ryubing/Ryujinx.Graphics.GAL/Multithreading/Commands/BarrierCommand.cs

13 lines
345 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct BarrierCommand : IGALCommand
{
public CommandType CommandType => CommandType.Barrier;
public static void Run(ref BarrierCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.Barrier();
}
}
}