Files
composer/src/syn.rs

108 lines
2.9 KiB
Rust

use rustysynth::Synthesizer;
use rustysynth::SoundFont;
use rustysynth::SynthesizerSettings;
use std::sync::Arc;
use crate::tone;
pub enum Syn {
Real(Synthesizer),
Text{
m: std::collections::HashMap<i32, std::collections::HashMap<i32, i32>>,
i: u32,
},
}
impl Syn {
pub fn new(debug: bool, sound_font: String, sample_rate: usize) -> Syn {
match debug {
false => Syn::new_real(sound_font, sample_rate),
true => Syn::Text{m: std::collections::HashMap::new(), i: 0},
}
}
fn new_real(sound_font: String, sample_rate: usize) -> Syn {
let mut sf2 = std::fs::File::open(sound_font).unwrap();
let sound_font = Arc::new(SoundFont::new(&mut sf2).unwrap());
let settings = SynthesizerSettings::new(sample_rate as i32);
let synthesizer = Synthesizer::new(&sound_font, &settings).unwrap();
Syn::Real(synthesizer)
}
pub fn tone_on(&mut self, a: i32, b: tone::Tone, c: i32) {
match self {
Syn::Real(syn) => syn.note_on(a, b.i32(), c),
Syn::Text{m, ..} => {
eprintln!("tone_on({:?}, {:?}, {:?})", a, b.i32(), c);
match m.get_mut(&a) {
Some(m2) => { m2.insert(b.i32(), c); },
None => {
let mut m2 = std::collections::HashMap::new();
m2.insert(b.i32(), c);
m.insert(a, m2);
},
};
},
};
}
pub fn tone_off(&mut self, a: i32, b: tone::Tone) {
match self {
Syn::Real(syn) => syn.note_off(a, b.i32()),
Syn::Text{m, ..} => {
eprintln!("tone_off({:?}, {:?})", a, b.i32());
match m.get_mut(&a) {
Some(m) => { m.remove(&b.i32()); },
None => {},
};
},
};
}
pub fn render(&mut self, a: &mut [f32], b: &mut [f32]) {
match self {
Syn::Real(syn) => syn.render(a, b),
Syn::Text{m, i} => {
eprintln!("render[{}]({:?})", i, m);
*i += 1;
},
};
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn test_new_real() {
let mut syn = Syn::new(false, "super_small_font.sf2".to_string(), 44100);
syn.tone_on(1, tone::new("c"), 3);
syn.tone_on(2, tone::new("d"), 4);
syn.tone_off(2, tone::new("d"));
let mut buffer1 = Vec::<f32>::new();
let mut buffer2 = Vec::<f32>::new();
syn.render(&mut buffer1, &mut buffer2);
}
#[test]
fn test_text() {
let mut syn = Syn::new(true, ".sf2".to_string(), 1);
syn.tone_on(1, tone::new("c"), 3);
syn.tone_on(2, tone::new("d"), 4);
syn.tone_off(2, tone::new("d"));
let mut buffer1 = Vec::<f32>::new();
let mut buffer2 = Vec::<f32>::new();
syn.render(&mut buffer1, &mut buffer2);
}
}