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Multithreading
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AddressMode.cs
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BlendDescriptor.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
BlendFactor.cs
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BlendOp.cs
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BufferAssignment.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
BufferHandle.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
BufferRange.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Capabilities.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
ColorF.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
CompareMode.cs
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CompareOp.cs
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CounterType.cs
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DepthMode.cs
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DepthStencilMode.cs
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DepthTestDescriptor.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
DeviceInfo.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Extents2D.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Extents2DF.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Face.cs
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Format.cs
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FrontFace.cs
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HardwareInfo.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
ICounterEvent.cs
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IPipeline.cs
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IProgram.cs
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IRenderer.cs
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ISampler.cs
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ITexture.cs
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IWindow.cs
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ImageCrop.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
IndexType.cs
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LogicalOp.cs
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MagFilter.cs
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MinFilter.cs
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MultisampleDescriptor.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Origin.cs
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PolygonMode.cs
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PolygonModeMask.cs
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PrimitiveTopology.cs
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ProgramLinkStatus.cs
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ProgramPipelineState.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Rectangle.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Ryujinx.Graphics.GAL.csproj
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SamplerCreateInfo.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
ScreenCaptureImageInfo.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
ShaderBindings.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
ShaderInfo.cs
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ShaderSource.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
StencilOp.cs
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StencilTestDescriptor.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
SupportBufferUpdater.cs
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SwizzleComponent.cs
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Target.cs
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TextureCreateInfo.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
TextureReleaseCallback.cs
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VertexAttribDescriptor.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
VertexBufferDescriptor.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Viewport.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
ViewportSwizzle.cs
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