252 lines
6.9 KiB
Rust
252 lines
6.9 KiB
Rust
use crate::config::Engine;
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use hidapi::HidApi;
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use rusb::UsbContext;
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use gilrs::{Gilrs, Button, Event};
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pub trait InputEngine {
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fn get(&mut self) -> Vec<char>;
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}
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pub fn build_input_engine(cfg: &Engine) -> Result<Box<dyn InputEngine>, String> {
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match cfg.name.as_str() {
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"stdin" => return Ok(Box::new(InputEngineStdin{})),
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"kafka" => return build_input_engine_kafka(&cfg),
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"udp" => return build_input_engine_udp(&cfg),
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"device" => return build_input_engine_device(&cfg),
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_ => return Err("unknown input engine name".to_string() + &cfg.name),
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}
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}
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struct InputEngineDevice {
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}
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pub fn build_input_engine_device(cfg: &Engine) -> Result<Box<dyn InputEngine>, String> {
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return build_input_engine_device_gilrs(cfg)
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}
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pub fn build_input_engine_device_gilrs(cfg: &Engine) -> Result<Box<dyn InputEngine>, String> {
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let _device_cfg = cfg.device.as_ref().unwrap();
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let mut gilrs = Gilrs::new().unwrap();
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println!("printing gamepads");
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for (_id, gamepad) in gilrs.gamepads() {
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println!("{} is {:?}", gamepad.name(), gamepad.power_info());
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}
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println!("printing gamepads events");
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loop {
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// println!("reading gamepads events");
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// Examine new events
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while let Some(Event { id, event, time }) = gilrs.next_event() {
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println!("{:?} New event from {}: {:?}", time, id, event);
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let active_gamepad = Some(id);
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println!("inspecting event");
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// You can also use cached gamepad state
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if let Some(gamepad) = active_gamepad.map(|id| gilrs.gamepad(id)) {
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if gamepad.is_pressed(Button::South) {
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println!("Button South is pressed (XBox - A, PS - X)");
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}
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}
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break;
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}
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std::thread::sleep(std::time::Duration::from_millis(15));
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break;
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}
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return Err("do what".to_string());
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}
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pub fn build_input_engine_device_hidapi(cfg: &Engine) -> Result<Box<dyn InputEngine>, String> {
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let _device_cfg = cfg.device.as_ref().unwrap();
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match HidApi::new() {
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Ok(api) => {
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for device in api.devices() {
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println!("{:#?}", device);
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}
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},
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Err(e) => {
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eprintln!("Error: {}", e);
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},
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};
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return Err("do what".to_string());
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}
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pub fn build_input_engine_device_rusb(cfg: &Engine) -> Result<Box<dyn InputEngine>, String> {
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let _device_cfg = cfg.device.as_ref().unwrap();
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assert!(rusb::has_capability());
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let ctx = rusb::Context::new().unwrap();
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assert!(ctx.devices().unwrap().len() > 0);
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for device in ctx.devices().unwrap().iter() {
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let device_desc = device.device_descriptor().unwrap();
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println!("Bus {:03} Device {:03} ID {:04x}:{:04x}",
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device.bus_number(),
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device.address(),
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device_desc.vendor_id(),
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device_desc.product_id());
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}
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return Err("do what".to_string());
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}
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impl InputEngine for InputEngineDevice {
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fn get(&mut self) -> Vec<char> {
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Err("end".to_string()).unwrap()
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}
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}
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struct InputEngineUDP {
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last_socket: Option<std::net::UdpSocket>,
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port: i32,
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}
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pub fn build_input_engine_udp(cfg: &Engine) -> Result<Box<dyn InputEngine>, String> {
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let udp_cfg = cfg.udp.as_ref().unwrap();
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return Ok(Box::new(InputEngineUDP{
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last_socket: None,
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port: udp_cfg.port,
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}));
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}
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impl InputEngine for InputEngineUDP {
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fn get(&mut self) -> Vec<char> {
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let addr = "0.0.0.0:".to_string() + &self.port.to_string();
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println!("$ echo -n 'hello world' | nc -4u -w0 localhost {}", &self.port.to_string());
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if self.last_socket.is_none() {
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self.last_socket = Some(std::net::UdpSocket::bind(addr).unwrap());
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}
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let result = self._get();
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if result.is_err() {
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self.last_socket = None;
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return Vec::<char>::new();
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}
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return result.unwrap();
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}
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}
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impl InputEngineUDP {
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fn _get(&mut self) -> Result<Vec<char>, std::io::Error> {
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let mut buf = [0; 128];
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let socket = self.last_socket.ok_or(std::io::Error::new(std::io::ErrorKind::Other, "no socket"))?;
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let (amt, _) = socket.recv_from(&mut buf)?;
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let buf = &mut buf[..amt];
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return Ok(std::str::from_utf8(buf).unwrap().chars().collect());
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}
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}
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struct InputEngineKafka {
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}
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pub fn build_input_engine_kafka(cfg: &Engine) -> Result<Box<dyn InputEngine>, String> {
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let _kafka_cfg = cfg.kafka.as_ref().unwrap();
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return Err("do what".to_string());
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}
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impl InputEngine for InputEngineKafka {
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fn get(&mut self) -> Vec<char> {
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Err("end".to_string()).unwrap()
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}
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}
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struct InputEngineStdin {}
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impl InputEngine for InputEngineStdin {
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fn get(&mut self) -> Vec<char> {
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let stdin = std::io::stdin();
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let mut result = String::new();
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stdin.read_line(&mut result).unwrap();
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return result.trim().chars().collect();
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}
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}
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#[cfg(test)]
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mod test_input {
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use super::*;
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struct InputEngineTest {}
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impl InputEngine for InputEngineTest {
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fn get(&mut self) -> Vec<char> {
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return "hello world".chars().collect();
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}
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}
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#[test]
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fn test_input_engine_impl() {
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let mut input_engine_test = InputEngineTest{};
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_test_input_engine_impl(&mut input_engine_test);
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}
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fn _test_input_engine_impl(engine: &mut dyn InputEngine) {
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assert_eq!("hello world".to_string(), engine.get().iter().cloned().collect::<String>());
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}
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}
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pub trait OutputEngine {
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fn put(&self, v: Vec<char>);
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}
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pub fn build_output_engine(cfg: &Engine) -> Result<Box<dyn OutputEngine>, String> {
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match cfg.name.as_str() {
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"stdout" => return Ok(Box::new(OutputEngineStdout{})),
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"udp" => return build_output_engine_udp(&cfg),
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_ => return Err("unknown output engine name".to_string() + &cfg.name),
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}
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}
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struct OutputEngineStdout {}
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impl OutputEngine for OutputEngineStdout {
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fn put(&self, v: Vec<char>) {
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println!("{}", v.iter().cloned().collect::<String>());
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}
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}
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#[cfg(test)]
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mod test_output {
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use super::*;
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struct OutputEngineTest {}
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impl OutputEngine for OutputEngineTest {
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fn put(&self, _v: Vec<char>) {
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}
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}
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#[test]
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fn test_output_engine_impl() {
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let output_engine_test = OutputEngineTest{};
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_test_output_engine_impl(&output_engine_test);
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}
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fn _test_output_engine_impl(engine: &dyn OutputEngine) {
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engine.put("teehee".to_string().chars().collect());
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}
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}
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struct OutputEngineUDP {
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host: String,
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port: i32,
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}
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pub fn build_output_engine_udp(cfg: &Engine) -> Result<Box<dyn OutputEngine>, String> {
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let udp_cfg = cfg.udp.as_ref().unwrap();
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return Ok(Box::new(OutputEngineUDP{
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host: udp_cfg.host.clone().unwrap(),
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port: udp_cfg.port,
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}));
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}
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impl OutputEngine for OutputEngineUDP {
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fn put(&self, v: Vec<char>) {
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let socket = std::net::UdpSocket::bind("127.0.0.1:".to_string() + &(self.port+10).to_string()).unwrap();
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socket.connect(self.host.to_string() + ":" + &self.port.to_string()).unwrap();
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socket.send(&v.iter().cloned().collect::<String>().as_bytes()).unwrap();
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}
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}
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