Commit Graph

3785 Commits (16eb005e8b45e62aa84d8a46014c38cc167ece4c)

Author SHA1 Message Date
Isaac Marovitz 16eb005e8b Fix typo in stride change shader
Fixes Castlevania Dominus Collection
2024-09-28 19:03:01 -04:00
Isaac Marovitz ce23bff285 Fix invalid depth stencil state when no depth stencil is present
Partially fixes Sonic Frontiers and Castlevania Dominus Collection
2024-09-28 19:03:01 -04:00
Isaac Marovitz 6b2bc16dc3 Style 2024-09-28 19:03:01 -04:00
Isaac Marovitz 302ee73f34 Metal: Unsupported topology indexed draw conversion (#40)
* Convert unsupported indexed buffer topologies

* Fix index count and dispatch size

* Cleanup

* Fix typos
2024-09-28 19:03:01 -04:00
Isaac Marovitz 6a46943af9 Fix null resources breaking arg buffer alignment 2024-09-28 19:03:01 -04:00
Isaac Marovitz a968ec71fd Remove RenderPipelineDescriptorResult 2024-09-28 19:03:01 -04:00
Isaac Marovitz d7c71c8a7b D32FS8 to D24S8 Conversion 2024-09-28 19:03:01 -04:00
Isaac Marovitz f06c869df1 Upstream changes 2024-09-28 19:03:01 -04:00
Isaac Marovitz 8a579b64be Logic Operations 2024-09-28 19:03:01 -04:00
Isaac Marovitz e928ec9708 Fix array size query 2024-09-28 19:03:01 -04:00
Isaac Marovitz c7c80dc2fb Debug Groups 2024-09-28 19:03:01 -04:00
Isaac Marovitz fc581cf707 IaIndexing
Fixes shader problems in Donkey Kong Country Tropical Freeze, and Fire Emblem: Three Houses
2024-09-28 19:03:01 -04:00
Isaac Marovitz bdb00f3981 Rasterizer Discard + Multisample State 2024-09-28 19:03:01 -04:00
Isaac Marovitz 6e3aaa6360 Metal: Argument Buffer Pre-Pass (#38)
* Init

* Fix missing flags

* Cleanup
2024-09-28 19:03:01 -04:00
riperiperi fff3a4f8f8 Patch some leaks and only perform copies on valid textures (#37) 2024-09-28 19:03:01 -04:00
Isaac Marovitz 01f41b8b0e Get render command encoder after finalising buffers
Fixes crash in Fire Emblem: Houses
2024-09-28 19:03:01 -04:00
Isaac Marovitz 080af8db24 Format 2024-09-28 19:03:01 -04:00
Isaac Marovitz 29e6f17978 Fix non atomic image loads again 2024-09-28 19:03:01 -04:00
Isaac Marovitz 068a83bdfb Finally fix (most) image atomics 2024-09-28 19:03:01 -04:00
Isaac Marovitz 8fa8f3a390 Precise Float Fixes
Fixes artifacts in TOTK
2024-09-28 19:03:01 -04:00
Isaac Marovitz 3360740250 Fix image atomics 2024-09-28 19:03:01 -04:00
Isaac Marovitz c77f3b90a9 Fix Non-Float Textures + Image Read + FSI Buffers
Fixes Mario Party Superstars
2024-09-28 19:03:01 -04:00
Isaac Marovitz d5e19a70bd Image Constant Fixes
Allows Mario Party Superstars to boot
2024-09-28 19:03:01 -04:00
Isaac Marovitz 245778bc7e Helper Shader fixes for non float formats 2024-09-28 19:03:01 -04:00
Isaac Marovitz 4cd15cb1a6 Shader Extra Set Support + Cleanup (#36)
Separate samplers are now supported and arrays in constant sets are bound
2024-09-28 19:03:01 -04:00
Isaac Marovitz d9025904a7 InstGenMemory Refactor + Bindless Support 2024-09-28 19:03:01 -04:00
Isaac Marovitz 47b99e6bc3 TextureArray & ImageArray Creation + State 2024-09-28 19:03:01 -04:00
Isaac Marovitz d07f6ed38e Fix hex number type ambiguity
Fixes cutscenes in Super Mario Sunshine
2024-09-28 19:03:01 -04:00
Isaac Marovitz 7490afbdc3 Use RGBA8Unorm for R4G4B4A4Unorm
Gets SM64 to boot
2024-09-28 19:03:01 -04:00
Isaac Marovitz 62b8d25315 Dual Source Blend Support in Shader
Fixes Super Mario Galaxy and The Legend of Zelda: Skyward Sword HD
2024-09-28 19:03:01 -04:00
Isaac Marovitz 911389db63 Get Tomb Raider working 2024-09-28 19:03:01 -04:00
Isaac Marovitz 4f6860cfd4 Remove DummyBufferTextures
Mostly gets VTG on Compute working again
2024-09-28 19:03:01 -04:00
Isaac Marovitz e8dda2d5ef Properly register TextureBuffer usage + Store Auto ref 2024-09-28 19:03:01 -04:00
Isaac Marovitz 810b5792a8 Partial indirect draw support 2024-09-28 19:03:01 -04:00
Gabriel A 1b9377023a Fixes 2024-09-28 19:03:01 -04:00
Gabriel A 29cca80d9f Start building more accurate vertex as compute usage info 2024-09-28 19:03:01 -04:00
Isaac Marovitz 3214a4cf8e Bind TextureBuffers 2024-09-28 19:03:01 -04:00
Isaac Marovitz 62602e58b7 Remove ClearSegments for now
Currently unimplemented and issues are arising with building BindingSegments in general.
2024-09-28 19:03:01 -04:00
Isaac Marovitz 997e8d11f7 Fix compute generation failure in NieR 2024-09-28 19:03:01 -04:00
Isaac Marovitz 42c6611563 Some debug improvements 2024-09-28 19:03:01 -04:00
Isaac Marovitz 3d12f7ef74 Stop complaining about clip distance 2024-09-28 19:03:01 -04:00
Isaac Marovitz e42e4931a8 Shader Gen Fixes
Fixes Luigi’s Mansion 2 HD
2024-09-28 19:03:01 -04:00
Isaac Marovitz 3a04d72686 DepthStencil Blits 2024-09-28 19:03:01 -04:00
Isaac Marovitz aa6e87e8a6 Multisample Blits
Partially fixes Sonic Colors Ultimate
2024-09-28 19:03:01 -04:00
Isaac Marovitz b434cae2c2 Fix image bindings 2024-09-28 19:03:01 -04:00
Isaac Marovitz 2b919493e3 FSI (with raster order groups) 2024-09-28 19:03:01 -04:00
Isaac Marovitz fdf7578928 SwizzleAdd (NOT TESTED) 2024-09-28 19:03:01 -04:00
Isaac Marovitz 558752594c Consolodate barriers 2024-09-28 19:03:01 -04:00
Isaac Marovitz a31e461db8 Shader Memory Barriers
Fixes some of the shader generation failures in Sonic Frontiers
2024-09-28 19:03:01 -04:00
Isaac Marovitz 650f309b58 Image binding support
Kirby still has a problem with NaN 3D Texture
2024-09-28 19:03:01 -04:00