ryubing/Ryujinx.Graphics.Gpu
gdkchan b46b63e06a
Add support for alpha to coverage dithering (#3069)
* Add support for alpha to coverage dithering

* Shader cache version bump

* Fix wrong alpha register

* Ensure support buffer is cleared

* New shader specialization based approach
2022-07-05 19:58:36 -03:00
..
Engine Add support for alpha to coverage dithering (#3069) 2022-07-05 19:58:36 -03:00
Image Bindless elimination for constant sampler handle (#3424) 2022-07-02 15:03:35 -03:00
Memory Optimize Texture Binding and Shader Specialization Checks (#3399) 2022-06-17 13:09:14 -03:00
Shader Add support for alpha to coverage dithering (#3069) 2022-07-05 19:58:36 -03:00
Synchronization
ClassId.cs
Constants.cs
GpuChannel.cs
GpuContext.cs Prefetch capabilities before spawning translation threads. (#3338) 2022-05-14 11:58:33 -03:00
GraphicsConfig.cs
Ryujinx.Graphics.Gpu.csproj
Window.cs Avalonia UI - Part 1 (#3270) 2022-05-15 13:30:15 +02:00