Remove old stpuid roles
parent
580d904319
commit
719d197071
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@ -4,6 +4,7 @@ use json;
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#[derive(Clone, Debug)]
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#[derive(Clone, Debug)]
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pub struct GameEvent {
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pub struct GameEvent {
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d: json::JsonValue,
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d: json::JsonValue,
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sender: String,
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}
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}
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#[derive(PartialEq, Eq, Debug, Clone)]
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#[derive(PartialEq, Eq, Debug, Clone)]
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@ -51,35 +52,31 @@ impl GameEventType {
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}
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}
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fn build(&self) -> GameEvent {
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fn build(&self) -> GameEvent {
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let mut d = json::object!{
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let d = json::object!{
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"body": json::object!{
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GameEventType: format!("{:?}", self),
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GameEventType: format!("{:?}", self),
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sources: [],
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sources: [],
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targets: [],
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targets: [],
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params: [],
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params: [],
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}.dump(),
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};
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};
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match self {
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GameEvent::new(Event{sender: "<generated>".to_string(), body: d.dump(), since: "".to_string()})
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_ => {},
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};
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let s = d.dump();
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let d = json::object!{
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"body": s,
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};
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GameEvent::new(d.dump())
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}
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}
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}
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}
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impl GameEvent {
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impl GameEvent {
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pub fn new(body: String) -> GameEvent {
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pub fn new(event: Event) -> GameEvent {
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let top_level = json::parse(&body);
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let top_level = json::parse(&event.body.clone());
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if top_level.is_err() {
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if top_level.is_err() {
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return GameEvent{d: json::Null};
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return GameEvent{d: json::Null, sender: event.sender.clone()};
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}
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}
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let top_level = top_level.unwrap();
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let top_level = top_level.unwrap();
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if !top_level["body"].is_string() {
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if !top_level["body"].is_string() {
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return GameEvent{d: json::Null};
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return GameEvent{d: json::Null, sender: event.sender.clone()};
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}
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}
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GameEvent{
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GameEvent{
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d: json::parse(&top_level["body"].as_str().unwrap()).unwrap_or(json::Null),
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d: json::parse(&top_level["body"].as_str().unwrap()).unwrap_or(json::Null),
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sender: event.sender.clone(),
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}
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}
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}
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}
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@ -132,10 +129,10 @@ mod tests {
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#[test]
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#[test]
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fn new() {
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fn new() {
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let ge = GameEvent::new("\"a\"".to_string());
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let ge = GameEvent::new(Event{sender: "".to_string(), body: "\"a\"".to_string(), since: "".to_string()});
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assert!(ge.d.is_null());
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assert!(ge.d.is_null());
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let ge = GameEvent::new("a".to_string());
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let ge = GameEvent::new(Event{sender: "".to_string(), body: "a".to_string(), since: "".to_string()});
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assert!(ge.d.is_null());
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assert!(ge.d.is_null());
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assert!(ge.mode() == GameEventType::Null);
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assert!(ge.mode() == GameEventType::Null);
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}
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}
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@ -184,28 +181,42 @@ mod tests {
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#[test]
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#[test]
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fn sources() {
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fn sources() {
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let d = json::object!{
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let d = json::object!{"body": json::object!{"sources": ["a", "b"]}.dump()};
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"sources": ["a", "b"],
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let ge = GameEvent::new(Event{sender: "".to_string(), body: d.dump(), since: "".to_string()});
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};
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let ge = GameEvent::new(d.dump());
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assert!(ge.sources() == vec!["a", "b"]);
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assert!(ge.sources() == vec!["a", "b"]);
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assert!(ge.params().len() == 0);
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assert!(ge.targets().len() == 0);
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}
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}
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#[test]
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#[test]
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fn targets() {
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fn targets() {
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let ge = GameEvent::new(r#"{"body": "{\"targets\": [\"a\", \"b\"]}"}"#.to_string());
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let d = json::object!{"body": json::object!{"targets": ["a", "b"]}.dump()};
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let ge = GameEvent::new(Event{sender: "".to_string(), body: d.dump(), since: "".to_string()});
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assert!(ge.targets() == vec!["a", "b"]);
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assert!(ge.targets() == vec!["a", "b"]);
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assert!(ge.params().len() == 0);
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assert!(ge.sources().len() == 0);
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}
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}
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#[test]
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#[test]
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fn params() {
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fn params() {
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let ge = GameEvent::new(r#"{"body": "{\"params\": [\"a\", \"b\"]}"}"#.to_string());
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let empty: Vec<String> = vec![];
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let d = json::object!{"body": json::object!{"params": ["a", "b"]}.dump()};
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let ge = GameEvent::new(Event{sender: "".to_string(), body: d.dump(), since: "".to_string()});
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assert!(ge.params() == vec!["a", "b"]);
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assert!(ge.params() == vec!["a", "b"]);
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assert!(ge.targets().len() == 0);
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assert!(ge.sources().len() == 0);
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let ge = GameEvent::new(r#"{"body": "{\"params\": []}"}"#.to_string());
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let d = json::object!{"body": json::object!{"params": []}.dump()};
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assert!(ge.params().len() == 0);
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let ge = GameEvent::new(Event{sender: "".to_string(), body: d.dump(), since: "".to_string()});
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assert!(ge.params() == empty);
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assert!(ge.targets().len() == 0);
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assert!(ge.sources().len() == 0);
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let ge = GameEvent::new(r#"{"body": "{}"}"#.to_string());
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let d = json::object!{"body": json::object!{}.dump()};
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assert!(ge.params().len() == 0);
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let ge = GameEvent::new(Event{sender: "".to_string(), body: d.dump(), since: "".to_string()});
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assert!(ge.params() == empty);
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assert!(ge.targets().len() == 0);
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assert!(ge.sources().len() == 0);
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}
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}
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}
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}
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@ -1,11 +1,12 @@
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use super::super::super::model::state::room::Room;
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use super::super::super::model::state::room::Room;
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use super::lobby::Lobby;
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use super::lobby::Lobby;
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use super::player::Player;
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use super::gameevent::GameEvent;
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use super::gameevent::GameEvent;
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use super::gameevent::GameEventType;
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use super::gameevent::GameEventType;
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use std::thread;
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use std::thread;
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use std::time;
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use std::time;
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use log::{info, warn, error, debug};
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use log::{info, debug, LevelFilter};
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pub struct GameMaster {
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pub struct GameMaster {
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room: Box<dyn Room>,
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room: Box<dyn Room>,
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@ -33,7 +34,20 @@ impl GameMaster {
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}
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}
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fn run_lobby(&mut self) -> Result<usize, &str> {
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fn run_lobby(&mut self) -> Result<usize, &str> {
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self.run_lobby_loop()?;
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self.lobby.ready()
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}
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fn run_lobby_loop(&mut self) -> Result<usize, &str> {
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while !self.lobby.locked {
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while !self.lobby.locked {
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self.run_lobby_scrape()?;
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thread::sleep(time::Duration::new(1, 0));
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}
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Ok(0)
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}
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fn run_lobby_scrape(&mut self) -> Result<usize, &str> {
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/*
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let rollback = self.room.since();
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let rollback = self.room.since();
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let events = self.room.sync();
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let events = self.room.sync();
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for e in &events {
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for e in &events {
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@ -45,18 +59,36 @@ impl GameMaster {
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}
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}
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self.lobby.eat(e.clone());
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self.lobby.eat(e.clone());
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}
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}
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thread::sleep(time::Duration::new(1, 0));
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*/
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}
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Ok(0)
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return self.lobby.ready();
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}
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}
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fn run_game_setup(&mut self) -> Result<String, String> {
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fn run_game_setup(&mut self) -> Result<String, String> {
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for player in self.players() {
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if self.player(player.clone()).is_none() {
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return Err(format!("missing player {}", player));
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}
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debug!("player = {}", player);
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}
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debug!("/players");
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Err("not impl".to_string())
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Err("not impl".to_string())
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}
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}
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fn run_game(&mut self) -> Result<String, String> {
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fn run_game(&mut self) -> Result<String, String> {
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Err("not impl".to_string())
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Err("not impl".to_string())
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}
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}
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fn players(&self) -> Vec<String> {
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let mut players = vec![];
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for k in self.lobby.players.keys() {
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players.push(k.clone());
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}
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players
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}
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fn player(&mut self, id: String) -> Option<&mut Player> {
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self.lobby.players.get_mut(&id)
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}
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}
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}
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#[cfg(test)]
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#[cfg(test)]
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@ -67,9 +99,9 @@ mod tests {
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use super::super::super::super::model::state::rooms::Rooms;
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use super::super::super::super::model::state::rooms::Rooms;
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fn init() {
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fn init() {
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use env_logger::Env;
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let _ = env_logger::builder()
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let _ = env_logger::builder()
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.is_test(true)
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.is_test(true)
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.filter_level(LevelFilter::Trace)
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.try_init();
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.try_init();
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}
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}
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@ -125,7 +157,12 @@ mod tests {
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#[test]
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#[test]
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fn run_game_setup_fail() {
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fn run_game_setup_fail() {
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assert!(false, "not impl");
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init();
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let mut mrs = MockRooms::new();
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let r1 = mrs.create();
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let room_id = r1.room_id();
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let mut gm = GameMaster::new(r1);
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assert!(gm.run_game_setup().is_ok());
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}
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}
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#[test]
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#[test]
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@ -1,4 +1,4 @@
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pub mod gamemaster;
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//pub mod gamemaster;
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pub mod player;
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pub mod player;
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pub mod role;
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pub mod role;
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pub mod lobby;
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pub mod lobby;
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@ -1,5 +1,4 @@
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use super::role::Role;
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use super::role::Role;
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use super::role::Roles;
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#[derive(Clone, Debug)]
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#[derive(Clone, Debug)]
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pub struct Player {
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pub struct Player {
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@ -15,7 +14,7 @@ impl Player {
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}
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}
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}
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}
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fn set_role(&mut self, role: Roles) {
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pub fn set_role(&mut self, role: Role) {
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self.role.set(role);
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self.role.set(role);
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}
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}
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}
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}
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@ -28,4 +27,11 @@ mod tests {
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fn new_player() {
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fn new_player() {
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let _ = Player::new("id".to_string());
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let _ = Player::new("id".to_string());
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}
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}
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#[test]
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fn set_role() {
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let mut p = Player::new("id".to_string());
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p.set_role(Role::Facist);
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assert!(p.role == Role::Facist);
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}
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}
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}
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@ -1,10 +1,5 @@
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#[derive(Clone, Debug)]
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pub struct Role {
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role: Roles,
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}
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#[derive(Clone, Debug, PartialEq, Eq)]
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub enum Roles {
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pub enum Role {
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Null,
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Null,
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Facist,
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Facist,
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Hitler,
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Hitler,
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@ -13,25 +8,23 @@ pub enum Roles {
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impl Role {
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impl Role {
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pub fn new() -> Role {
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pub fn new() -> Role {
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Role {
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Role::Null
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role: Roles::Null,
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}
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}
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}
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pub fn set(&mut self, role: Roles) {
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pub fn set(&mut self, role: Role) {
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self.role = role
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*self = role.clone()
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}
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}
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pub fn is_hitler(&self) -> bool {
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pub fn is_hitler(&self) -> bool {
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self.role == Roles::Hitler
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self == &Role::Hitler
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}
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}
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pub fn is_facist(&self) -> bool {
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pub fn is_facist(&self) -> bool {
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self.role == Roles::Facist || self.is_hitler()
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self == &Role::Facist || self.is_hitler()
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}
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}
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pub fn is_liberal(&self) -> bool {
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pub fn is_liberal(&self) -> bool {
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self.role == Roles::Liberal
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self == &Role::Liberal
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}
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}
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}
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}
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@ -47,70 +40,70 @@ mod tests {
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#[test]
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#[test]
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fn set() {
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fn set() {
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let mut r = Role::new();
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let mut r = Role::new();
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r.set(Roles::Facist);
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r.set(Role::Facist);
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assert!(r.role == Roles::Facist);
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assert!(r == Role::Facist);
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}
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}
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#[test]
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#[test]
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fn is_hitler_liberal() {
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fn is_hitler_liberal() {
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let mut r = Role::new();
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let mut r = Role::new();
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r.set(Roles::Liberal);
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r.set(Role::Liberal);
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assert!(!r.is_hitler());
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assert!(!r.is_hitler());
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}
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}
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#[test]
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#[test]
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fn is_hitler_facist() {
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fn is_hitler_facist() {
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let mut r = Role::new();
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let mut r = Role::new();
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r.set(Roles::Facist);
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r.set(Role::Facist);
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assert!(!r.is_hitler());
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assert!(!r.is_hitler());
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}
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}
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#[test]
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#[test]
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fn is_hitler_yes() {
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fn is_hitler_yes() {
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let mut r = Role::new();
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let mut r = Role::new();
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r.set(Roles::Hitler);
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r.set(Role::Hitler);
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assert!(r.is_hitler());
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assert!(r.is_hitler());
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}
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}
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#[test]
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#[test]
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fn is_facist_liberal() {
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fn is_facist_liberal() {
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let mut r = Role::new();
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let mut r = Role::new();
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r.set(Roles::Liberal);
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r.set(Role::Liberal);
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assert!(!r.is_facist());
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assert!(!r.is_facist());
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}
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}
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#[test]
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#[test]
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fn is_facist_facist() {
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fn is_facist_facist() {
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let mut r = Role::new();
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let mut r = Role::new();
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r.set(Roles::Facist);
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r.set(Role::Facist);
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assert!(r.is_facist());
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assert!(r.is_facist());
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}
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}
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#[test]
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#[test]
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fn is_facist_hitler() {
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fn is_facist_hitler() {
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let mut r = Role::new();
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let mut r = Role::new();
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r.set(Roles::Hitler);
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r.set(Role::Hitler);
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assert!(r.is_facist());
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assert!(r.is_facist());
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}
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}
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#[test]
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#[test]
|
||||||
fn is_liberal_liberal() {
|
fn is_liberal_liberal() {
|
||||||
let mut r = Role::new();
|
let mut r = Role::new();
|
||||||
r.set(Roles::Liberal);
|
r.set(Role::Liberal);
|
||||||
assert!(r.is_liberal());
|
assert!(r.is_liberal());
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn is_liberal_facist() {
|
fn is_liberal_facist() {
|
||||||
let mut r = Role::new();
|
let mut r = Role::new();
|
||||||
r.set(Roles::Facist);
|
r.set(Role::Facist);
|
||||||
assert!(!r.is_liberal());
|
assert!(!r.is_liberal());
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn is_liberal_hitler() {
|
fn is_liberal_hitler() {
|
||||||
let mut r = Role::new();
|
let mut r = Role::new();
|
||||||
r.set(Roles::Hitler);
|
r.set(Role::Hitler);
|
||||||
assert!(!r.is_liberal());
|
assert!(!r.is_liberal());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -3,14 +3,14 @@ mod controller;
|
||||||
mod model;
|
mod model;
|
||||||
mod view;
|
mod view;
|
||||||
|
|
||||||
use self::model::state::rooms::Rooms;
|
|
||||||
|
|
||||||
#[macro_use] extern crate log;
|
use env_logger;
|
||||||
use env_logger::Env;
|
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
env_logger::init();
|
env_logger::init();
|
||||||
println!("{}", config::PORT);
|
println!("{}", config::PORT);
|
||||||
|
/*
|
||||||
|
use self::model::state::rooms::Rooms;
|
||||||
let mut rooms = get_rooms();
|
let mut rooms = get_rooms();
|
||||||
let room = rooms.create();
|
let room = rooms.create();
|
||||||
let mut gamemaster = controller::gamemaster::gamemaster::GameMaster::new(room);
|
let mut gamemaster = controller::gamemaster::gamemaster::GameMaster::new(room);
|
||||||
|
|
@ -19,4 +19,5 @@ fn main() {
|
||||||
|
|
||||||
fn get_rooms() -> impl Rooms {
|
fn get_rooms() -> impl Rooms {
|
||||||
model::state::mockrooms::MockRooms::new()
|
model::state::mockrooms::MockRooms::new()
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue