ryubing/Ryujinx.Graphics.OpenGL
gdkchan d9b63353b0
Support copy between multisample and non-multisample depth textures (#4676)
* Support copy between multisample and non-multisample depth textures

* PR feedback
2023-04-17 08:13:53 +00:00
..
Effects Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
Helper
Image Support copy between multisample and non-multisample depth textures (#4676) 2023-04-17 08:13:53 +00:00
Queries OpenGL: Fix inverted conditional for counter flush from #4471 (#4560) 2023-03-18 20:39:05 -03:00
BackgroundContextWorker.cs
Buffer.cs Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 2023-03-19 17:56:48 -03:00
Constants.cs
Debugger.cs
DrawTextureEmulation.cs
EnumConversion.cs Add support for advanced blend (part 1/2) (#2801) 2023-02-19 22:37:37 -03:00
FormatInfo.cs
FormatTable.cs
Framebuffer.cs
Handle.cs
HwCapabilities.cs Add support for advanced blend (part 1/2) (#2801) 2023-02-19 22:37:37 -03:00
IOpenGLContext.cs
OpenGLRenderer.cs Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 2023-03-19 17:56:48 -03:00
PersistentBuffers.cs Minor code formatting (#4498) 2023-03-04 14:43:08 +01:00
Pipeline.cs Use index fragment shader output when dual source blend is enabled (#4404) 2023-04-05 05:25:19 +02:00
Program.cs Log shader compile errors with Warning level (#2617) 2023-02-09 03:50:18 +01:00
ResourcePool.cs
Ryujinx.Graphics.OpenGL.csproj Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
Sync.cs
VertexArray.cs
Window.cs OpenGL: Fix OBS/Overlays again by binding FB before present (#4668) 2023-04-11 08:32:31 +02:00