* Initial fixes for last release of libnx For now, the framebuffer aren't okay but it will not crash/ * Improve code reaadability in NvFlinger parsing * Make surfaces access more userfriendly * Add ColorFormat * Fix code style in ColorFormat.cs * Add multiple framebuffer support in nvnflinger This fix libnx console rendering * Move ReadStruct/WriteStruct to Ryujinx.Common * fix the last nit * Fix inverted color for R5G6B5 Also add some other format that libnx might uses. * Remove hardcoded BlockHeight in nvflinger |
||
|---|---|---|
| .. | ||
| DeleteValueCallback.cs | ||
| ImageHandler.cs | ||
| OGLCachedResource.cs | ||
| OGLConstBuffer.cs | ||
| OGLEnumConverter.cs | ||
| OGLExtension.cs | ||
| OGLLimit.cs | ||
| OGLPipeline.cs | ||
| OGLRasterizer.cs | ||
| OGLRenderTarget.cs | ||
| OGLRenderer.cs | ||
| OGLShader.cs | ||
| OGLShaderProgram.cs | ||
| OGLStreamBuffer.cs | ||
| OGLTexture.cs | ||