[gd_scene load_steps=4 format=3 uid="uid://sq04wsxbebev"] [ext_resource type="PackedScene" uid="uid://dh8s2ahe8nmgn" path="res://Entities/Characters/Players/Kobolds/Baby/baby.tscn" id="1_pq8q7"] [sub_resource type="PlaneMesh" id="PlaneMesh_vho56"] [sub_resource type="BoxShape3D" id="BoxShape3D_vho56"] size = Vector3(1, 0.0673828, 1) [node name="Node3D" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("PlaneMesh_vho56") [node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"] [node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"] shape = SubResource("BoxShape3D_vho56") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.502768, 0.414074, -0.758793, 0.228711, 0.910243, 0.345179, 0.833616, 0, -0.552345, -1.51365, 1.15689, -0.818533) [node name="DirectionalLight3D2" type="DirectionalLight3D" parent="."] transform = Transform3D(0.609305, -0.410386, 0.678477, 0.791335, 0.369058, -0.487427, -0.0503645, 0.833894, 0.549621, 3.06633, 1.15689, 0.070383) light_energy = 0.5 [node name="baby_tscn" parent="." instance=ExtResource("1_pq8q7")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0585822, 0.0336914, 0.24129)