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Collections
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Configuration
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Handle exceptions when checking user data directory for symlink (#6304)
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2024-02-12 00:10:21 +01:00 |
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Extensions
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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GraphicsDriver
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Logging
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Infra: Capitalisation Consistency (#6296)
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2024-02-11 03:09:18 +01:00 |
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Memory
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Horizon: Implement arp:r and arp:w services (#5802)
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2024-01-25 23:06:53 +01:00 |
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Pools
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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PreciseSleep
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SystemInterop
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Utilities
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Add title of game to screenshot text (#6266)
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2024-03-07 22:49:57 +00:00 |
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AsyncWorkQueue.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Hash128.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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PerformanceCounter.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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ReactiveObject.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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ReferenceEqualityComparer.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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ReleaseInformation.cs
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Make config filename changable for releases & Log to Ryujinx directory if application directory is not writable (#4707)
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2024-01-29 19:58:18 +01:00 |
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Ryujinx.Common.csproj
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Migrate to .NET 8 (#5887)
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2023-11-15 17:41:31 +01:00 |
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XXHash128.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |