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Effects
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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Shaders
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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State
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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Auto.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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BackgroundResources.cs
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
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BitMap.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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BufferHolder.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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BufferManager.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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BufferUsageBitmap.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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CacheByRange.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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CommandBufferEncoder.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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CommandBufferPool.cs
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
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CommandBufferScoped.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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Constants.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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CounterEvent.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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DepthStencilCache.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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DisposableBuffer.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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DisposableSampler.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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EncoderResources.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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EncoderState.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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EncoderStateManager.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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EnumConversion.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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FenceHolder.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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FormatConverter.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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FormatTable.cs
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
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HardwareInfo.cs
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
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HashTableSlim.cs
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
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HelperShader.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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IdList.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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ImageArray.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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IndexBufferPattern.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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IndexBufferState.cs
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
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MetalRenderer.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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MultiFenceHolder.cs
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
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PersistentFlushBuffer.cs
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
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Pipeline.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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Program.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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ResourceBindingSegment.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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ResourceLayoutBuilder.cs
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
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Ryujinx.Graphics.Metal.csproj
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metal: Try and see if this lets VSync turn off.
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2024-12-26 22:46:18 -06:00 |
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SamplerHolder.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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StagingBuffer.cs
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
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StateCache.cs
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
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StringHelper.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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SyncManager.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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Texture.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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TextureArray.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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TextureBase.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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TextureBuffer.cs
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EXPERIMENTAL: Metal backend (#441)
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2024-12-24 00:55:16 -06:00 |
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TextureCopy.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |
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VertexBufferState.cs
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misc: chore: Use explicit types in Metal project
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2025-01-25 14:06:26 -06:00 |
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Window.cs
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misc: chore: Fix object creation in Metal
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2025-01-26 15:26:11 -06:00 |