ryubing/Ryujinx.Input
skrek 8cc2479825
Adjusting how deadzones are calculated (#3079)
* Making deadzones feel nice and smooth + adding rider files to .gitignore

* removing unnecessary parentheses and fixing possibility of divide by 0

* formatting :)

* fixing up ClampAxis

* fixing up ClampAxis
2022-02-16 11:06:52 +01:00
..
Assigner
HLE Adjusting how deadzones are calculated (#3079) 2022-02-16 11:06:52 +01:00
Motion
GamepadButtonInputId.cs
GamepadFeaturesFlag.cs
GamepadStateSnapshot.cs
IGamepad.cs
IGamepadDriver.cs
IKeyboard.cs
IMouse.cs
Key.cs
KeyboardStateSnapshot.cs
MotionInputId.cs
MouseButton.cs
MouseStateSnapshot.cs
Ryujinx.Input.csproj
StickInputId.cs