When not set, this tells the GPU to only use the X size when performing a DMA copy. This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert. This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers. |
||
|---|---|---|
| .. | ||
| fermi_2d.cpp | ||
| fermi_2d.h | ||
| maxwell_3d.cpp | ||
| maxwell_3d.h | ||
| maxwell_compute.cpp | ||
| maxwell_compute.h | ||
| maxwell_dma.cpp | ||
| maxwell_dma.h | ||
| shader_bytecode.h | ||