1.5 KiB
1.5 KiB
Hosting a Mayhem Party
Requirements
Clients
Distribute rusty-pipe
Each client needs 1 executable and 1 env file with a unique set of buttons
10 buttons per player
go doc key Undef | grep Key | grep -v Undef | wc -ltotal (54)
The server cannot be a client because math. Maybe a VM on the client as a server would work tho.
INPUT_NAME=gui
OUTPUT_UDP_HOST=ip
OUTPUT_UDP_PORT=port
INPUT_GUI_BUTTON_A=X
INPUT_GUI_BUTTON_B=X
INPUT_GUI_BUTTON_DOWN=X
INPUT_GUI_BUTTON_L=X
INPUT_GUI_BUTTON_LEFT=X
INPUT_GUI_BUTTON_R=X
INPUT_GUI_BUTTON_RIGHT=X
INPUT_GUI_BUTTON_UP=X
INPUT_GUI_BUTTON_X=X
INPUT_GUI_BUTTON_Y=X
Server
rusty-pipe
INPUT_NAME=udp
INPUT_UDP_PORT=port
mayhem-party
Configs
Create some number of remap files at /tmp/mayhem-party.d/*
with keys for EVERY client config button like the following
with at least 1 effectively not mapped/empty
A: A
B: B
C: C
run cd /tmp/mayhem-party.d; ln -s ./the-unmapped-file ./live
Binary
DEBUG=1
INPUT_KEYBOARD=true
INPUT_REFRESH_ON_SIGUSR=true
INPUT_REMAP_FILE=/tmp/mayhem-party.d/live
MAIN_INTERVAL_DURATION=5ms
OUTPUT_KEYBOARD=true
Game Playing
Foreground
stt
TODO pipe stt detecting relevant strings -> change the /tmp/mayhem-party.d/live link -> SIGUSR1 to mayhem-party