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ryubing/Ryujinx.Graphics.Gpu/State/CopyTextureControl.cs

12 lines
218 B
C#

namespace Ryujinx.Graphics.Gpu.State
{
struct CopyTextureControl
{
public uint Packed;
public bool UnpackLinearFilter()
{
return (Packed & (1u << 4)) != 0;
}
}
}