Reload job in ui

This commit is contained in:
bel
2020-03-15 23:04:48 +00:00
parent 0971908da7
commit fd71221cbf
12 changed files with 275 additions and 93 deletions

View File

@@ -7,7 +7,7 @@ import (
"io"
"local/firestormy/config"
"local/firestormy/config/ns"
"log"
"local/firestormy/scheduler"
"net/http"
"github.com/google/uuid"
@@ -52,12 +52,31 @@ func (u *upsertRequest) validate() error {
return nil
}
func (u *upsertRequest) toJob() (*scheduler.Job, error) {
j, err := scheduler.NewJob(scheduler.Bash, u.Cron, u.Script)
if err != nil {
return nil, err
}
j.Title = u.Title
j.Name = u.ID
j.Disabled = u.Disabled
return j, err
}
func (s *Server) upsert(w http.ResponseWriter, r *http.Request) {
upsert, err := newUpsertRequest(r.Body)
if err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
log.Println("received", upsert)
http.Error(w, "not impl", http.StatusNotImplemented)
job, err := upsert.toJob()
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
if err := scheduler.Schedule.Update(job); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
json.NewEncoder(w).Encode(map[string]interface{}{})
}