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yuzu
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This repository has been archived on
2026-01-05
. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
b7bc3c25496849661846f2fe42f591f2a81fbc87
yuzu
/
src
/
video_core
/
engines
History
Fernando Sahmkow
b7bc3c2549
FenceManager: Manage syncpoints and rename fences to semaphores.
2020-04-22 11:36:16 -04:00
..
const_buffer_engine_interface.h
engines/const_buffer_engine_interface: Store image format type
2020-03-27 00:36:22 -03:00
const_buffer_info.h
video_core/engines: Move ConstBufferInfo out of Maxwell3D
2019-06-07 19:47:15 -03:00
engine_upload.cpp
decoders: correct block calculation
2019-06-20 21:38:34 -03:00
engine_upload.h
decoders: correct block calculation
2019-06-20 21:38:34 -03:00
fermi_2d.cpp
Fermi2D: Use a different formula for delimiting blit areas.
2019-10-17 18:21:01 -04:00
fermi_2d.h
common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-03 22:22:41 -05:00
kepler_compute.cpp
kepler_compute: Remove unused variables
2020-03-18 20:03:19 -03:00
kepler_compute.h
Shader_IR: Allow constant access of guest driver.
2020-01-24 16:43:30 -04:00
kepler_memory.cpp
video_core: Reintroduce dirty flags infrastructure
2020-02-28 17:56:41 -03:00
kepler_memory.h
common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-03 22:22:41 -05:00
maxwell_3d.cpp
FenceManager: Manage syncpoints and rename fences to semaphores.
2020-04-22 11:36:16 -04:00
maxwell_3d.h
OpenGL: Implement Fencing backend.
2020-04-22 11:36:10 -04:00
maxwell_dma.cpp
UI: Replasce accurate GPU option for GPU Accuracy Level
2020-04-22 11:36:04 -04:00
maxwell_dma.h
common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-03 22:22:41 -05:00
shader_bytecode.h
CMakeLists: Specify -Wextra on linux builds
2020-04-15 21:33:46 -04:00
shader_header.h
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
2020-04-01 21:48:55 -03:00
shader_type.h
gl_shader_cache: Remove dynamic BaseBinding specialization
2019-11-22 21:28:49 -03:00