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CodeGen
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Decoders
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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Instructions
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Fix NRE on gather operations with depth compare on macOS (#5832)
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2023-10-22 20:31:36 +02:00 |
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IntermediateRepresentation
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Migrate to .NET 8 (#5887)
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2023-11-15 17:41:31 +01:00 |
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StructuredIr
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Fix SPIR-V call out arguments regression (#5767)
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2023-10-06 00:18:30 -03:00 |
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Translation
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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AlphaTestOp.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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AttributeType.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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BufferDescriptor.cs
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
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BufferUsageFlags.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Constants.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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GpuGraphicsState.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
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IGpuAccessor.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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ILogger.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
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InputTopology.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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OutputTopology.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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ResourceReservationCounts.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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Ryujinx.Graphics.Shader.csproj
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Migrate to .NET 8 (#5887)
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2023-11-15 17:41:31 +01:00 |
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SamplerType.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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ShaderProgram.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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ShaderProgramInfo.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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ShaderStage.cs
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Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)
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2023-08-16 23:16:25 +02:00 |
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SupportBuffer.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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TessPatchType.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TessSpacing.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TextureDescriptor.cs
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
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TextureFormat.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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TextureHandle.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TextureUsageFlags.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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VertexInfoBuffer.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |