following formats: +// xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx +// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx +// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx +// {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx} +// It returns an error if the format is invalid, otherwise nil. +func Validate(s string) error { + switch len(s) { + // Standard UUID format + case 36: + + // UUID with "urn:uuid:" prefix + case 36 + 9: + if !strings.EqualFold(s[:9], "urn:uuid:") { + return fmt.Errorf("invalid urn prefix: %q", s[:9]) + } + s = s[9:] + + // UUID enclosed in braces + case 36 + 2: + if s[0] != '{' || s[len(s)-1] != '}' { + return fmt.Errorf("invalid bracketed UUID format") + } + s = s[1 : len(s)-1] + + // UUID without hyphens + case 32: + for i := 0; i < len(s); i += 2 { + _, ok := xtob(s[i], s[i+1]) + if !ok { + return errors.New("invalid UUID format") + } + } + + default: + return invalidLengthError{len(s)} + } + + // Check for standard UUID format + if len(s) == 36 { + if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' { + return errors.New("invalid UUID format") + } + for _, x := range []int{0, 2, 4, 6, 9, 11, 14, 16, 19, 21, 24, 26, 28, 30, 32, 34} { + if _, ok := xtob(s[x], s[x+1]); !ok { + return errors.New("invalid UUID format") + } + } + } + + return nil +} + +// String returns the string form of uuid, xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx +// , or "" if uuid is invalid. +func (uuid UUID) String() string { + var buf [36]byte + encodeHex(buf[:], uuid) + return string(buf[:]) +} + +// URN returns the RFC 2141 URN form of uuid, +// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx, or "" if uuid is invalid. +func (uuid UUID) URN() string { + var buf [36 + 9]byte + copy(buf[:], "urn:uuid:") + encodeHex(buf[9:], uuid) + return string(buf[:]) +} + +func encodeHex(dst []byte, uuid UUID) { + hex.Encode(dst, uuid[:4]) + dst[8] = '-' + hex.Encode(dst[9:13], uuid[4:6]) + dst[13] = '-' + hex.Encode(dst[14:18], uuid[6:8]) + dst[18] = '-' + hex.Encode(dst[19:23], uuid[8:10]) + dst[23] = '-' + hex.Encode(dst[24:], uuid[10:]) +} + +// Variant returns the variant encoded in uuid. +func (uuid UUID) Variant() Variant { + switch { + case (uuid[8] & 0xc0) == 0x80: + return RFC4122 + case (uuid[8] & 0xe0) == 0xc0: + return Microsoft + case (uuid[8] & 0xe0) == 0xe0: + return Future + default: + return Reserved + } +} + +// Version returns the version of uuid. +func (uuid UUID) Version() Version { + return Version(uuid[6] >> 4) +} + +func (v Version) String() string { + if v > 15 { + return fmt.Sprintf("BAD_VERSION_%d", v) + } + return fmt.Sprintf("VERSION_%d", v) +} + +func (v Variant) String() string { + switch v { + case RFC4122: + return "RFC4122" + case Reserved: + return "Reserved" + case Microsoft: + return "Microsoft" + case Future: + return "Future" + case Invalid: + return "Invalid" + } + return fmt.Sprintf("BadVariant%d", int(v)) +} + +// SetRand sets the random number generator to r, which implements io.Reader. +// If r.Read returns an error when the package requests random data then +// a panic will be issued. +// +// Calling SetRand with nil sets the random number generator to the default +// generator. +func SetRand(r io.Reader) { + if r == nil { + rander = rand.Reader + return + } + rander = r +} + +// EnableRandPool enables internal randomness pool used for Random +// (Version 4) UUID generation. The pool contains random bytes read from +// the random number generator on demand in batches. Enabling the pool +// may improve the UUID generation throughput significantly. +// +// Since the pool is stored on the Go heap, this feature may be a bad fit +// for security sensitive applications. +// +// Both EnableRandPool and DisableRandPool are not thread-safe and should +// only be called when there is no possibility that New or any other +// UUID Version 4 generation function will be called concurrently. +func EnableRandPool() { + poolEnabled = true +} + +// DisableRandPool disables the randomness pool if it was previously +// enabled with EnableRandPool. +// +// Both EnableRandPool and DisableRandPool are not thread-safe and should +// only be called when there is no possibility that New or any other +// UUID Version 4 generation function will be called concurrently. +func DisableRandPool() { + poolEnabled = false + defer poolMu.Unlock() + poolMu.Lock() + poolPos = randPoolSize +} + +// UUIDs is a slice of UUID types. +type UUIDs []UUID + +// Strings returns a string slice containing the string form of each UUID in uuids. +func (uuids UUIDs) Strings() []string { + var uuidStrs = make([]string, len(uuids)) + for i, uuid := range uuids { + uuidStrs[i] = uuid.String() + } + return uuidStrs +} diff --git a/vendor/github.com/google/uuid/version1.go b/vendor/github.com/google/uuid/version1.go new file mode 100644 index 0000000..4631096 --- /dev/null +++ b/vendor/github.com/google/uuid/version1.go @@ -0,0 +1,44 @@ +// Copyright 2016 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "encoding/binary" +) + +// NewUUID returns a Version 1 UUID based on the current NodeID and clock +// sequence, and the current time. If the NodeID has not been set by SetNodeID +// or SetNodeInterface then it will be set automatically. If the NodeID cannot +// be set NewUUID returns nil. If clock sequence has not been set by +// SetClockSequence then it will be set automatically. If GetTime fails to +// return the current NewUUID returns nil and an error. +// +// In most cases, New should be used. +func NewUUID() (UUID, error) { + var uuid UUID + now, seq, err := GetTime() + if err != nil { + return uuid, err + } + + timeLow := uint32(now & 0xffffffff) + timeMid := uint16((now >> 32) & 0xffff) + timeHi := uint16((now >> 48) & 0x0fff) + timeHi |= 0x1000 // Version 1 + + binary.BigEndian.PutUint32(uuid[0:], timeLow) + binary.BigEndian.PutUint16(uuid[4:], timeMid) + binary.BigEndian.PutUint16(uuid[6:], timeHi) + binary.BigEndian.PutUint16(uuid[8:], seq) + + nodeMu.Lock() + if nodeID == zeroID { + setNodeInterface("") + } + copy(uuid[10:], nodeID[:]) + nodeMu.Unlock() + + return uuid, nil +} diff --git a/vendor/github.com/google/uuid/version4.go b/vendor/github.com/google/uuid/version4.go new file mode 100644 index 0000000..7697802 --- /dev/null +++ b/vendor/github.com/google/uuid/version4.go @@ -0,0 +1,76 @@ +// Copyright 2016 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import "io" + +// New creates a new random UUID or panics. New is equivalent to +// the expression +// +// uuid.Must(uuid.NewRandom()) +func New() UUID { + return Must(NewRandom()) +} + +// NewString creates a new random UUID and returns it as a string or panics. +// NewString is equivalent to the expression +// +// uuid.New().String() +func NewString() string { + return Must(NewRandom()).String() +} + +// NewRandom returns a Random (Version 4) UUID. +// +// The strength of the UUIDs is based on the strength of the crypto/rand +// package. +// +// Uses the randomness pool if it was enabled with EnableRandPool. +// +// A note about uniqueness derived from the UUID Wikipedia entry: +// +// Randomly generated UUIDs have 122 random bits. One's annual risk of being +// hit by a meteorite is estimated to be one chance in 17 billion, that +// means the probability is about 0.00000000006 (6 × 10−11), +// equivalent to the odds of creating a few tens of trillions of UUIDs in a +// year and having one duplicate. +func NewRandom() (UUID, error) { + if !poolEnabled { + return NewRandomFromReader(rander) + } + return newRandomFromPool() +} + +// NewRandomFromReader returns a UUID based on bytes read from a given io.Reader. +func NewRandomFromReader(r io.Reader) (UUID, error) { + var uuid UUID + _, err := io.ReadFull(r, uuid[:]) + if err != nil { + return Nil, err + } + uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4 + uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10 + return uuid, nil +} + +func newRandomFromPool() (UUID, error) { + var uuid UUID + poolMu.Lock() + if poolPos == randPoolSize { + _, err := io.ReadFull(rander, pool[:]) + if err != nil { + poolMu.Unlock() + return Nil, err + } + poolPos = 0 + } + copy(uuid[:], pool[poolPos:(poolPos+16)]) + poolPos += 16 + poolMu.Unlock() + + uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4 + uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10 + return uuid, nil +} diff --git a/vendor/github.com/google/uuid/version6.go b/vendor/github.com/google/uuid/version6.go new file mode 100644 index 0000000..339a959 --- /dev/null +++ b/vendor/github.com/google/uuid/version6.go @@ -0,0 +1,56 @@ +// Copyright 2023 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import "encoding/binary" + +// UUID version 6 is a field-compatible version of UUIDv1, reordered for improved DB locality. +// It is expected that UUIDv6 will primarily be used in contexts where there are existing v1 UUIDs. +// Systems that do not involve legacy UUIDv1 SHOULD consider using UUIDv7 instead. +// +// see https://datatracker.ietf.org/doc/html/draft-peabody-dispatch-new-uuid-format-03#uuidv6 +// +// NewV6 returns a Version 6 UUID based on the current NodeID and clock +// sequence, and the current time. If the NodeID has not been set by SetNodeID +// or SetNodeInterface then it will be set automatically. If the NodeID cannot +// be set NewV6 set NodeID is random bits automatically . If clock sequence has not been set by +// SetClockSequence then it will be set automatically. If GetTime fails to +// return the current NewV6 returns Nil and an error. +func NewV6() (UUID, error) { + var uuid UUID + now, seq, err := GetTime() + if err != nil { + return uuid, err + } + + /* + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | time_high | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | time_mid | time_low_and_version | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + |clk_seq_hi_res | clk_seq_low | node (0-1) | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | node (2-5) | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + */ + + binary.BigEndian.PutUint64(uuid[0:], uint64(now)) + binary.BigEndian.PutUint16(uuid[8:], seq) + + uuid[6] = 0x60 | (uuid[6] & 0x0F) + uuid[8] = 0x80 | (uuid[8] & 0x3F) + + nodeMu.Lock() + if nodeID == zeroID { + setNodeInterface("") + } + copy(uuid[10:], nodeID[:]) + nodeMu.Unlock() + + return uuid, nil +} diff --git a/vendor/github.com/google/uuid/version7.go b/vendor/github.com/google/uuid/version7.go new file mode 100644 index 0000000..3167b64 --- /dev/null +++ b/vendor/github.com/google/uuid/version7.go @@ -0,0 +1,104 @@ +// Copyright 2023 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "io" +) + +// UUID version 7 features a time-ordered value field derived from the widely +// implemented and well known Unix Epoch timestamp source, +// the number of milliseconds seconds since midnight 1 Jan 1970 UTC, leap seconds excluded. +// As well as improved entropy characteristics over versions 1 or 6. +// +// see https://datatracker.ietf.org/doc/html/draft-peabody-dispatch-new-uuid-format-03#name-uuid-version-7 +// +// Implementations SHOULD utilize UUID version 7 over UUID version 1 and 6 if possible. +// +// NewV7 returns a Version 7 UUID based on the current time(Unix Epoch). +// Uses the randomness pool if it was enabled with EnableRandPool. +// On error, NewV7 returns Nil and an error +func NewV7() (UUID, error) { + uuid, err := NewRandom() + if err != nil { + return uuid, err + } + makeV7(uuid[:]) + return uuid, nil +} + +// NewV7FromReader returns a Version 7 UUID based on the current time(Unix Epoch). +// it use NewRandomFromReader fill random bits. +// On error, NewV7FromReader returns Nil and an error. +func NewV7FromReader(r io.Reader) (UUID, error) { + uuid, err := NewRandomFromReader(r) + if err != nil { + return uuid, err + } + + makeV7(uuid[:]) + return uuid, nil +} + +// makeV7 fill 48 bits time (uuid[0] - uuid[5]), set version b0111 (uuid[6]) +// uuid[8] already has the right version number (Variant is 10) +// see function NewV7 and NewV7FromReader +func makeV7(uuid []byte) { + /* + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | unix_ts_ms | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | unix_ts_ms | ver | rand_a (12 bit seq) | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + |var| rand_b | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | rand_b | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + */ + _ = uuid[15] // bounds check + + t, s := getV7Time() + + uuid[0] = byte(t >> 40) + uuid[1] = byte(t >> 32) + uuid[2] = byte(t >> 24) + uuid[3] = byte(t >> 16) + uuid[4] = byte(t >> 8) + uuid[5] = byte(t) + + uuid[6] = 0x70 | (0x0F & byte(s>>8)) + uuid[7] = byte(s) +} + +// lastV7time is the last time we returned stored as: +// +// 52 bits of time in milliseconds since epoch +// 12 bits of (fractional nanoseconds) >> 8 +var lastV7time int64 + +const nanoPerMilli = 1000000 + +// getV7Time returns the time in milliseconds and nanoseconds / 256. +// The returned (milli << 12 + seq) is guarenteed to be greater than +// (milli << 12 + seq) returned by any previous call to getV7Time. +func getV7Time() (milli, seq int64) { + timeMu.Lock() + defer timeMu.Unlock() + + nano := timeNow().UnixNano() + milli = nano / nanoPerMilli + // Sequence number is between 0 and 3906 (nanoPerMilli>>8) + seq = (nano - milli*nanoPerMilli) >> 8 + now := milli<<12 + seq + if now <= lastV7time { + now = lastV7time + 1 + milli = now >> 12 + seq = now & 0xfff + } + lastV7time = now + return milli, seq +} diff --git a/vendor/github.com/gorilla/websocket/.gitignore b/vendor/github.com/gorilla/websocket/.gitignore new file mode 100644 index 0000000..cd3fcd1 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/.gitignore @@ -0,0 +1,25 @@ +# Compiled Object files, Static and Dynamic libs (Shared Objects) +*.o +*.a +*.so + +# Folders +_obj +_test + +# Architecture specific extensions/prefixes +*.[568vq] +[568vq].out + +*.cgo1.go +*.cgo2.c +_cgo_defun.c +_cgo_gotypes.go +_cgo_export.* + +_testmain.go + +*.exe + +.idea/ +*.iml diff --git a/vendor/github.com/gorilla/websocket/AUTHORS b/vendor/github.com/gorilla/websocket/AUTHORS new file mode 100644 index 0000000..1931f40 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/AUTHORS @@ -0,0 +1,9 @@ +# This is the official list of Gorilla WebSocket authors for copyright +# purposes. +# +# Please keep the list sorted. + +Gary Burd +Google LLC (https://opensource.google.com/) +Joachim Bauch + diff --git a/vendor/github.com/gorilla/websocket/LICENSE b/vendor/github.com/gorilla/websocket/LICENSE new file mode 100644 index 0000000..9171c97 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/LICENSE @@ -0,0 +1,22 @@ +Copyright (c) 2013 The Gorilla WebSocket Authors. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + + Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + + Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/vendor/github.com/gorilla/websocket/README.md b/vendor/github.com/gorilla/websocket/README.md new file mode 100644 index 0000000..d33ed7f --- /dev/null +++ b/vendor/github.com/gorilla/websocket/README.md @@ -0,0 +1,33 @@ +# Gorilla WebSocket + +[![GoDoc](https://godoc.org/github.com/gorilla/websocket?status.svg)](https://godoc.org/github.com/gorilla/websocket) +[![CircleCI](https://circleci.com/gh/gorilla/websocket.svg?style=svg)](https://circleci.com/gh/gorilla/websocket) + +Gorilla WebSocket is a [Go](http://golang.org/) implementation of the +[WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. + + +### Documentation + +* [API Reference](https://pkg.go.dev/github.com/gorilla/websocket?tab=doc) +* [Chat example](https://github.com/gorilla/websocket/tree/master/examples/chat) +* [Command example](https://github.com/gorilla/websocket/tree/master/examples/command) +* [Client and server example](https://github.com/gorilla/websocket/tree/master/examples/echo) +* [File watch example](https://github.com/gorilla/websocket/tree/master/examples/filewatch) + +### Status + +The Gorilla WebSocket package provides a complete and tested implementation of +the [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. The +package API is stable. + +### Installation + + go get github.com/gorilla/websocket + +### Protocol Compliance + +The Gorilla WebSocket package passes the server tests in the [Autobahn Test +Suite](https://github.com/crossbario/autobahn-testsuite) using the application in the [examples/autobahn +subdirectory](https://github.com/gorilla/websocket/tree/master/examples/autobahn). + diff --git a/vendor/github.com/gorilla/websocket/client.go b/vendor/github.com/gorilla/websocket/client.go new file mode 100644 index 0000000..04fdafe --- /dev/null +++ b/vendor/github.com/gorilla/websocket/client.go @@ -0,0 +1,434 @@ +// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "bytes" + "context" + "crypto/tls" + "errors" + "fmt" + "io" + "io/ioutil" + "net" + "net/http" + "net/http/httptrace" + "net/url" + "strings" + "time" +) + +// ErrBadHandshake is returned when the server response to opening handshake is +// invalid. +var ErrBadHandshake = errors.New("websocket: bad handshake") + +var errInvalidCompression = errors.New("websocket: invalid compression negotiation") + +// NewClient creates a new client connection using the given net connection. +// The URL u specifies the host and request URI. Use requestHeader to specify +// the origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies +// (Cookie). Use the response.Header to get the selected subprotocol +// (Sec-WebSocket-Protocol) and cookies (Set-Cookie). +// +// If the WebSocket handshake fails, ErrBadHandshake is returned along with a +// non-nil *http.Response so that callers can handle redirects, authentication, +// etc. +// +// Deprecated: Use Dialer instead. +func NewClient(netConn net.Conn, u *url.URL, requestHeader http.Header, readBufSize, writeBufSize int) (c *Conn, response *http.Response, err error) { + d := Dialer{ + ReadBufferSize: readBufSize, + WriteBufferSize: writeBufSize, + NetDial: func(net, addr string) (net.Conn, error) { + return netConn, nil + }, + } + return d.Dial(u.String(), requestHeader) +} + +// A Dialer contains options for connecting to WebSocket server. +// +// It is safe to call Dialer's methods concurrently. +type Dialer struct { + // NetDial specifies the dial function for creating TCP connections. If + // NetDial is nil, net.Dial is used. + NetDial func(network, addr string) (net.Conn, error) + + // NetDialContext specifies the dial function for creating TCP connections. If + // NetDialContext is nil, NetDial is used. + NetDialContext func(ctx context.Context, network, addr string) (net.Conn, error) + + // NetDialTLSContext specifies the dial function for creating TLS/TCP connections. If + // NetDialTLSContext is nil, NetDialContext is used. + // If NetDialTLSContext is set, Dial assumes the TLS handshake is done there and + // TLSClientConfig is ignored. + NetDialTLSContext func(ctx context.Context, network, addr string) (net.Conn, error) + + // Proxy specifies a function to return a proxy for a given + // Request. If the function returns a non-nil error, the + // request is aborted with the provided error. + // If Proxy is nil or returns a nil *URL, no proxy is used. + Proxy func(*http.Request) (*url.URL, error) + + // TLSClientConfig specifies the TLS configuration to use with tls.Client. + // If nil, the default configuration is used. + // If either NetDialTLS or NetDialTLSContext are set, Dial assumes the TLS handshake + // is done there and TLSClientConfig is ignored. + TLSClientConfig *tls.Config + + // HandshakeTimeout specifies the duration for the handshake to complete. + HandshakeTimeout time.Duration + + // ReadBufferSize and WriteBufferSize specify I/O buffer sizes in bytes. If a buffer + // size is zero, then a useful default size is used. The I/O buffer sizes + // do not limit the size of the messages that can be sent or received. + ReadBufferSize, WriteBufferSize int + + // WriteBufferPool is a pool of buffers for write operations. If the value + // is not set, then write buffers are allocated to the connection for the + // lifetime of the connection. + // + // A pool is most useful when the application has a modest volume of writes + // across a large number of connections. + // + // Applications should use a single pool for each unique value of + // WriteBufferSize. + WriteBufferPool BufferPool + + // Subprotocols specifies the client's requested subprotocols. + Subprotocols []string + + // EnableCompression specifies if the client should attempt to negotiate + // per message compression (RFC 7692). Setting this value to true does not + // guarantee that compression will be supported. Currently only "no context + // takeover" modes are supported. + EnableCompression bool + + // Jar specifies the cookie jar. + // If Jar is nil, cookies are not sent in requests and ignored + // in responses. + Jar http.CookieJar +} + +// Dial creates a new client connection by calling DialContext with a background context. +func (d *Dialer) Dial(urlStr string, requestHeader http.Header) (*Conn, *http.Response, error) { + return d.DialContext(context.Background(), urlStr, requestHeader) +} + +var errMalformedURL = errors.New("malformed ws or wss URL") + +func hostPortNoPort(u *url.URL) (hostPort, hostNoPort string) { + hostPort = u.Host + hostNoPort = u.Host + if i := strings.LastIndex(u.Host, ":"); i > strings.LastIndex(u.Host, "]") { + hostNoPort = hostNoPort[:i] + } else { + switch u.Scheme { + case "wss": + hostPort += ":443" + case "https": + hostPort += ":443" + default: + hostPort += ":80" + } + } + return hostPort, hostNoPort +} + +// DefaultDialer is a dialer with all fields set to the default values. +var DefaultDialer = &Dialer{ + Proxy: http.ProxyFromEnvironment, + HandshakeTimeout: 45 * time.Second, +} + +// nilDialer is dialer to use when receiver is nil. +var nilDialer = *DefaultDialer + +// DialContext creates a new client connection. Use requestHeader to specify the +// origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies (Cookie). +// Use the response.Header to get the selected subprotocol +// (Sec-WebSocket-Protocol) and cookies (Set-Cookie). +// +// The context will be used in the request and in the Dialer. +// +// If the WebSocket handshake fails, ErrBadHandshake is returned along with a +// non-nil *http.Response so that callers can handle redirects, authentication, +// etcetera. The response body may not contain the entire response and does not +// need to be closed by the application. +func (d *Dialer) DialContext(ctx context.Context, urlStr string, requestHeader http.Header) (*Conn, *http.Response, error) { + if d == nil { + d = &nilDialer + } + + challengeKey, err := generateChallengeKey() + if err != nil { + return nil, nil, err + } + + u, err := url.Parse(urlStr) + if err != nil { + return nil, nil, err + } + + switch u.Scheme { + case "ws": + u.Scheme = "http" + case "wss": + u.Scheme = "https" + default: + return nil, nil, errMalformedURL + } + + if u.User != nil { + // User name and password are not allowed in websocket URIs. + return nil, nil, errMalformedURL + } + + req := &http.Request{ + Method: http.MethodGet, + URL: u, + Proto: "HTTP/1.1", + ProtoMajor: 1, + ProtoMinor: 1, + Header: make(http.Header), + Host: u.Host, + } + req = req.WithContext(ctx) + + // Set the cookies present in the cookie jar of the dialer + if d.Jar != nil { + for _, cookie := range d.Jar.Cookies(u) { + req.AddCookie(cookie) + } + } + + // Set the request headers using the capitalization for names and values in + // RFC examples. Although the capitalization shouldn't matter, there are + // servers that depend on it. The Header.Set method is not used because the + // method canonicalizes the header names. + req.Header["Upgrade"] = []string{"websocket"} + req.Header["Connection"] = []string{"Upgrade"} + req.Header["Sec-WebSocket-Key"] = []string{challengeKey} + req.Header["Sec-WebSocket-Version"] = []string{"13"} + if len(d.Subprotocols) > 0 { + req.Header["Sec-WebSocket-Protocol"] = []string{strings.Join(d.Subprotocols, ", ")} + } + for k, vs := range requestHeader { + switch { + case k == "Host": + if len(vs) > 0 { + req.Host = vs[0] + } + case k == "Upgrade" || + k == "Connection" || + k == "Sec-Websocket-Key" || + k == "Sec-Websocket-Version" || + k == "Sec-Websocket-Extensions" || + (k == "Sec-Websocket-Protocol" && len(d.Subprotocols) > 0): + return nil, nil, errors.New("websocket: duplicate header not allowed: " + k) + case k == "Sec-Websocket-Protocol": + req.Header["Sec-WebSocket-Protocol"] = vs + default: + req.Header[k] = vs + } + } + + if d.EnableCompression { + req.Header["Sec-WebSocket-Extensions"] = []string{"permessage-deflate; server_no_context_takeover; client_no_context_takeover"} + } + + if d.HandshakeTimeout != 0 { + var cancel func() + ctx, cancel = context.WithTimeout(ctx, d.HandshakeTimeout) + defer cancel() + } + + // Get network dial function. + var netDial func(network, add string) (net.Conn, error) + + switch u.Scheme { + case "http": + if d.NetDialContext != nil { + netDial = func(network, addr string) (net.Conn, error) { + return d.NetDialContext(ctx, network, addr) + } + } else if d.NetDial != nil { + netDial = d.NetDial + } + case "https": + if d.NetDialTLSContext != nil { + netDial = func(network, addr string) (net.Conn, error) { + return d.NetDialTLSContext(ctx, network, addr) + } + } else if d.NetDialContext != nil { + netDial = func(network, addr string) (net.Conn, error) { + return d.NetDialContext(ctx, network, addr) + } + } else if d.NetDial != nil { + netDial = d.NetDial + } + default: + return nil, nil, errMalformedURL + } + + if netDial == nil { + netDialer := &net.Dialer{} + netDial = func(network, addr string) (net.Conn, error) { + return netDialer.DialContext(ctx, network, addr) + } + } + + // If needed, wrap the dial function to set the connection deadline. + if deadline, ok := ctx.Deadline(); ok { + forwardDial := netDial + netDial = func(network, addr string) (net.Conn, error) { + c, err := forwardDial(network, addr) + if err != nil { + return nil, err + } + err = c.SetDeadline(deadline) + if err != nil { + c.Close() + return nil, err + } + return c, nil + } + } + + // If needed, wrap the dial function to connect through a proxy. + if d.Proxy != nil { + proxyURL, err := d.Proxy(req) + if err != nil { + return nil, nil, err + } + if proxyURL != nil { + dialer, err := proxy_FromURL(proxyURL, netDialerFunc(netDial)) + if err != nil { + return nil, nil, err + } + netDial = dialer.Dial + } + } + + hostPort, hostNoPort := hostPortNoPort(u) + trace := httptrace.ContextClientTrace(ctx) + if trace != nil && trace.GetConn != nil { + trace.GetConn(hostPort) + } + + netConn, err := netDial("tcp", hostPort) + if err != nil { + return nil, nil, err + } + if trace != nil && trace.GotConn != nil { + trace.GotConn(httptrace.GotConnInfo{ + Conn: netConn, + }) + } + + defer func() { + if netConn != nil { + netConn.Close() + } + }() + + if u.Scheme == "https" && d.NetDialTLSContext == nil { + // If NetDialTLSContext is set, assume that the TLS handshake has already been done + + cfg := cloneTLSConfig(d.TLSClientConfig) + if cfg.ServerName == "" { + cfg.ServerName = hostNoPort + } + tlsConn := tls.Client(netConn, cfg) + netConn = tlsConn + + if trace != nil && trace.TLSHandshakeStart != nil { + trace.TLSHandshakeStart() + } + err := doHandshake(ctx, tlsConn, cfg) + if trace != nil && trace.TLSHandshakeDone != nil { + trace.TLSHandshakeDone(tlsConn.ConnectionState(), err) + } + + if err != nil { + return nil, nil, err + } + } + + conn := newConn(netConn, false, d.ReadBufferSize, d.WriteBufferSize, d.WriteBufferPool, nil, nil) + + if err := req.Write(netConn); err != nil { + return nil, nil, err + } + + if trace != nil && trace.GotFirstResponseByte != nil { + if peek, err := conn.br.Peek(1); err == nil && len(peek) == 1 { + trace.GotFirstResponseByte() + } + } + + resp, err := http.ReadResponse(conn.br, req) + if err != nil { + if d.TLSClientConfig != nil { + for _, proto := range d.TLSClientConfig.NextProtos { + if proto != "http/1.1" { + return nil, nil, fmt.Errorf( + "websocket: protocol %q was given but is not supported;"+ + "sharing tls.Config with net/http Transport can cause this error: %w", + proto, err, + ) + } + } + } + return nil, nil, err + } + + if d.Jar != nil { + if rc := resp.Cookies(); len(rc) > 0 { + d.Jar.SetCookies(u, rc) + } + } + + if resp.StatusCode != 101 || + !tokenListContainsValue(resp.Header, "Upgrade", "websocket") || + !tokenListContainsValue(resp.Header, "Connection", "upgrade") || + resp.Header.Get("Sec-Websocket-Accept") != computeAcceptKey(challengeKey) { + // Before closing the network connection on return from this + // function, slurp up some of the response to aid application + // debugging. + buf := make([]byte, 1024) + n, _ := io.ReadFull(resp.Body, buf) + resp.Body = ioutil.NopCloser(bytes.NewReader(buf[:n])) + return nil, resp, ErrBadHandshake + } + + for _, ext := range parseExtensions(resp.Header) { + if ext[""] != "permessage-deflate" { + continue + } + _, snct := ext["server_no_context_takeover"] + _, cnct := ext["client_no_context_takeover"] + if !snct || !cnct { + return nil, resp, errInvalidCompression + } + conn.newCompressionWriter = compressNoContextTakeover + conn.newDecompressionReader = decompressNoContextTakeover + break + } + + resp.Body = ioutil.NopCloser(bytes.NewReader([]byte{})) + conn.subprotocol = resp.Header.Get("Sec-Websocket-Protocol") + + netConn.SetDeadline(time.Time{}) + netConn = nil // to avoid close in defer. + return conn, resp, nil +} + +func cloneTLSConfig(cfg *tls.Config) *tls.Config { + if cfg == nil { + return &tls.Config{} + } + return cfg.Clone() +} diff --git a/vendor/github.com/gorilla/websocket/compression.go b/vendor/github.com/gorilla/websocket/compression.go new file mode 100644 index 0000000..813ffb1 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/compression.go @@ -0,0 +1,148 @@ +// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "compress/flate" + "errors" + "io" + "strings" + "sync" +) + +const ( + minCompressionLevel = -2 // flate.HuffmanOnly not defined in Go < 1.6 + maxCompressionLevel = flate.BestCompression + defaultCompressionLevel = 1 +) + +var ( + flateWriterPools [maxCompressionLevel - minCompressionLevel + 1]sync.Pool + flateReaderPool = sync.Pool{New: func() interface{} { + return flate.NewReader(nil) + }} +) + +func decompressNoContextTakeover(r io.Reader) io.ReadCloser { + const tail = + // Add four bytes as specified in RFC + "\x00\x00\xff\xff" + + // Add final block to squelch unexpected EOF error from flate reader. + "\x01\x00\x00\xff\xff" + + fr, _ := flateReaderPool.Get().(io.ReadCloser) + fr.(flate.Resetter).Reset(io.MultiReader(r, strings.NewReader(tail)), nil) + return &flateReadWrapper{fr} +} + +func isValidCompressionLevel(level int) bool { + return minCompressionLevel <= level && level <= maxCompressionLevel +} + +func compressNoContextTakeover(w io.WriteCloser, level int) io.WriteCloser { + p := &flateWriterPools[level-minCompressionLevel] + tw := &truncWriter{w: w} + fw, _ := p.Get().(*flate.Writer) + if fw == nil { + fw, _ = flate.NewWriter(tw, level) + } else { + fw.Reset(tw) + } + return &flateWriteWrapper{fw: fw, tw: tw, p: p} +} + +// truncWriter is an io.Writer that writes all but the last four bytes of the +// stream to another io.Writer. +type truncWriter struct { + w io.WriteCloser + n int + p [4]byte +} + +func (w *truncWriter) Write(p []byte) (int, error) { + n := 0 + + // fill buffer first for simplicity. + if w.n < len(w.p) { + n = copy(w.p[w.n:], p) + p = p[n:] + w.n += n + if len(p) == 0 { + return n, nil + } + } + + m := len(p) + if m > len(w.p) { + m = len(w.p) + } + + if nn, err := w.w.Write(w.p[:m]); err != nil { + return n + nn, err + } + + copy(w.p[:], w.p[m:]) + copy(w.p[len(w.p)-m:], p[len(p)-m:]) + nn, err := w.w.Write(p[:len(p)-m]) + return n + nn, err +} + +type flateWriteWrapper struct { + fw *flate.Writer + tw *truncWriter + p *sync.Pool +} + +func (w *flateWriteWrapper) Write(p []byte) (int, error) { + if w.fw == nil { + return 0, errWriteClosed + } + return w.fw.Write(p) +} + +func (w *flateWriteWrapper) Close() error { + if w.fw == nil { + return errWriteClosed + } + err1 := w.fw.Flush() + w.p.Put(w.fw) + w.fw = nil + if w.tw.p != [4]byte{0, 0, 0xff, 0xff} { + return errors.New("websocket: internal error, unexpected bytes at end of flate stream") + } + err2 := w.tw.w.Close() + if err1 != nil { + return err1 + } + return err2 +} + +type flateReadWrapper struct { + fr io.ReadCloser +} + +func (r *flateReadWrapper) Read(p []byte) (int, error) { + if r.fr == nil { + return 0, io.ErrClosedPipe + } + n, err := r.fr.Read(p) + if err == io.EOF { + // Preemptively place the reader back in the pool. This helps with + // scenarios where the application does not call NextReader() soon after + // this final read. + r.Close() + } + return n, err +} + +func (r *flateReadWrapper) Close() error { + if r.fr == nil { + return io.ErrClosedPipe + } + err := r.fr.Close() + flateReaderPool.Put(r.fr) + r.fr = nil + return err +} diff --git a/vendor/github.com/gorilla/websocket/conn.go b/vendor/github.com/gorilla/websocket/conn.go new file mode 100644 index 0000000..5161ef8 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/conn.go @@ -0,0 +1,1238 @@ +// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "bufio" + "encoding/binary" + "errors" + "io" + "io/ioutil" + "math/rand" + "net" + "strconv" + "strings" + "sync" + "time" + "unicode/utf8" +) + +const ( + // Frame header byte 0 bits from Section 5.2 of RFC 6455 + finalBit = 1 << 7 + rsv1Bit = 1 << 6 + rsv2Bit = 1 << 5 + rsv3Bit = 1 << 4 + + // Frame header byte 1 bits from Section 5.2 of RFC 6455 + maskBit = 1 << 7 + + maxFrameHeaderSize = 2 + 8 + 4 // Fixed header + length + mask + maxControlFramePayloadSize = 125 + + writeWait = time.Second + + defaultReadBufferSize = 4096 + defaultWriteBufferSize = 4096 + + continuationFrame = 0 + noFrame = -1 +) + +// Close codes defined in RFC 6455, section 11.7. +const ( + CloseNormalClosure = 1000 + CloseGoingAway = 1001 + CloseProtocolError = 1002 + CloseUnsupportedData = 1003 + CloseNoStatusReceived = 1005 + CloseAbnormalClosure = 1006 + CloseInvalidFramePayloadData = 1007 + ClosePolicyViolation = 1008 + CloseMessageTooBig = 1009 + CloseMandatoryExtension = 1010 + CloseInternalServerErr = 1011 + CloseServiceRestart = 1012 + CloseTryAgainLater = 1013 + CloseTLSHandshake = 1015 +) + +// The message types are defined in RFC 6455, section 11.8. +const ( + // TextMessage denotes a text data message. The text message payload is + // interpreted as UTF-8 encoded text data. + TextMessage = 1 + + // BinaryMessage denotes a binary data message. + BinaryMessage = 2 + + // CloseMessage denotes a close control message. The optional message + // payload contains a numeric code and text. Use the FormatCloseMessage + // function to format a close message payload. + CloseMessage = 8 + + // PingMessage denotes a ping control message. The optional message payload + // is UTF-8 encoded text. + PingMessage = 9 + + // PongMessage denotes a pong control message. The optional message payload + // is UTF-8 encoded text. + PongMessage = 10 +) + +// ErrCloseSent is returned when the application writes a message to the +// connection after sending a close message. +var ErrCloseSent = errors.New("websocket: close sent") + +// ErrReadLimit is returned when reading a message that is larger than the +// read limit set for the connection. +var ErrReadLimit = errors.New("websocket: read limit exceeded") + +// netError satisfies the net Error interface. +type netError struct { + msg string + temporary bool + timeout bool +} + +func (e *netError) Error() string { return e.msg } +func (e *netError) Temporary() bool { return e.temporary } +func (e *netError) Timeout() bool { return e.timeout } + +// CloseError represents a close message. +type CloseError struct { + // Code is defined in RFC 6455, section 11.7. + Code int + + // Text is the optional text payload. + Text string +} + +func (e *CloseError) Error() string { + s := []byte("websocket: close ") + s = strconv.AppendInt(s, int64(e.Code), 10) + switch e.Code { + case CloseNormalClosure: + s = append(s, " (normal)"...) + case CloseGoingAway: + s = append(s, " (going away)"...) + case CloseProtocolError: + s = append(s, " (protocol error)"...) + case CloseUnsupportedData: + s = append(s, " (unsupported data)"...) + case CloseNoStatusReceived: + s = append(s, " (no status)"...) + case CloseAbnormalClosure: + s = append(s, " (abnormal closure)"...) + case CloseInvalidFramePayloadData: + s = append(s, " (invalid payload data)"...) + case ClosePolicyViolation: + s = append(s, " (policy violation)"...) + case CloseMessageTooBig: + s = append(s, " (message too big)"...) + case CloseMandatoryExtension: + s = append(s, " (mandatory extension missing)"...) + case CloseInternalServerErr: + s = append(s, " (internal server error)"...) + case CloseTLSHandshake: + s = append(s, " (TLS handshake error)"...) + } + if e.Text != "" { + s = append(s, ": "...) + s = append(s, e.Text...) + } + return string(s) +} + +// IsCloseError returns boolean indicating whether the error is a *CloseError +// with one of the specified codes. +func IsCloseError(err error, codes ...int) bool { + if e, ok := err.(*CloseError); ok { + for _, code := range codes { + if e.Code == code { + return true + } + } + } + return false +} + +// IsUnexpectedCloseError returns boolean indicating whether the error is a +// *CloseError with a code not in the list of expected codes. +func IsUnexpectedCloseError(err error, expectedCodes ...int) bool { + if e, ok := err.(*CloseError); ok { + for _, code := range expectedCodes { + if e.Code == code { + return false + } + } + return true + } + return false +} + +var ( + errWriteTimeout = &netError{msg: "websocket: write timeout", timeout: true, temporary: true} + errUnexpectedEOF = &CloseError{Code: CloseAbnormalClosure, Text: io.ErrUnexpectedEOF.Error()} + errBadWriteOpCode = errors.New("websocket: bad write message type") + errWriteClosed = errors.New("websocket: write closed") + errInvalidControlFrame = errors.New("websocket: invalid control frame") +) + +func newMaskKey() [4]byte { + n := rand.Uint32() + return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)} +} + +func hideTempErr(err error) error { + if e, ok := err.(net.Error); ok && e.Temporary() { + err = &netError{msg: e.Error(), timeout: e.Timeout()} + } + return err +} + +func isControl(frameType int) bool { + return frameType == CloseMessage || frameType == PingMessage || frameType == PongMessage +} + +func isData(frameType int) bool { + return frameType == TextMessage || frameType == BinaryMessage +} + +var validReceivedCloseCodes = map[int]bool{ + // see http://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number + + CloseNormalClosure: true, + CloseGoingAway: true, + CloseProtocolError: true, + CloseUnsupportedData: true, + CloseNoStatusReceived: false, + CloseAbnormalClosure: false, + CloseInvalidFramePayloadData: true, + ClosePolicyViolation: true, + CloseMessageTooBig: true, + CloseMandatoryExtension: true, + CloseInternalServerErr: true, + CloseServiceRestart: true, + CloseTryAgainLater: true, + CloseTLSHandshake: false, +} + +func isValidReceivedCloseCode(code int) bool { + return validReceivedCloseCodes[code] || (code >= 3000 && code <= 4999) +} + +// BufferPool represents a pool of buffers. The *sync.Pool type satisfies this +// interface. The type of the value stored in a pool is not specified. +type BufferPool interface { + // Get gets a value from the pool or returns nil if the pool is empty. + Get() interface{} + // Put adds a value to the pool. + Put(interface{}) +} + +// writePoolData is the type added to the write buffer pool. This wrapper is +// used to prevent applications from peeking at and depending on the values +// added to the pool. +type writePoolData struct{ buf []byte } + +// The Conn type represents a WebSocket connection. +type Conn struct { + conn net.Conn + isServer bool + subprotocol string + + // Write fields + mu chan struct{} // used as mutex to protect write to conn + writeBuf []byte // frame is constructed in this buffer. + writePool BufferPool + writeBufSize int + writeDeadline time.Time + writer io.WriteCloser // the current writer returned to the application + isWriting bool // for best-effort concurrent write detection + + writeErrMu sync.Mutex + writeErr error + + enableWriteCompression bool + compressionLevel int + newCompressionWriter func(io.WriteCloser, int) io.WriteCloser + + // Read fields + reader io.ReadCloser // the current reader returned to the application + readErr error + br *bufio.Reader + // bytes remaining in current frame. + // set setReadRemaining to safely update this value and prevent overflow + readRemaining int64 + readFinal bool // true the current message has more frames. + readLength int64 // Message size. + readLimit int64 // Maximum message size. + readMaskPos int + readMaskKey [4]byte + handlePong func(string) error + handlePing func(string) error + handleClose func(int, string) error + readErrCount int + messageReader *messageReader // the current low-level reader + + readDecompress bool // whether last read frame had RSV1 set + newDecompressionReader func(io.Reader) io.ReadCloser +} + +func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int, writeBufferPool BufferPool, br *bufio.Reader, writeBuf []byte) *Conn { + + if br == nil { + if readBufferSize == 0 { + readBufferSize = defaultReadBufferSize + } else if readBufferSize < maxControlFramePayloadSize { + // must be large enough for control frame + readBufferSize = maxControlFramePayloadSize + } + br = bufio.NewReaderSize(conn, readBufferSize) + } + + if writeBufferSize <= 0 { + writeBufferSize = defaultWriteBufferSize + } + writeBufferSize += maxFrameHeaderSize + + if writeBuf == nil && writeBufferPool == nil { + writeBuf = make([]byte, writeBufferSize) + } + + mu := make(chan struct{}, 1) + mu <- struct{}{} + c := &Conn{ + isServer: isServer, + br: br, + conn: conn, + mu: mu, + readFinal: true, + writeBuf: writeBuf, + writePool: writeBufferPool, + writeBufSize: writeBufferSize, + enableWriteCompression: true, + compressionLevel: defaultCompressionLevel, + } + c.SetCloseHandler(nil) + c.SetPingHandler(nil) + c.SetPongHandler(nil) + return c +} + +// setReadRemaining tracks the number of bytes remaining on the connection. If n +// overflows, an ErrReadLimit is returned. +func (c *Conn) setReadRemaining(n int64) error { + if n < 0 { + return ErrReadLimit + } + + c.readRemaining = n + return nil +} + +// Subprotocol returns the negotiated protocol for the connection. +func (c *Conn) Subprotocol() string { + return c.subprotocol +} + +// Close closes the underlying network connection without sending or waiting +// for a close message. +func (c *Conn) Close() error { + return c.conn.Close() +} + +// LocalAddr returns the local network address. +func (c *Conn) LocalAddr() net.Addr { + return c.conn.LocalAddr() +} + +// RemoteAddr returns the remote network address. +func (c *Conn) RemoteAddr() net.Addr { + return c.conn.RemoteAddr() +} + +// Write methods + +func (c *Conn) writeFatal(err error) error { + err = hideTempErr(err) + c.writeErrMu.Lock() + if c.writeErr == nil { + c.writeErr = err + } + c.writeErrMu.Unlock() + return err +} + +func (c *Conn) read(n int) ([]byte, error) { + p, err := c.br.Peek(n) + if err == io.EOF { + err = errUnexpectedEOF + } + c.br.Discard(len(p)) + return p, err +} + +func (c *Conn) write(frameType int, deadline time.Time, buf0, buf1 []byte) error { + <-c.mu + defer func() { c.mu <- struct{}{} }() + + c.writeErrMu.Lock() + err := c.writeErr + c.writeErrMu.Unlock() + if err != nil { + return err + } + + c.conn.SetWriteDeadline(deadline) + if len(buf1) == 0 { + _, err = c.conn.Write(buf0) + } else { + err = c.writeBufs(buf0, buf1) + } + if err != nil { + return c.writeFatal(err) + } + if frameType == CloseMessage { + c.writeFatal(ErrCloseSent) + } + return nil +} + +func (c *Conn) writeBufs(bufs ...[]byte) error { + b := net.Buffers(bufs) + _, err := b.WriteTo(c.conn) + return err +} + +// WriteControl writes a control message with the given deadline. The allowed +// message types are CloseMessage, PingMessage and PongMessage. +func (c *Conn) WriteControl(messageType int, data []byte, deadline time.Time) error { + if !isControl(messageType) { + return errBadWriteOpCode + } + if len(data) > maxControlFramePayloadSize { + return errInvalidControlFrame + } + + b0 := byte(messageType) | finalBit + b1 := byte(len(data)) + if !c.isServer { + b1 |= maskBit + } + + buf := make([]byte, 0, maxFrameHeaderSize+maxControlFramePayloadSize) + buf = append(buf, b0, b1) + + if c.isServer { + buf = append(buf, data...) + } else { + key := newMaskKey() + buf = append(buf, key[:]...) + buf = append(buf, data...) + maskBytes(key, 0, buf[6:]) + } + + d := 1000 * time.Hour + if !deadline.IsZero() { + d = deadline.Sub(time.Now()) + if d < 0 { + return errWriteTimeout + } + } + + timer := time.NewTimer(d) + select { + case <-c.mu: + timer.Stop() + case <-timer.C: + return errWriteTimeout + } + defer func() { c.mu <- struct{}{} }() + + c.writeErrMu.Lock() + err := c.writeErr + c.writeErrMu.Unlock() + if err != nil { + return err + } + + c.conn.SetWriteDeadline(deadline) + _, err = c.conn.Write(buf) + if err != nil { + return c.writeFatal(err) + } + if messageType == CloseMessage { + c.writeFatal(ErrCloseSent) + } + return err +} + +// beginMessage prepares a connection and message writer for a new message. +func (c *Conn) beginMessage(mw *messageWriter, messageType int) error { + // Close previous writer if not already closed by the application. It's + // probably better to return an error in this situation, but we cannot + // change this without breaking existing applications. + if c.writer != nil { + c.writer.Close() + c.writer = nil + } + + if !isControl(messageType) && !isData(messageType) { + return errBadWriteOpCode + } + + c.writeErrMu.Lock() + err := c.writeErr + c.writeErrMu.Unlock() + if err != nil { + return err + } + + mw.c = c + mw.frameType = messageType + mw.pos = maxFrameHeaderSize + + if c.writeBuf == nil { + wpd, ok := c.writePool.Get().(writePoolData) + if ok { + c.writeBuf = wpd.buf + } else { + c.writeBuf = make([]byte, c.writeBufSize) + } + } + return nil +} + +// NextWriter returns a writer for the next message to send. The writer's Close +// method flushes the complete message to the network. +// +// There can be at most one open writer on a connection. NextWriter closes the +// previous writer if the application has not already done so. +// +// All message types (TextMessage, BinaryMessage, CloseMessage, PingMessage and +// PongMessage) are supported. +func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) { + var mw messageWriter + if err := c.beginMessage(&mw, messageType); err != nil { + return nil, err + } + c.writer = &mw + if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) { + w := c.newCompressionWriter(c.writer, c.compressionLevel) + mw.compress = true + c.writer = w + } + return c.writer, nil +} + +type messageWriter struct { + c *Conn + compress bool // whether next call to flushFrame should set RSV1 + pos int // end of data in writeBuf. + frameType int // type of the current frame. + err error +} + +func (w *messageWriter) endMessage(err error) error { + if w.err != nil { + return err + } + c := w.c + w.err = err + c.writer = nil + if c.writePool != nil { + c.writePool.Put(writePoolData{buf: c.writeBuf}) + c.writeBuf = nil + } + return err +} + +// flushFrame writes buffered data and extra as a frame to the network. The +// final argument indicates that this is the last frame in the message. +func (w *messageWriter) flushFrame(final bool, extra []byte) error { + c := w.c + length := w.pos - maxFrameHeaderSize + len(extra) + + // Check for invalid control frames. + if isControl(w.frameType) && + (!final || length > maxControlFramePayloadSize) { + return w.endMessage(errInvalidControlFrame) + } + + b0 := byte(w.frameType) + if final { + b0 |= finalBit + } + if w.compress { + b0 |= rsv1Bit + } + w.compress = false + + b1 := byte(0) + if !c.isServer { + b1 |= maskBit + } + + // Assume that the frame starts at beginning of c.writeBuf. + framePos := 0 + if c.isServer { + // Adjust up if mask not included in the header. + framePos = 4 + } + + switch { + case length >= 65536: + c.writeBuf[framePos] = b0 + c.writeBuf[framePos+1] = b1 | 127 + binary.BigEndian.PutUint64(c.writeBuf[framePos+2:], uint64(length)) + case length > 125: + framePos += 6 + c.writeBuf[framePos] = b0 + c.writeBuf[framePos+1] = b1 | 126 + binary.BigEndian.PutUint16(c.writeBuf[framePos+2:], uint16(length)) + default: + framePos += 8 + c.writeBuf[framePos] = b0 + c.writeBuf[framePos+1] = b1 | byte(length) + } + + if !c.isServer { + key := newMaskKey() + copy(c.writeBuf[maxFrameHeaderSize-4:], key[:]) + maskBytes(key, 0, c.writeBuf[maxFrameHeaderSize:w.pos]) + if len(extra) > 0 { + return w.endMessage(c.writeFatal(errors.New("websocket: internal error, extra used in client mode"))) + } + } + + // Write the buffers to the connection with best-effort detection of + // concurrent writes. See the concurrency section in the package + // documentation for more info. + + if c.isWriting { + panic("concurrent write to websocket connection") + } + c.isWriting = true + + err := c.write(w.frameType, c.writeDeadline, c.writeBuf[framePos:w.pos], extra) + + if !c.isWriting { + panic("concurrent write to websocket connection") + } + c.isWriting = false + + if err != nil { + return w.endMessage(err) + } + + if final { + w.endMessage(errWriteClosed) + return nil + } + + // Setup for next frame. + w.pos = maxFrameHeaderSize + w.frameType = continuationFrame + return nil +} + +func (w *messageWriter) ncopy(max int) (int, error) { + n := len(w.c.writeBuf) - w.pos + if n <= 0 { + if err := w.flushFrame(false, nil); err != nil { + return 0, err + } + n = len(w.c.writeBuf) - w.pos + } + if n > max { + n = max + } + return n, nil +} + +func (w *messageWriter) Write(p []byte) (int, error) { + if w.err != nil { + return 0, w.err + } + + if len(p) > 2*len(w.c.writeBuf) && w.c.isServer { + // Don't buffer large messages. + err := w.flushFrame(false, p) + if err != nil { + return 0, err + } + return len(p), nil + } + + nn := len(p) + for len(p) > 0 { + n, err := w.ncopy(len(p)) + if err != nil { + return 0, err + } + copy(w.c.writeBuf[w.pos:], p[:n]) + w.pos += n + p = p[n:] + } + return nn, nil +} + +func (w *messageWriter) WriteString(p string) (int, error) { + if w.err != nil { + return 0, w.err + } + + nn := len(p) + for len(p) > 0 { + n, err := w.ncopy(len(p)) + if err != nil { + return 0, err + } + copy(w.c.writeBuf[w.pos:], p[:n]) + w.pos += n + p = p[n:] + } + return nn, nil +} + +func (w *messageWriter) ReadFrom(r io.Reader) (nn int64, err error) { + if w.err != nil { + return 0, w.err + } + for { + if w.pos == len(w.c.writeBuf) { + err = w.flushFrame(false, nil) + if err != nil { + break + } + } + var n int + n, err = r.Read(w.c.writeBuf[w.pos:]) + w.pos += n + nn += int64(n) + if err != nil { + if err == io.EOF { + err = nil + } + break + } + } + return nn, err +} + +func (w *messageWriter) Close() error { + if w.err != nil { + return w.err + } + return w.flushFrame(true, nil) +} + +// WritePreparedMessage writes prepared message into connection. +func (c *Conn) WritePreparedMessage(pm *PreparedMessage) error { + frameType, frameData, err := pm.frame(prepareKey{ + isServer: c.isServer, + compress: c.newCompressionWriter != nil && c.enableWriteCompression && isData(pm.messageType), + compressionLevel: c.compressionLevel, + }) + if err != nil { + return err + } + if c.isWriting { + panic("concurrent write to websocket connection") + } + c.isWriting = true + err = c.write(frameType, c.writeDeadline, frameData, nil) + if !c.isWriting { + panic("concurrent write to websocket connection") + } + c.isWriting = false + return err +} + +// WriteMessage is a helper method for getting a writer using NextWriter, +// writing the message and closing the writer. +func (c *Conn) WriteMessage(messageType int, data []byte) error { + + if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) { + // Fast path with no allocations and single frame. + + var mw messageWriter + if err := c.beginMessage(&mw, messageType); err != nil { + return err + } + n := copy(c.writeBuf[mw.pos:], data) + mw.pos += n + data = data[n:] + return mw.flushFrame(true, data) + } + + w, err := c.NextWriter(messageType) + if err != nil { + return err + } + if _, err = w.Write(data); err != nil { + return err + } + return w.Close() +} + +// SetWriteDeadline sets the write deadline on the underlying network +// connection. After a write has timed out, the websocket state is corrupt and +// all future writes will return an error. A zero value for t means writes will +// not time out. +func (c *Conn) SetWriteDeadline(t time.Time) error { + c.writeDeadline = t + return nil +} + +// Read methods + +func (c *Conn) advanceFrame() (int, error) { + // 1. Skip remainder of previous frame. + + if c.readRemaining > 0 { + if _, err := io.CopyN(ioutil.Discard, c.br, c.readRemaining); err != nil { + return noFrame, err + } + } + + // 2. Read and parse first two bytes of frame header. + // To aid debugging, collect and report all errors in the first two bytes + // of the header. + + var errors []string + + p, err := c.read(2) + if err != nil { + return noFrame, err + } + + frameType := int(p[0] & 0xf) + final := p[0]&finalBit != 0 + rsv1 := p[0]&rsv1Bit != 0 + rsv2 := p[0]&rsv2Bit != 0 + rsv3 := p[0]&rsv3Bit != 0 + mask := p[1]&maskBit != 0 + c.setReadRemaining(int64(p[1] & 0x7f)) + + c.readDecompress = false + if rsv1 { + if c.newDecompressionReader != nil { + c.readDecompress = true + } else { + errors = append(errors, "RSV1 set") + } + } + + if rsv2 { + errors = append(errors, "RSV2 set") + } + + if rsv3 { + errors = append(errors, "RSV3 set") + } + + switch frameType { + case CloseMessage, PingMessage, PongMessage: + if c.readRemaining > maxControlFramePayloadSize { + errors = append(errors, "len > 125 for control") + } + if !final { + errors = append(errors, "FIN not set on control") + } + case TextMessage, BinaryMessage: + if !c.readFinal { + errors = append(errors, "data before FIN") + } + c.readFinal = final + case continuationFrame: + if c.readFinal { + errors = append(errors, "continuation after FIN") + } + c.readFinal = final + default: + errors = append(errors, "bad opcode "+strconv.Itoa(frameType)) + } + + if mask != c.isServer { + errors = append(errors, "bad MASK") + } + + if len(errors) > 0 { + return noFrame, c.handleProtocolError(strings.Join(errors, ", ")) + } + + // 3. Read and parse frame length as per + // https://tools.ietf.org/html/rfc6455#section-5.2 + // + // The length of the "Payload data", in bytes: if 0-125, that is the payload + // length. + // - If 126, the following 2 bytes interpreted as a 16-bit unsigned + // integer are the payload length. + // - If 127, the following 8 bytes interpreted as + // a 64-bit unsigned integer (the most significant bit MUST be 0) are the + // payload length. Multibyte length quantities are expressed in network byte + // order. + + switch c.readRemaining { + case 126: + p, err := c.read(2) + if err != nil { + return noFrame, err + } + + if err := c.setReadRemaining(int64(binary.BigEndian.Uint16(p))); err != nil { + return noFrame, err + } + case 127: + p, err := c.read(8) + if err != nil { + return noFrame, err + } + + if err := c.setReadRemaining(int64(binary.BigEndian.Uint64(p))); err != nil { + return noFrame, err + } + } + + // 4. Handle frame masking. + + if mask { + c.readMaskPos = 0 + p, err := c.read(len(c.readMaskKey)) + if err != nil { + return noFrame, err + } + copy(c.readMaskKey[:], p) + } + + // 5. For text and binary messages, enforce read limit and return. + + if frameType == continuationFrame || frameType == TextMessage || frameType == BinaryMessage { + + c.readLength += c.readRemaining + // Don't allow readLength to overflow in the presence of a large readRemaining + // counter. + if c.readLength < 0 { + return noFrame, ErrReadLimit + } + + if c.readLimit > 0 && c.readLength > c.readLimit { + c.WriteControl(CloseMessage, FormatCloseMessage(CloseMessageTooBig, ""), time.Now().Add(writeWait)) + return noFrame, ErrReadLimit + } + + return frameType, nil + } + + // 6. Read control frame payload. + + var payload []byte + if c.readRemaining > 0 { + payload, err = c.read(int(c.readRemaining)) + c.setReadRemaining(0) + if err != nil { + return noFrame, err + } + if c.isServer { + maskBytes(c.readMaskKey, 0, payload) + } + } + + // 7. Process control frame payload. + + switch frameType { + case PongMessage: + if err := c.handlePong(string(payload)); err != nil { + return noFrame, err + } + case PingMessage: + if err := c.handlePing(string(payload)); err != nil { + return noFrame, err + } + case CloseMessage: + closeCode := CloseNoStatusReceived + closeText := "" + if len(payload) >= 2 { + closeCode = int(binary.BigEndian.Uint16(payload)) + if !isValidReceivedCloseCode(closeCode) { + return noFrame, c.handleProtocolError("bad close code " + strconv.Itoa(closeCode)) + } + closeText = string(payload[2:]) + if !utf8.ValidString(closeText) { + return noFrame, c.handleProtocolError("invalid utf8 payload in close frame") + } + } + if err := c.handleClose(closeCode, closeText); err != nil { + return noFrame, err + } + return noFrame, &CloseError{Code: closeCode, Text: closeText} + } + + return frameType, nil +} + +func (c *Conn) handleProtocolError(message string) error { + data := FormatCloseMessage(CloseProtocolError, message) + if len(data) > maxControlFramePayloadSize { + data = data[:maxControlFramePayloadSize] + } + c.WriteControl(CloseMessage, data, time.Now().Add(writeWait)) + return errors.New("websocket: " + message) +} + +// NextReader returns the next data message received from the peer. The +// returned messageType is either TextMessage or BinaryMessage. +// +// There can be at most one open reader on a connection. NextReader discards +// the previous message if the application has not already consumed it. +// +// Applications must break out of the application's read loop when this method +// returns a non-nil error value. Errors returned from this method are +// permanent. Once this method returns a non-nil error, all subsequent calls to +// this method return the same error. +func (c *Conn) NextReader() (messageType int, r io.Reader, err error) { + // Close previous reader, only relevant for decompression. + if c.reader != nil { + c.reader.Close() + c.reader = nil + } + + c.messageReader = nil + c.readLength = 0 + + for c.readErr == nil { + frameType, err := c.advanceFrame() + if err != nil { + c.readErr = hideTempErr(err) + break + } + + if frameType == TextMessage || frameType == BinaryMessage { + c.messageReader = &messageReader{c} + c.reader = c.messageReader + if c.readDecompress { + c.reader = c.newDecompressionReader(c.reader) + } + return frameType, c.reader, nil + } + } + + // Applications that do handle the error returned from this method spin in + // tight loop on connection failure. To help application developers detect + // this error, panic on repeated reads to the failed connection. + c.readErrCount++ + if c.readErrCount >= 1000 { + panic("repeated read on failed websocket connection") + } + + return noFrame, nil, c.readErr +} + +type messageReader struct{ c *Conn } + +func (r *messageReader) Read(b []byte) (int, error) { + c := r.c + if c.messageReader != r { + return 0, io.EOF + } + + for c.readErr == nil { + + if c.readRemaining > 0 { + if int64(len(b)) > c.readRemaining { + b = b[:c.readRemaining] + } + n, err := c.br.Read(b) + c.readErr = hideTempErr(err) + if c.isServer { + c.readMaskPos = maskBytes(c.readMaskKey, c.readMaskPos, b[:n]) + } + rem := c.readRemaining + rem -= int64(n) + c.setReadRemaining(rem) + if c.readRemaining > 0 && c.readErr == io.EOF { + c.readErr = errUnexpectedEOF + } + return n, c.readErr + } + + if c.readFinal { + c.messageReader = nil + return 0, io.EOF + } + + frameType, err := c.advanceFrame() + switch { + case err != nil: + c.readErr = hideTempErr(err) + case frameType == TextMessage || frameType == BinaryMessage: + c.readErr = errors.New("websocket: internal error, unexpected text or binary in Reader") + } + } + + err := c.readErr + if err == io.EOF && c.messageReader == r { + err = errUnexpectedEOF + } + return 0, err +} + +func (r *messageReader) Close() error { + return nil +} + +// ReadMessage is a helper method for getting a reader using NextReader and +// reading from that reader to a buffer. +func (c *Conn) ReadMessage() (messageType int, p []byte, err error) { + var r io.Reader + messageType, r, err = c.NextReader() + if err != nil { + return messageType, nil, err + } + p, err = ioutil.ReadAll(r) + return messageType, p, err +} + +// SetReadDeadline sets the read deadline on the underlying network connection. +// After a read has timed out, the websocket connection state is corrupt and +// all future reads will return an error. A zero value for t means reads will +// not time out. +func (c *Conn) SetReadDeadline(t time.Time) error { + return c.conn.SetReadDeadline(t) +} + +// SetReadLimit sets the maximum size in bytes for a message read from the peer. If a +// message exceeds the limit, the connection sends a close message to the peer +// and returns ErrReadLimit to the application. +func (c *Conn) SetReadLimit(limit int64) { + c.readLimit = limit +} + +// CloseHandler returns the current close handler +func (c *Conn) CloseHandler() func(code int, text string) error { + return c.handleClose +} + +// SetCloseHandler sets the handler for close messages received from the peer. +// The code argument to h is the received close code or CloseNoStatusReceived +// if the close message is empty. The default close handler sends a close +// message back to the peer. +// +// The handler function is called from the NextReader, ReadMessage and message +// reader Read methods. The application must read the connection to process +// close messages as described in the section on Control Messages above. +// +// The connection read methods return a CloseError when a close message is +// received. Most applications should handle close messages as part of their +// normal error handling. Applications should only set a close handler when the +// application must perform some action before sending a close message back to +// the peer. +func (c *Conn) SetCloseHandler(h func(code int, text string) error) { + if h == nil { + h = func(code int, text string) error { + message := FormatCloseMessage(code, "") + c.WriteControl(CloseMessage, message, time.Now().Add(writeWait)) + return nil + } + } + c.handleClose = h +} + +// PingHandler returns the current ping handler +func (c *Conn) PingHandler() func(appData string) error { + return c.handlePing +} + +// SetPingHandler sets the handler for ping messages received from the peer. +// The appData argument to h is the PING message application data. The default +// ping handler sends a pong to the peer. +// +// The handler function is called from the NextReader, ReadMessage and message +// reader Read methods. The application must read the connection to process +// ping messages as described in the section on Control Messages above. +func (c *Conn) SetPingHandler(h func(appData string) error) { + if h == nil { + h = func(message string) error { + err := c.WriteControl(PongMessage, []byte(message), time.Now().Add(writeWait)) + if err == ErrCloseSent { + return nil + } else if e, ok := err.(net.Error); ok && e.Temporary() { + return nil + } + return err + } + } + c.handlePing = h +} + +// PongHandler returns the current pong handler +func (c *Conn) PongHandler() func(appData string) error { + return c.handlePong +} + +// SetPongHandler sets the handler for pong messages received from the peer. +// The appData argument to h is the PONG message application data. The default +// pong handler does nothing. +// +// The handler function is called from the NextReader, ReadMessage and message +// reader Read methods. The application must read the connection to process +// pong messages as described in the section on Control Messages above. +func (c *Conn) SetPongHandler(h func(appData string) error) { + if h == nil { + h = func(string) error { return nil } + } + c.handlePong = h +} + +// NetConn returns the underlying connection that is wrapped by c. +// Note that writing to or reading from this connection directly will corrupt the +// WebSocket connection. +func (c *Conn) NetConn() net.Conn { + return c.conn +} + +// UnderlyingConn returns the internal net.Conn. This can be used to further +// modifications to connection specific flags. +// Deprecated: Use the NetConn method. +func (c *Conn) UnderlyingConn() net.Conn { + return c.conn +} + +// EnableWriteCompression enables and disables write compression of +// subsequent text and binary messages. This function is a noop if +// compression was not negotiated with the peer. +func (c *Conn) EnableWriteCompression(enable bool) { + c.enableWriteCompression = enable +} + +// SetCompressionLevel sets the flate compression level for subsequent text and +// binary messages. This function is a noop if compression was not negotiated +// with the peer. See the compress/flate package for a description of +// compression levels. +func (c *Conn) SetCompressionLevel(level int) error { + if !isValidCompressionLevel(level) { + return errors.New("websocket: invalid compression level") + } + c.compressionLevel = level + return nil +} + +// FormatCloseMessage formats closeCode and text as a WebSocket close message. +// An empty message is returned for code CloseNoStatusReceived. +func FormatCloseMessage(closeCode int, text string) []byte { + if closeCode == CloseNoStatusReceived { + // Return empty message because it's illegal to send + // CloseNoStatusReceived. Return non-nil value in case application + // checks for nil. + return []byte{} + } + buf := make([]byte, 2+len(text)) + binary.BigEndian.PutUint16(buf, uint16(closeCode)) + copy(buf[2:], text) + return buf +} diff --git a/vendor/github.com/gorilla/websocket/doc.go b/vendor/github.com/gorilla/websocket/doc.go new file mode 100644 index 0000000..8db0cef --- /dev/null +++ b/vendor/github.com/gorilla/websocket/doc.go @@ -0,0 +1,227 @@ +// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Package websocket implements the WebSocket protocol defined in RFC 6455. +// +// Overview +// +// The Conn type represents a WebSocket connection. A server application calls +// the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: +// +// var upgrader = websocket.Upgrader{ +// ReadBufferSize: 1024, +// WriteBufferSize: 1024, +// } +// +// func handler(w http.ResponseWriter, r *http.Request) { +// conn, err := upgrader.Upgrade(w, r, nil) +// if err != nil { +// log.Println(err) +// return +// } +// ... Use conn to send and receive messages. +// } +// +// Call the connection's WriteMessage and ReadMessage methods to send and +// receive messages as a slice of bytes. This snippet of code shows how to echo +// messages using these methods: +// +// for { +// messageType, p, err := conn.ReadMessage() +// if err != nil { +// log.Println(err) +// return +// } +// if err := conn.WriteMessage(messageType, p); err != nil { +// log.Println(err) +// return +// } +// } +// +// In above snippet of code, p is a []byte and messageType is an int with value +// websocket.BinaryMessage or websocket.TextMessage. +// +// An application can also send and receive messages using the io.WriteCloser +// and io.Reader interfaces. To send a message, call the connection NextWriter +// method to get an io.WriteCloser, write the message to the writer and close +// the writer when done. To receive a message, call the connection NextReader +// method to get an io.Reader and read until io.EOF is returned. This snippet +// shows how to echo messages using the NextWriter and NextReader methods: +// +// for { +// messageType, r, err := conn.NextReader() +// if err != nil { +// return +// } +// w, err := conn.NextWriter(messageType) +// if err != nil { +// return err +// } +// if _, err := io.Copy(w, r); err != nil { +// return err +// } +// if err := w.Close(); err != nil { +// return err +// } +// } +// +// Data Messages +// +// The WebSocket protocol distinguishes between text and binary data messages. +// Text messages are interpreted as UTF-8 encoded text. The interpretation of +// binary messages is left to the application. +// +// This package uses the TextMessage and BinaryMessage integer constants to +// identify the two data message types. The ReadMessage and NextReader methods +// return the type of the received message. The messageType argument to the +// WriteMessage and NextWriter methods specifies the type of a sent message. +// +// It is the application's responsibility to ensure that text messages are +// valid UTF-8 encoded text. +// +// Control Messages +// +// The WebSocket protocol defines three types of control messages: close, ping +// and pong. Call the connection WriteControl, WriteMessage or NextWriter +// methods to send a control message to the peer. +// +// Connections handle received close messages by calling the handler function +// set with the SetCloseHandler method and by returning a *CloseError from the +// NextReader, ReadMessage or the message Read method. The default close +// handler sends a close message to the peer. +// +// Connections handle received ping messages by calling the handler function +// set with the SetPingHandler method. The default ping handler sends a pong +// message to the peer. +// +// Connections handle received pong messages by calling the handler function +// set with the SetPongHandler method. The default pong handler does nothing. +// If an application sends ping messages, then the application should set a +// pong handler to receive the corresponding pong. +// +// The control message handler functions are called from the NextReader, +// ReadMessage and message reader Read methods. The default close and ping +// handlers can block these methods for a short time when the handler writes to +// the connection. +// +// The application must read the connection to process close, ping and pong +// messages sent from the peer. If the application is not otherwise interested +// in messages from the peer, then the application should start a goroutine to +// read and discard messages from the peer. A simple example is: +// +// func readLoop(c *websocket.Conn) { +// for { +// if _, _, err := c.NextReader(); err != nil { +// c.Close() +// break +// } +// } +// } +// +// Concurrency +// +// Connections support one concurrent reader and one concurrent writer. +// +// Applications are responsible for ensuring that no more than one goroutine +// calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, +// WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and +// that no more than one goroutine calls the read methods (NextReader, +// SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) +// concurrently. +// +// The Close and WriteControl methods can be called concurrently with all other +// methods. +// +// Origin Considerations +// +// Web browsers allow Javascript applications to open a WebSocket connection to +// any host. It's up to the server to enforce an origin policy using the Origin +// request header sent by the browser. +// +// The Upgrader calls the function specified in the CheckOrigin field to check +// the origin. If the CheckOrigin function returns false, then the Upgrade +// method fails the WebSocket handshake with HTTP status 403. +// +// If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail +// the handshake if the Origin request header is present and the Origin host is +// not equal to the Host request header. +// +// The deprecated package-level Upgrade function does not perform origin +// checking. The application is responsible for checking the Origin header +// before calling the Upgrade function. +// +// Buffers +// +// Connections buffer network input and output to reduce the number +// of system calls when reading or writing messages. +// +// Write buffers are also used for constructing WebSocket frames. See RFC 6455, +// Section 5 for a discussion of message framing. A WebSocket frame header is +// written to the network each time a write buffer is flushed to the network. +// Decreasing the size of the write buffer can increase the amount of framing +// overhead on the connection. +// +// The buffer sizes in bytes are specified by the ReadBufferSize and +// WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default +// size of 4096 when a buffer size field is set to zero. The Upgrader reuses +// buffers created by the HTTP server when a buffer size field is set to zero. +// The HTTP server buffers have a size of 4096 at the time of this writing. +// +// The buffer sizes do not limit the size of a message that can be read or +// written by a connection. +// +// Buffers are held for the lifetime of the connection by default. If the +// Dialer or Upgrader WriteBufferPool field is set, then a connection holds the +// write buffer only when writing a message. +// +// Applications should tune the buffer sizes to balance memory use and +// performance. Increasing the buffer size uses more memory, but can reduce the +// number of system calls to read or write the network. In the case of writing, +// increasing the buffer size can reduce the number of frame headers written to +// the network. +// +// Some guidelines for setting buffer parameters are: +// +// Limit the buffer sizes to the maximum expected message size. Buffers larger +// than the largest message do not provide any benefit. +// +// Depending on the distribution of message sizes, setting the buffer size to +// a value less than the maximum expected message size can greatly reduce memory +// use with a small impact on performance. Here's an example: If 99% of the +// messages are smaller than 256 bytes and the maximum message size is 512 +// bytes, then a buffer size of 256 bytes will result in 1.01 more system calls +// than a buffer size of 512 bytes. The memory savings is 50%. +// +// A write buffer pool is useful when the application has a modest number +// writes over a large number of connections. when buffers are pooled, a larger +// buffer size has a reduced impact on total memory use and has the benefit of +// reducing system calls and frame overhead. +// +// Compression EXPERIMENTAL +// +// Per message compression extensions (RFC 7692) are experimentally supported +// by this package in a limited capacity. Setting the EnableCompression option +// to true in Dialer or Upgrader will attempt to negotiate per message deflate +// support. +// +// var upgrader = websocket.Upgrader{ +// EnableCompression: true, +// } +// +// If compression was successfully negotiated with the connection's peer, any +// message received in compressed form will be automatically decompressed. +// All Read methods will return uncompressed bytes. +// +// Per message compression of messages written to a connection can be enabled +// or disabled by calling the corresponding Conn method: +// +// conn.EnableWriteCompression(false) +// +// Currently this package does not support compression with "context takeover". +// This means that messages must be compressed and decompressed in isolation, +// without retaining sliding window or dictionary state across messages. For +// more details refer to RFC 7692. +// +// Use of compression is experimental and may result in decreased performance. +package websocket diff --git a/vendor/github.com/gorilla/websocket/join.go b/vendor/github.com/gorilla/websocket/join.go new file mode 100644 index 0000000..c64f8c8 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/join.go @@ -0,0 +1,42 @@ +// Copyright 2019 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "io" + "strings" +) + +// JoinMessages concatenates received messages to create a single io.Reader. +// The string term is appended to each message. The returned reader does not +// support concurrent calls to the Read method. +func JoinMessages(c *Conn, term string) io.Reader { + return &joinReader{c: c, term: term} +} + +type joinReader struct { + c *Conn + term string + r io.Reader +} + +func (r *joinReader) Read(p []byte) (int, error) { + if r.r == nil { + var err error + _, r.r, err = r.c.NextReader() + if err != nil { + return 0, err + } + if r.term != "" { + r.r = io.MultiReader(r.r, strings.NewReader(r.term)) + } + } + n, err := r.r.Read(p) + if err == io.EOF { + err = nil + r.r = nil + } + return n, err +} diff --git a/vendor/github.com/gorilla/websocket/json.go b/vendor/github.com/gorilla/websocket/json.go new file mode 100644 index 0000000..dc2c1f6 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/json.go @@ -0,0 +1,60 @@ +// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "encoding/json" + "io" +) + +// WriteJSON writes the JSON encoding of v as a message. +// +// Deprecated: Use c.WriteJSON instead. +func WriteJSON(c *Conn, v interface{}) error { + return c.WriteJSON(v) +} + +// WriteJSON writes the JSON encoding of v as a message. +// +// See the documentation for encoding/json Marshal for details about the +// conversion of Go values to JSON. +func (c *Conn) WriteJSON(v interface{}) error { + w, err := c.NextWriter(TextMessage) + if err != nil { + return err + } + err1 := json.NewEncoder(w).Encode(v) + err2 := w.Close() + if err1 != nil { + return err1 + } + return err2 +} + +// ReadJSON reads the next JSON-encoded message from the connection and stores +// it in the value pointed to by v. +// +// Deprecated: Use c.ReadJSON instead. +func ReadJSON(c *Conn, v interface{}) error { + return c.ReadJSON(v) +} + +// ReadJSON reads the next JSON-encoded message from the connection and stores +// it in the value pointed to by v. +// +// See the documentation for the encoding/json Unmarshal function for details +// about the conversion of JSON to a Go value. +func (c *Conn) ReadJSON(v interface{}) error { + _, r, err := c.NextReader() + if err != nil { + return err + } + err = json.NewDecoder(r).Decode(v) + if err == io.EOF { + // One value is expected in the message. + err = io.ErrUnexpectedEOF + } + return err +} diff --git a/vendor/github.com/gorilla/websocket/mask.go b/vendor/github.com/gorilla/websocket/mask.go new file mode 100644 index 0000000..d0742bf --- /dev/null +++ b/vendor/github.com/gorilla/websocket/mask.go @@ -0,0 +1,55 @@ +// Copyright 2016 The Gorilla WebSocket Authors. All rights reserved. Use of +// this source code is governed by a BSD-style license that can be found in the +// LICENSE file. + +//go:build !appengine +// +build !appengine + +package websocket + +import "unsafe" + +const wordSize = int(unsafe.Sizeof(uintptr(0))) + +func maskBytes(key [4]byte, pos int, b []byte) int { + // Mask one byte at a time for small buffers. + if len(b) < 2*wordSize { + for i := range b { + b[i] ^= key[pos&3] + pos++ + } + return pos & 3 + } + + // Mask one byte at a time to word boundary. + if n := int(uintptr(unsafe.Pointer(&b[0]))) % wordSize; n != 0 { + n = wordSize - n + for i := range b[:n] { + b[i] ^= key[pos&3] + pos++ + } + b = b[n:] + } + + // Create aligned word size key. + var k [wordSize]byte + for i := range k { + k[i] = key[(pos+i)&3] + } + kw := *(*uintptr)(unsafe.Pointer(&k)) + + // Mask one word at a time. + n := (len(b) / wordSize) * wordSize + for i := 0; i < n; i += wordSize { + *(*uintptr)(unsafe.Pointer(uintptr(unsafe.Pointer(&b[0])) + uintptr(i))) ^= kw + } + + // Mask one byte at a time for remaining bytes. + b = b[n:] + for i := range b { + b[i] ^= key[pos&3] + pos++ + } + + return pos & 3 +} diff --git a/vendor/github.com/gorilla/websocket/mask_safe.go b/vendor/github.com/gorilla/websocket/mask_safe.go new file mode 100644 index 0000000..36250ca --- /dev/null +++ b/vendor/github.com/gorilla/websocket/mask_safe.go @@ -0,0 +1,16 @@ +// Copyright 2016 The Gorilla WebSocket Authors. All rights reserved. Use of +// this source code is governed by a BSD-style license that can be found in the +// LICENSE file. + +//go:build appengine +// +build appengine + +package websocket + +func maskBytes(key [4]byte, pos int, b []byte) int { + for i := range b { + b[i] ^= key[pos&3] + pos++ + } + return pos & 3 +} diff --git a/vendor/github.com/gorilla/websocket/prepared.go b/vendor/github.com/gorilla/websocket/prepared.go new file mode 100644 index 0000000..c854225 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/prepared.go @@ -0,0 +1,102 @@ +// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "bytes" + "net" + "sync" + "time" +) + +// PreparedMessage caches on the wire representations of a message payload. +// Use PreparedMessage to efficiently send a message payload to multiple +// connections. PreparedMessage is especially useful when compression is used +// because the CPU and memory expensive compression operation can be executed +// once for a given set of compression options. +type PreparedMessage struct { + messageType int + data []byte + mu sync.Mutex + frames map[prepareKey]*preparedFrame +} + +// prepareKey defines a unique set of options to cache prepared frames in PreparedMessage. +type prepareKey struct { + isServer bool + compress bool + compressionLevel int +} + +// preparedFrame contains data in wire representation. +type preparedFrame struct { + once sync.Once + data []byte +} + +// NewPreparedMessage returns an initialized PreparedMessage. You can then send +// it to connection using WritePreparedMessage method. Valid wire +// representation will be calculated lazily only once for a set of current +// connection options. +func NewPreparedMessage(messageType int, data []byte) (*PreparedMessage, error) { + pm := &PreparedMessage{ + messageType: messageType, + frames: make(map[prepareKey]*preparedFrame), + data: data, + } + + // Prepare a plain server frame. + _, frameData, err := pm.frame(prepareKey{isServer: true, compress: false}) + if err != nil { + return nil, err + } + + // To protect against caller modifying the data argument, remember the data + // copied to the plain server frame. + pm.data = frameData[len(frameData)-len(data):] + return pm, nil +} + +func (pm *PreparedMessage) frame(key prepareKey) (int, []byte, error) { + pm.mu.Lock() + frame, ok := pm.frames[key] + if !ok { + frame = &preparedFrame{} + pm.frames[key] = frame + } + pm.mu.Unlock() + + var err error + frame.once.Do(func() { + // Prepare a frame using a 'fake' connection. + // TODO: Refactor code in conn.go to allow more direct construction of + // the frame. + mu := make(chan struct{}, 1) + mu <- struct{}{} + var nc prepareConn + c := &Conn{ + conn: &nc, + mu: mu, + isServer: key.isServer, + compressionLevel: key.compressionLevel, + enableWriteCompression: true, + writeBuf: make([]byte, defaultWriteBufferSize+maxFrameHeaderSize), + } + if key.compress { + c.newCompressionWriter = compressNoContextTakeover + } + err = c.WriteMessage(pm.messageType, pm.data) + frame.data = nc.buf.Bytes() + }) + return pm.messageType, frame.data, err +} + +type prepareConn struct { + buf bytes.Buffer + net.Conn +} + +func (pc *prepareConn) Write(p []byte) (int, error) { return pc.buf.Write(p) } +func (pc *prepareConn) SetWriteDeadline(t time.Time) error { return nil } diff --git a/vendor/github.com/gorilla/websocket/proxy.go b/vendor/github.com/gorilla/websocket/proxy.go new file mode 100644 index 0000000..e0f466b --- /dev/null +++ b/vendor/github.com/gorilla/websocket/proxy.go @@ -0,0 +1,77 @@ +// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "bufio" + "encoding/base64" + "errors" + "net" + "net/http" + "net/url" + "strings" +) + +type netDialerFunc func(network, addr string) (net.Conn, error) + +func (fn netDialerFunc) Dial(network, addr string) (net.Conn, error) { + return fn(network, addr) +} + +func init() { + proxy_RegisterDialerType("http", func(proxyURL *url.URL, forwardDialer proxy_Dialer) (proxy_Dialer, error) { + return &httpProxyDialer{proxyURL: proxyURL, forwardDial: forwardDialer.Dial}, nil + }) +} + +type httpProxyDialer struct { + proxyURL *url.URL + forwardDial func(network, addr string) (net.Conn, error) +} + +func (hpd *httpProxyDialer) Dial(network string, addr string) (net.Conn, error) { + hostPort, _ := hostPortNoPort(hpd.proxyURL) + conn, err := hpd.forwardDial(network, hostPort) + if err != nil { + return nil, err + } + + connectHeader := make(http.Header) + if user := hpd.proxyURL.User; user != nil { + proxyUser := user.Username() + if proxyPassword, passwordSet := user.Password(); passwordSet { + credential := base64.StdEncoding.EncodeToString([]byte(proxyUser + ":" + proxyPassword)) + connectHeader.Set("Proxy-Authorization", "Basic "+credential) + } + } + + connectReq := &http.Request{ + Method: http.MethodConnect, + URL: &url.URL{Opaque: addr}, + Host: addr, + Header: connectHeader, + } + + if err := connectReq.Write(conn); err != nil { + conn.Close() + return nil, err + } + + // Read response. It's OK to use and discard buffered reader here becaue + // the remote server does not speak until spoken to. + br := bufio.NewReader(conn) + resp, err := http.ReadResponse(br, connectReq) + if err != nil { + conn.Close() + return nil, err + } + + if resp.StatusCode != 200 { + conn.Close() + f := strings.SplitN(resp.Status, " ", 2) + return nil, errors.New(f[1]) + } + return conn, nil +} diff --git a/vendor/github.com/gorilla/websocket/server.go b/vendor/github.com/gorilla/websocket/server.go new file mode 100644 index 0000000..bb33597 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/server.go @@ -0,0 +1,365 @@ +// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "bufio" + "errors" + "io" + "net/http" + "net/url" + "strings" + "time" +) + +// HandshakeError describes an error with the handshake from the peer. +type HandshakeError struct { + message string +} + +func (e HandshakeError) Error() string { return e.message } + +// Upgrader specifies parameters for upgrading an HTTP connection to a +// WebSocket connection. +// +// It is safe to call Upgrader's methods concurrently. +type Upgrader struct { + // HandshakeTimeout specifies the duration for the handshake to complete. + HandshakeTimeout time.Duration + + // ReadBufferSize and WriteBufferSize specify I/O buffer sizes in bytes. If a buffer + // size is zero, then buffers allocated by the HTTP server are used. The + // I/O buffer sizes do not limit the size of the messages that can be sent + // or received. + ReadBufferSize, WriteBufferSize int + + // WriteBufferPool is a pool of buffers for write operations. If the value + // is not set, then write buffers are allocated to the connection for the + // lifetime of the connection. + // + // A pool is most useful when the application has a modest volume of writes + // across a large number of connections. + // + // Applications should use a single pool for each unique value of + // WriteBufferSize. + WriteBufferPool BufferPool + + // Subprotocols specifies the server's supported protocols in order of + // preference. If this field is not nil, then the Upgrade method negotiates a + // subprotocol by selecting the first match in this list with a protocol + // requested by the client. If there's no match, then no protocol is + // negotiated (the Sec-Websocket-Protocol header is not included in the + // handshake response). + Subprotocols []string + + // Error specifies the function for generating HTTP error responses. If Error + // is nil, then http.Error is used to generate the HTTP response. + Error func(w http.ResponseWriter, r *http.Request, status int, reason error) + + // CheckOrigin returns true if the request Origin header is acceptable. If + // CheckOrigin is nil, then a safe default is used: return false if the + // Origin request header is present and the origin host is not equal to + // request Host header. + // + // A CheckOrigin function should carefully validate the request origin to + // prevent cross-site request forgery. + CheckOrigin func(r *http.Request) bool + + // EnableCompression specify if the server should attempt to negotiate per + // message compression (RFC 7692). Setting this value to true does not + // guarantee that compression will be supported. Currently only "no context + // takeover" modes are supported. + EnableCompression bool +} + +func (u *Upgrader) returnError(w http.ResponseWriter, r *http.Request, status int, reason string) (*Conn, error) { + err := HandshakeError{reason} + if u.Error != nil { + u.Error(w, r, status, err) + } else { + w.Header().Set("Sec-Websocket-Version", "13") + http.Error(w, http.StatusText(status), status) + } + return nil, err +} + +// checkSameOrigin returns true if the origin is not set or is equal to the request host. +func checkSameOrigin(r *http.Request) bool { + origin := r.Header["Origin"] + if len(origin) == 0 { + return true + } + u, err := url.Parse(origin[0]) + if err != nil { + return false + } + return equalASCIIFold(u.Host, r.Host) +} + +func (u *Upgrader) selectSubprotocol(r *http.Request, responseHeader http.Header) string { + if u.Subprotocols != nil { + clientProtocols := Subprotocols(r) + for _, serverProtocol := range u.Subprotocols { + for _, clientProtocol := range clientProtocols { + if clientProtocol == serverProtocol { + return clientProtocol + } + } + } + } else if responseHeader != nil { + return responseHeader.Get("Sec-Websocket-Protocol") + } + return "" +} + +// Upgrade upgrades the HTTP server connection to the WebSocket protocol. +// +// The responseHeader is included in the response to the client's upgrade +// request. Use the responseHeader to specify cookies (Set-Cookie). To specify +// subprotocols supported by the server, set Upgrader.Subprotocols directly. +// +// If the upgrade fails, then Upgrade replies to the client with an HTTP error +// response. +func (u *Upgrader) Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header) (*Conn, error) { + const badHandshake = "websocket: the client is not using the websocket protocol: " + + if !tokenListContainsValue(r.Header, "Connection", "upgrade") { + return u.returnError(w, r, http.StatusBadRequest, badHandshake+"'upgrade' token not found in 'Connection' header") + } + + if !tokenListContainsValue(r.Header, "Upgrade", "websocket") { + return u.returnError(w, r, http.StatusBadRequest, badHandshake+"'websocket' token not found in 'Upgrade' header") + } + + if r.Method != http.MethodGet { + return u.returnError(w, r, http.StatusMethodNotAllowed, badHandshake+"request method is not GET") + } + + if !tokenListContainsValue(r.Header, "Sec-Websocket-Version", "13") { + return u.returnError(w, r, http.StatusBadRequest, "websocket: unsupported version: 13 not found in 'Sec-Websocket-Version' header") + } + + if _, ok := responseHeader["Sec-Websocket-Extensions"]; ok { + return u.returnError(w, r, http.StatusInternalServerError, "websocket: application specific 'Sec-WebSocket-Extensions' headers are unsupported") + } + + checkOrigin := u.CheckOrigin + if checkOrigin == nil { + checkOrigin = checkSameOrigin + } + if !checkOrigin(r) { + return u.returnError(w, r, http.StatusForbidden, "websocket: request origin not allowed by Upgrader.CheckOrigin") + } + + challengeKey := r.Header.Get("Sec-Websocket-Key") + if !isValidChallengeKey(challengeKey) { + return u.returnError(w, r, http.StatusBadRequest, "websocket: not a websocket handshake: 'Sec-WebSocket-Key' header must be Base64 encoded value of 16-byte in length") + } + + subprotocol := u.selectSubprotocol(r, responseHeader) + + // Negotiate PMCE + var compress bool + if u.EnableCompression { + for _, ext := range parseExtensions(r.Header) { + if ext[""] != "permessage-deflate" { + continue + } + compress = true + break + } + } + + h, ok := w.(http.Hijacker) + if !ok { + return u.returnError(w, r, http.StatusInternalServerError, "websocket: response does not implement http.Hijacker") + } + var brw *bufio.ReadWriter + netConn, brw, err := h.Hijack() + if err != nil { + return u.returnError(w, r, http.StatusInternalServerError, err.Error()) + } + + if brw.Reader.Buffered() > 0 { + netConn.Close() + return nil, errors.New("websocket: client sent data before handshake is complete") + } + + var br *bufio.Reader + if u.ReadBufferSize == 0 && bufioReaderSize(netConn, brw.Reader) > 256 { + // Reuse hijacked buffered reader as connection reader. + br = brw.Reader + } + + buf := bufioWriterBuffer(netConn, brw.Writer) + + var writeBuf []byte + if u.WriteBufferPool == nil && u.WriteBufferSize == 0 && len(buf) >= maxFrameHeaderSize+256 { + // Reuse hijacked write buffer as connection buffer. + writeBuf = buf + } + + c := newConn(netConn, true, u.ReadBufferSize, u.WriteBufferSize, u.WriteBufferPool, br, writeBuf) + c.subprotocol = subprotocol + + if compress { + c.newCompressionWriter = compressNoContextTakeover + c.newDecompressionReader = decompressNoContextTakeover + } + + // Use larger of hijacked buffer and connection write buffer for header. + p := buf + if len(c.writeBuf) > len(p) { + p = c.writeBuf + } + p = p[:0] + + p = append(p, "HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Accept: "...) + p = append(p, computeAcceptKey(challengeKey)...) + p = append(p, "\r\n"...) + if c.subprotocol != "" { + p = append(p, "Sec-WebSocket-Protocol: "...) + p = append(p, c.subprotocol...) + p = append(p, "\r\n"...) + } + if compress { + p = append(p, "Sec-WebSocket-Extensions: permessage-deflate; server_no_context_takeover; client_no_context_takeover\r\n"...) + } + for k, vs := range responseHeader { + if k == "Sec-Websocket-Protocol" { + continue + } + for _, v := range vs { + p = append(p, k...) + p = append(p, ": "...) + for i := 0; i < len(v); i++ { + b := v[i] + if b <= 31 { + // prevent response splitting. + b = ' ' + } + p = append(p, b) + } + p = append(p, "\r\n"...) + } + } + p = append(p, "\r\n"...) + + // Clear deadlines set by HTTP server. + netConn.SetDeadline(time.Time{}) + + if u.HandshakeTimeout > 0 { + netConn.SetWriteDeadline(time.Now().Add(u.HandshakeTimeout)) + } + if _, err = netConn.Write(p); err != nil { + netConn.Close() + return nil, err + } + if u.HandshakeTimeout > 0 { + netConn.SetWriteDeadline(time.Time{}) + } + + return c, nil +} + +// Upgrade upgrades the HTTP server connection to the WebSocket protocol. +// +// Deprecated: Use websocket.Upgrader instead. +// +// Upgrade does not perform origin checking. The application is responsible for +// checking the Origin header before calling Upgrade. An example implementation +// of the same origin policy check is: +// +// if req.Header.Get("Origin") != "http://"+req.Host { +// http.Error(w, "Origin not allowed", http.StatusForbidden) +// return +// } +// +// If the endpoint supports subprotocols, then the application is responsible +// for negotiating the protocol used on the connection. Use the Subprotocols() +// function to get the subprotocols requested by the client. Use the +// Sec-Websocket-Protocol response header to specify the subprotocol selected +// by the application. +// +// The responseHeader is included in the response to the client's upgrade +// request. Use the responseHeader to specify cookies (Set-Cookie) and the +// negotiated subprotocol (Sec-Websocket-Protocol). +// +// The connection buffers IO to the underlying network connection. The +// readBufSize and writeBufSize parameters specify the size of the buffers to +// use. Messages can be larger than the buffers. +// +// If the request is not a valid WebSocket handshake, then Upgrade returns an +// error of type HandshakeError. Applications should handle this error by +// replying to the client with an HTTP error response. +func Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header, readBufSize, writeBufSize int) (*Conn, error) { + u := Upgrader{ReadBufferSize: readBufSize, WriteBufferSize: writeBufSize} + u.Error = func(w http.ResponseWriter, r *http.Request, status int, reason error) { + // don't return errors to maintain backwards compatibility + } + u.CheckOrigin = func(r *http.Request) bool { + // allow all connections by default + return true + } + return u.Upgrade(w, r, responseHeader) +} + +// Subprotocols returns the subprotocols requested by the client in the +// Sec-Websocket-Protocol header. +func Subprotocols(r *http.Request) []string { + h := strings.TrimSpace(r.Header.Get("Sec-Websocket-Protocol")) + if h == "" { + return nil + } + protocols := strings.Split(h, ",") + for i := range protocols { + protocols[i] = strings.TrimSpace(protocols[i]) + } + return protocols +} + +// IsWebSocketUpgrade returns true if the client requested upgrade to the +// WebSocket protocol. +func IsWebSocketUpgrade(r *http.Request) bool { + return tokenListContainsValue(r.Header, "Connection", "upgrade") && + tokenListContainsValue(r.Header, "Upgrade", "websocket") +} + +// bufioReaderSize size returns the size of a bufio.Reader. +func bufioReaderSize(originalReader io.Reader, br *bufio.Reader) int { + // This code assumes that peek on a reset reader returns + // bufio.Reader.buf[:0]. + // TODO: Use bufio.Reader.Size() after Go 1.10 + br.Reset(originalReader) + if p, err := br.Peek(0); err == nil { + return cap(p) + } + return 0 +} + +// writeHook is an io.Writer that records the last slice passed to it vio +// io.Writer.Write. +type writeHook struct { + p []byte +} + +func (wh *writeHook) Write(p []byte) (int, error) { + wh.p = p + return len(p), nil +} + +// bufioWriterBuffer grabs the buffer from a bufio.Writer. +func bufioWriterBuffer(originalWriter io.Writer, bw *bufio.Writer) []byte { + // This code assumes that bufio.Writer.buf[:1] is passed to the + // bufio.Writer's underlying writer. + var wh writeHook + bw.Reset(&wh) + bw.WriteByte(0) + bw.Flush() + + bw.Reset(originalWriter) + + return wh.p[:cap(wh.p)] +} diff --git a/vendor/github.com/gorilla/websocket/tls_handshake.go b/vendor/github.com/gorilla/websocket/tls_handshake.go new file mode 100644 index 0000000..a62b68c --- /dev/null +++ b/vendor/github.com/gorilla/websocket/tls_handshake.go @@ -0,0 +1,21 @@ +//go:build go1.17 +// +build go1.17 + +package websocket + +import ( + "context" + "crypto/tls" +) + +func doHandshake(ctx context.Context, tlsConn *tls.Conn, cfg *tls.Config) error { + if err := tlsConn.HandshakeContext(ctx); err != nil { + return err + } + if !cfg.InsecureSkipVerify { + if err := tlsConn.VerifyHostname(cfg.ServerName); err != nil { + return err + } + } + return nil +} diff --git a/vendor/github.com/gorilla/websocket/tls_handshake_116.go b/vendor/github.com/gorilla/websocket/tls_handshake_116.go new file mode 100644 index 0000000..e1b2b44 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/tls_handshake_116.go @@ -0,0 +1,21 @@ +//go:build !go1.17 +// +build !go1.17 + +package websocket + +import ( + "context" + "crypto/tls" +) + +func doHandshake(ctx context.Context, tlsConn *tls.Conn, cfg *tls.Config) error { + if err := tlsConn.Handshake(); err != nil { + return err + } + if !cfg.InsecureSkipVerify { + if err := tlsConn.VerifyHostname(cfg.ServerName); err != nil { + return err + } + } + return nil +} diff --git a/vendor/github.com/gorilla/websocket/util.go b/vendor/github.com/gorilla/websocket/util.go new file mode 100644 index 0000000..31a5dee --- /dev/null +++ b/vendor/github.com/gorilla/websocket/util.go @@ -0,0 +1,298 @@ +// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "crypto/rand" + "crypto/sha1" + "encoding/base64" + "io" + "net/http" + "strings" + "unicode/utf8" +) + +var keyGUID = []byte("258EAFA5-E914-47DA-95CA-C5AB0DC85B11") + +func computeAcceptKey(challengeKey string) string { + h := sha1.New() + h.Write([]byte(challengeKey)) + h.Write(keyGUID) + return base64.StdEncoding.EncodeToString(h.Sum(nil)) +} + +func generateChallengeKey() (string, error) { + p := make([]byte, 16) + if _, err := io.ReadFull(rand.Reader, p); err != nil { + return "", err + } + return base64.StdEncoding.EncodeToString(p), nil +} + +// Token octets per RFC 2616. +var isTokenOctet = [256]bool{ + '!': true, + '#': true, + '$': true, + '%': true, + '&': true, + '\'': true, + '*': true, + '+': true, + '-': true, + '.': true, + '0': true, + '1': true, + '2': true, + '3': true, + '4': true, + '5': true, + '6': true, + '7': true, + '8': true, + '9': true, + 'A': true, + 'B': true, + 'C': true, + 'D': true, + 'E': true, + 'F': true, + 'G': true, + 'H': true, + 'I': true, + 'J': true, + 'K': true, + 'L': true, + 'M': true, + 'N': true, + 'O': true, + 'P': true, + 'Q': true, + 'R': true, + 'S': true, + 'T': true, + 'U': true, + 'W': true, + 'V': true, + 'X': true, + 'Y': true, + 'Z': true, + '^': true, + '_': true, + '`': true, + 'a': true, + 'b': true, + 'c': true, + 'd': true, + 'e': true, + 'f': true, + 'g': true, + 'h': true, + 'i': true, + 'j': true, + 'k': true, + 'l': true, + 'm': true, + 'n': true, + 'o': true, + 'p': true, + 'q': true, + 'r': true, + 's': true, + 't': true, + 'u': true, + 'v': true, + 'w': true, + 'x': true, + 'y': true, + 'z': true, + '|': true, + '~': true, +} + +// skipSpace returns a slice of the string s with all leading RFC 2616 linear +// whitespace removed. +func skipSpace(s string) (rest string) { + i := 0 + for ; i < len(s); i++ { + if b := s[i]; b != ' ' && b != '\t' { + break + } + } + return s[i:] +} + +// nextToken returns the leading RFC 2616 token of s and the string following +// the token. +func nextToken(s string) (token, rest string) { + i := 0 + for ; i < len(s); i++ { + if !isTokenOctet[s[i]] { + break + } + } + return s[:i], s[i:] +} + +// nextTokenOrQuoted returns the leading token or quoted string per RFC 2616 +// and the string following the token or quoted string. +func nextTokenOrQuoted(s string) (value string, rest string) { + if !strings.HasPrefix(s, "\"") { + return nextToken(s) + } + s = s[1:] + for i := 0; i < len(s); i++ { + switch s[i] { + case '"': + return s[:i], s[i+1:] + case '\\': + p := make([]byte, len(s)-1) + j := copy(p, s[:i]) + escape := true + for i = i + 1; i < len(s); i++ { + b := s[i] + switch { + case escape: + escape = false + p[j] = b + j++ + case b == '\\': + escape = true + case b == '"': + return string(p[:j]), s[i+1:] + default: + p[j] = b + j++ + } + } + return "", "" + } + } + return "", "" +} + +// equalASCIIFold returns true if s is equal to t with ASCII case folding as +// defined in RFC 4790. +func equalASCIIFold(s, t string) bool { + for s != "" && t != "" { + sr, size := utf8.DecodeRuneInString(s) + s = s[size:] + tr, size := utf8.DecodeRuneInString(t) + t = t[size:] + if sr == tr { + continue + } + if 'A' <= sr && sr <= 'Z' { + sr = sr + 'a' - 'A' + } + if 'A' <= tr && tr <= 'Z' { + tr = tr + 'a' - 'A' + } + if sr != tr { + return false + } + } + return s == t +} + +// tokenListContainsValue returns true if the 1#token header with the given +// name contains a token equal to value with ASCII case folding. +func tokenListContainsValue(header http.Header, name string, value string) bool { +headers: + for _, s := range header[name] { + for { + var t string + t, s = nextToken(skipSpace(s)) + if t == "" { + continue headers + } + s = skipSpace(s) + if s != "" && s[0] != ',' { + continue headers + } + if equalASCIIFold(t, value) { + return true + } + if s == "" { + continue headers + } + s = s[1:] + } + } + return false +} + +// parseExtensions parses WebSocket extensions from a header. +func parseExtensions(header http.Header) []map[string]string { + // From RFC 6455: + // + // Sec-WebSocket-Extensions = extension-list + // extension-list = 1#extension + // extension = extension-token *( ";" extension-param ) + // extension-token = registered-token + // registered-token = token + // extension-param = token [ "=" (token | quoted-string) ] + // ;When using the quoted-string syntax variant, the value + // ;after quoted-string unescaping MUST conform to the + // ;'token' ABNF. + + var result []map[string]string +headers: + for _, s := range header["Sec-Websocket-Extensions"] { + for { + var t string + t, s = nextToken(skipSpace(s)) + if t == "" { + continue headers + } + ext := map[string]string{"": t} + for { + s = skipSpace(s) + if !strings.HasPrefix(s, ";") { + break + } + var k string + k, s = nextToken(skipSpace(s[1:])) + if k == "" { + continue headers + } + s = skipSpace(s) + var v string + if strings.HasPrefix(s, "=") { + v, s = nextTokenOrQuoted(skipSpace(s[1:])) + s = skipSpace(s) + } + if s != "" && s[0] != ',' && s[0] != ';' { + continue headers + } + ext[k] = v + } + if s != "" && s[0] != ',' { + continue headers + } + result = append(result, ext) + if s == "" { + continue headers + } + s = s[1:] + } + } + return result +} + +// isValidChallengeKey checks if the argument meets RFC6455 specification. +func isValidChallengeKey(s string) bool { + // From RFC6455: + // + // A |Sec-WebSocket-Key| header field with a base64-encoded (see + // Section 4 of [RFC4648]) value that, when decoded, is 16 bytes in + // length. + + if s == "" { + return false + } + decoded, err := base64.StdEncoding.DecodeString(s) + return err == nil && len(decoded) == 16 +} diff --git a/vendor/github.com/gorilla/websocket/x_net_proxy.go b/vendor/github.com/gorilla/websocket/x_net_proxy.go new file mode 100644 index 0000000..2e668f6 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/x_net_proxy.go @@ -0,0 +1,473 @@ +// Code generated by golang.org/x/tools/cmd/bundle. DO NOT EDIT. +//go:generate bundle -o x_net_proxy.go golang.org/x/net/proxy + +// Package proxy provides support for a variety of protocols to proxy network +// data. +// + +package websocket + +import ( + "errors" + "io" + "net" + "net/url" + "os" + "strconv" + "strings" + "sync" +) + +type proxy_direct struct{} + +// Direct is a direct proxy: one that makes network connections directly. +var proxy_Direct = proxy_direct{} + +func (proxy_direct) Dial(network, addr string) (net.Conn, error) { + return net.Dial(network, addr) +} + +// A PerHost directs connections to a default Dialer unless the host name +// requested matches one of a number of exceptions. +type proxy_PerHost struct { + def, bypass proxy_Dialer + + bypassNetworks []*net.IPNet + bypassIPs []net.IP + bypassZones []string + bypassHosts []string +} + +// NewPerHost returns a PerHost Dialer that directs connections to either +// defaultDialer or bypass, depending on whether the connection matches one of +// the configured rules. +func proxy_NewPerHost(defaultDialer, bypass proxy_Dialer) *proxy_PerHost { + return &proxy_PerHost{ + def: defaultDialer, + bypass: bypass, + } +} + +// Dial connects to the address addr on the given network through either +// defaultDialer or bypass. +func (p *proxy_PerHost) Dial(network, addr string) (c net.Conn, err error) { + host, _, err := net.SplitHostPort(addr) + if err != nil { + return nil, err + } + + return p.dialerForRequest(host).Dial(network, addr) +} + +func (p *proxy_PerHost) dialerForRequest(host string) proxy_Dialer { + if ip := net.ParseIP(host); ip != nil { + for _, net := range p.bypassNetworks { + if net.Contains(ip) { + return p.bypass + } + } + for _, bypassIP := range p.bypassIPs { + if bypassIP.Equal(ip) { + return p.bypass + } + } + return p.def + } + + for _, zone := range p.bypassZones { + if strings.HasSuffix(host, zone) { + return p.bypass + } + if host == zone[1:] { + // For a zone ".example.com", we match "example.com" + // too. + return p.bypass + } + } + for _, bypassHost := range p.bypassHosts { + if bypassHost == host { + return p.bypass + } + } + return p.def +} + +// AddFromString parses a string that contains comma-separated values +// specifying hosts that should use the bypass proxy. Each value is either an +// IP address, a CIDR range, a zone (*.example.com) or a host name +// (localhost). A best effort is made to parse the string and errors are +// ignored. +func (p *proxy_PerHost) AddFromString(s string) { + hosts := strings.Split(s, ",") + for _, host := range hosts { + host = strings.TrimSpace(host) + if len(host) == 0 { + continue + } + if strings.Contains(host, "/") { + // We assume that it's a CIDR address like 127.0.0.0/8 + if _, net, err := net.ParseCIDR(host); err == nil { + p.AddNetwork(net) + } + continue + } + if ip := net.ParseIP(host); ip != nil { + p.AddIP(ip) + continue + } + if strings.HasPrefix(host, "*.") { + p.AddZone(host[1:]) + continue + } + p.AddHost(host) + } +} + +// AddIP specifies an IP address that will use the bypass proxy. Note that +// this will only take effect if a literal IP address is dialed. A connection +// to a named host will never match an IP. +func (p *proxy_PerHost) AddIP(ip net.IP) { + p.bypassIPs = append(p.bypassIPs, ip) +} + +// AddNetwork specifies an IP range that will use the bypass proxy. Note that +// this will only take effect if a literal IP address is dialed. A connection +// to a named host will never match. +func (p *proxy_PerHost) AddNetwork(net *net.IPNet) { + p.bypassNetworks = append(p.bypassNetworks, net) +} + +// AddZone specifies a DNS suffix that will use the bypass proxy. A zone of +// "example.com" matches "example.com" and all of its subdomains. +func (p *proxy_PerHost) AddZone(zone string) { + if strings.HasSuffix(zone, ".") { + zone = zone[:len(zone)-1] + } + if !strings.HasPrefix(zone, ".") { + zone = "." + zone + } + p.bypassZones = append(p.bypassZones, zone) +} + +// AddHost specifies a host name that will use the bypass proxy. +func (p *proxy_PerHost) AddHost(host string) { + if strings.HasSuffix(host, ".") { + host = host[:len(host)-1] + } + p.bypassHosts = append(p.bypassHosts, host) +} + +// A Dialer is a means to establish a connection. +type proxy_Dialer interface { + // Dial connects to the given address via the proxy. + Dial(network, addr string) (c net.Conn, err error) +} + +// Auth contains authentication parameters that specific Dialers may require. +type proxy_Auth struct { + User, Password string +} + +// FromEnvironment returns the dialer specified by the proxy related variables in +// the environment. +func proxy_FromEnvironment() proxy_Dialer { + allProxy := proxy_allProxyEnv.Get() + if len(allProxy) == 0 { + return proxy_Direct + } + + proxyURL, err := url.Parse(allProxy) + if err != nil { + return proxy_Direct + } + proxy, err := proxy_FromURL(proxyURL, proxy_Direct) + if err != nil { + return proxy_Direct + } + + noProxy := proxy_noProxyEnv.Get() + if len(noProxy) == 0 { + return proxy + } + + perHost := proxy_NewPerHost(proxy, proxy_Direct) + perHost.AddFromString(noProxy) + return perHost +} + +// proxySchemes is a map from URL schemes to a function that creates a Dialer +// from a URL with such a scheme. +var proxy_proxySchemes map[string]func(*url.URL, proxy_Dialer) (proxy_Dialer, error) + +// RegisterDialerType takes a URL scheme and a function to generate Dialers from +// a URL with that scheme and a forwarding Dialer. Registered schemes are used +// by FromURL. +func proxy_RegisterDialerType(scheme string, f func(*url.URL, proxy_Dialer) (proxy_Dialer, error)) { + if proxy_proxySchemes == nil { + proxy_proxySchemes = make(map[string]func(*url.URL, proxy_Dialer) (proxy_Dialer, error)) + } + proxy_proxySchemes[scheme] = f +} + +// FromURL returns a Dialer given a URL specification and an underlying +// Dialer for it to make network requests. +func proxy_FromURL(u *url.URL, forward proxy_Dialer) (proxy_Dialer, error) { + var auth *proxy_Auth + if u.User != nil { + auth = new(proxy_Auth) + auth.User = u.User.Username() + if p, ok := u.User.Password(); ok { + auth.Password = p + } + } + + switch u.Scheme { + case "socks5": + return proxy_SOCKS5("tcp", u.Host, auth, forward) + } + + // If the scheme doesn't match any of the built-in schemes, see if it + // was registered by another package. + if proxy_proxySchemes != nil { + if f, ok := proxy_proxySchemes[u.Scheme]; ok { + return f(u, forward) + } + } + + return nil, errors.New("proxy: unknown scheme: " + u.Scheme) +} + +var ( + proxy_allProxyEnv = &proxy_envOnce{ + names: []string{"ALL_PROXY", "all_proxy"}, + } + proxy_noProxyEnv = &proxy_envOnce{ + names: []string{"NO_PROXY", "no_proxy"}, + } +) + +// envOnce looks up an environment variable (optionally by multiple +// names) once. It mitigates expensive lookups on some platforms +// (e.g. Windows). +// (Borrowed from net/http/transport.go) +type proxy_envOnce struct { + names []string + once sync.Once + val string +} + +func (e *proxy_envOnce) Get() string { + e.once.Do(e.init) + return e.val +} + +func (e *proxy_envOnce) init() { + for _, n := range e.names { + e.val = os.Getenv(n) + if e.val != "" { + return + } + } +} + +// SOCKS5 returns a Dialer that makes SOCKSv5 connections to the given address +// with an optional username and password. See RFC 1928 and RFC 1929. +func proxy_SOCKS5(network, addr string, auth *proxy_Auth, forward proxy_Dialer) (proxy_Dialer, error) { + s := &proxy_socks5{ + network: network, + addr: addr, + forward: forward, + } + if auth != nil { + s.user = auth.User + s.password = auth.Password + } + + return s, nil +} + +type proxy_socks5 struct { + user, password string + network, addr string + forward proxy_Dialer +} + +const proxy_socks5Version = 5 + +const ( + proxy_socks5AuthNone = 0 + proxy_socks5AuthPassword = 2 +) + +const proxy_socks5Connect = 1 + +const ( + proxy_socks5IP4 = 1 + proxy_socks5Domain = 3 + proxy_socks5IP6 = 4 +) + +var proxy_socks5Errors = []string{ + "", + "general failure", + "connection forbidden", + "network unreachable", + "host unreachable", + "connection refused", + "TTL expired", + "command not supported", + "address type not supported", +} + +// Dial connects to the address addr on the given network via the SOCKS5 proxy. +func (s *proxy_socks5) Dial(network, addr string) (net.Conn, error) { + switch network { + case "tcp", "tcp6", "tcp4": + default: + return nil, errors.New("proxy: no support for SOCKS5 proxy connections of type " + network) + } + + conn, err := s.forward.Dial(s.network, s.addr) + if err != nil { + return nil, err + } + if err := s.connect(conn, addr); err != nil { + conn.Close() + return nil, err + } + return conn, nil +} + +// connect takes an existing connection to a socks5 proxy server, +// and commands the server to extend that connection to target, +// which must be a canonical address with a host and port. +func (s *proxy_socks5) connect(conn net.Conn, target string) error { + host, portStr, err := net.SplitHostPort(target) + if err != nil { + return err + } + + port, err := strconv.Atoi(portStr) + if err != nil { + return errors.New("proxy: failed to parse port number: " + portStr) + } + if port < 1 || port > 0xffff { + return errors.New("proxy: port number out of range: " + portStr) + } + + // the size here is just an estimate + buf := make([]byte, 0, 6+len(host)) + + buf = append(buf, proxy_socks5Version) + if len(s.user) > 0 && len(s.user) < 256 && len(s.password) < 256 { + buf = append(buf, 2 /* num auth methods */, proxy_socks5AuthNone, proxy_socks5AuthPassword) + } else { + buf = append(buf, 1 /* num auth methods */, proxy_socks5AuthNone) + } + + if _, err := conn.Write(buf); err != nil { + return errors.New("proxy: failed to write greeting to SOCKS5 proxy at " + s.addr + ": " + err.Error()) + } + + if _, err := io.ReadFull(conn, buf[:2]); err != nil { + return errors.New("proxy: failed to read greeting from SOCKS5 proxy at " + s.addr + ": " + err.Error()) + } + if buf[0] != 5 { + return errors.New("proxy: SOCKS5 proxy at " + s.addr + " has unexpected version " + strconv.Itoa(int(buf[0]))) + } + if buf[1] == 0xff { + return errors.New("proxy: SOCKS5 proxy at " + s.addr + " requires authentication") + } + + // See RFC 1929 + if buf[1] == proxy_socks5AuthPassword { + buf = buf[:0] + buf = append(buf, 1 /* password protocol version */) + buf = append(buf, uint8(len(s.user))) + buf = append(buf, s.user...) + buf = append(buf, uint8(len(s.password))) + buf = append(buf, s.password...) + + if _, err := conn.Write(buf); err != nil { + return errors.New("proxy: failed to write authentication request to SOCKS5 proxy at " + s.addr + ": " + err.Error()) + } + + if _, err := io.ReadFull(conn, buf[:2]); err != nil { + return errors.New("proxy: failed to read authentication reply from SOCKS5 proxy at " + s.addr + ": " + err.Error()) + } + + if buf[1] != 0 { + return errors.New("proxy: SOCKS5 proxy at " + s.addr + " rejected username/password") + } + } + + buf = buf[:0] + buf = append(buf, proxy_socks5Version, proxy_socks5Connect, 0 /* reserved */) + + if ip := net.ParseIP(host); ip != nil { + if ip4 := ip.To4(); ip4 != nil { + buf = append(buf, proxy_socks5IP4) + ip = ip4 + } else { + buf = append(buf, proxy_socks5IP6) + } + buf = append(buf, ip...) + } else { + if len(host) > 255 { + return errors.New("proxy: destination host name too long: " + host) + } + buf = append(buf, proxy_socks5Domain) + buf = append(buf, byte(len(host))) + buf = append(buf, host...) + } + buf = append(buf, byte(port>>8), byte(port)) + + if _, err := conn.Write(buf); err != nil { + return errors.New("proxy: failed to write connect request to SOCKS5 proxy at " + s.addr + ": " + err.Error()) + } + + if _, err := io.ReadFull(conn, buf[:4]); err != nil { + return errors.New("proxy: failed to read connect reply from SOCKS5 proxy at " + s.addr + ": " + err.Error()) + } + + failure := "unknown error" + if int(buf[1]) < len(proxy_socks5Errors) { + failure = proxy_socks5Errors[buf[1]] + } + + if len(failure) > 0 { + return errors.New("proxy: SOCKS5 proxy at " + s.addr + " failed to connect: " + failure) + } + + bytesToDiscard := 0 + switch buf[3] { + case proxy_socks5IP4: + bytesToDiscard = net.IPv4len + case proxy_socks5IP6: + bytesToDiscard = net.IPv6len + case proxy_socks5Domain: + _, err := io.ReadFull(conn, buf[:1]) + if err != nil { + return errors.New("proxy: failed to read domain length from SOCKS5 proxy at " + s.addr + ": " + err.Error()) + } + bytesToDiscard = int(buf[0]) + default: + return errors.New("proxy: got unknown address type " + strconv.Itoa(int(buf[3])) + " from SOCKS5 proxy at " + s.addr) + } + + if cap(buf) < bytesToDiscard { + buf = make([]byte, bytesToDiscard) + } else { + buf = buf[:bytesToDiscard] + } + if _, err := io.ReadFull(conn, buf); err != nil { + return errors.New("proxy: failed to read address from SOCKS5 proxy at " + s.addr + ": " + err.Error()) + } + + // Also need to discard the port number + if _, err := io.ReadFull(conn, buf[:2]); err != nil { + return errors.New("proxy: failed to read port from SOCKS5 proxy at " + s.addr + ": " + err.Error()) + } + + return nil +} diff --git a/vendor/golang.org/x/time/LICENSE b/vendor/golang.org/x/time/LICENSE new file mode 100644 index 0000000..2a7cf70 --- /dev/null +++ b/vendor/golang.org/x/time/LICENSE @@ -0,0 +1,27 @@ +Copyright 2009 The Go Authors. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the following disclaimer +in the documentation and/or other materials provided with the +distribution. + * Neither the name of Google LLC nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/vendor/golang.org/x/time/PATENTS b/vendor/golang.org/x/time/PATENTS new file mode 100644 index 0000000..7330990 --- /dev/null +++ b/vendor/golang.org/x/time/PATENTS @@ -0,0 +1,22 @@ +Additional IP Rights Grant (Patents) + +"This implementation" means the copyrightable works distributed by +Google as part of the Go project. + +Google hereby grants to You a perpetual, worldwide, non-exclusive, +no-charge, royalty-free, irrevocable (except as stated in this section) +patent license to make, have made, use, offer to sell, sell, import, +transfer and otherwise run, modify and propagate the contents of this +implementation of Go, where such license applies only to those patent +claims, both currently owned or controlled by Google and acquired in +the future, licensable by Google that are necessarily infringed by this +implementation of Go. This grant does not include claims that would be +infringed only as a consequence of further modification of this +implementation. If you or your agent or exclusive licensee institute or +order or agree to the institution of patent litigation against any +entity (including a cross-claim or counterclaim in a lawsuit) alleging +that this implementation of Go or any code incorporated within this +implementation of Go constitutes direct or contributory patent +infringement, or inducement of patent infringement, then any patent +rights granted to you under this License for this implementation of Go +shall terminate as of the date such litigation is filed. diff --git a/vendor/golang.org/x/time/rate/rate.go b/vendor/golang.org/x/time/rate/rate.go new file mode 100644 index 0000000..563270c --- /dev/null +++ b/vendor/golang.org/x/time/rate/rate.go @@ -0,0 +1,427 @@ +// Copyright 2015 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Package rate provides a rate limiter. +package rate + +import ( + "context" + "fmt" + "math" + "sync" + "time" +) + +// Limit defines the maximum frequency of some events. +// Limit is represented as number of events per second. +// A zero Limit allows no events. +type Limit float64 + +// Inf is the infinite rate limit; it allows all events (even if burst is zero). +const Inf = Limit(math.MaxFloat64) + +// Every converts a minimum time interval between events to a Limit. +func Every(interval time.Duration) Limit { + if interval <= 0 { + return Inf + } + return 1 / Limit(interval.Seconds()) +} + +// A Limiter controls how frequently events are allowed to happen. +// It implements a "token bucket" of size b, initially full and refilled +// at rate r tokens per second. +// Informally, in any large enough time interval, the Limiter limits the +// rate to r tokens per second, with a maximum burst size of b events. +// As a special case, if r == Inf (the infinite rate), b is ignored. +// See https://en.wikipedia.org/wiki/Token_bucket for more about token buckets. +// +// The zero value is a valid Limiter, but it will reject all events. +// Use NewLimiter to create non-zero Limiters. +// +// Limiter has three main methods, Allow, Reserve, and Wait. +// Most callers should use Wait. +// +// Each of the three methods consumes a single token. +// They differ in their behavior when no token is available. +// If no token is available, Allow returns false. +// If no token is available, Reserve returns a reservation for a future token +// and the amount of time the caller must wait before using it. +// If no token is available, Wait blocks until one can be obtained +// or its associated context.Context is canceled. +// +// The methods AllowN, ReserveN, and WaitN consume n tokens. +// +// Limiter is safe for simultaneous use by multiple goroutines. +type Limiter struct { + mu sync.Mutex + limit Limit + burst int + tokens float64 + // last is the last time the limiter's tokens field was updated + last time.Time + // lastEvent is the latest time of a rate-limited event (past or future) + lastEvent time.Time +} + +// Limit returns the maximum overall event rate. +func (lim *Limiter) Limit() Limit { + lim.mu.Lock() + defer lim.mu.Unlock() + return lim.limit +} + +// Burst returns the maximum burst size. Burst is the maximum number of tokens +// that can be consumed in a single call to Allow, Reserve, or Wait, so higher +// Burst values allow more events to happen at once. +// A zero Burst allows no events, unless limit == Inf. +func (lim *Limiter) Burst() int { + lim.mu.Lock() + defer lim.mu.Unlock() + return lim.burst +} + +// TokensAt returns the number of tokens available at time t. +func (lim *Limiter) TokensAt(t time.Time) float64 { + lim.mu.Lock() + tokens := lim.advance(t) // does not mutate lim + lim.mu.Unlock() + return tokens +} + +// Tokens returns the number of tokens available now. +func (lim *Limiter) Tokens() float64 { + return lim.TokensAt(time.Now()) +} + +// NewLimiter returns a new Limiter that allows events up to rate r and permits +// bursts of at most b tokens. +func NewLimiter(r Limit, b int) *Limiter { + return &Limiter{ + limit: r, + burst: b, + tokens: float64(b), + } +} + +// Allow reports whether an event may happen now. +func (lim *Limiter) Allow() bool { + return lim.AllowN(time.Now(), 1) +} + +// AllowN reports whether n events may happen at time t. +// Use this method if you intend to drop / skip events that exceed the rate limit. +// Otherwise use Reserve or Wait. +func (lim *Limiter) AllowN(t time.Time, n int) bool { + return lim.reserveN(t, n, 0).ok +} + +// A Reservation holds information about events that are permitted by a Limiter to happen after a delay. +// A Reservation may be canceled, which may enable the Limiter to permit additional events. +type Reservation struct { + ok bool + lim *Limiter + tokens int + timeToAct time.Time + // This is the Limit at reservation time, it can change later. + limit Limit +} + +// OK returns whether the limiter can provide the requested number of tokens +// within the maximum wait time. If OK is false, Delay returns InfDuration, and +// Cancel does nothing. +func (r *Reservation) OK() bool { + return r.ok +} + +// Delay is shorthand for DelayFrom(time.Now()). +func (r *Reservation) Delay() time.Duration { + return r.DelayFrom(time.Now()) +} + +// InfDuration is the duration returned by Delay when a Reservation is not OK. +const InfDuration = time.Duration(math.MaxInt64) + +// DelayFrom returns the duration for which the reservation holder must wait +// before taking the reserved action. Zero duration means act immediately. +// InfDuration means the limiter cannot grant the tokens requested in this +// Reservation within the maximum wait time. +func (r *Reservation) DelayFrom(t time.Time) time.Duration { + if !r.ok { + return InfDuration + } + delay := r.timeToAct.Sub(t) + if delay < 0 { + return 0 + } + return delay +} + +// Cancel is shorthand for CancelAt(time.Now()). +func (r *Reservation) Cancel() { + r.CancelAt(time.Now()) +} + +// CancelAt indicates that the reservation holder will not perform the reserved action +// and reverses the effects of this Reservation on the rate limit as much as possible, +// considering that other reservations may have already been made. +func (r *Reservation) CancelAt(t time.Time) { + if !r.ok { + return + } + + r.lim.mu.Lock() + defer r.lim.mu.Unlock() + + if r.lim.limit == Inf || r.tokens == 0 || r.timeToAct.Before(t) { + return + } + + // calculate tokens to restore + // The duration between lim.lastEvent and r.timeToAct tells us how many tokens were reserved + // after r was obtained. These tokens should not be restored. + restoreTokens := float64(r.tokens) - r.limit.tokensFromDuration(r.lim.lastEvent.Sub(r.timeToAct)) + if restoreTokens <= 0 { + return + } + // advance time to now + tokens := r.lim.advance(t) + // calculate new number of tokens + tokens += restoreTokens + if burst := float64(r.lim.burst); tokens > burst { + tokens = burst + } + // update state + r.lim.last = t + r.lim.tokens = tokens + if r.timeToAct.Equal(r.lim.lastEvent) { + prevEvent := r.timeToAct.Add(r.limit.durationFromTokens(float64(-r.tokens))) + if !prevEvent.Before(t) { + r.lim.lastEvent = prevEvent + } + } +} + +// Reserve is shorthand for ReserveN(time.Now(), 1). +func (lim *Limiter) Reserve() *Reservation { + return lim.ReserveN(time.Now(), 1) +} + +// ReserveN returns a Reservation that indicates how long the caller must wait before n events happen. +// The Limiter takes this Reservation into account when allowing future events. +// The returned Reservation’s OK() method returns false if n exceeds the Limiter's burst size. +// Usage example: +// +// r := lim.ReserveN(time.Now(), 1) +// if !r.OK() { +// // Not allowed to act! Did you remember to set lim.burst to be > 0 ? +// return +// } +// time.Sleep(r.Delay()) +// Act() +// +// Use this method if you wish to wait and slow down in accordance with the rate limit without dropping events. +// If you need to respect a deadline or cancel the delay, use Wait instead. +// To drop or skip events exceeding rate limit, use Allow instead. +func (lim *Limiter) ReserveN(t time.Time, n int) *Reservation { + r := lim.reserveN(t, n, InfDuration) + return &r +} + +// Wait is shorthand for WaitN(ctx, 1). +func (lim *Limiter) Wait(ctx context.Context) (err error) { + return lim.WaitN(ctx, 1) +} + +// WaitN blocks until lim permits n events to happen. +// It returns an error if n exceeds the Limiter's burst size, the Context is +// canceled, or the expected wait time exceeds the Context's Deadline. +// The burst limit is ignored if the rate limit is Inf. +func (lim *Limiter) WaitN(ctx context.Context, n int) (err error) { + // The test code calls lim.wait with a fake timer generator. + // This is the real timer generator. + newTimer := func(d time.Duration) (<-chan time.Time, func() bool, func()) { + timer := time.NewTimer(d) + return timer.C, timer.Stop, func() {} + } + + return lim.wait(ctx, n, time.Now(), newTimer) +} + +// wait is the internal implementation of WaitN. +func (lim *Limiter) wait(ctx context.Context, n int, t time.Time, newTimer func(d time.Duration) (<-chan time.Time, func() bool, func())) error { + lim.mu.Lock() + burst := lim.burst + limit := lim.limit + lim.mu.Unlock() + + if n > burst && limit != Inf { + return fmt.Errorf("rate: Wait(n=%d) exceeds limiter's burst %d", n, burst) + } + // Check if ctx is already cancelled + select { + case <-ctx.Done(): + return ctx.Err() + default: + } + // Determine wait limit + waitLimit := InfDuration + if deadline, ok := ctx.Deadline(); ok { + waitLimit = deadline.Sub(t) + } + // Reserve + r := lim.reserveN(t, n, waitLimit) + if !r.ok { + return fmt.Errorf("rate: Wait(n=%d) would exceed context deadline", n) + } + // Wait if necessary + delay := r.DelayFrom(t) + if delay == 0 { + return nil + } + ch, stop, advance := newTimer(delay) + defer stop() + advance() // only has an effect when testing + select { + case <-ch: + // We can proceed. + return nil + case <-ctx.Done(): + // Context was canceled before we could proceed. Cancel the + // reservation, which may permit other events to proceed sooner. + r.Cancel() + return ctx.Err() + } +} + +// SetLimit is shorthand for SetLimitAt(time.Now(), newLimit). +func (lim *Limiter) SetLimit(newLimit Limit) { + lim.SetLimitAt(time.Now(), newLimit) +} + +// SetLimitAt sets a new Limit for the limiter. The new Limit, and Burst, may be violated +// or underutilized by those which reserved (using Reserve or Wait) but did not yet act +// before SetLimitAt was called. +func (lim *Limiter) SetLimitAt(t time.Time, newLimit Limit) { + lim.mu.Lock() + defer lim.mu.Unlock() + + tokens := lim.advance(t) + + lim.last = t + lim.tokens = tokens + lim.limit = newLimit +} + +// SetBurst is shorthand for SetBurstAt(time.Now(), newBurst). +func (lim *Limiter) SetBurst(newBurst int) { + lim.SetBurstAt(time.Now(), newBurst) +} + +// SetBurstAt sets a new burst size for the limiter. +func (lim *Limiter) SetBurstAt(t time.Time, newBurst int) { + lim.mu.Lock() + defer lim.mu.Unlock() + + tokens := lim.advance(t) + + lim.last = t + lim.tokens = tokens + lim.burst = newBurst +} + +// reserveN is a helper method for AllowN, ReserveN, and WaitN. +// maxFutureReserve specifies the maximum reservation wait duration allowed. +// reserveN returns Reservation, not *Reservation, to avoid allocation in AllowN and WaitN. +func (lim *Limiter) reserveN(t time.Time, n int, maxFutureReserve time.Duration) Reservation { + lim.mu.Lock() + defer lim.mu.Unlock() + + if lim.limit == Inf { + return Reservation{ + ok: true, + lim: lim, + tokens: n, + timeToAct: t, + } + } + + tokens := lim.advance(t) + + // Calculate the remaining number of tokens resulting from the request. + tokens -= float64(n) + + // Calculate the wait duration + var waitDuration time.Duration + if tokens < 0 { + waitDuration = lim.limit.durationFromTokens(-tokens) + } + + // Decide result + ok := n <= lim.burst && waitDuration <= maxFutureReserve + + // Prepare reservation + r := Reservation{ + ok: ok, + lim: lim, + limit: lim.limit, + } + if ok { + r.tokens = n + r.timeToAct = t.Add(waitDuration) + + // Update state + lim.last = t + lim.tokens = tokens + lim.lastEvent = r.timeToAct + } + + return r +} + +// advance calculates and returns an updated number of tokens for lim +// resulting from the passage of time. +// lim is not changed. +// advance requires that lim.mu is held. +func (lim *Limiter) advance(t time.Time) (newTokens float64) { + last := lim.last + if t.Before(last) { + last = t + } + + // Calculate the new number of tokens, due to time that passed. + elapsed := t.Sub(last) + delta := lim.limit.tokensFromDuration(elapsed) + tokens := lim.tokens + delta + if burst := float64(lim.burst); tokens > burst { + tokens = burst + } + return tokens +} + +// durationFromTokens is a unit conversion function from the number of tokens to the duration +// of time it takes to accumulate them at a rate of limit tokens per second. +func (limit Limit) durationFromTokens(tokens float64) time.Duration { + if limit <= 0 { + return InfDuration + } + + duration := (tokens / float64(limit)) * float64(time.Second) + + // Cap the duration to the maximum representable int64 value, to avoid overflow. + if duration > float64(math.MaxInt64) { + return InfDuration + } + + return time.Duration(duration) +} + +// tokensFromDuration is a unit conversion function from a time duration to the number of tokens +// which could be accumulated during that duration at a rate of limit tokens per second. +func (limit Limit) tokensFromDuration(d time.Duration) float64 { + if limit <= 0 { + return 0 + } + return d.Seconds() * float64(limit) +} diff --git a/vendor/golang.org/x/time/rate/sometimes.go b/vendor/golang.org/x/time/rate/sometimes.go new file mode 100644 index 0000000..9b83932 --- /dev/null +++ b/vendor/golang.org/x/time/rate/sometimes.go @@ -0,0 +1,69 @@ +// Copyright 2022 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package rate + +import ( + "sync" + "time" +) + +// Sometimes will perform an action occasionally. The First, Every, and +// Interval fields govern the behavior of Do, which performs the action. +// A zero Sometimes value will perform an action exactly once. +// +// # Example: logging with rate limiting +// +// var sometimes = rate.Sometimes{First: 3, Interval: 10*time.Second} +// func Spammy() { +// sometimes.Do(func() { log.Info("here I am!") }) +// } +type Sometimes struct { + First int // if non-zero, the first N calls to Do will run f. + Every int // if non-zero, every Nth call to Do will run f. + Interval time.Duration // if non-zero and Interval has elapsed since f's last run, Do will run f. + + mu sync.Mutex + count int // number of Do calls + last time.Time // last time f was run +} + +// Do runs the function f as allowed by First, Every, and Interval. +// +// The model is a union (not intersection) of filters. The first call to Do +// always runs f. Subsequent calls to Do run f if allowed by First or Every or +// Interval. +// +// A non-zero First:N causes the first N Do(f) calls to run f. +// +// A non-zero Every:M causes every Mth Do(f) call, starting with the first, to +// run f. +// +// A non-zero Interval causes Do(f) to run f if Interval has elapsed since +// Do last ran f. +// +// Specifying multiple filters produces the union of these execution streams. +// For example, specifying both First:N and Every:M causes the first N Do(f) +// calls and every Mth Do(f) call, starting with the first, to run f. See +// Examples for more. +// +// If Do is called multiple times simultaneously, the calls will block and run +// serially. Therefore, Do is intended for lightweight operations. +// +// Because a call to Do may block until f returns, if f causes Do to be called, +// it will deadlock. +func (s *Sometimes) Do(f func()) { + s.mu.Lock() + defer s.mu.Unlock() + if s.count == 0 || + (s.First > 0 && s.count < s.First) || + (s.Every > 0 && s.count%s.Every == 0) || + (s.Interval > 0 && time.Since(s.last) >= s.Interval) { + f() + if s.Interval > 0 { + s.last = time.Now() + } + } + s.count++ +} diff --git a/vendor/modules.txt b/vendor/modules.txt new file mode 100644 index 0000000..4ae382b --- /dev/null +++ b/vendor/modules.txt @@ -0,0 +1,9 @@ +# github.com/google/uuid v1.6.0 +## explicit +github.com/google/uuid +# github.com/gorilla/websocket v1.5.3 +## explicit; go 1.12 +github.com/gorilla/websocket +# golang.org/x/time v0.14.0 +## explicit; go 1.24.0 +golang.org/x/time/rate