i think less gdscript is key
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3
Examples/mvp-walk-with-collision/Entities/Characters/Players/Kobolds/kobold.gd
Executable file → Normal file
3
Examples/mvp-walk-with-collision/Entities/Characters/Players/Kobolds/kobold.gd
Executable file → Normal file
@@ -1 +1,4 @@
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extends "res://Entities/Characters/Players/player.gd"
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func _ready():
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self.mover = preload("res://Entities/Characters/Movers/Players/wasd.gd").new()
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