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README.md
Hosting a Mayhem Party
Requirements
Clients
Distribute rusty-pipe
rustup target add x86_64-pc-windows-gnu; echo windows; cargo build --target x86_64-pc-windows-gnu; echo linux; cargo install --path ./
Each client needs 1 executable and 1 env file with a unique set of buttons
10 buttons per player
go doc key Undef | grep Key | grep -v Undef | wc -ltotal (51)
The server cannot be a client because math. Maybe a VM on the client as a server would work tho.
See ./config.d/rusty-pipe.d
Server
rusty-pipe
INPUT_NAME=udp INPUT_UDP_PORT=port rusty-pipe | ...
mayhem-party
Configs
cd ./config.d/mayhem-party.d/remap.d; bash ./rotate.sh
rotate anytime via stdin or
pkill -SIGUSR1 -f rotate.sh
Binary
... | bash -c 'true; source ./config.d/mayhem-party.d/env.env; mayhem-party'
Game Playing
Foreground
stt
TODO pipe stt detecting relevant strings -> change the ./config.d/mayhem-party.d/remap.d/live.yaml link -> SIGUSR1 to mayhem-party