* Add support for bindless textures from shader input (vertex buffer) * Shader cache version bump * Format whitespace * Remove cache entries on pool removal, disable for OpenGL * PR feedback |
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| .. | ||
| BasicBlock.cs | ||
| CommentNode.cs | ||
| Function.cs | ||
| INode.cs | ||
| Instruction.cs | ||
| IoVariable.cs | ||
| IrConsts.cs | ||
| Operand.cs | ||
| OperandHelper.cs | ||
| OperandType.cs | ||
| Operation.cs | ||
| PhiNode.cs | ||
| StorageKind.cs | ||
| TextureFlags.cs | ||
| TextureOperation.cs | ||