Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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3c70e42819 | ||
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9de8c91544 | ||
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7f2e25458e | ||
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95810d3735 | ||
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df65b1ed07 |
8
main.go
8
main.go
@@ -11,6 +11,14 @@ import (
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func main() {
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ctx, can := signal.NotifyContext(context.Background(), syscall.SIGINT)
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defer can()
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defer func() {
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if err := recover(); err != nil {
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log.Println("panic:", err)
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panic(err)
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}
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}()
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if err := src.Main(ctx); err != nil && ctx.Err() == nil {
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panic(err)
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}
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@@ -9,11 +9,16 @@ import (
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type (
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config struct {
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lock *sync.Mutex
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Feedback configFeedback
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Users map[string]configUser
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Players []configPlayer
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Quiet bool
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lock *sync.Mutex
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Feedback configFeedback
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Users map[string]configUser
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Players []configPlayer
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Quiet bool
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Broadcast configBroadcast
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}
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configBroadcast struct {
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Message string
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}
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configFeedback struct {
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@@ -79,7 +79,8 @@ func (v01 *V01) serveHTTP(w http.ResponseWriter, r *http.Request) {
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func (v01 *V01) getUserFeedback(w http.ResponseWriter, r *http.Request) {
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user, ok := v01.cfg.Users[r.URL.Query().Get("user")]
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if !ok {
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user = v01.cfg.Users["broadcast"]
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w.Write([]byte(v01.cfg.Broadcast.Message))
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return
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}
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w.Write([]byte(user.State.Message))
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}
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@@ -90,9 +91,7 @@ func (v01 *V01) servePutBroadcast(w http.ResponseWriter, r *http.Request) {
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}
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func (v01 *V01) servePutBroadcastValue(v string) {
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u := v01.cfg.Users["broadcast"]
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u.State.Message = v
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v01.cfg.Users["broadcast"] = u
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v01.cfg.Broadcast.Message = v
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}
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func (v01 *V01) serveConfig(w http.ResponseWriter, r *http.Request) {
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@@ -183,10 +183,8 @@ func TestServeGM(t *testing.T) {
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},
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Message: "if someone else says 'driver', then you get to play",
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}},
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"broadcast": configUser{State: configUserState{
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Message: ":)",
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}},
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}
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v01.cfg.Broadcast.Message = ":)"
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do(v01, "/gm/rpc/broadcastSomeoneSaidAlias", "")
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if !v01.cfg.Quiet {
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t.Error(v01.cfg.Quiet)
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@@ -196,7 +194,7 @@ func TestServeGM(t *testing.T) {
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} else if v.State.GM.LastAlias != "driver" {
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t.Error(v.State.GM.LastAlias)
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}
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if bc := v01.cfg.Users["broadcast"]; bc.State.Message == ":)" {
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if bc := v01.cfg.Broadcast.Message; bc == ":)" {
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t.Error(bc)
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}
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})
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@@ -342,8 +340,8 @@ func TestServeGM(t *testing.T) {
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} else if v01.cfg.Users["zach"].State.Player != 1 {
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t.Error(v01.cfg.Users["zach"].State.Player)
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}
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if v01.cfg.Users["broadcast"].State.Message != `bel is now player 0 and zach is now player 1` {
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t.Error(v01.cfg.Users["broadcast"].State.Message)
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if v01.cfg.Broadcast.Message != `bel is now player 0 and zach is now player 1` {
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t.Error(v01.cfg.Broadcast)
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}
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})
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@@ -367,8 +365,8 @@ func TestServeGM(t *testing.T) {
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} else if result["zach"] != 1 {
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t.Error(result)
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}
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if !strings.HasSuffix(v01.cfg.Users["broadcast"].State.Message, `is now player 1`) || strings.Contains(v01.cfg.Users["broadcast"].State.Message, ",") {
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t.Error(v01.cfg.Users["broadcast"].State.Message)
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if !strings.HasSuffix(v01.cfg.Broadcast.Message, `is now player 1`) || strings.Contains(v01.cfg.Broadcast.Message, ",") {
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t.Error(v01.cfg.Broadcast.Message)
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}
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assignments := map[int]int{}
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for _, v := range v01.cfg.Users {
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@@ -376,7 +374,7 @@ func TestServeGM(t *testing.T) {
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}
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if len(assignments) != 2 {
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t.Error(assignments)
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} else if assignments[0] != 3 {
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} else if assignments[0] != 2 {
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t.Error(assignments[0])
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} else if assignments[1] != 1 {
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t.Error(assignments[1])
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@@ -402,8 +400,8 @@ func TestServeGM(t *testing.T) {
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} else if result["zach"] != 1 {
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t.Error(result)
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}
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if !strings.HasSuffix(v01.cfg.Users["broadcast"].State.Message, `is now player 1`) || strings.Contains(v01.cfg.Users["broadcast"].State.Message, ",") {
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t.Error(v01.cfg.Users["broadcast"].State.Message)
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if bc := v01.cfg.Broadcast.Message; !strings.HasSuffix(bc, `is now player 1`) || strings.Contains(bc, ",") {
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t.Error(bc)
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}
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assignments := map[int]int{}
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for _, v := range v01.cfg.Users {
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@@ -411,7 +409,7 @@ func TestServeGM(t *testing.T) {
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}
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if len(assignments) != 2 {
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t.Error(assignments)
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} else if assignments[0] != 2 {
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} else if assignments[0] != 1 {
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t.Error(assignments[0])
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} else if assignments[1] != 1 {
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t.Error(assignments[1])
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@@ -433,7 +431,7 @@ func TestServeGM(t *testing.T) {
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if v01.cfg.Quiet {
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t.Error(v01.cfg.Quiet)
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}
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if len(v01.cfg.Users) != 3 {
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if len(v01.cfg.Users) != 2 {
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t.Error(v01.cfg.Users)
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} else if len(v01.cfg.Players) != 2 {
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t.Error(v01.cfg.Users)
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@@ -482,7 +480,7 @@ func TestServeGM(t *testing.T) {
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t.Error(v01.cfg.Quiet)
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}
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if len(v01.cfg.Users) != c.users+1 {
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if len(v01.cfg.Users) != c.users {
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t.Error(v01.cfg.Users)
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} else if len(v01.cfg.Players) != c.players {
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t.Error(v01.cfg.Users)
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2
src/device/input/parse/v01/testdata/v01.yaml
vendored
2
src/device/input/parse/v01/testdata/v01.yaml
vendored
@@ -1,6 +1,8 @@
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feedback:
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addr: :17071
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ttsurl: http://localhost:15002
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broadcast:
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message: hi
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users:
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bel:
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state:
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@@ -91,9 +91,8 @@ func TestV01Feedback(t *testing.T) {
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state:
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player: 2
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message: to bel
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broadcast:
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state:
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message: to everyone
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broadcast:
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message: to everyone
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players:
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- transformation:
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w: t
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@@ -17,9 +17,9 @@ func Main(ctx context.Context) error {
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defer reader.Close()
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interval := time.Millisecond * 50
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if intervalS := os.Getenv("MAIN_INTERVAL_DURATION"); intervalS != "" {
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if intervalS := os.Getenv("MAIN_INTERVAL_DURATION"); intervalS == "" {
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} else if v, err := time.ParseDuration(intervalS); err != nil {
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panic(err)
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return err
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} else {
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interval = v
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}
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104
todo.yaml
104
todo.yaml
@@ -1,104 +0,0 @@
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todo:
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- -venue needs to update for new env variables for GUI
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- -venue needs to udpate hits hotword path for new Users.[].State.GM.Alias
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- clients can vote
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- single docker image to run all
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- https via home.blapointe and rproxy
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- trigger dolphin pause via query param mapping to a button that is a pause hotkey
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- todo: rotation triggers
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subtasks:
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- ui for election start, election votes, election end stuff
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- todo: stdin
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subtasks:
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- minigame end
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- todo: voice recognition of hotwords to vote who dun it
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subtasks:
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- random word from cur wikipedia page
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- each person has their own hotword
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- only spectators have hotwords and must get a player to speak it
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- tribunal to vote who said it
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scheduled: []
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done:
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- todo: sticky keyboard input mode for enable/disable explicitly
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ts: Thu Mar 23 20:55:52 MDT 2023
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- todo: case-sensitive
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ts: Fri Mar 24 13:39:26 MDT 2023
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- todo: rusty configs have "name" for each client so "if name == server_broadcasted_name
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{ debug_print_in_gui(server_broadcasted_message) }
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ts: Fri Mar 24 16:40:09 MDT 2023
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- todo: change from 'a','b','c' from rust to just 10,11,12 so playerName is known
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implicitly but then gotta translate back to char for keyboard things somewhere;
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space delimited?
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ts: Fri Mar 24 17:00:55 MDT 2023
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- todo: '"Button" to interface or strings'
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ts: Fri Mar 24 17:01:01 MDT 2023
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- todo: input.UDP as a raw provider
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ts: Fri Mar 24 19:58:59 MDT 2023
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- todo: input.MayhemParty as a logical wrapper
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ts: Fri Mar 24 19:58:59 MDT 2023
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- todo: change from 'a','b','c' from rust to just 11,21,31,41 so playerName is known
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implicitly from %10 but then gotta translate back to char for keyboard things
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somewhere; space delimited?
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ts: Fri Mar 24 19:58:59 MDT 2023
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- todo: input."Button" to interface or strings
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ts: Fri Mar 24 21:16:39 MDT 2023
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- todo: input.MayhemParty as a logical wrapper from %10 but then gotta translate back
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to char for keyboard things somewhere; space delimited?
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ts: Fri Mar 24 21:16:39 MDT 2023
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- todo: change from 'a','b','c' from rust to just 11,21,31,41 so playerName is known
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implicitly
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ts: Sat Mar 25 00:06:21 MDT 2023
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- todo: lag via UDP formatted inputs as space-delimited TS PID buttonIdx buttonIdx
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buttonIdx
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ts: Sat Mar 25 00:13:19 MDT 2023
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- todo: map keys triggered by user to player idx and their keys
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ts: Sat Mar 25 00:44:19 MDT 2023
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- todo: use button.V01Cfg; map keys triggered by user to player idx and their keys
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ts: Sat Mar 25 09:12:43 MDT 2023
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- todo: v01cfg includes messages to send per client and exposes tcp server for it
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ts: Sat Mar 25 10:09:06 MDT 2023
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- todo: v01cfg includes messages to send per client and exposes http server for it
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ts: Sat Mar 25 11:28:29 MDT 2023
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- todo: send clients messages to display
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ts: Sat Mar 25 11:28:29 MDT 2023
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- todo: input.MayhemParty as a logical wrapper from mod10 but then gotta translate
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back to char for keyboard things somewhere; space delimited?
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ts: Sat Mar 25 11:28:40 MDT 2023
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- todo: rusty configs have "name" for each client
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details: |
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'if name == server_broadcasted_name { debug_print_in_gui(server_broadcasted_message) }'
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ts: Sat Mar 25 11:28:40 MDT 2023
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- todo: rotation triggers
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subtasks:
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- minigame end
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- random word from cur wikipedia page
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- each person has their own hotword
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- only spectators have hotwords and must get a player to speak it
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- tribunal to vote who said it
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ts: Sat Mar 25 11:29:52 MDT 2023
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- todo: we have 7 players oooooof
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ts: Sat Mar 25 11:29:52 MDT 2023
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- todo: endpoint for v01 to start read-only mode so when hotword spoken, players are
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dcd without losing players
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ts: Sat Mar 25 23:16:47 MDT 2023
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- todo: tts for when someone said the word via larynx docker + http.get + https://pkg.go.dev/github.com/faiface/beep@v1.1.0/wav
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ts: Sun Mar 26 09:57:02 MDT 2023
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- todo: endpoint for v01 to start read-only mode so when hotword spoken, players are
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dcd without losing players; press a hotkey that is bound to dolphin emulator pause
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ts: Sun Mar 26 14:28:46 MDT 2023
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- todo: game master to coordinate config change
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ts: Mon Mar 27 11:01:10 MDT 2023
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- todo: rotation triggers
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subtasks:
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- todo: stdin
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subtasks:
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- minigame end
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- todo: voice recognition of hotwords to vote who dun it
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subtasks:
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- random word from cur wikipedia page
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- each person has their own hotword
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- only spectators have hotwords and must get a player to speak it
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- tribunal to vote who said it
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ts: Mon Mar 27 11:04:56 MDT 2023
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- todo: clients can send STT via box
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ts: Mon Mar 27 17:55:41 MDT 2023
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Reference in New Issue
Block a user