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|---|---|---|
| config.d | ||
| git.d | ||
| .gitignore | ||
| .gitmodules | ||
| Dockerfile | ||
| README.md | ||
README.md
Mayhem Party Venue
git submodule init; git pull --recurse-submodules --jobs=10; git submodule foreach git pull origin master
Clients
Distribute rusty-pipe
# https://www.reddit.com/r/rust/comments/5k8uab/crosscompiling_from_ubuntu_to_windows_with_rustup/
(
echo '[target.x86_64-pc-windows-gnu]'
echo 'linker = "x86_64-w64-mingw32-gcc"'
echo 'ar = "x86_64-w64-mingw32-gcc-ar"'
) >> $HOME/.cargo/config
sudo apt install mingw-w64
rustup target add x86_64-pc-windows-gnu
echo windows
cargo build --release --target x86_64-pc-windows-gnu
rm target/x86_64-pc-windows-gnu/release/rusty-pipe-signed.exe
read -p ".crt? " CERT
osslsigncode sign \
-certs ${CERT%.crt}.crt -key ${CERT%.crt}.key \
-n Rusty-Pipe -i https://whois.home.blapointe.com \
-in target/x86_64-pc-windows-gnu/release/rusty-pipe.exe -out target/x86_64-pc-windows-gnu/release/rusty-pipe-signed.exe
echo local
cargo install --path ./
Each client needs 1 executable and 1 config file with a unique user "name".
The server cannot be a client because sending, listening, and typing keyboard is bad. Maybe a VM on the client as a server would work tho.
See ./config.d/rusty-pipe.d
Server
Docker
docker build -f Dockerfile -t mayhem-party-venue . && docker run -p 17071:17071 -p 17070:17070/udp --rm -it -v /run/user/$UID/pulse/native:/run/user/0/pulse/native -e PULSE_SERVER=unix:/run/user/0/pulse/native -v "$PWD"/mnt.d:/mnt -e DEBUG=true mayhem-party-venue
Game Playing
Foreground