overdue
This commit is contained in:
284
.rclone_repo/backend/cache/plex.go
vendored
Executable file
284
.rclone_repo/backend/cache/plex.go
vendored
Executable file
@@ -0,0 +1,284 @@
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// +build !plan9
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package cache
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import (
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"encoding/json"
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"fmt"
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"net/http"
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"net/url"
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"strings"
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"time"
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"sync"
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"bytes"
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"io/ioutil"
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"github.com/ncw/rclone/fs"
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"github.com/patrickmn/go-cache"
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"golang.org/x/net/websocket"
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)
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const (
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// defPlexLoginURL is the default URL for Plex login
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defPlexLoginURL = "https://plex.tv/users/sign_in.json"
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defPlexNotificationURL = "%s/:/websockets/notifications?X-Plex-Token=%s"
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)
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// PlaySessionStateNotification is part of the API response of Plex
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type PlaySessionStateNotification struct {
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SessionKey string `json:"sessionKey"`
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GUID string `json:"guid"`
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Key string `json:"key"`
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ViewOffset int64 `json:"viewOffset"`
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State string `json:"state"`
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TranscodeSession string `json:"transcodeSession"`
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}
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// NotificationContainer is part of the API response of Plex
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type NotificationContainer struct {
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Type string `json:"type"`
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Size int `json:"size"`
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PlaySessionState []PlaySessionStateNotification `json:"PlaySessionStateNotification"`
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}
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// PlexNotification is part of the API response of Plex
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type PlexNotification struct {
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Container NotificationContainer `json:"NotificationContainer"`
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}
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// plexConnector is managing the cache integration with Plex
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type plexConnector struct {
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url *url.URL
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username string
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password string
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token string
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f *Fs
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mu sync.Mutex
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running bool
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runningMu sync.Mutex
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stateCache *cache.Cache
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saveToken func(string)
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}
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// newPlexConnector connects to a Plex server and generates a token
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func newPlexConnector(f *Fs, plexURL, username, password string, saveToken func(string)) (*plexConnector, error) {
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u, err := url.ParseRequestURI(strings.TrimRight(plexURL, "/"))
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if err != nil {
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return nil, err
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}
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pc := &plexConnector{
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f: f,
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url: u,
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username: username,
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password: password,
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token: "",
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stateCache: cache.New(time.Hour, time.Minute),
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saveToken: saveToken,
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}
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return pc, nil
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}
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// newPlexConnector connects to a Plex server and generates a token
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func newPlexConnectorWithToken(f *Fs, plexURL, token string) (*plexConnector, error) {
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u, err := url.ParseRequestURI(strings.TrimRight(plexURL, "/"))
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if err != nil {
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return nil, err
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}
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pc := &plexConnector{
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f: f,
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url: u,
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token: token,
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stateCache: cache.New(time.Hour, time.Minute),
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}
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pc.listenWebsocket()
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return pc, nil
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}
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func (p *plexConnector) closeWebsocket() {
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p.runningMu.Lock()
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defer p.runningMu.Unlock()
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fs.Infof("plex", "stopped Plex watcher")
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p.running = false
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}
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func (p *plexConnector) listenWebsocket() {
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p.runningMu.Lock()
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defer p.runningMu.Unlock()
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u := strings.Replace(p.url.String(), "http://", "ws://", 1)
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u = strings.Replace(u, "https://", "wss://", 1)
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conn, err := websocket.Dial(fmt.Sprintf(defPlexNotificationURL, strings.TrimRight(u, "/"), p.token),
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"", "http://localhost")
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if err != nil {
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fs.Errorf("plex", "%v", err)
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return
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}
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p.running = true
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go func() {
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for {
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if !p.isConnected() {
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break
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}
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notif := &PlexNotification{}
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err := websocket.JSON.Receive(conn, notif)
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if err != nil {
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fs.Debugf("plex", "%v", err)
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p.closeWebsocket()
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break
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}
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// we're only interested in play events
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if notif.Container.Type == "playing" {
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// we loop through each of them
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for _, v := range notif.Container.PlaySessionState {
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// event type of playing
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if v.State == "playing" {
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// if it's not cached get the details and cache them
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if _, found := p.stateCache.Get(v.Key); !found {
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req, err := http.NewRequest("GET", fmt.Sprintf("%s%s", p.url.String(), v.Key), nil)
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if err != nil {
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continue
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}
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p.fillDefaultHeaders(req)
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resp, err := http.DefaultClient.Do(req)
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if err != nil {
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continue
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}
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var data []byte
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data, err = ioutil.ReadAll(resp.Body)
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if err != nil {
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continue
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}
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p.stateCache.Set(v.Key, data, cache.DefaultExpiration)
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}
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} else if v.State == "stopped" {
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p.stateCache.Delete(v.Key)
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}
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}
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}
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}
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}()
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}
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// fillDefaultHeaders will add common headers to requests
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func (p *plexConnector) fillDefaultHeaders(req *http.Request) {
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req.Header.Add("X-Plex-Client-Identifier", fmt.Sprintf("rclone (%v)", p.f.String()))
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req.Header.Add("X-Plex-Product", fmt.Sprintf("rclone (%v)", p.f.Name()))
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req.Header.Add("X-Plex-Version", fs.Version)
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req.Header.Add("Accept", "application/json")
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if p.token != "" {
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req.Header.Add("X-Plex-Token", p.token)
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}
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}
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// authenticate will generate a token based on a username/password
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func (p *plexConnector) authenticate() error {
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p.mu.Lock()
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defer p.mu.Unlock()
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form := url.Values{}
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form.Set("user[login]", p.username)
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form.Add("user[password]", p.password)
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req, err := http.NewRequest("POST", defPlexLoginURL, strings.NewReader(form.Encode()))
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if err != nil {
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return err
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}
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p.fillDefaultHeaders(req)
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resp, err := http.DefaultClient.Do(req)
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if err != nil {
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return err
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}
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var data map[string]interface{}
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err = json.NewDecoder(resp.Body).Decode(&data)
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if err != nil {
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return fmt.Errorf("failed to obtain token: %v", err)
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}
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tokenGen, ok := get(data, "user", "authToken")
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if !ok {
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return fmt.Errorf("failed to obtain token: %v", data)
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}
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token, ok := tokenGen.(string)
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if !ok {
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return fmt.Errorf("failed to obtain token: %v", data)
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}
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p.token = token
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if p.token != "" {
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if p.saveToken != nil {
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p.saveToken(p.token)
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}
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fs.Infof(p.f.Name(), "Connected to Plex server: %v", p.url.String())
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}
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p.listenWebsocket()
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return nil
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}
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// isConnected checks if this rclone is authenticated to Plex
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func (p *plexConnector) isConnected() bool {
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p.runningMu.Lock()
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defer p.runningMu.Unlock()
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return p.running
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}
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// isConfigured checks if this rclone is configured to use a Plex server
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func (p *plexConnector) isConfigured() bool {
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return p.url != nil
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}
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func (p *plexConnector) isPlaying(co *Object) bool {
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var err error
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if !p.isConnected() {
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p.listenWebsocket()
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}
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remote := co.Remote()
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if cr, yes := p.f.isWrappedByCrypt(); yes {
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remote, err = cr.DecryptFileName(co.Remote())
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if err != nil {
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fs.Debugf("plex", "can not decrypt wrapped file: %v", err)
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return false
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}
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}
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isPlaying := false
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for _, v := range p.stateCache.Items() {
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if bytes.Contains(v.Object.([]byte), []byte(remote)) {
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isPlaying = true
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break
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}
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}
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return isPlaying
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}
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// adapted from: https://stackoverflow.com/a/28878037 (credit)
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func get(m interface{}, path ...interface{}) (interface{}, bool) {
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for _, p := range path {
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switch idx := p.(type) {
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case string:
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if mm, ok := m.(map[string]interface{}); ok {
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if val, found := mm[idx]; found {
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m = val
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continue
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}
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}
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return nil, false
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case int:
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if mm, ok := m.([]interface{}); ok {
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if len(mm) > idx {
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m = mm[idx]
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continue
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}
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}
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return nil, false
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}
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}
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return m, true
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}
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