* Eliminate CB0 accesses Still some work to do, decouple from hle? * Forgot the important part somehow * Fix and improve alignment test * Address Feedback * Remove some complexity when checking storage buffer alignment * Update Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com> |
||
|---|---|---|
| .. | ||
| Optimizations | ||
| AggregateType.cs | ||
| AttributeConsts.cs | ||
| AttributeInfo.cs | ||
| ControlFlowGraph.cs | ||
| Dominance.cs | ||
| EmitterContext.cs | ||
| EmitterContextInsts.cs | ||
| FeatureFlags.cs | ||
| FunctionMatch.cs | ||
| GlobalMemory.cs | ||
| RegisterUsage.cs | ||
| Rewriter.cs | ||
| ShaderConfig.cs | ||
| ShaderHeader.cs | ||
| Ssa.cs | ||
| TargetApi.cs | ||
| TargetLanguage.cs | ||
| TranslationFlags.cs | ||
| TranslationOptions.cs | ||
| Translator.cs | ||
| TranslatorContext.cs | ||