settings_enums: More aggressively use macros
This lets us define an enum and all the textual representations of its values in one swing. All for the price of some ugly macros.pull/10839/head
parent
02c48a80f6
commit
7ffbffe170
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@ -3,15 +3,72 @@
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#pragma once
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#include <map>
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#include <string>
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#include <type_traits>
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#include <typeindex>
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#include <typeinfo>
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#include <utility>
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#include <vector>
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#include "common/common_types.h"
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namespace Settings {
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template <typename T>
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struct Canonicalization {
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static constexpr std::vector<std::pair<std::string, u32>> Get();
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};
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#define PAIR_45(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_46(N, __VA_ARGS__))
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#define PAIR_44(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_45(N, __VA_ARGS__))
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#define PAIR_43(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_44(N, __VA_ARGS__))
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#define PAIR_42(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_43(N, __VA_ARGS__))
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#define PAIR_41(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_42(N, __VA_ARGS__))
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#define PAIR_40(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_41(N, __VA_ARGS__))
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#define PAIR_39(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_40(N, __VA_ARGS__))
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#define PAIR_38(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_39(N, __VA_ARGS__))
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#define PAIR_37(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_38(N, __VA_ARGS__))
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#define PAIR_36(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_37(N, __VA_ARGS__))
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#define PAIR_35(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_36(N, __VA_ARGS__))
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#define PAIR_34(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_35(N, __VA_ARGS__))
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#define PAIR_33(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_34(N, __VA_ARGS__))
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#define PAIR_32(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_33(N, __VA_ARGS__))
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#define PAIR_31(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_32(N, __VA_ARGS__))
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#define PAIR_30(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_31(N, __VA_ARGS__))
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#define PAIR_29(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_30(N, __VA_ARGS__))
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#define PAIR_28(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_29(N, __VA_ARGS__))
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#define PAIR_27(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_28(N, __VA_ARGS__))
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#define PAIR_26(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_27(N, __VA_ARGS__))
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#define PAIR_25(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_26(N, __VA_ARGS__))
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#define PAIR_24(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_25(N, __VA_ARGS__))
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#define PAIR_23(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_24(N, __VA_ARGS__))
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#define PAIR_22(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_23(N, __VA_ARGS__))
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#define PAIR_21(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_22(N, __VA_ARGS__))
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#define PAIR_20(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_21(N, __VA_ARGS__))
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#define PAIR_19(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_20(N, __VA_ARGS__))
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#define PAIR_18(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_19(N, __VA_ARGS__))
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#define PAIR_17(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_18(N, __VA_ARGS__))
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#define PAIR_16(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_17(N, __VA_ARGS__))
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#define PAIR_15(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_16(N, __VA_ARGS__))
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#define PAIR_14(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_15(N, __VA_ARGS__))
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#define PAIR_13(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_14(N, __VA_ARGS__))
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#define PAIR_12(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_13(N, __VA_ARGS__))
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#define PAIR_11(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_12(N, __VA_ARGS__))
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#define PAIR_10(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_11(N, __VA_ARGS__))
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#define PAIR_9(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_10(N, __VA_ARGS__))
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#define PAIR_8(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_9(N, __VA_ARGS__))
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#define PAIR_7(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_8(N, __VA_ARGS__))
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#define PAIR_6(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_7(N, __VA_ARGS__))
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#define PAIR_5(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_6(N, __VA_ARGS__))
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#define PAIR_4(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_5(N, __VA_ARGS__))
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#define PAIR_3(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_4(N, __VA_ARGS__))
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#define PAIR_2(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_3(N, __VA_ARGS__))
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#define PAIR_1(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_2(N, __VA_ARGS__))
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#define PAIR(N, X, ...) {#X, static_cast<u32>(N::X)} __VA_OPT__(, PAIR_1(N, __VA_ARGS__))
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#define ENUM(NAME, ...) \
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enum class NAME : u32 { __VA_ARGS__ }; \
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template <> \
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constexpr std::vector<std::pair<std::string, u32>> Canonicalization<NAME>::Get() { \
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return {PAIR(NAME, __VA_ARGS__)}; \
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}
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enum class AudioEngine : u32 {
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Auto,
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Cubeb,
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@ -19,380 +76,121 @@ enum class AudioEngine : u32 {
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Null,
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};
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enum class AudioMode : u32 {
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Mono,
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Stereo,
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Surround,
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};
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enum class Language : u32 {
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Japanese,
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EnglishAmerican,
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French,
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German,
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Italian,
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Spanish,
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Chinese,
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Korean,
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Dutch,
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Portuguese,
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Russian,
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Taiwanese,
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EnglishBritish,
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FrenchCanadian,
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SpanishLatin,
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ChineseSimplified,
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ChineseTraditional,
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PortugueseBrazilian,
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};
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enum class Region : u32 {
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Japan,
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Usa,
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Europe,
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Australia,
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China,
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Korea,
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Taiwan,
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};
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enum class TimeZone : u32 {
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Auto,
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Default,
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CET,
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CST6CDT,
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Cuba,
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EET,
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Egypt,
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Eire,
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EST,
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EST5EDT,
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GB,
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GBEire,
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GMT,
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GMTPlusZero,
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GMTMinusZero,
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GMTZero,
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Greenwich,
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Hongkong,
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HST,
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Iceland,
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Iran,
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Israel,
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Jamaica,
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Japan,
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Kwajalein,
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Libya,
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MET,
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MST,
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MST7MDT,
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Navajo,
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NZ,
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NZCHAT,
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Poland,
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Portugal,
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PRC,
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PST8PDT,
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ROC,
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ROK,
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Singapore,
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Turkey,
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UCT,
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Universal,
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UTC,
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W_SU,
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WET,
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Zulu,
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};
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enum class AnisotropyMode : u32 {
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Automatic = 0,
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Default = 1,
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X2 = 2,
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X4 = 3,
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X8 = 4,
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X16 = 5,
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};
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enum class AstcDecodeMode : u32 {
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Cpu = 0,
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Gpu = 1,
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CpuAsynchronous = 2,
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};
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enum class AstcRecompression : u32 {
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Uncompressed = 0,
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Bc1 = 1,
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Bc3 = 2,
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};
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enum class VSyncMode : u32 {
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Immediate = 0,
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Mailbox = 1,
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Fifo = 2,
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FifoRelaxed = 3,
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};
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enum class RendererBackend : u32 {
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OpenGL = 0,
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Vulkan = 1,
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Null = 2,
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};
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enum class ShaderBackend : u32 {
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Glsl = 0,
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Glasm = 1,
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SpirV = 2,
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};
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enum class GpuAccuracy : u32 {
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Normal = 0,
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High = 1,
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Extreme = 2,
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};
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enum class CpuAccuracy : u32 {
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Auto = 0,
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Accurate = 1,
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Unsafe = 2,
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Paranoid = 3,
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};
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enum class FullscreenMode : u32 {
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Borderless = 0,
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Exclusive = 1,
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};
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enum class NvdecEmulation : u32 {
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Off = 0,
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Cpu = 1,
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Gpu = 2,
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};
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enum class ResolutionSetup : u32 {
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Res1_2X = 0,
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Res3_4X = 1,
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Res1X = 2,
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Res3_2X = 3,
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Res2X = 4,
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Res3X = 5,
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Res4X = 6,
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Res5X = 7,
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Res6X = 8,
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Res7X = 9,
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Res8X = 10,
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};
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enum class ScalingFilter : u32 {
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NearestNeighbor = 0,
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Bilinear = 1,
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Bicubic = 2,
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Gaussian = 3,
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ScaleForce = 4,
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Fsr = 5,
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LastFilter = Fsr,
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};
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enum class AntiAliasing : u32 {
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None = 0,
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Fxaa = 1,
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Smaa = 2,
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LastAA = Smaa,
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};
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enum class AspectRatio : u32 {
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R16_9,
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R4_3,
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R21_9,
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R16_10,
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Stretch,
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};
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#define X(ENUM, NAME) \
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{ (#NAME), static_cast<u32>(ENUM::NAME) }
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static const std::map<std::type_index, std::map<std::string, u32>> canonicalizations = {
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{typeid(AudioEngine),
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{
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template <>
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constexpr std::vector<std::pair<std::string, u32>> Canonicalization<AudioEngine>::Get() {
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return {
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{"auto", static_cast<u32>(AudioEngine::Auto)},
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{"cubeb", static_cast<u32>(AudioEngine::Cubeb)},
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{"sdl2", static_cast<u32>(AudioEngine::Sdl2)},
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{"null", static_cast<u32>(AudioEngine::Null)},
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}},
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{typeid(AudioMode),
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{
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X(AudioMode, Mono),
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X(AudioMode, Stereo),
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X(AudioMode, Surround),
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}},
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{typeid(Language),
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{
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X(Language, Japanese),
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X(Language, EnglishAmerican),
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X(Language, French),
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X(Language, German),
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X(Language, Italian),
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X(Language, Spanish),
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X(Language, Chinese),
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X(Language, Korean),
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X(Language, Dutch),
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X(Language, Portuguese),
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X(Language, Russian),
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X(Language, Taiwanese),
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X(Language, EnglishBritish),
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X(Language, FrenchCanadian),
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X(Language, SpanishLatin),
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X(Language, ChineseSimplified),
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X(Language, ChineseTraditional),
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X(Language, PortugueseBrazilian),
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}},
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{typeid(Region),
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{
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X(Region, Japan),
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X(Region, Usa),
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X(Region, Europe),
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X(Region, Australia),
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X(Region, China),
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X(Region, Korea),
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X(Region, Taiwan),
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}},
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{typeid(TimeZone),
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{
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X(TimeZone, Auto), X(TimeZone, Default), X(TimeZone, CET),
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X(TimeZone, CST6CDT), X(TimeZone, Cuba), X(TimeZone, EET),
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X(TimeZone, Egypt), X(TimeZone, Eire), X(TimeZone, EST5EDT),
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X(TimeZone, GB), X(TimeZone, GBEire), X(TimeZone, GMT),
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X(TimeZone, GMTPlusZero), X(TimeZone, GMTMinusZero), X(TimeZone, GMTZero),
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X(TimeZone, Greenwich), X(TimeZone, Hongkong), X(TimeZone, HST),
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X(TimeZone, Iceland), X(TimeZone, Iran), X(TimeZone, Israel),
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X(TimeZone, Jamaica), X(TimeZone, Japan), X(TimeZone, Kwajalein),
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X(TimeZone, Libya), X(TimeZone, MET), X(TimeZone, MST),
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X(TimeZone, MST7MDT), X(TimeZone, Navajo), X(TimeZone, NZ),
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X(TimeZone, NZCHAT), X(TimeZone, Poland), X(TimeZone, Portugal),
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X(TimeZone, PRC), X(TimeZone, ROC), X(TimeZone, ROK),
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X(TimeZone, Singapore), X(TimeZone, Turkey), X(TimeZone, UCT),
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X(TimeZone, Universal), X(TimeZone, UTC), X(TimeZone, W_SU),
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X(TimeZone, WET), X(TimeZone, Zulu),
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}},
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{typeid(AnisotropyMode),
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{
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X(AnisotropyMode, Automatic),
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X(AnisotropyMode, Default),
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X(AnisotropyMode, X2),
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X(AnisotropyMode, X4),
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X(AnisotropyMode, X8),
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X(AnisotropyMode, X16),
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}},
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{typeid(AstcDecodeMode),
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{
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X(AstcDecodeMode, Cpu),
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X(AstcDecodeMode, Gpu),
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X(AstcDecodeMode, CpuAsynchronous),
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}},
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{typeid(AstcRecompression),
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{
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X(AstcRecompression, Uncompressed),
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X(AstcRecompression, Bc1),
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X(AstcRecompression, Bc3),
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}},
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{typeid(VSyncMode),
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{
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X(VSyncMode, Immediate),
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X(VSyncMode, Mailbox),
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X(VSyncMode, Fifo),
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X(VSyncMode, FifoRelaxed),
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}},
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{typeid(RendererBackend),
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{
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X(RendererBackend, OpenGL),
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X(RendererBackend, Vulkan),
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X(RendererBackend, Null),
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}},
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{typeid(ShaderBackend),
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{
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X(ShaderBackend, Glsl),
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X(ShaderBackend, Glasm),
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X(ShaderBackend, SpirV),
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}},
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{typeid(GpuAccuracy),
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{
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X(GpuAccuracy, Normal),
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X(GpuAccuracy, High),
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X(GpuAccuracy, Extreme),
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}},
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{typeid(CpuAccuracy),
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{
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X(CpuAccuracy, Auto),
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X(CpuAccuracy, Accurate),
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X(CpuAccuracy, Unsafe),
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X(CpuAccuracy, Paranoid),
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}},
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{typeid(FullscreenMode),
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{
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X(FullscreenMode, Borderless),
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X(FullscreenMode, Exclusive),
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}},
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{typeid(NvdecEmulation),
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{
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X(NvdecEmulation, Off),
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X(NvdecEmulation, Cpu),
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X(NvdecEmulation, Gpu),
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}},
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{typeid(ResolutionSetup),
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{
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X(ResolutionSetup, Res1_2X),
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X(ResolutionSetup, Res3_4X),
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X(ResolutionSetup, Res1X),
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X(ResolutionSetup, Res3_2X),
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X(ResolutionSetup, Res2X),
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X(ResolutionSetup, Res3X),
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X(ResolutionSetup, Res4X),
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X(ResolutionSetup, Res5X),
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X(ResolutionSetup, Res6X),
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X(ResolutionSetup, Res7X),
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X(ResolutionSetup, Res8X),
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}},
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{typeid(ScalingFilter),
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{
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X(ScalingFilter, NearestNeighbor),
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X(ScalingFilter, Bilinear),
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X(ScalingFilter, Bicubic),
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X(ScalingFilter, Gaussian),
|
||||
X(ScalingFilter, ScaleForce),
|
||||
X(ScalingFilter, Fsr),
|
||||
}},
|
||||
{typeid(AntiAliasing),
|
||||
{
|
||||
X(AntiAliasing, None),
|
||||
X(AntiAliasing, Fxaa),
|
||||
X(AntiAliasing, Smaa),
|
||||
}},
|
||||
{typeid(AspectRatio),
|
||||
{
|
||||
X(AspectRatio, R16_9),
|
||||
X(AspectRatio, R4_3),
|
||||
X(AspectRatio, R21_9),
|
||||
X(AspectRatio, R16_10),
|
||||
X(AspectRatio, Stretch),
|
||||
}}};
|
||||
};
|
||||
}
|
||||
|
||||
#undef X
|
||||
ENUM(AudioMode, Mono, Stereo, Surround);
|
||||
|
||||
static const std::string invalid_string{"(invalid setting)"};
|
||||
ENUM(Language, Japanese, EnglishAmerican, French, German, Italian, Spanish, Chinese, Korean, Dutch,
|
||||
Portuguese, Russian, Taiwanese, EnglishBritish, FrenchCanadian, SpanishLatin,
|
||||
ChineseSimplified, ChineseTraditional, PortugueseBrazilian);
|
||||
|
||||
ENUM(Region, Japan, Usa, Europe, Australia, China, Korea, Taiwan);
|
||||
|
||||
ENUM(TimeZone, Auto, Default, CET, CST6CDT, Cuba, EET, Egypt, Eire, EST, EST5EDT, GB, GBEire, GMT,
|
||||
GMTPlusZero, GMTMinusZero, GMTZero, Greenwich, Hongkong, HST, Iceland, Iran, Israel, Jamaica,
|
||||
Japan, Kwajalein, Libya, MET, MST, MST7MDT, Navajo, NZ, NZCHAT, Poland, Portugal, PRC, PST8PDT,
|
||||
ROC, ROK, Singapore, Turkey, UCT, Universal, UTC, W_SU, WET, Zulu);
|
||||
|
||||
ENUM(AnisotropyMode, Automatic, Default, X2, X4, X8, X16);
|
||||
|
||||
ENUM(AstcDecodeMode, Cpu, Gpu, CpuAsynchronous);
|
||||
|
||||
ENUM(AstcRecompression, Uncompressed, Bc1, Bc3);
|
||||
|
||||
ENUM(VSyncMode, Immediate, Mailbox, Fifo, FifoRelaxed);
|
||||
|
||||
ENUM(RendererBackend, OpenGL, Vulkan, Null);
|
||||
|
||||
ENUM(ShaderBackend, Glsl, Glasm, SpirV);
|
||||
|
||||
ENUM(GpuAccuracy, Normal, High, Extreme);
|
||||
|
||||
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid);
|
||||
|
||||
ENUM(FullscreenMode, Borderless, Exclusive);
|
||||
|
||||
ENUM(NvdecEmulation, Off, Cpu, Gpu);
|
||||
|
||||
ENUM(ResolutionSetup, Res1_2X, Res3_4X, Res1X, Res3_2X, Res2X, Res3X, Res4X, Res5X, Res6X, Res7X,
|
||||
Res8X);
|
||||
|
||||
ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, ScaleForce, Fsr, LastFilter);
|
||||
|
||||
ENUM(AntiAliasing, None, Fxaa, Smaa, LastAA);
|
||||
|
||||
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
|
||||
|
||||
template <typename Type>
|
||||
const std::string& CanonicalizeEnum(Type id) {
|
||||
auto& group = canonicalizations.at(typeid(Type));
|
||||
constexpr std::string CanonicalizeEnum(Type id) {
|
||||
const auto group = Canonicalization<Type>::Get();
|
||||
for (auto& [name, value] : group) {
|
||||
if (static_cast<Type>(value) == id) {
|
||||
return name;
|
||||
}
|
||||
}
|
||||
return invalid_string;
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
static Type ToEnum(const std::string& canonicalization) {
|
||||
return static_cast<Type>(canonicalizations.at(typeid(Type)).at(canonicalization));
|
||||
constexpr Type ToEnum(const std::string& canonicalization) {
|
||||
const auto group = Canonicalization<Type>::Get();
|
||||
for (auto& [name, value] : group) {
|
||||
if (name == canonicalization) {
|
||||
return static_cast<Type>(value);
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
} // namespace Settings
|
||||
|
||||
#undef ENUM
|
||||
#undef PAIR
|
||||
#undef PAIR_1
|
||||
#undef PAIR_2
|
||||
#undef PAIR_3
|
||||
#undef PAIR_4
|
||||
#undef PAIR_5
|
||||
#undef PAIR_6
|
||||
#undef PAIR_7
|
||||
#undef PAIR_8
|
||||
#undef PAIR_9
|
||||
#undef PAIR_10
|
||||
#undef PAIR_12
|
||||
#undef PAIR_13
|
||||
#undef PAIR_14
|
||||
#undef PAIR_15
|
||||
#undef PAIR_16
|
||||
#undef PAIR_17
|
||||
#undef PAIR_18
|
||||
#undef PAIR_19
|
||||
#undef PAIR_20
|
||||
#undef PAIR_22
|
||||
#undef PAIR_23
|
||||
#undef PAIR_24
|
||||
#undef PAIR_25
|
||||
#undef PAIR_26
|
||||
#undef PAIR_27
|
||||
#undef PAIR_28
|
||||
#undef PAIR_29
|
||||
#undef PAIR_30
|
||||
#undef PAIR_32
|
||||
#undef PAIR_33
|
||||
#undef PAIR_34
|
||||
#undef PAIR_35
|
||||
#undef PAIR_36
|
||||
#undef PAIR_37
|
||||
#undef PAIR_38
|
||||
#undef PAIR_39
|
||||
#undef PAIR_40
|
||||
#undef PAIR_42
|
||||
#undef PAIR_43
|
||||
#undef PAIR_44
|
||||
#undef PAIR_45
|
||||
|
|
|
|||
Loading…
Reference in New Issue