Files
Manual-Intervention-Required/Assets/Actors/Automatic/Firehydrant/firehydrant.cs

20 lines
347 B
C#

using UnityEngine;
public class firehydrant : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnCollisionEnter(Collision _)
{
events.PubCollision();
}
}