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DeleteValueCallback.cs
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Texture/Vertex/Index data cache (#132)
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2018-06-08 21:15:56 -03:00 |
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ImageHandler.cs
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Rendertarget attachments, texture and image changes (#358)
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2018-08-19 22:25:26 -03:00 |
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OGLCachedResource.cs
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Add locking methods to the ogl resource cache (#238)
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2018-07-09 23:01:59 -03:00 |
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OGLConstBuffer.cs
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Rendertarget attachments, texture and image changes (#358)
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2018-08-19 22:25:26 -03:00 |
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OGLEnumConverter.cs
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Rendertarget attachments, texture and image changes (#358)
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2018-08-19 22:25:26 -03:00 |
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OGLExtension.cs
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Implement Geometry shaders (#280)
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2018-07-19 02:33:27 -03:00 |
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OGLFrameBuffer.cs
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Rendertarget attachments, texture and image changes (#358)
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2018-08-19 22:25:26 -03:00 |
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OGLPipeline.cs
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Use signed and unsigned vertex types (#370)
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2018-08-20 16:02:38 -03:00 |
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OGLRasterizer.cs
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Rendertarget attachments, texture and image changes (#358)
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2018-08-19 22:25:26 -03:00 |
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OGLRenderer.cs
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Rendertarget attachments, texture and image changes (#358)
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2018-08-19 22:25:26 -03:00 |
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OGLShader.cs
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More flexible memory manager (#307)
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2018-08-15 15:59:51 -03:00 |
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OGLShaderProgram.cs
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Code style fixes and nits on the HLE project (#355)
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2018-08-16 20:47:36 -03:00 |
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OGLStreamBuffer.cs
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Low level graphics API prerequisites (#319)
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2018-08-10 01:09:40 -03:00 |
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OGLTexture.cs
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Rendertarget attachments, texture and image changes (#358)
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2018-08-19 22:25:26 -03:00 |