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using Ryujinx.Graphics.Shader.Instructions;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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interface IOpCode
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{
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InstEmitter Emitter { get; }
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ulong Address { get; }
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long RawOpCode { get; }
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Register Predicate { get; }
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bool InvertPredicate { get; }
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}
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} |