ryubing/Ryujinx.Graphics/Shader/ShaderProgramInfo.cs

17 lines
497 B
C#

using System;
using System.Collections.ObjectModel;
namespace Ryujinx.Graphics.Shader
{
public class ShaderProgramInfo
{
public ReadOnlyCollection<CBufferDescriptor> CBuffers { get; }
public ReadOnlyCollection<TextureDescriptor> Textures { get; }
internal ShaderProgramInfo(CBufferDescriptor[] cBuffers, TextureDescriptor[] textures)
{
CBuffers = Array.AsReadOnly(cBuffers);
Textures = Array.AsReadOnly(textures);
}
}
}