inheritance is hard

This commit is contained in:
Bel LaPointe
2025-08-22 13:10:53 -06:00
parent d99cd1cd69
commit 3d4e8bd619
7 changed files with 29 additions and 25 deletions

View File

@@ -1,4 +1,4 @@
extends "res://Entities/Characters/Players/Kobolds/kobold.gd"
func _ready():
mover.speed = 3
self.mover.speed = 1.5

View File

@@ -4,14 +4,14 @@ func _input(event):
if event is InputEventKey:
match event.keycode:
KEY_W:
self.state_move_forward = event.pressed
self.mover.state_move_forward = event.pressed
KEY_A:
self.state_move_left = event.pressed
self.mover.state_move_left = event.pressed
KEY_S:
self.state_move_backward = event.pressed
self.mover.state_move_backward = event.pressed
KEY_D:
self.state_move_right = event.pressed
self.mover.state_move_right = event.pressed
KEY_Q:
self.state_turn_left = event.pressed
self.mover.state_turn_left = event.pressed
KEY_E:
self.state_turn_right = event.pressed
self.mover.state_turn_right = event.pressed