ryubing/Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/VoiceOut.cs

13 lines
320 B
C#

using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)]
struct VoiceOut
{
public long PlayedSamplesCount;
public int PlayedWaveBuffersCount;
public int VoiceDropsCount; //?
}
}