mayhem-party/host.d/README.md

1.5 KiB

Hosting a Mayhem Party

Requirements

  1. rusty-pipe
  2. mayhem-party
  3. stt

Clients

Distribute rusty-pipe

# https://www.reddit.com/r/rust/comments/5k8uab/crosscompiling_from_ubuntu_to_windows_with_rustup/
(
   echo '[target.x86_64-pc-windows-gnu]'
   echo 'linker = "x86_64-w64-mingw32-gcc"'
   echo 'ar = "x86_64-w64-mingw32-gcc-ar"'
) >> $HOME/.cargo/config
sudo apt install mingw-w64
rustup target add x86_64-pc-windows-gnu
echo windows
cargo build --release --target x86_64-pc-windows-gnu && ls target/x86_64-pc-windows-gnu/release/rusty-pipe.exe
echo local
cargo install --path ./

Each client needs 1 executable and 1 env file with a unique set of buttons

10 buttons per player go doc key Undef | grep Key | grep -v Undef | wc -l total (51)

The server cannot be a client because math. Maybe a VM on the client as a server would work tho.

See ./config.d/rusty-pipe.d

Server

mayhem-party

Configs

cd ./config.d/mayhem-party.d/remap.d; bash ./rotate.sh

rotate anytime via stdin or pkill -SIGUSR1 -f rotate.sh

Binary

bash -c 'true; source ./config.d/mayhem-party.d/env.env; mayhem-party'

Game Playing

Foreground

stt

TODO pipe stt detecting relevant strings -> change the ./config.d/mayhem-party.d/remap.d/live.yaml link -> SIGUSR1 to mayhem-party