ryubing/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/PreFrameCommand.cs

15 lines
364 B
C#

using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
struct PreFrameCommand : IGALCommand
{
public CommandType CommandType => CommandType.PreFrame;
public static void Run(ref PreFrameCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.PreFrame();
}
}
}