This commit is contained in:
zmoixdev
2026-03-07 14:35:28 -07:00
4 changed files with 19 additions and 1 deletions

4
.gitignore vendored
View File

@@ -96,4 +96,6 @@ InitTestScene*.unity*
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
# Auto-generated scenes by play mode tests # Auto-generated scenes by play mode tests
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity* /[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
/dotnet-test/

6
.vsconfig Executable file
View File

@@ -0,0 +1,6 @@
{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Workload.ManagedGame"
]
}

0
ProjectSettings/EditorBuildSettings.asset Normal file → Executable file
View File

10
mise.toml Normal file
View File

@@ -0,0 +1,10 @@
[tools]
cmake = "latest"
dotnet = "latest"
python = "latest"
[tasks.setup-linux-arch]
run = 'paru -S mono git vim-youcompleteme-git mono-msbuild; touch "${MISE_PROJECT_ROOT}"/.sln'
[tasks.test-run-csharp]
run = 'dotnet new console -n dotnet-test && dotnet run --project=./dotnet-test && ls dotnet-test/*.cs'