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namespace Ryujinx.Graphics.Shader.Translation
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{
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enum AggregateType
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{
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Invalid,
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Void,
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Bool,
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FP32,
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FP64,
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S32,
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U32,
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ElementTypeMask = 0xff,
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Vector = 1 << 8,
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Array = 1 << 9
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}
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}
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