use rust_whisper_lib; pub fn channel( mut flags: rust_whisper_lib::Flags, handler_fn: F, stream: std::sync::mpsc::Receiver>, ) where F: FnMut(Result) + Send + 'static { flags.model_path = None; flags.model_buffer = Some(get_fast()); rust_whisper_lib::channel(flags.clone(), handler_fn, stream); } pub fn wav( mut flags: rust_whisper_lib::Flags, handler_fn: F ) where F: FnMut(Result) + Send + 'static { flags.model_path = None; flags.model_buffer = Some(get_good()); rust_whisper_lib::wav(flags.clone(), handler_fn, flags.wav.unwrap()); } pub fn wav_channel( mut flags: rust_whisper_lib::Flags, handler_fn: F ) where F: FnMut(Result) + Send + 'static { flags.model_path = None; flags.model_buffer = Some(get_good()); rust_whisper_lib::wav_channel(flags, handler_fn); } pub fn f32_from_wav_file(path: &String) -> Result, String> { rust_whisper_lib::f32_from_wav_file(path) } fn get_fast() -> Vec { include_bytes!("../../models/ggml-small.en.bin").to_vec() } fn get_good() -> Vec { include_bytes!("../../models/ggml-distil-medium.en.bin").to_vec() }