abandon
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22
game/state/state_test.go
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22
game/state/state_test.go
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package state
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import "testing"
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func TestStateCopy(t *testing.T) {
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}
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func TestStateRedact(t *testing.T) {
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t.Fatal("not impl")
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}
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func newTestState() State {
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return State{
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Players: []PlayerState{
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PlayerState{
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ID: "id1",
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Name: "name1",
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},
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},
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Cards: []Cards{},
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}
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}
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