ryubing/Ryujinx.HLE/OsHle/Services/Aud/AudioRendererParameter.cs

23 lines
611 B
C#

using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud
{
[StructLayout(LayoutKind.Sequential)]
struct AudioRendererParameter
{
public int SampleRate;
public int SampleCount;
public int Unknown8;
public int MixCount;
public int VoiceCount;
public int SinkCount;
public int EffectCount;
public int PerformanceManagerCount;
public int VoiceDropEnable;
public int SplitterCount;
public int SplitterDestinationDataCount;
public int Unknown2C;
public int Revision;
}
}