get a static sf2 to bake in and its so cute

This commit is contained in:
Bel LaPointe
2026-03-10 12:05:18 -06:00
parent fbfb216a64
commit 0f36241687
3 changed files with 31 additions and 33 deletions

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@@ -1 +0,0 @@
/usr/share/soundfonts/FatBoy.sf2

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@@ -7,41 +7,40 @@ use std::sync::Arc;
use tinyaudio::prelude::*;
fn main() {
// Load the SoundFont.
let mut sf2 = File::open("FatBoy.sf2").unwrap();
let sound_font = Arc::new(SoundFont::new(&mut sf2).unwrap());
// Load the SoundFont.
let mut sf2 = File::open("super_small_font.sf2").unwrap();
let sound_font = Arc::new(SoundFont::new(&mut sf2).unwrap());
// Setup the audio output.
let params = OutputDeviceParameters {
channels_count: 2,
sample_rate: 44100,
channel_sample_count: 4410,
};
// Setup the audio output.
let params = OutputDeviceParameters {
channels_count: 2,
sample_rate: 44100,
channel_sample_count: 4410,
};
// Create the synthesizer.
let settings = SynthesizerSettings::new(params.sample_rate as i32);
let mut synthesizer = Synthesizer::new(&sound_font, &settings).unwrap();
// Create the synthesizer.
let settings = SynthesizerSettings::new(params.sample_rate as i32);
let mut synthesizer = Synthesizer::new(&sound_font, &settings).unwrap();
// Play some notes (middle C, E, G). // 16 channels actually // 60=c 64=e 67=g //up to 128velocity though dont go below 50 tbh // 12 notes per octave
synthesizer.note_on(0, 64+12, 127);
//synthesizer.render(&mut left[..], &mut right[..]); // puts in a state of rendering the first loop of these notes
// Play some notes (middle C, E, G). // 16 channels actually // 60=c 64=e 67=g //up to 128velocity though dont go below 50 tbh // 12 notes per octave
synthesizer.note_on(0, 64 + 12, 127);
//synthesizer.render(&mut left[..], &mut right[..]); // puts in a state of rendering the first loop of these notes
// The recycled output buffer per-loop, could be in lamba but that'd be wasteful
let sample_count = (params.channel_sample_count) as usize;
let mut left: Vec<f32> = vec![0_f32; sample_count];
let mut right: Vec<f32> = vec![0_f32; sample_count];
// Start the audio output. Executes channel_sample_count per loop, sample_rate/channel_sample_count per second forever.
let _device = run_output_device(params, {
move |data| {
synthesizer.render(&mut left[..], &mut right[..]); // put in a state of rendering the next loop of these notes
for (i, value) in left.iter().interleave(right.iter()).enumerate() {
data[i] = *value;
}
}
})
.unwrap();
// The recycled output buffer per-loop, could be in lamba but that'd be wasteful
let sample_count = (params.channel_sample_count) as usize;
let mut left: Vec<f32> = vec![0_f32; sample_count];
let mut right: Vec<f32> = vec![0_f32; sample_count];
// Start the audio output. Executes channel_sample_count per loop, sample_rate/channel_sample_count per second forever.
let _device = run_output_device(params, {
move |data| {
synthesizer.render(&mut left[..], &mut right[..]); // put in a state of rendering the next loop of these notes
for (i, value) in left.iter().interleave(right.iter()).enumerate() {
data[i] = *value;
}
}
})
.unwrap();
// Let it ride
std::thread::sleep(std::time::Duration::from_secs(2));
// Let it ride
std::thread::sleep(std::time::Duration::from_secs(2));
}

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super_small_font.sf2 Normal file

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