mayhem-party/src/device/input/raw/public/konami.js

45 lines
1.1 KiB
JavaScript

// a key map of allowed keys
var allowedKeys = {
37: 'left',
38: 'up',
39: 'right',
40: 'down',
65: 'a',
66: 'b'
};
// the 'official' Konami Code sequence
var konamiCode = ['up', 'up', 'down', 'down', 'left', 'right', 'left', 'right', 'b', 'a'];
// a variable to remember the 'position' the user has reached so far.
var konamiCodePosition = 0;
// add keydown event listener
document.addEventListener('keydown', function(e) {
// get the value of the key code from the key map
var key = allowedKeys[e.keyCode];
// get the value of the required key from the konami code
var requiredKey = konamiCode[konamiCodePosition];
// compare the key with the required key
if (key == requiredKey) {
// move to the next key in the konami code sequence
konamiCodePosition++;
// if the last key is reached, activate cheats
if (konamiCodePosition == konamiCode.length) {
showSecrets();
konamiCodePosition = 0;
}
} else {
konamiCodePosition = 0;
}
});
function showSecrets() {
console.log("Hi")
var element = document.getElementById("konami")
console.log(element)
element.style = "display:block"
}