ryubing/Ryujinx.Graphics.GAL/Multithreading/Commands
gdkchan 923089a298
Fast path for Inline-to-Memory texture data transfers (#3610)
* Fast path for Inline-to-Memory texture data transfers

* Only do it for block linear textures to be on the safe side
2022-08-26 02:16:41 +00:00
..
Buffer
CounterEvent
Program
Renderer
Sampler
Texture
Window
BarrierCommand.cs
BeginTransformFeedbackCommand.cs
ClearBufferCommand.cs
ClearRenderTargetColorCommand.cs
ClearRenderTargetDepthStencilCommand.cs
CommandBufferBarrierCommand.cs
CopyBufferCommand.cs
DispatchComputeCommand.cs
DrawCommand.cs
DrawIndexedCommand.cs
DrawTextureCommand.cs
EndHostConditionalRenderingCommand.cs
EndTransformFeedbackCommand.cs
IGALCommand.cs
MultiDrawIndexedIndirectCountCommand.cs
MultiDrawIndirectCountCommand.cs
SetAlphaTestCommand.cs
SetBlendStateCommand.cs
SetDepthBiasCommand.cs
SetDepthClampCommand.cs
SetDepthModeCommand.cs
SetDepthTestCommand.cs
SetFaceCullingCommand.cs
SetFrontFaceCommand.cs
SetImageCommand.cs
SetIndexBufferCommand.cs
SetLineParametersCommand.cs
SetLogicOpStateCommand.cs
SetMultisampleStateCommand.cs
SetPatchParametersCommand.cs
SetPointParametersCommand.cs
SetPolygonModeCommand.cs
SetPrimitiveRestartCommand.cs
SetPrimitiveTopologyCommand.cs
SetProgramCommand.cs
SetRasterizerDiscardCommand.cs
SetRenderTargetColorMasksCommand.cs
SetRenderTargetScaleCommand.cs
SetRenderTargetsCommand.cs
SetScissorsCommand.cs
SetStencilTestCommand.cs
SetStorageBuffersCommand.cs
SetTextureAndSamplerCommand.cs
SetTransformFeedbackBuffersCommand.cs
SetUniformBuffersCommand.cs
SetUserClipDistanceCommand.cs
SetVertexAttribsCommand.cs
SetVertexBuffersCommand.cs
SetViewportsCommand.cs
TextureBarrierCommand.cs
TextureBarrierTiledCommand.cs
TryHostConditionalRenderingCommand.cs
TryHostConditionalRenderingFlushCommand.cs
UpdateRenderScaleCommand.cs