ryubing/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl

7 lines
125 B
GLSL

uint Helper_MultiplyHighU32(uint x, uint y)
{
uint msb;
uint lsb;
umulExtended(x, y, msb, lsb);
return msb;
}