* Initial fixes for last release of libnx For now, the framebuffer aren't okay but it will not crash/ * Improve code reaadability in NvFlinger parsing * Make surfaces access more userfriendly * Add ColorFormat * Fix code style in ColorFormat.cs * Add multiple framebuffer support in nvnflinger This fix libnx console rendering * Move ReadStruct/WriteStruct to Ryujinx.Common * fix the last nit * Fix inverted color for R5G6B5 Also add some other format that libnx might uses. * Remove hardcoded BlockHeight in nvflinger |
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|---|---|---|
| .. | ||
| Gal | ||
| Graphics3d | ||
| Memory | ||
| VDec | ||
| Vic | ||
| CdmaProcessor.cs | ||
| ChClassId.cs | ||
| ChCommandEntry.cs | ||
| ChSubmissionMode.cs | ||
| DmaPusher.cs | ||
| GpuMethodCall.cs | ||
| GpuResourceManager.cs | ||
| GraphicsConfig.cs | ||
| NvGpu.cs | ||
| QuadHelper.cs | ||
| Ryujinx.Graphics.csproj | ||