dont pass species but rather dex around

main
Bel LaPointe 2025-03-20 20:12:32 -06:00
parent 50841b807a
commit 6007c2f2ed
1 changed files with 291 additions and 255 deletions

View File

@ -14,7 +14,7 @@ pub mod mon {
#[test]
fn test_literal() {
let _: Species = Species{
let _: Species = Species {
name: "".to_string(),
hp: 1,
atk: 2,
@ -34,19 +34,39 @@ pub mod mon {
pub fn new(&self) -> Species {
self.clone().into()
}
pub fn name(&self) -> String {
self.new().name
}
pub fn hp(&self) -> i32 {
self.new().hp
}
pub fn atk(&self) -> i32 {
self.new().atk
}
pub fn def(&self) -> i32 {
self.new().def
}
pub fn spd(&self) -> i32 {
self.new().spd
}
}
impl Into<Species> for Dex {
fn into(self) -> Species {
match self {
Dex::Pika => Species{
Dex::Pika => Species {
name: "Pika".to_string(),
hp: 10,
atk: 11,
def: 9,
spd: 11,
},
Dex::Mari => Species{
Dex::Mari => Species {
name: "Mari".to_string(),
hp: 10,
atk: 8,
@ -73,14 +93,14 @@ pub mod mon {
#[derive(Clone, Debug)]
pub struct Instance {
pub species: Species,
pub dex: Dex,
pub damage: i32,
}
impl Instance {
pub fn roll(dex: Dex) -> Instance {
Instance{
species: dex.into(),
Instance {
dex: dex,
damage: 0,
}
}
@ -94,7 +114,7 @@ pub mod mon {
fn test_instance_roll() {
let i: Instance = Instance::roll(Dex::Pika);
assert_eq!(0, i.damage);
assert_eq!(Dex::Pika.new(), i.species);
assert_eq!(Dex::Pika, i.dex);
}
}
}
@ -109,7 +129,7 @@ pub mod battle {
impl Engine {
pub fn new(first: Vec<mon::Instance>, second: Vec<mon::Instance>) -> Engine {
let mut result = Self{
let mut result = Self {
teams: vec![],
q: vec![],
};
@ -129,16 +149,17 @@ pub mod battle {
pub fn exec(&mut self) {
self.turn_order().iter().for_each(|idx| {
match self.q[*idx].clone() {
Move::Pass(_) => {},
Move::Attack(rIdx, wIdx) => {
let r = self.teams[rIdx.team].mons[rIdx.mon].clone();
Move::Pass(_) => {}
Move::Attack(r_idx, w_idx) => {
let r = self.teams[r_idx.team].mons[r_idx.mon].clone();
if r.can_attack() {
let w = self.teams[wIdx.team].mons[wIdx.mon].clone();
let w = self.teams[w_idx.team].mons[w_idx.mon].clone();
if w.can_be_attacked() {
self.teams[wIdx.team].mons[wIdx.mon].mon = Engine::attack(&w.mon, &r.mon);
self.teams[w_idx.team].mons[w_idx.mon].mon =
Engine::attack(&w.mon, &r.mon);
}
}
}
},
};
});
self.new_turn();
@ -151,10 +172,13 @@ pub mod battle {
fn turn_order(&self) -> Vec<usize> {
let mut order = vec![];
for i in 0..self.q.len() {
order.push((i, match &self.q[i] {
order.push((
i,
match &self.q[i] {
Move::Pass(_) => 0,
Move::Attack(w, _) => self.teams[w.team].mons[w.mon].mon.species.spd,
}));
Move::Attack(w, _) => self.teams[w.team].mons[w.mon].mon.dex.new().spd,
},
));
}
order.sort_unstable_by(|a, b| a.1.cmp(&b.1));
order.iter().map(|x| x.0).collect()
@ -162,8 +186,8 @@ pub mod battle {
fn attack(w: &mon::Instance, r: &mon::Instance) -> mon::Instance {
let mut w = w.clone();
let atk_delta = r.species.atk - 10;
let def_delta = w.species.def - 10;
let atk_delta = r.dex.new().atk - 10;
let def_delta = w.dex.new().def - 10;
let power = match atk_delta - def_delta {
v if v < 1 => 1,
@ -171,8 +195,8 @@ pub mod battle {
};
w.damage = match w.damage + power {
v if v < w.species.hp => v,
_ => w.species.hp,
v if v < w.dex.new().hp => v,
_ => w.dex.new().hp,
};
w
@ -200,10 +224,10 @@ pub mod battle {
mari = Engine::attack(&mut mari, &mut pika);
assert_eq!(1, mari.damage);
for _ in 0..pika.species.hp+5 {
for _ in 0..pika.dex.new().hp + 5 {
pika = Engine::attack(&mut pika, &mut mari);
}
assert_eq!(pika.species.hp, pika.damage);
assert_eq!(pika.dex.new().hp, pika.damage);
assert_eq!(1, mari.damage);
}
@ -213,9 +237,12 @@ pub mod battle {
engine.join(team_b());
// player 0 mon 0 attacks team 1 mon 0
engine.enqueue(Move::Attack(Idx{team: 0, mon: 0}, Idx{team: 1, mon: 0}));
engine.enqueue(Move::Attack(
Idx { team: 0, mon: 0 },
Idx { team: 1, mon: 0 },
));
// player 1 mon 0 passes
engine.enqueue(Move::Pass(Idx{team: 1, mon: 0}));
engine.enqueue(Move::Pass(Idx { team: 1, mon: 0 }));
// player 1 mon 1 not out
engine.exec();
@ -229,7 +256,10 @@ pub mod battle {
}
fn team_b() -> Vec<mon::Instance> {
vec![mon::Instance::roll(mon::Dex::Mari), mon::Instance::roll(mon::Dex::Pika)]
vec![
mon::Instance::roll(mon::Dex::Mari),
mon::Instance::roll(mon::Dex::Pika),
]
}
}
@ -241,9 +271,15 @@ pub mod battle {
impl Team {
fn new(mons: Vec<mon::Instance>) -> Self {
assert!(mons.len() > 0);
let mut mons: Vec<_> = mons.iter().map(|m| Instance{mon: m.clone(), out: false}).collect();
let mut mons: Vec<_> = mons
.iter()
.map(|m| Instance {
mon: m.clone(),
out: false,
})
.collect();
mons[0].out = true;
Self{mons: mons}
Self { mons: mons }
}
}
@ -255,7 +291,7 @@ pub mod battle {
impl Instance {
fn alive(&self) -> bool {
self.mon.damage < self.mon.species.hp
self.mon.damage < self.mon.dex.new().hp
}
fn can_attack(&self) -> bool {
@ -273,14 +309,14 @@ pub mod battle {
#[test]
fn test_checks() {
let mut i = Instance{
let mut i = Instance {
mon: mon::Instance::roll(mon::Dex::Pika),
out: true,
};
assert_eq!(true, i.alive());
assert_eq!(true, i.can_attack());
assert_eq!(true, i.can_be_attacked());
i.mon.damage = i.mon.species.hp;
i.mon.damage = i.mon.dex.new().hp;
assert_eq!(false, i.alive());
assert_eq!(false, i.can_attack());
assert_eq!(false, i.can_be_attacked());
@ -288,13 +324,13 @@ pub mod battle {
}
#[derive(Clone, Debug)]
struct Idx {
pub struct Idx {
pub team: usize,
pub mon: usize,
}
#[derive(Clone, Debug)]
enum Move {
pub enum Move {
Pass(Idx),
Attack(Idx, Idx),
}