ryubing/Ryujinx.Graphics.Shader/Translation/TranslationFlags.cs

12 lines
240 B
C#

namespace Ryujinx.Graphics.Shader.Translation
{
public enum TranslationFlags
{
None = 0,
Compute = 1 << 0,
DebugMode = 1 << 1,
Unspecialized = 1 << 2,
DividePosXY = 1 << 3
}
}