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Gal
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New shader translator implementation (#654)
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2019-04-18 09:57:08 +10:00 |
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Graphics3d
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Added missing ++ in BindMacro GPU method (#688)
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2019-05-29 21:40:00 -03:00 |
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Memory
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
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Shader
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Implement gl_ClipDistance on the shader generator (#680)
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2019-04-25 09:09:01 +10:00 |
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VDec
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
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Vic
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
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CdmaProcessor.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
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ChClassId.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
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ChCommandEntry.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
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ChSubmissionMode.cs
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
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DepthCompareFunc.cs
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Initial non 2D textures support (#525)
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2019-02-28 12:12:24 +11:00 |
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DmaPusher.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
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GpuMethodCall.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
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GpuResourceManager.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
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GraphicsConfig.cs
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Add config key to dump shaders in local directory (#265)
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2018-07-15 19:37:27 -03:00 |
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NvGpu.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
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QuadHelper.cs
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Do naming refactoring on Ryujinx.Graphics (#611)
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2019-03-04 12:45:25 +11:00 |
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Ryujinx.Graphics.csproj
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Built in profiling (#567)
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2019-04-26 14:53:10 +10:00 |